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Model validation: Goblin War Zeppelin
GoblinWarZeppelin.mdx
0errors10severe5warnings0unused
10
Bone 16 - "Bone_Gear2"
10
Rotation
Track 6 at frame 300 is lower than the track before it at 333
Track 8 at frame 433 is lower than the track before it at 466
Track 12 at frame 600 is lower than the track before it at 633
Track 14 at frame 733 is lower than the track before it at 766
Track 18 at frame 900 is lower than the track before it at 933
Track 20 at frame 1033 is lower than the track before it at 1066
Track 24 at frame 1200 is lower than the track before it at 1233
Track 26 at frame 1333 is lower than the track before it at 1366
Track 30 at frame 1500 is lower than the track before it at 1533
Track 32 at frame 1633 is lower than the track before it at 1666
2
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
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