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Model validation: Goblin Mercenary

Goblin_Portrait.mdx

0 errors 2 severe 17 warnings 1 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 1
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 2
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Bone 2 - "Box01"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Bone_Chest01"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "Bone_Arm1_R01"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "Bone_Arm2_R01"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Bone_Hand_R01"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "Plane03"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "Bone_Arm1_L01"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "Bone_Arm2_L01"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "Bone_Hand_L01"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "Plane06"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "Bone_Head01"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "GoblinHair"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "Bone_Leg1_L01"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "Bone_Leg1_R01"
    • There are no vertices attached to this bone
  • unused Material 1
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