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Model validation: Goblin Grenadier
Grenadier.mdx
0errors7severe12warnings66unused
1
TextureAnimation 0
1
Translation
Missing opening track for sequence "death spell" at frame 16667 where it is needed
1
TextureAnimation 1
1
Translation
Missing opening track for sequence "death spell" at frame 16667 where it is needed
1
3
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 175000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (7)
1
Extent
Negative extents
1
Extent
Negative extents
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 175000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (8) does not match the number of sequences (7)
1
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 175000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (9) does not match the number of sequences (7)
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 175000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (2) does not match the number of sequences (7)
1
10
ParticleEmitter2 0 - "BlastFlareStreamers"
1
4
Speed
Missing opening track for sequence "death spell" at frame 16667 where it is needed
Track 2 at frame 32067 is not in any sequence
Track 3 at frame 32533 is not in any sequence
Track 4 at frame 32767 is not in any sequence
Track 5 at frame 34400 is not in any sequence
6
Emission Rate
Track 7 at frame 32067 is not in any sequence
Track 8 at frame 32133 is not in any sequence
Track 9 at frame 32500 is not in any sequence
Track 10 at frame 32900 is not in any sequence
Track 11 at frame 34200 is not in any sequence
Track 12 at frame 34400 is not in any sequence
1
Sequence 5 - "None?"
"none?" is not a standard name
1
Sequence 6 - "Decay Bone"
1
Extent
Negative extents
1
Texture 0 - "Werker.blp"
Texture path "Goblin/Werker.blp" includes a custom directory prefix "Goblin/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Texture 12 - "CorsairMask.blp"
Texture path "Goblin/CorsairMask.blp" includes a custom directory prefix "Goblin/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
1
Geoset 0
1
Extent
Negative extents
1
1
Bone 10 - "Plane05"
There are no vertices attached to this bone
1
Rotation
Track 19 at frame 36900 has roughly the same value as tracks 18 and 20
5
Helper 0
1
Translation
Track 19 at frame 18333 has exactly the same value as tracks 18 and 20
4
Rotation
Track 13 at frame 18333 has exactly the same value as tracks 12 and 14
Track 16 at frame 36900 has exactly the same value as tracks 15 and 17
Track 17 at frame 37033 has exactly the same value as tracks 16 and 18
Track 20 at frame 38700 has exactly the same value as tracks 19 and 21
1
Helper 1
1
Rotation
Track 13 at frame 18333 has exactly the same value as tracks 12 and 14
3
Helper 2
3
Rotation
Track 16 at frame 18333 has exactly the same value as tracks 15 and 17
Track 19 at frame 36900 has exactly the same value as tracks 18 and 20
Track 20 at frame 37033 has exactly the same value as tracks 19 and 21
3
Helper 3
2
Translation
Track 14 at frame 37333 has exactly the same value as tracks 13 and 15
Track 15 at frame 38700 has exactly the same value as tracks 14 and 16
1
Rotation
Track 20 at frame 36900 has roughly the same value as tracks 19 and 21
1
Helper 4
1
Rotation
Track 14 at frame 36900 has roughly the same value as tracks 13 and 15
6
Helper 5
6
Rotation
Track 4 at frame 16733 has exactly the same value as tracks 3 and 5
Track 5 at frame 16800 has exactly the same value as tracks 4 and 6
Track 6 at frame 18333 has exactly the same value as tracks 5 and 7
Track 9 at frame 36900 has roughly the same value as tracks 8 and 10
Track 10 at frame 37033 has roughly the same value as tracks 9 and 11
Track 11 at frame 37167 has roughly the same value as tracks 10 and 12
1
Helper 6
1
Rotation
Track 19 at frame 36900 has roughly the same value as tracks 18 and 20
1
Helper 7
1
Rotation
Track 14 at frame 36900 has roughly the same value as tracks 13 and 15
3
Helper 8
3
Rotation
Track 9 at frame 36900 has exactly the same value as tracks 8 and 10
Track 10 at frame 37033 has exactly the same value as tracks 9 and 11
Track 11 at frame 37167 has exactly the same value as tracks 10 and 12
3
Helper 9
3
Rotation
Track 6 at frame 18333 has exactly the same value as tracks 5 and 7
Track 9 at frame 36900 has exactly the same value as tracks 8 and 10
Track 10 at frame 37033 has exactly the same value as tracks 9 and 11
2
Helper 10
1
Translation
Track 4 at frame 3800 has exactly the same value as tracks 3 and 5
1
Rotation
Track 20 at frame 18333 has exactly the same value as tracks 19 and 21
1
Helper 11
1
Rotation
Track 20 at frame 18333 has roughly the same value as tracks 19 and 21
6
Helper 12
5
Translation
Track 6 at frame 18333 has exactly the same value as tracks 5 and 7
Track 9 at frame 36900 has exactly the same value as tracks 8 and 10
Track 10 at frame 37033 has exactly the same value as tracks 9 and 11
Track 13 at frame 37500 has exactly the same value as tracks 12 and 14
Track 14 at frame 38700 has exactly the same value as tracks 13 and 15
1
Rotation
Track 21 at frame 18333 has exactly the same value as tracks 20 and 22
3
Helper 13
2
Translation
Track 1 at frame 3433 has exactly the same value as tracks 0 and 2
Track 2 at frame 3800 has exactly the same value as tracks 1 and 3
1
Rotation
Track 22 at frame 18333 has exactly the same value as tracks 21 and 23
1
Helper 14
1
Rotation
Track 20 at frame 18333 has exactly the same value as tracks 19 and 21
2
Helper 15
2
Rotation
Track 16 at frame 16733 has exactly the same value as tracks 15 and 17
Track 19 at frame 18333 has exactly the same value as tracks 18 and 20
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