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Triggers
FreeForEverything v2.1.w3x
Variables
Initialization
Melee Initialization
Cinematic
BEgin
weertyje
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
sound
sound
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
BEgin
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 10 (Light Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 12 (Brown) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Firelord 0105 <gen> named Master Of Free For Everything : Play No sound and display This is free for everything. A game with no gold no lumber no food no mana no cooldown and no build time. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0107 <gen> named Rifleman : Play No sound and display Ohh they dont pay us enough to put up with that ashhole. . Modify duration: Add 0 seconds and Don't wait
Sound - Play L06Rifleman21 <gen>
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0108 <gen> named Rifleman : Play No sound and display You are right lets kill him!! . Modify duration: Add 0 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Firelord 0105 <gen> named Master Of Free For Everything : Play No sound and display What the . Modify duration: Add 0 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0106 <gen> named Rifleman : Play No sound and display FIRE!! . Modify duration: Add 0 seconds and Don't wait
Wait 0.10 seconds
Sound - Play RiflemanYesAttack1 <gen> at 100 % volume, attached to Rifleman 0107 <gen>
Wait 1.00 seconds
Unit - Order Rifleman 0106 <gen> to Attack . Firelord 0105 <gen>
Unit - Order Rifleman 0107 <gen> to Attack . Firelord 0105 <gen>
Unit - Order Rifleman 0108 <gen> to Attack . Firelord 0105 <gen>
Wait 9.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Reset camera for Player 9 (Gray) to standard game-view over 0 seconds
Camera - Reset camera for Player 10 (Light Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 11 (Dark Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 12 (Brown) to standard game-view over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
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