Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Fotman - Soldado Raso TC WoW of the bundle Fotman - Soldado Raso TC WoW. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Fotman - Soldado Raso TC WoW.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing SoldadoRasoTC.mdx
Now Click the "Import File" Button:
Next select 'SoldadoRasoTC.mdx' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Done, you have imported the file SoldadoRasoTC.mdx.
Importing Cascosoldadoraso.blp
Now Click the "Import File" Button:
Next select 'Cascosoldadoraso.blp' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
war3mapimported/Cascosoldadoraso.blp
Double-click the file Cascosoldadoraso.blp:
Cascosoldadoraso.blp
Image / Texture
82
war3mapimported/Cascosoldadoraso.blp
Tick the box "Use Custom Path" and type in the correct path:
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
Done, you have imported the file Cascosoldadoraso.blp.
Importing EscudoSoldadorasocolor.blp
Now Click the "Import File" Button:
Next select 'EscudoSoldadorasocolor.blp' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
war3mapimported/EscudoSoldadorasocolor.blp
Double-click the file EscudoSoldadorasocolor.blp:
EscudoSoldadorasocolor.blp
Image / Texture
158
war3mapimported/EscudoSoldadorasocolor.blp
Tick the box "Use Custom Path" and type in the correct path:
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Done, you have imported the file EscudoSoldadorasocolor.blp.
Importing Espadasoldadoraso.blp
Now Click the "Import File" Button:
Next select 'Espadasoldadoraso.blp' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
war3mapimported/Espadasoldadoraso.blp
Double-click the file Espadasoldadoraso.blp:
Espadasoldadoraso.blp
Image / Texture
47
war3mapimported/Espadasoldadoraso.blp
Tick the box "Use Custom Path" and type in the correct path:
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Done, you have imported the file Espadasoldadoraso.blp.
Importing Hombrossoldadoraso.blp
Now Click the "Import File" Button:
Next select 'Hombrossoldadoraso.blp' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
war3mapimported/Hombrossoldadoraso.blp
Double-click the file Hombrossoldadoraso.blp:
Hombrossoldadoraso.blp
Image / Texture
78
war3mapimported/Hombrossoldadoraso.blp
Tick the box "Use Custom Path" and type in the correct path:
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
Done, you have imported the file Hombrossoldadoraso.blp.
Importing ojossoldadoraso.blp
Now Click the "Import File" Button:
Next select 'ojossoldadoraso.blp' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
soldadorasocolor.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
war3mapimported/ojossoldadoraso.blp
Double-click the file ojossoldadoraso.blp:
ojossoldadoraso.blp
Image / Texture
30
war3mapimported/ojossoldadoraso.blp
Tick the box "Use Custom Path" and type in the correct path:
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp
Done, you have imported the file ojossoldadoraso.blp.
Importing soldadorasocolor.blp
Now Click the "Import File" Button:
Next select 'soldadorasocolor.blp' in the folder which you extracted from the zip archive:
Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp
soldadorasocolor.blp
Image / Texture
443
war3mapimported/soldadorasocolor.blp
Double-click the file soldadorasocolor.blp:
soldadorasocolor.blp
Image / Texture
443
war3mapimported/soldadorasocolor.blp
Tick the box "Use Custom Path" and type in the correct path:
soldadorasocolor.blp
Image / Texture
443
soldadorasocolor.blp
The file has been properly added to the map archive:
SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp
soldadorasocolor.blp
Image / Texture
443
soldadorasocolor.blp
Done, you have imported the file soldadorasocolor.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.