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How to import Fotman - Soldado Raso TC WoW

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Fotman - Soldado Raso TC WoW of the bundle Fotman - Soldado Raso TC WoW. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Fotman - Soldado Raso TC WoW.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Fotman - Soldado Raso TC WoW
ojossoldadoraso.blp
soldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
SoldadoRasoTC.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing SoldadoRasoTC.mdx

Now Click the "Import File" Button:

Next select 'SoldadoRasoTC.mdx' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx

Done, you have imported the file SoldadoRasoTC.mdx.

Importing Cascosoldadoraso.blp

Now Click the "Import File" Button:

Next select 'Cascosoldadoraso.blp' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
war3mapimported/Cascosoldadoraso.blp

Double-click the file Cascosoldadoraso.blp:

Cascosoldadoraso.blp
Image / Texture
82
war3mapimported/Cascosoldadoraso.blp

Tick the box "Use Custom Path" and type in the correct path:

Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp

Done, you have imported the file Cascosoldadoraso.blp.

Importing EscudoSoldadorasocolor.blp

Now Click the "Import File" Button:

Next select 'EscudoSoldadorasocolor.blp' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
war3mapimported/EscudoSoldadorasocolor.blp

Double-click the file EscudoSoldadorasocolor.blp:

EscudoSoldadorasocolor.blp
Image / Texture
158
war3mapimported/EscudoSoldadorasocolor.blp

Tick the box "Use Custom Path" and type in the correct path:

EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp

Done, you have imported the file EscudoSoldadorasocolor.blp.

Importing Espadasoldadoraso.blp

Now Click the "Import File" Button:

Next select 'Espadasoldadoraso.blp' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
war3mapimported/Espadasoldadoraso.blp

Double-click the file Espadasoldadoraso.blp:

Espadasoldadoraso.blp
Image / Texture
47
war3mapimported/Espadasoldadoraso.blp

Tick the box "Use Custom Path" and type in the correct path:

Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp

Done, you have imported the file Espadasoldadoraso.blp.

Importing Hombrossoldadoraso.blp

Now Click the "Import File" Button:

Next select 'Hombrossoldadoraso.blp' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
war3mapimported/Hombrossoldadoraso.blp

Double-click the file Hombrossoldadoraso.blp:

Hombrossoldadoraso.blp
Image / Texture
78
war3mapimported/Hombrossoldadoraso.blp

Tick the box "Use Custom Path" and type in the correct path:

Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp

Done, you have imported the file Hombrossoldadoraso.blp.

Importing ojossoldadoraso.blp

Now Click the "Import File" Button:

Next select 'ojossoldadoraso.blp' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
war3mapimported/ojossoldadoraso.blp

Double-click the file ojossoldadoraso.blp:

ojossoldadoraso.blp
Image / Texture
30
war3mapimported/ojossoldadoraso.blp

Tick the box "Use Custom Path" and type in the correct path:

ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp

Done, you have imported the file ojossoldadoraso.blp.

Importing soldadorasocolor.blp

Now Click the "Import File" Button:

Next select 'soldadorasocolor.blp' in the folder which you extracted from the zip archive:

Fotman - Soldado Raso TC WoW
SoldadoRasoTC.mdx
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
ojossoldadoraso.blp
soldadorasocolor.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp
soldadorasocolor.blp
Image / Texture
443
war3mapimported/soldadorasocolor.blp

Double-click the file soldadorasocolor.blp:

soldadorasocolor.blp
Image / Texture
443
war3mapimported/soldadorasocolor.blp

Tick the box "Use Custom Path" and type in the correct path:

soldadorasocolor.blp
Image / Texture
443
soldadorasocolor.blp

The file has been properly added to the map archive:

SoldadoRasoTC.mdx
Model
20,106
war3mapimported/SoldadoRasoTC.mdx
Cascosoldadoraso.blp
Image / Texture
82
Cascosoldadoraso.blp
EscudoSoldadorasocolor.blp
Image / Texture
158
EscudoSoldadorasocolor.blp
Espadasoldadoraso.blp
Image / Texture
47
Espadasoldadoraso.blp
Hombrossoldadoraso.blp
Image / Texture
78
Hombrossoldadoraso.blp
ojossoldadoraso.blp
Image / Texture
30
ojossoldadoraso.blp
soldadorasocolor.blp
Image / Texture
443
soldadorasocolor.blp

Done, you have imported the file soldadorasocolor.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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