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Model validation: Forest Troll - Warmaster_Portrait

HeroWarmaster_Portrait.mdx

0 errors 2 severe 48 warnings 24 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 45 - "belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "L_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "L_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "L_skirt_A_02_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "B_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "R_skirt_A_02_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "R_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "R_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "backpack_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "backpack_feather_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "backpack_feather_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "backpack_feather_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "backpack_feather_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "L_pauldron_feather_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "hair_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "R_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "R_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "R_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "weapon_01_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "weapon_02_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 167 has roughly the same value as tracks 0 and 2
  • 1 Bone 69 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 4300 has roughly the same value as tracks 35 and 37
  • 1 Bone 70 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 4300 has roughly the same value as tracks 35 and 37
  • unused Texture 0 - "ForestTrollWarmaster_Main_diffuse.dds"
  • unused Texture 1 - "Neutral_ForestTrollWarlord_Lvl_6_Main_Normal.tif"
  • unused Texture 2 - "Neutral_ForestTrollWarlord_Lvl_6_Main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "ForestTrollWarmaster_Hair_diffuse.dds"
  • unused Texture 10 - "Neutral_ForestTrollTrapper_Lvl_3_Hair_Normal.tif"
  • unused Texture 11 - "ForestTrollWarmaster_Hair_Orm.dds"
  • unused Texture 12 - "Unit_Ogre_Lord_main_Diffuse.tif"
  • unused Texture 13 - "Unit_Ogre_Lord_main_Normal.tif"
  • unused Texture 14 - "Unit_Ogre_Lord_main_ORM.tif"
  • unused Texture 15 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_Normal.tif"
  • unused Texture 16 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_ORM.tif"
  • unused Texture 17 - "Orc_Nazgrel_Pauldron_Diffuse.tif"
  • unused Texture 18 - "Orc_Nazgrel_Pauldron_Normal.tif"
  • unused Texture 19 - "Orc_Nazgrel_Pauldron_ORM.tif"
  • unused Texture 20 - "Neutral_ForestTrollBerserker_Lvl_4_Hair_Normal.tif"
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