• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Forest Troll - Hexpriest (Portrait)

Forest Troll-Hexpriest_Portrait.mdx

0 errors 2 severe 39 warnings 22 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 71 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "B_cape_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "B_cape_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "B_cape_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "L_ward_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "R_ward_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "M_hair_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 120 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 25 at frame 4100 has roughly the same value as tracks 24 and 26
  • 1 Bone 121 - "L_hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "R_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "R_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 124 - "R_hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 32 at frame 4967 has roughly the same value as tracks 31 and 33
  • 1 Bone 125 - "R_hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "B_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "weapon_01_feather_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "weapon_01_feather_B_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "weapon_01_skull_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 400 has roughly the same value as tracks 1 and 3
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 467 has roughly the same value as tracks 0 and 2
  • 1 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 467 has roughly the same value as tracks 0 and 2
  • 1 Bone 15 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 2167 has roughly the same value as tracks 6 and 8
  • 1 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 2167 has roughly the same value as tracks 6 and 8
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 2167 has roughly the same value as tracks 6 and 8
  • 1 Bone 27 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1667 has roughly the same value as tracks 2 and 4
  • 1 Bone 28 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1667 has roughly the same value as tracks 2 and 4
  • 1 Bone 29 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1667 has roughly the same value as tracks 2 and 4
  • 1 Bone 33 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1833 has roughly the same value as tracks 2 and 4
  • 1 Bone 34 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1833 has roughly the same value as tracks 2 and 4
  • 1 Bone 35 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1833 has roughly the same value as tracks 2 and 4
  • 1 Bone 42 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 1333 has roughly the same value as tracks 1 and 3
  • 1 Bone 46 - "flask_bind_jnt"
    • 1 Translation
      • Track 70 at frame 6400 has roughly the same value as tracks 69 and 71
  • 1 Bone 51 - "L_skirt_A_01_bind_jnt"
    • 1 Translation
      • Track 9 at frame 1467 has roughly the same value as tracks 8 and 10
  • 1 Bone 99 - "L_upr_lip_bind_jnt"
    • 1 Translation
      • Track 8 at frame 1567 has roughly the same value as tracks 7 and 9
  • 2 Bone 106 - "L_lip_corner_bind_jnt"
    • 2 Translation
      • Track 4 at frame 700 has roughly the same value as tracks 3 and 5
      • Track 15 at frame 2133 has roughly the same value as tracks 14 and 16
  • 2 Bone 112 - "R_lip_corner_bind_jnt"
    • 2 Translation
      • Track 4 at frame 700 has roughly the same value as tracks 3 and 5
      • Track 15 at frame 2133 has roughly the same value as tracks 14 and 16
Back
Top