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Model validation: FootGrunt with weapon ribbon
FOOTMAN VS GRUNT_trail.mdx
0errors6severe11warnings56unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
10
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 11 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment name "Foot Left Ref " is duplicated by attachments 0, 15; only one will be reachable in-game.
Attachment name "Foot Right Ref " is duplicated by attachments 1, 9; only one will be reachable in-game.
Attachment name "Hand Right Ref " is duplicated by attachments 2, 10; only one will be reachable in-game.
Attachment name "Hand Left Ref " is duplicated by attachments 3, 14; only one will be reachable in-game.
Attachment name "Head - Ref" is duplicated by attachments 5, 11; only one will be reachable in-game.
Attachment name "Chest Ref" is duplicated by attachments 6, 12; only one will be reachable in-game.
Attachment name "OverHead Ref " is duplicated by attachments 7, 13; only one will be reachable in-game.
Attachment name "Origin Ref " is duplicated by attachments 8, 16; only one will be reachable in-game.
1
1
Bone 31 - "AxHandle011"
There are no vertices attached to this bone
1
Translation
Track 5 at frame 223586 has exactly the same value as tracks 4 and 6
3
Bone 0 - "Bone_Pelvis"
3
Rotation
Track 3 at frame 220281 has roughly the same value as tracks 2 and 4
Track 4 at frame 220877 has roughly the same value as tracks 3 and 5
Track 7 at frame 222190 has roughly the same value as tracks 6 and 8
2
Bone 1 - "Bone_Leg1_L"
2
Rotation
Track 15 at frame 223338 has roughly the same value as tracks 14 and 16
Track 16 at frame 223395 has roughly the same value as tracks 15 and 17
2
Bone 2 - "Bone_Leg2_L"
2
Rotation
Track 10 at frame 222445 has roughly the same value as tracks 9 and 11
Track 55 at frame 230634 has roughly the same value as tracks 54 and 56
4
Bone 5 - "Bone_Leg2_R"
4
Rotation
Track 10 at frame 222445 has roughly the same value as tracks 9 and 11
Track 32 at frame 226236 has roughly the same value as tracks 31 and 33
Track 33 at frame 226370 has exactly the same value as tracks 32 and 34
Track 34 at frame 226424 has exactly the same value as tracks 33 and 35
4
Bone 6 - "Bone_Foot_R"
4
Rotation
Track 11 at frame 223395 has roughly the same value as tracks 10 and 12
Track 26 at frame 226236 has roughly the same value as tracks 25 and 27
Track 27 at frame 226370 has exactly the same value as tracks 26 and 28
Track 28 at frame 226424 has roughly the same value as tracks 27 and 29
4
Bone 9 - "Bone_Arm2_R"
4
Rotation
Track 3 at frame 220281 has roughly the same value as tracks 2 and 4
Track 4 at frame 220877 has roughly the same value as tracks 3 and 5
Track 15 at frame 223338 has roughly the same value as tracks 14 and 16
Track 16 at frame 223395 has roughly the same value as tracks 15 and 17
1
Bone 11 - "Bone_Arm1_L"
1
Rotation
Track 10 at frame 222445 has roughly the same value as tracks 9 and 11
1
Bone 12 - "Bone_Arm2_L"
1
Rotation
Track 27 at frame 225932 has roughly the same value as tracks 26 and 28
1
Bone 13 - "AxHandle01"
1
Rotation
Track 1 at frame 226370 has exactly the same value as tracks 0 and 2
3
Bone 14 - "Bone_Hand_L"
3
Rotation
Track 29 at frame 227016 has exactly the same value as tracks 28 and 30
Track 30 at frame 227199 has exactly the same value as tracks 29 and 31
Track 31 at frame 227347 has exactly the same value as tracks 30 and 32
1
Bone 16 - "Bone_Leg1_L1"
1
Rotation
Track 13 at frame 223586 has exactly the same value as tracks 12 and 14
7
Bone 19 - "Bone_Chest1"
7
Translation
Track 2 at frame 226236 has exactly the same value as tracks 1 and 3
Track 3 at frame 226370 has exactly the same value as tracks 2 and 4
Track 4 at frame 226424 has exactly the same value as tracks 3 and 5
Track 5 at frame 226638 has exactly the same value as tracks 4 and 6
Track 6 at frame 226852 has exactly the same value as tracks 5 and 7
Track 7 at frame 227016 has exactly the same value as tracks 6 and 8
Track 8 at frame 227199 has exactly the same value as tracks 7 and 9
7
Bone 21 - "Bone_Hand_R1"
7
Rotation
Track 14 at frame 223586 has exactly the same value as tracks 13 and 15
Track 17 at frame 226176 has exactly the same value as tracks 16 and 18
Track 18 at frame 226236 has exactly the same value as tracks 17 and 19
Track 19 at frame 226370 has exactly the same value as tracks 18 and 20
Track 20 at frame 226424 has exactly the same value as tracks 19 and 21
Track 21 at frame 226638 has exactly the same value as tracks 20 and 22
Track 22 at frame 226852 has exactly the same value as tracks 21 and 23
1
Bone 22 - "Bone_Foot_L1"
1
Rotation
Track 13 at frame 223586 has exactly the same value as tracks 12 and 14
1
Bone 23 - "Bone_Leg2_L1"
1
Rotation
Track 13 at frame 223586 has exactly the same value as tracks 12 and 14
10
Helper 0
10
Rotation
Track 5 at frame 223586 has exactly the same value as tracks 4 and 6
Track 8 at frame 226176 has exactly the same value as tracks 7 and 9
Track 9 at frame 226236 has exactly the same value as tracks 8 and 10
Track 10 at frame 226370 has exactly the same value as tracks 9 and 11
Track 11 at frame 226424 has exactly the same value as tracks 10 and 12
Track 12 at frame 226638 has exactly the same value as tracks 11 and 13
Track 13 at frame 226852 has exactly the same value as tracks 12 and 14
Track 14 at frame 227016 has exactly the same value as tracks 13 and 15
Track 15 at frame 227199 has exactly the same value as tracks 14 and 16
Track 16 at frame 227347 has exactly the same value as tracks 15 and 17
3
Helper 1
3
Rotation
Track 15 at frame 226176 has exactly the same value as tracks 14 and 16
Track 16 at frame 226236 has exactly the same value as tracks 15 and 17
Track 17 at frame 226370 has exactly the same value as tracks 16 and 18
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