Name | Type | is_array | initial_value |
Ability_Level | integer | No | |
FB_Angle | real | No | |
FB_Blast_Aoe | integer | No | |
FB_Blast_Dmg | integer | No | |
FB_Blasted_Units | group | No | |
FB_Distance | real | No | |
FB_Hashtable | hashtable | No | |
FB_Knock_Dmg | integer | No | |
FB_Knocked_Angle | real | No | |
FB_Knocked_Distance | real | No | |
FB_Knocked_Loc | location | No | |
FB_Knocked_Loc2 | location | No | |
FB_Knocked_Time | real | No | |
FB_Knocked_Units | group | No | |
FB_Location | location | No | |
FB_Location_2 | location | No | |
FB_Range | integer | No | |
FB_Time | real | No | |
Flame_Boulder | unit | No | |
Flame_Boulders | group | No |
How to copy this spell into your map.
To transfer this spell simply go to: File > Preferences > and tick the box labelled "Automatically create unknown variables while pasting trigger data"
Copy and past the triggers into your map.Go to object editor and copy the "Flame Boulder" unit into your own map.Then go to abilities tab and copy the "Flame Boudler" ability.
If you have any problems just post it on this spell's forum and i will be glad to help you out.