Name | Type | is_array | initial_value |
bandit | unit | No | |
blue_death | integer | No | |
BlueLord | unit | No | UnitNull |
bluescore | integer | No | |
none | location | No | |
point | location | No | |
point2 | location | No | |
purple_death | integer | No | |
PurpleLord | unit | No | UnitNull |
purplescore | integer | No | |
random_corner | location | Yes | |
red_death | integer | No | |
RedLord | unit | No | UnitNull |
redscore | integer | No | |
sound | sound | No | SoundNull |
spawn_count | integer | No | |
store_count | integer | No | |
teal_death | integer | No | |
TealLord | unit | No | UnitNull |
tealscore | integer | No |