Name | Type | is_array | initial_value |
FC_Ability | abilcode | No | |
FC_Angle_Real | real | No | |
FC_Attack_Type | attacktype | No | |
FC_Base_Damage | real | No | |
FC_BetterFPS | boolean | No | |
FC_Buff | buffcode | No | |
FC_Critical | boolean | No | |
FC_CriticalChanceBase | real | No | |
FC_CriticalChanceLvl | real | No | |
FC_CriticalMultiplier | real | No | |
FC_Damage | real | No | |
FC_Damage_Air | boolean | No | |
FC_Damage_Building | boolean | No | |
FC_Damage_Ground | boolean | No | |
FC_Damage_Heroes | boolean | No | |
FC_Damage_Immune | boolean | No | |
FC_Damage_Mechanical | boolean | No | |
FC_Damage_Type | damagetype | No | |
FC_DestroyTrees | boolean | No | |
FC_Destructable | destructable | No | |
FC_Distance | real | No | |
FC_DummyAbility | abilcode | No | |
FC_DummyType | unitcode | No | |
FC_Effect_Timer | real | No | |
FC_Effect_Timer_Instance | real | No | |
FC_Group | group | No | |
FC_HandleDummyType | unitcode | No | |
FC_Hashtable | hashtable | No | |
FC_i | integer | No | |
FC_i2 | integer | No | |
FC_i3 | integer | No | |
FC_Level_Damage | real | No | |
FC_MaxDistance | real | No | |
FC_MaxDistanceBase | real | No | |
FC_MaxDistanceLevel | real | No | |
FC_RangeofDamageBase | real | No | |
FC_RangeofDamageLevel | real | No | |
FC_RangeofDamageTreesBase | real | No | |
FC_RangeofDamageTreesLevel | real | No | |
FC_SFX | string | No | |
FC_SFX_Damage_Trees | string | No | |
FC_SFX_Damage_Unit | string | No | |
FC_Speed_Base | real | No | |
FC_Speed_Level | real | No | |
FC_TmpCaster | unit | No | |
FC_TmpDummy | unit | No | |
FC_TmpHandle | handle | No | |
FC_TmpHandleDummy | unit | No | |
FC_TmpInt | integer | No | |
FC_TmpInt2 | integer | No | |
FC_TmpPoint | location | No | |
FC_TmpPoint2 | location | No | |
FC_TreeRemover | unit | No | |
FC_TreeRemoverType | unitcode | No | |
FC_X | real | No | |
FC_Y | real | No |