Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Fiendish Butcher Hero
FiendishButcherReforged.mdx
0errors1severe33warnings288unused
1
9
Bone 14 - "R_shoulder_bind_jnt"
1
6
Translation
Missing opening track for sequence "Attack 1" at frame 15268 where it is needed
Track 1 at frame 16201 has roughly the same value as tracks 0 and 2
Track 2 at frame 16237 has roughly the same value as tracks 1 and 3
Track 3 at frame 16272 has roughly the same value as tracks 2 and 4
Track 4 at frame 16309 has roughly the same value as tracks 3 and 5
Track 5 at frame 16344 has roughly the same value as tracks 4 and 6
Track 6 at frame 16452 has roughly the same value as tracks 5 and 7
3
Rotation
Track 16 at frame 2433 has roughly the same value as tracks 15 and 17
Track 109 at frame 15293 has exactly the same value as tracks 108 and 110
Track 110 at frame 15319 has exactly the same value as tracks 109 and 111
8
Model
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_collision_00" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Geoset 13
This geoset has both skin/weights and vertex groups
1
Geoset 14
This geoset has both skin/weights and vertex groups
1
Geoset 15
This geoset has both skin/weights and vertex groups
1
Geoset 16
This geoset has both skin/weights and vertex groups
1
Geoset 17
This geoset has both skin/weights and vertex groups
1
Geoset 18
This geoset has both skin/weights and vertex groups
1
Geoset 19
This geoset has both skin/weights and vertex groups
1
Geoset 20
This geoset has both skin/weights and vertex groups
1
Bone 2 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 7 - "neck_bind_jnt"
There are no vertices attached to this bone
1
Bone 122 - "bone_head"
There are no vertices attached to this bone
1
Bone 130 - "Bone001"
There are no vertices attached to this bone
1
Sequence 14 - "Cinematic walk One"
Sequence "Cinematic walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
2
Bone 10 - "L_lwr_arm_bind_jnt"
2
Rotation
Track 23 at frame 6667 has roughly the same value as tracks 22 and 24
Track 493 at frame 29568 has roughly the same value as tracks 492 and 494
5
Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
5
Rotation
Track 26 at frame 12150 has roughly the same value as tracks 25 and 27
Track 96 at frame 15717 has roughly the same value as tracks 95 and 97
Track 205 at frame 22880 has roughly the same value as tracks 204 and 206
Track 260 at frame 26713 has roughly the same value as tracks 259 and 261
Track 283 at frame 27850 has roughly the same value as tracks 282 and 284
5
Bone 12 - "L_lwr_arm_twist_01_bind_jnt"
5
Rotation
Track 26 at frame 12150 has roughly the same value as tracks 25 and 27
Track 96 at frame 15717 has roughly the same value as tracks 95 and 97
Track 205 at frame 22880 has roughly the same value as tracks 204 and 206
Track 260 at frame 26713 has roughly the same value as tracks 259 and 261
Track 283 at frame 27850 has roughly the same value as tracks 282 and 284
16
Bone 13 - "R_upr_arm_bind_jnt"
16
Translation
Track 1 at frame 15293 has exactly the same value as tracks 0 and 2
Track 2 at frame 15319 has exactly the same value as tracks 1 and 3
Track 3 at frame 15344 has roughly the same value as tracks 2 and 4
Track 4 at frame 16129 has roughly the same value as tracks 3 and 5
Track 5 at frame 16165 has roughly the same value as tracks 4 and 6
Track 6 at frame 16201 has roughly the same value as tracks 5 and 7
Track 7 at frame 16237 has roughly the same value as tracks 6 and 8
Track 8 at frame 16272 has roughly the same value as tracks 7 and 9
Track 9 at frame 16309 has roughly the same value as tracks 8 and 10
Track 10 at frame 16344 has roughly the same value as tracks 9 and 11
Track 11 at frame 16380 has roughly the same value as tracks 10 and 12
Track 12 at frame 16417 has roughly the same value as tracks 11 and 13
Track 13 at frame 16452 has roughly the same value as tracks 12 and 14
Track 14 at frame 16488 has roughly the same value as tracks 13 and 15
Track 15 at frame 16536 has roughly the same value as tracks 14 and 16
Track 16 at frame 16642 has roughly the same value as tracks 15 and 17
6
Bone 15 - "R_lwr_arm_bind_jnt"
4
Translation
Track 15 at frame 15293 has exactly the same value as tracks 14 and 16
Track 16 at frame 15319 has exactly the same value as tracks 15 and 17
Track 17 at frame 15344 has exactly the same value as tracks 16 and 18
Track 18 at frame 16642 has exactly the same value as tracks 17 and 19
2
Rotation
Track 17 at frame 2233 has roughly the same value as tracks 16 and 18
Track 72 at frame 9468 has roughly the same value as tracks 71 and 73
6
Bone 16 - "R_lwr_arm_twist_02_bind_jnt"
6
Rotation
Track 70 at frame 6401 has roughly the same value as tracks 69 and 71
Track 75 at frame 7701 has roughly the same value as tracks 74 and 76
Track 104 at frame 11896 has roughly the same value as tracks 103 and 105
Track 191 at frame 15480 has roughly the same value as tracks 190 and 192
Track 441 at frame 27596 has roughly the same value as tracks 440 and 442
Track 529 at frame 32335 has roughly the same value as tracks 528 and 530
7
Bone 17 - "R_lwr_arm_twist_01_bind_jnt"
7
Rotation
Track 70 at frame 6401 has roughly the same value as tracks 69 and 71
Track 75 at frame 7701 has roughly the same value as tracks 74 and 76
Track 104 at frame 11896 has roughly the same value as tracks 103 and 105
Track 191 at frame 15480 has roughly the same value as tracks 190 and 192
Track 441 at frame 27596 has roughly the same value as tracks 440 and 442
Track 496 at frame 29768 has roughly the same value as tracks 495 and 497
Track 529 at frame 32335 has roughly the same value as tracks 528 and 530
1
Bone 18 - "lower_R_upr_arm_bind_jnt"
1
Rotation
Track 631 at frame 32585 has roughly the same value as tracks 630 and 632
5
Bone 24 - "lower_L_lwr_arm_bind_jnt"
5
Rotation
Track 2 at frame 667 has roughly the same value as tracks 1 and 3
Track 102 at frame 9601 has roughly the same value as tracks 101 and 103
Track 146 at frame 12379 has roughly the same value as tracks 145 and 147
Track 246 at frame 15931 has roughly the same value as tracks 245 and 247
Track 538 at frame 28079 has roughly the same value as tracks 537 and 539
1
Bone 28 - "L_leg_04_bind_jnt"
1
Rotation
Track 80 at frame 10335 has roughly the same value as tracks 79 and 81
1
Bone 29 - "lower_R_hand_bind_jnt"
1
Rotation
Track 330 at frame 19035 has roughly the same value as tracks 329 and 331
1
Bone 30 - "L_leg_01_bind_jnt"
1
Rotation
Track 95 at frame 10335 has roughly the same value as tracks 94 and 96
1
Bone 34 - "tail_04_bind_jnt"
1
Rotation
Track 18 at frame 2167 has roughly the same value as tracks 17 and 19
2
Bone 36 - "tail_01_bind_jnt"
2
Rotation
Track 8 at frame 2900 has roughly the same value as tracks 7 and 9
Track 254 at frame 19335 has roughly the same value as tracks 253 and 255
2
Bone 37 - "tail_03_bind_jnt"
2
Rotation
Track 6 at frame 667 has roughly the same value as tracks 5 and 7
Track 72 at frame 5867 has roughly the same value as tracks 71 and 73
2
Bone 38 - "R_pauldron_bind_jnt"
2
Translation
Track 15 at frame 15965 has exactly the same value as tracks 14 and 16
Track 16 at frame 16248 has exactly the same value as tracks 15 and 17
9
Bone 41 - "L_lwr_arm_B_bind_jnt"
9
Rotation
Track 2 at frame 575 has roughly the same value as tracks 1 and 3
Track 18 at frame 2317 has roughly the same value as tracks 17 and 19
Track 65 at frame 7986 has roughly the same value as tracks 64 and 66
Track 102 at frame 11199 has roughly the same value as tracks 101 and 103
Track 107 at frame 11793 has roughly the same value as tracks 106 and 108
Track 123 at frame 12584 has roughly the same value as tracks 122 and 124
Track 260 at frame 21160 has roughly the same value as tracks 259 and 261
Track 387 at frame 27493 has roughly the same value as tracks 386 and 388
Track 403 at frame 28284 has roughly the same value as tracks 402 and 404
1
Bone 42 - "L_lwr_arm_B_twist_01_bind_jnt"
1
Rotation
Track 127 at frame 17214 has roughly the same value as tracks 126 and 128
1
Bone 43 - "L_lwr_arm_B_twist_02_bind_jnt"
1
Rotation
Track 127 at frame 17214 has roughly the same value as tracks 126 and 128
3
Bone 61 - "organ_01_bind_jnt"
3
Rotation
Track 64 at frame 6121 has roughly the same value as tracks 63 and 65
Track 290 at frame 18117 has roughly the same value as tracks 289 and 291
Track 297 at frame 20228 has roughly the same value as tracks 296 and 298
1
Bone 62 - "organ_02_bind_jnt"
1
Rotation
Track 282 at frame 18198 has roughly the same value as tracks 281 and 283
3
Bone 66 - "L_rib_01_bind_jnt"
3
Rotation
Track 5 at frame 659 has roughly the same value as tracks 4 and 6
Track 106 at frame 9497 has roughly the same value as tracks 105 and 107
Track 332 at frame 23705 has roughly the same value as tracks 331 and 333
3
Bone 68 - "bone_hand_left"
3
Translation
Track 1 at frame 18831 has exactly the same value as tracks 0 and 2
Track 4 at frame 22248 has exactly the same value as tracks 3 and 5
Track 7 at frame 26081 has exactly the same value as tracks 6 and 8
5
Bone 69 - "bone_hand_right"
4
Translation
Track 2 at frame 15293 has exactly the same value as tracks 1 and 3
Track 3 at frame 15319 has exactly the same value as tracks 2 and 4
Track 4 at frame 15344 has exactly the same value as tracks 3 and 5
Track 5 at frame 16642 has exactly the same value as tracks 4 and 6
1
Rotation
Track 25 at frame 2133 has roughly the same value as tracks 24 and 26
2
Bone 72 - "R_tmb_03_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
2
Bone 74 - "R_ind_finger_02_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
2
Bone 75 - "R_ind_finger_03_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
2
Bone 77 - "R_mid_finger_02_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
2
Bone 78 - "R_mid_finger_03_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
2
Bone 83 - "R_pnk_finger_02_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
2
Bone 84 - "R_pnk_finger_03_bind_jnt"
2
Translation
Track 17 at frame 17050 has exactly the same value as tracks 16 and 18
Track 18 at frame 17091 has exactly the same value as tracks 17 and 19
32
Bone 124 - "StabWeapon_chain_01_bind_jnt"
31
Translation
Track 1 at frame 1620 has exactly the same value as tracks 0 and 2
Track 2 at frame 1904 has exactly the same value as tracks 1 and 3
Track 3 at frame 2134 has exactly the same value as tracks 2 and 4
Track 4 at frame 2500 has exactly the same value as tracks 3 and 5
Track 5 at frame 2970 has exactly the same value as tracks 4 and 6
Track 12 at frame 9554 has exactly the same value as tracks 11 and 13
Track 15 at frame 11947 has exactly the same value as tracks 14 and 16
Track 16 at frame 12538 has exactly the same value as tracks 15 and 17
Track 17 at frame 12567 has exactly the same value as tracks 16 and 18
Track 18 at frame 12657 has exactly the same value as tracks 17 and 19
Track 19 at frame 12919 has exactly the same value as tracks 18 and 20
Track 22 at frame 14184 has exactly the same value as tracks 21 and 23
Track 25 at frame 15528 has exactly the same value as tracks 24 and 26
Track 26 at frame 16080 has exactly the same value as tracks 25 and 27
Track 27 at frame 16107 has exactly the same value as tracks 26 and 28
Track 28 at frame 16191 has exactly the same value as tracks 27 and 29
Track 29 at frame 16435 has exactly the same value as tracks 28 and 30
Track 32 at frame 19081 has exactly the same value as tracks 31 and 33
Track 33 at frame 19481 has exactly the same value as tracks 32 and 34
Track 38 at frame 22280 has exactly the same value as tracks 37 and 39
Track 39 at frame 22602 has exactly the same value as tracks 38 and 40
Track 40 at frame 22892 has exactly the same value as tracks 39 and 41
Track 43 at frame 24635 has exactly the same value as tracks 42 and 44
Track 46 at frame 26113 has exactly the same value as tracks 45 and 47
Track 47 at frame 26435 has exactly the same value as tracks 46 and 48
Track 48 at frame 26725 has exactly the same value as tracks 47 and 49
Track 51 at frame 27647 has exactly the same value as tracks 50 and 52
Track 52 at frame 28238 has exactly the same value as tracks 51 and 53
Track 53 at frame 28267 has exactly the same value as tracks 52 and 54
Track 54 at frame 28357 has exactly the same value as tracks 53 and 55
Track 55 at frame 28619 has exactly the same value as tracks 54 and 56
1
Rotation
Track 107 at frame 19481 has exactly the same value as tracks 106 and 108
31
Bone 125 - "StabWeapon_chain_02_bind_jnt"
31
Translation
Track 1 at frame 1620 has exactly the same value as tracks 0 and 2
Track 2 at frame 1904 has exactly the same value as tracks 1 and 3
Track 3 at frame 2134 has exactly the same value as tracks 2 and 4
Track 4 at frame 2500 has exactly the same value as tracks 3 and 5
Track 5 at frame 2970 has exactly the same value as tracks 4 and 6
Track 13 at frame 9554 has exactly the same value as tracks 12 and 14
Track 16 at frame 11947 has exactly the same value as tracks 15 and 17
Track 17 at frame 12538 has exactly the same value as tracks 16 and 18
Track 18 at frame 12567 has exactly the same value as tracks 17 and 19
Track 19 at frame 12657 has exactly the same value as tracks 18 and 20
Track 20 at frame 12919 has exactly the same value as tracks 19 and 21
Track 23 at frame 14184 has exactly the same value as tracks 22 and 24
Track 26 at frame 15528 has exactly the same value as tracks 25 and 27
Track 27 at frame 16080 has exactly the same value as tracks 26 and 28
Track 28 at frame 16107 has exactly the same value as tracks 27 and 29
Track 29 at frame 16191 has exactly the same value as tracks 28 and 30
Track 30 at frame 16435 has exactly the same value as tracks 29 and 31
Track 33 at frame 19081 has exactly the same value as tracks 32 and 34
Track 34 at frame 19481 has exactly the same value as tracks 33 and 35
Track 37 at frame 22280 has exactly the same value as tracks 36 and 38
Track 38 at frame 22602 has exactly the same value as tracks 37 and 39
Track 39 at frame 22892 has exactly the same value as tracks 38 and 40
Track 42 at frame 24635 has exactly the same value as tracks 41 and 43
Track 45 at frame 26113 has exactly the same value as tracks 44 and 46
Track 46 at frame 26435 has exactly the same value as tracks 45 and 47
Track 47 at frame 26725 has exactly the same value as tracks 46 and 48
Track 50 at frame 27647 has exactly the same value as tracks 49 and 51
Track 51 at frame 28238 has exactly the same value as tracks 50 and 52
Track 52 at frame 28267 has exactly the same value as tracks 51 and 53
Track 53 at frame 28357 has exactly the same value as tracks 52 and 54
Track 54 at frame 28619 has exactly the same value as tracks 53 and 55
31
Bone 126 - "StabWeapon_chain_03_bind_jnt"
31
Translation
Track 1 at frame 1620 has exactly the same value as tracks 0 and 2
Track 2 at frame 1904 has exactly the same value as tracks 1 and 3
Track 3 at frame 2134 has exactly the same value as tracks 2 and 4
Track 4 at frame 2500 has exactly the same value as tracks 3 and 5
Track 5 at frame 2970 has exactly the same value as tracks 4 and 6
Track 12 at frame 9554 has exactly the same value as tracks 11 and 13
Track 15 at frame 11947 has exactly the same value as tracks 14 and 16
Track 16 at frame 12538 has exactly the same value as tracks 15 and 17
Track 17 at frame 12567 has roughly the same value as tracks 16 and 18
Track 18 at frame 12657 has roughly the same value as tracks 17 and 19
Track 19 at frame 12919 has roughly the same value as tracks 18 and 20
Track 22 at frame 14184 has exactly the same value as tracks 21 and 23
Track 25 at frame 15528 has exactly the same value as tracks 24 and 26
Track 26 at frame 16080 has exactly the same value as tracks 25 and 27
Track 27 at frame 16107 has roughly the same value as tracks 26 and 28
Track 28 at frame 16191 has roughly the same value as tracks 27 and 29
Track 29 at frame 16435 has roughly the same value as tracks 28 and 30
Track 32 at frame 19081 has exactly the same value as tracks 31 and 33
Track 33 at frame 19481 has exactly the same value as tracks 32 and 34
Track 36 at frame 22280 has exactly the same value as tracks 35 and 37
Track 37 at frame 22602 has exactly the same value as tracks 36 and 38
Track 38 at frame 22892 has exactly the same value as tracks 37 and 39
Track 41 at frame 24635 has exactly the same value as tracks 40 and 42
Track 44 at frame 26113 has exactly the same value as tracks 43 and 45
Track 45 at frame 26435 has exactly the same value as tracks 44 and 46
Track 46 at frame 26725 has exactly the same value as tracks 45 and 47
Track 49 at frame 27647 has exactly the same value as tracks 48 and 50
Track 50 at frame 28238 has exactly the same value as tracks 49 and 51
Track 51 at frame 28267 has roughly the same value as tracks 50 and 52
Track 52 at frame 28357 has roughly the same value as tracks 51 and 53
Track 53 at frame 28619 has roughly the same value as tracks 52 and 54
31
Bone 127 - "StabWeapon_chain_04_bind_jnt"
31
Translation
Track 1 at frame 1620 has exactly the same value as tracks 0 and 2
Track 2 at frame 1904 has exactly the same value as tracks 1 and 3
Track 3 at frame 2134 has exactly the same value as tracks 2 and 4
Track 4 at frame 2500 has exactly the same value as tracks 3 and 5
Track 5 at frame 2970 has exactly the same value as tracks 4 and 6
Track 12 at frame 9554 has exactly the same value as tracks 11 and 13
Track 15 at frame 11947 has exactly the same value as tracks 14 and 16
Track 16 at frame 12538 has exactly the same value as tracks 15 and 17
Track 17 at frame 12567 has exactly the same value as tracks 16 and 18
Track 18 at frame 12657 has exactly the same value as tracks 17 and 19
Track 19 at frame 12919 has exactly the same value as tracks 18 and 20
Track 22 at frame 14184 has exactly the same value as tracks 21 and 23
Track 25 at frame 15528 has exactly the same value as tracks 24 and 26
Track 26 at frame 16080 has exactly the same value as tracks 25 and 27
Track 27 at frame 16107 has exactly the same value as tracks 26 and 28
Track 28 at frame 16191 has exactly the same value as tracks 27 and 29
Track 29 at frame 16435 has exactly the same value as tracks 28 and 30
Track 32 at frame 19081 has exactly the same value as tracks 31 and 33
Track 33 at frame 19481 has exactly the same value as tracks 32 and 34
Track 36 at frame 22280 has exactly the same value as tracks 35 and 37
Track 37 at frame 22602 has exactly the same value as tracks 36 and 38
Track 38 at frame 22892 has exactly the same value as tracks 37 and 39
Track 41 at frame 24635 has exactly the same value as tracks 40 and 42
Track 44 at frame 26113 has exactly the same value as tracks 43 and 45
Track 45 at frame 26435 has exactly the same value as tracks 44 and 46
Track 46 at frame 26725 has exactly the same value as tracks 45 and 47
Track 49 at frame 27647 has exactly the same value as tracks 48 and 50
Track 50 at frame 28238 has exactly the same value as tracks 49 and 51
Track 51 at frame 28267 has exactly the same value as tracks 50 and 52
Track 52 at frame 28357 has exactly the same value as tracks 51 and 53
Track 53 at frame 28619 has exactly the same value as tracks 52 and 54
31
Bone 128 - "StabWeapon_chain_05_bind_jnt"
31
Translation
Track 1 at frame 1620 has exactly the same value as tracks 0 and 2
Track 2 at frame 1904 has exactly the same value as tracks 1 and 3
Track 3 at frame 2134 has exactly the same value as tracks 2 and 4
Track 4 at frame 2500 has exactly the same value as tracks 3 and 5
Track 5 at frame 2970 has exactly the same value as tracks 4 and 6
Track 12 at frame 9554 has exactly the same value as tracks 11 and 13
Track 15 at frame 11947 has exactly the same value as tracks 14 and 16
Track 16 at frame 12538 has exactly the same value as tracks 15 and 17
Track 17 at frame 12567 has exactly the same value as tracks 16 and 18
Track 18 at frame 12657 has exactly the same value as tracks 17 and 19
Track 19 at frame 12919 has exactly the same value as tracks 18 and 20
Track 22 at frame 14184 has exactly the same value as tracks 21 and 23
Track 25 at frame 15528 has exactly the same value as tracks 24 and 26
Track 26 at frame 16080 has exactly the same value as tracks 25 and 27
Track 27 at frame 16107 has exactly the same value as tracks 26 and 28
Track 28 at frame 16191 has exactly the same value as tracks 27 and 29
Track 29 at frame 16435 has exactly the same value as tracks 28 and 30
Track 32 at frame 19081 has exactly the same value as tracks 31 and 33
Track 33 at frame 19481 has exactly the same value as tracks 32 and 34
Track 36 at frame 22280 has exactly the same value as tracks 35 and 37
Track 37 at frame 22602 has exactly the same value as tracks 36 and 38
Track 38 at frame 22892 has exactly the same value as tracks 37 and 39
Track 41 at frame 24635 has exactly the same value as tracks 40 and 42
Track 44 at frame 26113 has exactly the same value as tracks 43 and 45
Track 45 at frame 26435 has exactly the same value as tracks 44 and 46
Track 46 at frame 26725 has exactly the same value as tracks 45 and 47
Track 49 at frame 27647 has exactly the same value as tracks 48 and 50
Track 50 at frame 28238 has exactly the same value as tracks 49 and 51
Track 51 at frame 28267 has exactly the same value as tracks 50 and 52
Track 52 at frame 28357 has exactly the same value as tracks 51 and 53
Track 53 at frame 28619 has exactly the same value as tracks 52 and 54
3
CollisionShape 0 - "B_KGS_Torso"
3
Rotation
Track 53 at frame 3233 has roughly the same value as tracks 52 and 54
Track 54 at frame 3267 has roughly the same value as tracks 53 and 55
Track 55 at frame 3300 has roughly the same value as tracks 54 and 56
2
CollisionShape 2 - "B_KGS_Arm_R"
2
Rotation
Track 152 at frame 10268 has roughly the same value as tracks 151 and 153
Track 153 at frame 10301 has roughly the same value as tracks 152 and 154
1
CollisionShape 5 - "B_KGS_Weapon"
1
Rotation
Track 209 at frame 17535 has roughly the same value as tracks 208 and 210
13
CollisionShape 6 - "B_KGS_collision_00"
13
Rotation
Track 51 at frame 3267 has roughly the same value as tracks 50 and 52
Track 52 at frame 3300 has roughly the same value as tracks 51 and 53
Track 53 at frame 3333 has roughly the same value as tracks 52 and 54
Track 257 at frame 19301 has roughly the same value as tracks 256 and 258
Track 258 at frame 19335 has roughly the same value as tracks 257 and 259
Track 259 at frame 19368 has roughly the same value as tracks 258 and 260
Track 260 at frame 19401 has roughly the same value as tracks 259 and 261
Track 261 at frame 19435 has roughly the same value as tracks 260 and 262
Track 262 at frame 19468 has roughly the same value as tracks 261 and 263
Track 263 at frame 19501 has roughly the same value as tracks 262 and 264
Track 264 at frame 19535 has roughly the same value as tracks 263 and 265
Track 265 at frame 19568 has roughly the same value as tracks 264 and 266
Track 266 at frame 19601 has roughly the same value as tracks 265 and 267
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.