Model validation: Eredar Blademaster

Eredar Bladesmaster.mdx

0 errors 0 severe 18 warnings 149 unused
  • 9 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 5 - "Dissipate"
    • 1 Extent
      • Negative extents
  • 1 Bone 26 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 80 - "R_leg_02_knee_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "L_leg_02_knee_bind_jnt"
    • There are no vertices attached to this bone
  • 1 5 Bone 82 - "F_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
    • 5 Rotation
      • Track 5 at frame 1067 has roughly the same value as tracks 4 and 6
      • Track 397 at frame 24033 has roughly the same value as tracks 396 and 398
      • Track 402 at frame 24799 has roughly the same value as tracks 401 and 403
      • Track 423 at frame 27799 has roughly the same value as tracks 422 and 424
      • Track 437 at frame 30233 has roughly the same value as tracks 436 and 438
  • 1 Bone 83 - "F_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "F_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 9 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 10 - "Cinematic Talk One"
    • Sequence "Cinematic Talk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 2 - "neck_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 3134 has roughly the same value as tracks 13 and 15
  • 2 Bone 4 - "L_ear_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1033 has roughly the same value as tracks 4 and 6
      • Track 120 at frame 30199 has roughly the same value as tracks 119 and 121
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 96 at frame 24966 has roughly the same value as tracks 95 and 97
  • 1 Bone 11 - "R_beard_01_bind_jnt"
    • 1 Rotation
      • Track 451 at frame 25933 has roughly the same value as tracks 450 and 452
  • 2 Bone 14 - "R_ear_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1033 has roughly the same value as tracks 4 and 6
      • Track 120 at frame 30199 has roughly the same value as tracks 119 and 121
  • 1 Bone 23 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 205 at frame 12167 has roughly the same value as tracks 204 and 206
  • 1 Bone 24 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 58 at frame 8700 has roughly the same value as tracks 57 and 59
  • 4 Bone 25 - "L_pnk_finger_03_bind_jnt"
    • 4 Rotation
      • Track 8 at frame 1333 has roughly the same value as tracks 7 and 9
      • Track 65 at frame 8700 has roughly the same value as tracks 64 and 66
      • Track 184 at frame 20201 has roughly the same value as tracks 183 and 185
      • Track 212 at frame 22833 has roughly the same value as tracks 211 and 213
  • 1 Bone 28 - "R_upr_arm_bind_jnt"
    • 1 Translation
      • Track 1 at frame 16695 has roughly the same value as tracks 0 and 2
  • 2 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 17 at frame 2567 has roughly the same value as tracks 16 and 18
      • Track 328 at frame 29591 has roughly the same value as tracks 327 and 329
  • 4 Bone 30 - "R_pnk_finger_02_bind_jnt"
    • 4 Rotation
      • Track 45 at frame 8733 has roughly the same value as tracks 44 and 46
      • Track 89 at frame 11500 has roughly the same value as tracks 88 and 90
      • Track 167 at frame 26633 has roughly the same value as tracks 166 and 168
      • Track 177 at frame 28633 has roughly the same value as tracks 176 and 178
  • 5 Bone 31 - "R_pnk_finger_03_bind_jnt"
    • 5 Rotation
      • Track 134 at frame 21933 has roughly the same value as tracks 133 and 135
      • Track 145 at frame 22999 has roughly the same value as tracks 144 and 146
      • Track 168 at frame 26633 has roughly the same value as tracks 167 and 169
      • Track 173 at frame 27833 has roughly the same value as tracks 172 and 174
      • Track 178 at frame 28633 has roughly the same value as tracks 177 and 179
  • 1 Bone 35 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 404 at frame 27599 has roughly the same value as tracks 403 and 405
  • 2 Bone 39 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 131 at frame 9333 has roughly the same value as tracks 130 and 132
      • Track 343 at frame 24499 has roughly the same value as tracks 342 and 344
  • 1 Bone 40 - "R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 138 at frame 9333 has roughly the same value as tracks 137 and 139
  • 2 Bone 50 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 1333 has roughly the same value as tracks 6 and 8
      • Track 193 at frame 23566 has roughly the same value as tracks 192 and 194
  • 1 Bone 51 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 140 at frame 24333 has roughly the same value as tracks 139 and 141
  • 1 Bone 53 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 244 at frame 30028 has roughly the same value as tracks 243 and 245
  • 1 Bone 54 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 251 at frame 30028 has roughly the same value as tracks 250 and 252
  • 2 Bone 55 - "L_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 59 at frame 8700 has roughly the same value as tracks 58 and 60
      • Track 250 at frame 30028 has roughly the same value as tracks 249 and 251
  • 2 Bone 56 - "L_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 216 at frame 22833 has roughly the same value as tracks 215 and 217
      • Track 253 at frame 29966 has roughly the same value as tracks 252 and 254
  • 1 Bone 57 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 241 at frame 29966 has roughly the same value as tracks 240 and 242
  • 3 Bone 58 - "L_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 59 at frame 8700 has roughly the same value as tracks 58 and 60
      • Track 212 at frame 22833 has roughly the same value as tracks 211 and 213
      • Track 252 at frame 29966 has roughly the same value as tracks 251 and 253
  • 1 Bone 59 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 216 at frame 22833 has roughly the same value as tracks 215 and 217
  • 2 Bone 61 - "L_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 59 at frame 8700 has roughly the same value as tracks 58 and 60
      • Track 213 at frame 22833 has roughly the same value as tracks 212 and 214
  • 4 Bone 62 - "L_pnk_finger_01_bind_jnt"
    • 4 Rotation
      • Track 2 at frame 600 has roughly the same value as tracks 1 and 3
      • Track 7 at frame 1333 has roughly the same value as tracks 6 and 8
      • Track 65 at frame 8700 has roughly the same value as tracks 64 and 66
      • Track 222 at frame 22833 has roughly the same value as tracks 221 and 223
  • 3 Bone 64 - "R_tmb_01_bind_jnt"
    • 3 Rotation
      • Track 7 at frame 1467 has roughly the same value as tracks 6 and 8
      • Track 151 at frame 22966 has roughly the same value as tracks 150 and 152
      • Track 190 at frame 28666 has roughly the same value as tracks 189 and 191
  • 2 Bone 65 - "R_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 33 at frame 8733 has roughly the same value as tracks 32 and 34
      • Track 124 at frame 24299 has roughly the same value as tracks 123 and 125
  • 4 Bone 66 - "R_tmb_03_bind_jnt"
    • 4 Rotation
      • Track 53 at frame 10500 has roughly the same value as tracks 52 and 54
      • Track 85 at frame 21867 has roughly the same value as tracks 84 and 86
      • Track 99 at frame 24333 has roughly the same value as tracks 98 and 100
      • Track 105 at frame 24899 has roughly the same value as tracks 104 and 106
  • 1 Bone 68 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 177 at frame 26033 has roughly the same value as tracks 176 and 178
  • 1 Bone 69 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 172 at frame 26033 has roughly the same value as tracks 171 and 173
  • 3 Bone 73 - "R_rng_finger_01_bind_jnt"
    • 3 Rotation
      • Track 2 at frame 733 has roughly the same value as tracks 1 and 3
      • Track 55 at frame 8733 has roughly the same value as tracks 54 and 56
      • Track 173 at frame 26633 has roughly the same value as tracks 172 and 174
  • 1 Bone 74 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 171 at frame 26633 has roughly the same value as tracks 170 and 172
  • 2 Bone 75 - "R_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 173 at frame 26633 has roughly the same value as tracks 172 and 174
      • Track 183 at frame 28633 has roughly the same value as tracks 182 and 184
  • 5 Bone 76 - "R_pnk_finger_01_bind_jnt"
    • 5 Rotation
      • Track 2 at frame 733 has roughly the same value as tracks 1 and 3
      • Track 147 at frame 24366 has roughly the same value as tracks 146 and 148
      • Track 161 at frame 26633 has roughly the same value as tracks 160 and 162
      • Track 166 at frame 27833 has roughly the same value as tracks 165 and 167
      • Track 171 at frame 28633 has roughly the same value as tracks 170 and 172
  • 1 Bone 78 - "tail_04_bind_jnt"
    • 1 Rotation
      • Track 239 at frame 12400 has roughly the same value as tracks 238 and 240
  • 1 Bone 89 - "R_parts_01_bind_jnt"
    • 1 Rotation
      • Track 248 at frame 21700 has roughly the same value as tracks 247 and 249
  • 8 Bone 90 - "L_lwr_arm_twist_01_bind_jnt"
    • 8 Rotation
      • Track 1 at frame 1233 has roughly the same value as tracks 0 and 2
      • Track 19 at frame 5034 has roughly the same value as tracks 18 and 20
      • Track 57 at frame 7967 has roughly the same value as tracks 56 and 58
      • Track 105 at frame 10867 has roughly the same value as tracks 104 and 106
      • Track 118 at frame 16911 has roughly the same value as tracks 117 and 119
      • Track 136 at frame 18401 has roughly the same value as tracks 135 and 137
      • Track 174 at frame 21700 has roughly the same value as tracks 173 and 175
      • Track 182 at frame 23466 has roughly the same value as tracks 181 and 183
  • 2 Bone 91 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 7433 has roughly the same value as tracks 37 and 39
      • Track 117 at frame 12400 has roughly the same value as tracks 116 and 118
  • 1 Bone 92 - "R_parts_00_bind_jnt"
    • 1 Rotation
      • Track 391 at frame 21633 has roughly the same value as tracks 390 and 392
  • 3 Bone 107 - "R_lip_corner_bind_jnt"
    • 2 Translation
      • Track 120 at frame 21967 has roughly the same value as tracks 119 and 121
      • Track 188 at frame 24899 has roughly the same value as tracks 187 and 189
    • 1 Rotation
      • Track 71 at frame 24966 has roughly the same value as tracks 70 and 72
  • 1 Bone 108 - "R_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 96 at frame 24966 has roughly the same value as tracks 95 and 97
  • 1 Bone 109 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 96 at frame 24966 has roughly the same value as tracks 95 and 97
  • 1 Bone 110 - "L_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 96 at frame 24966 has roughly the same value as tracks 95 and 97
  • 3 Bone 111 - "L_lip_corner_bind_jnt"
    • 2 Translation
      • Track 120 at frame 21967 has roughly the same value as tracks 119 and 121
      • Track 188 at frame 24899 has roughly the same value as tracks 187 and 189
    • 1 Rotation
      • Track 71 at frame 24966 has roughly the same value as tracks 70 and 72
  • 24 CollisionShape 0 - "B_KGS_Torso"
    • 24 Rotation
      • Track 277 at frame 12167 has roughly the same value as tracks 276 and 278
      • Track 278 at frame 12200 has roughly the same value as tracks 277 and 279
      • Track 279 at frame 12234 has roughly the same value as tracks 278 and 280
      • Track 458 at frame 24433 has roughly the same value as tracks 457 and 459
      • Track 459 at frame 24466 has roughly the same value as tracks 458 and 460
      • Track 460 at frame 24499 has roughly the same value as tracks 459 and 461
      • Track 461 at frame 24533 has roughly the same value as tracks 460 and 462
      • Track 470 at frame 24899 has roughly the same value as tracks 469 and 471
      • Track 471 at frame 24933 has roughly the same value as tracks 470 and 472
      • Track 472 at frame 24966 has roughly the same value as tracks 471 and 473
      • Track 473 at frame 24999 has roughly the same value as tracks 472 and 474
      • Track 474 at frame 25033 has roughly the same value as tracks 473 and 475
      • Track 475 at frame 25066 has roughly the same value as tracks 474 and 476
      • Track 476 at frame 25099 has roughly the same value as tracks 475 and 477
      • Track 477 at frame 25133 has roughly the same value as tracks 476 and 478
      • Track 478 at frame 25166 has roughly the same value as tracks 477 and 479
      • Track 479 at frame 25199 has roughly the same value as tracks 478 and 480
      • Track 480 at frame 25233 has roughly the same value as tracks 479 and 481
      • Track 481 at frame 25266 has roughly the same value as tracks 480 and 482
      • Track 482 at frame 25299 has roughly the same value as tracks 481 and 483
      • Track 502 at frame 25966 has roughly the same value as tracks 501 and 503
      • Track 576 at frame 28733 has roughly the same value as tracks 575 and 577
      • Track 577 at frame 28766 has roughly the same value as tracks 576 and 578
      • Track 578 at frame 28799 has roughly the same value as tracks 577 and 579
  • 2 CollisionShape 1 - "B_KGS_Arm_L"
    • 2 Rotation
      • Track 5 at frame 1033 has roughly the same value as tracks 4 and 6
      • Track 419 at frame 23266 has roughly the same value as tracks 418 and 420
  • 1 CollisionShape 3 - "B_KGS_Leg_L"
    • 1 Rotation
      • Track 408 at frame 23499 has roughly the same value as tracks 407 and 409
  • unused Texture 0 - "EredarOverlord_Main_Diffuse.dds"
  • unused Texture 1 - "Warlock_Main_Normal.tif"
  • unused Texture 2 - "Warlock_Main_ORM.tif"
  • unused Texture 3 - "Warlock_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "WC3R_Doomguard_Armor_Diffuse.tif"
  • unused Texture 7 - "WC3R_Doomguard_Armor_Normal.tif"
  • unused Texture 8 - "WC3R_Doomguard_Armor_ORM.tif"
  • unused Texture 9 - "WC3R_Doomguard_Armor_Emissive.tif"
  • unused Texture 10 - "WC3R_Doomguard_Armor_Diffuse.tif"
  • unused Texture 11 - "WC3R_Doomguard_Armor_Normal.tif"
  • unused Texture 12 - "WC3R_Doomguard_Armor_ORM.tif"
  • unused Texture 13 - "WC3R_Doomguard_Armor_Emis.tif"
  • unused Texture 14 - "DoomGuard_Main_Diffuse.tif"
  • unused Texture 15 - "DoomGuard_Main_Normal.tif"
  • unused Texture 16 - "DoomGuard_Main_ORM.tif"
  • unused Texture 17 - "DoomGuard_Main_Emissive.tif"
  • unused Texture 18 - "Felguard_Main_Diffuse.tif"
  • unused Texture 19 - "Felguard_Main_Normal.tif"
  • unused Texture 20 - "Felguard_Main_ORM.tif"
  • unused Texture 21 - "Felguard_Main_Emissive.tif"
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