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Triggers
Cinematic part 1.w3x
Variables
Upon Start
Attacking Orcs
Defending Elves
Cam1
Start
Scouting
Arrive
The boat
Sailing
Mainland
Attacking
Warden
End
Spawns
The boat Spawn
Mainland remove
Mainland Spawn
Minor triggers
Dying Grunt
Bye messenger
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Attacking Orcs
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Unit - Order ??? 0025 <gen> to Attack . Archer 0016 <gen>
Unit - Order ??? 0042 <gen> to Attack . Moon Well 0006 <gen>
Unit - Order ??? 0036 <gen> to Attack . Archer 0017 <gen>
Unit - Order ??? 0037 <gen> to Attack . Archer 0017 <gen>
Unit - Order ??? 0038 <gen> to Attack . Archer 0018 <gen>
Unit - Order ??? 0026 <gen> to Attack . Huntress 0019 <gen>
Unit - Order ??? 0041 <gen> to Attack . Ancient of Wind 0007 <gen>
Unit - Order ??? 0043 <gen> to Attack . Archer 0015 <gen>
Unit - Order ??? 0039 <gen> to Attack . Tree of Eternity 0003 <gen>
Unit - Order ??? 0029 <gen> to Attack . Moon Well 0005 <gen>
Unit - Order ??? 0034 <gen> to Attack . Tree of Eternity 0003 <gen>
Unit - Order ??? 0035 <gen> to Attack . Huntress 0020 <gen>
Unit - Order ??? 0028 <gen> to Attack . Huntress 0021 <gen>
Unit - Order ??? 0040 <gen> to Attack . Tree of Eternity 0003 <gen>
Unit - Order ??? 0044 <gen> to Attack . Archer 0013 <gen>
Unit - Order ??? 0031 <gen> to Attack . Archer 0014 <gen>
Unit - Order ??? 0030 <gen> to Attack . Huntress 0023 <gen>
Unit - Order ??? 0032 <gen> to Attack . Huntress 0022 <gen>
Unit - Order ??? 0033 <gen> to Attack . Huntress 0022 <gen>
Unit - Order ??? 0046 <gen> to Attack . Warden 0045 <gen>
Unit - Order ??? 0047 <gen> to Attack . Warden 0045 <gen>
Unit - Order ??? 0048 <gen> to Attack . Warden 0045 <gen>
Defending Elves
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Unit - Order Warden 0045 <gen> to Attack . ??? 0046 <gen>
Unit - Order Huntress 0022 <gen> to Attack . ??? 0033 <gen>
Unit - Order Huntress 0023 <gen> to Attack . ??? 0030 <gen>
Unit - Order Archer 0013 <gen> to Attack . ??? 0044 <gen>
Unit - Order Huntress 0021 <gen> to Attack . ??? 0028 <gen>
Unit - Order Archer 0014 <gen> to Attack . ??? 0031 <gen>
Unit - Order Tree of Eternity 0003 <gen> to Attack . ??? 0039 <gen>
Unit - Order Huntress 0020 <gen> to Attack . ??? 0043 <gen>
Unit - Order Archer 0015 <gen> to Attack . ??? 0043 <gen>
Unit - Order Ancient of Wind 0007 <gen> to Attack . ??? 0035 <gen>
Unit - Order Archer 0016 <gen> to Attack . ??? 0025 <gen>
Unit - Order Archer 0018 <gen> to Attack . ??? 0038 <gen>
Unit - Order Archer 0017 <gen> to Attack . ??? 0036 <gen>
Start
Events
Map initialization
Conditions
Actions
Cinematic - Disable user control for (All players) .
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Start for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display Hmmm... Cadla, what a peacefull time... . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Pet Dragon 0008 <gen> named Cadla : Play No sound and display Rgh! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display Yeah, youre right... There is a sound. Ill better check what my fellow elves are doing? . Modify duration: Add 2.00 seconds and Wait
Unit - Move Owl Scout 0024 <gen> instantly to (Position of Ranger 0001 <gen>)
Unit - Set Owl Scout 0024 <gen> movement speed to 400.00
Camera - Lock camera target for Player 1 (Red) to Owl Scout 0024 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Owl Scout 0024 <gen> to Move To . (Center of Owl_scout <gen>)
Scouting
Events
Unit - A unit enters Owl_scout <gen>
Conditions
Actions
Unit - Set (Triggering unit) movement speed to 200.00
Unit - Order (Triggering unit) to Move To . (Center of Own_end <gen>)
Arrive
Events
Unit - A unit enters Own_end <gen>
Conditions
((Triggering unit) is A flying unit) Equal to True
Actions
Unit - Kill Owl Scout 0024 <gen>
Unit Group - Pick every unit in (Units in Elve_base <gen> owned by Player 12 (Brown)) and do (Kill (Attacking unit))
Unit Group - Pick every unit in (Units in Elve_base <gen> owned by Player 7 (Green)) and do (Kill (Attacking unit))
Camera - . Apply . gg_cam_Start for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display What the hell is that? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Pet Dragon 0008 <gen> named Cadla : Play No sound and display Mrrrgh??? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display I dont know Cadla, Ive never seen these redskins before? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display We better get moving to the mainland, they need our help! . Modify duration: Add 0.00 seconds and Wait
Unit - Order Ranger 0001 <gen> to Move To . (Center of Rescue_Kathris <gen>)
Unit - Order Pet Dragon 0008 <gen> to Move To . (Center of Rescue_Cadla <gen>)
Unit - Order Messenger 0010 <gen> to Move To . (Center of Archer_message <gen>)
Cinematic - Send transmission to (All players) from Messenger 0010 <gen> named Messenger : Play No sound and display Kathris! The warden and our people are in great trouble we got to go, immediately! . Modify duration: Add 0.00 seconds and Wait
Unit - Make Ranger 0001 <gen> face Messenger 0010 <gen> over 1.00 seconds
Unit - Make Pet Dragon 0008 <gen> face Messenger 0010 <gen> over 1.00 seconds
Unit - Make Messenger 0010 <gen> face Ranger 0001 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display I know whats wrong! Lets get moving! . Modify duration: Add 1.00 seconds and Wait
Unit - Order Ranger 0001 <gen> to Move To . (Center of Fade_Kathris <gen>)
Unit - Order Pet Dragon 0008 <gen> to Move To . (Center of Fade_Cadla <gen>)
Unit - Order Messenger 0010 <gen> to Move To . (Center of Fade_Archer <gen>)
Cinematic - Fade out over 6.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Boat_cam for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 6.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Ranger 0001 <gen> to Move To . (Center of Cargo_boat <gen>)
Unit - Order Pet Dragon 0008 <gen> to Move To . (Center of Cargo_boat <gen>)
Unit - Order Messenger 0010 <gen> to Move To . (Center of Cargo_boat <gen>)
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display Damn! Hurry up Cadla! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Pet Dragon 0008 <gen> named Cadla : Play No sound and display Rr! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display We dont have time to argue Cadla! Lets get moving to the boats! . Modify duration: Add 0.00 seconds and Wait
The boat
Events
Unit - A unit enters Cargo_boat <gen>
Conditions
Actions
Unit - Order Ranger 0001 <gen> to Board . Night Elf Transport Ship 0051 <gen>
Unit - Order Messenger 0010 <gen> to Board . Night Elf Transport Ship 0049 <gen>
Unit - Order Pet Dragon 0008 <gen> to Follow . Night Elf Transport Ship 0051 <gen>
Sailing
Events
Unit - Ranger 0001 <gen> Is loaded into a transport
Conditions
Actions
Unit - Order Night Elf Transport Ship 0051 <gen> to Move To . (Center of Sail_point <gen>)
Unit - Order Night Elf Transport Ship 0049 <gen> to Move To . (Center of Sail_point <gen>)
Unit - Order Pet Dragon 0008 <gen> to Move To . (Center of Sail_point <gen>)
Mainland
Events
Unit - A unit enters Mainland_sea <gen>
Conditions
Actions
Unit - Order Night Elf Transport Ship 0051 <gen> to Move To . (Center of Mainland_Unload <gen>)
Unit - Order Night Elf Transport Ship 0049 <gen> to Move To . (Center of Mainland_Unload <gen>)
Unit - Order Pet Dragon 0008 <gen> to Move To . (Center of Mainland_Unload <gen>)
Cinematic - Send transmission to (All players) from ??? 0033 <gen> named ??? : Play No sound and display Retreat! Were done here! . Modify duration: Add 1.00 seconds and Wait
Unit - Order Night Elf Transport Ship 0051 <gen> to Unload All At . (Center of Mainland_Unload <gen>)
Unit - Order Night Elf Transport Ship 0049 <gen> to Unload All At . (Center of Mainland_Unload <gen>)
Attacking
Events
Unit - A unit enters Mainland_Unload <gen>
Conditions
Actions
Unit - Order Pet Dragon 0008 <gen> to Attack . ??? 0046 <gen>
Unit - Order Ranger 0001 <gen> to Attack . ??? 0048 <gen>
Unit - Order Warden 0045 <gen> to Attack . ??? 0047 <gen>
Warden
Events
Unit - ??? 0047 <gen> Dies
Conditions
Actions
Camera - . Apply . gg_cam_Talk_warden for Player 1 (Red) over 0 seconds
Unit - Make Ranger 0001 <gen> face Warden 0045 <gen> over 0 seconds
Unit - Make Messenger 0010 <gen> face Warden 0045 <gen> over 0 seconds
Unit - Make Pet Dragon 0008 <gen> face Warden 0045 <gen> over 0 seconds
Unit - Make Warden 0045 <gen> face Ranger 0001 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Warden 0045 <gen> named The Warden : Play No sound and display Greetings Kathris, im glad you came. . Modify duration: Add 0 seconds and Wait
Unit - Make Warden 0045 <gen> face Messenger 0010 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Warden 0045 <gen> named The Warden : Play No sound and display Messenger, go see if theres any other survivors . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Messenger 0010 <gen> named Messenger : Play No sound and display Yes mistress! . Modify duration: Add 0 seconds and Wait
Unit - Order Messenger 0010 <gen> to Move To . (Center of Own_end <gen>)
Unit - Make Warden 0045 <gen> face Ranger 0001 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display Alsa, glad to see your alive... . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0045 <gen> named Alsa Ironcell : Play No sound and display Im glad to see you to my sister, we were attacked by these redskins, it all went so fast, we were all overunned! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Pet Dragon 0008 <gen> named Cadla : Play No sound and display Mmmrgrrr? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display Yes Cadla, we are sisters... . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Pet Dragon 0008 <gen> named Cadla : Play No sound and display O.o . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display So, Alsa, do you know were the creatures came from? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0045 <gen> named Alsa Ironcell : Play No sound and display No, as i said, we were overunned. As far as i know, the creatures were very simmilar to the orcs . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0001 <gen> named Kathris Silverwind : Play No sound and display We better go further into the forest, to look for survivors! . Modify duration: Add 0.00 seconds and Wait
Unit - Order Pet Dragon 0008 <gen> to Move To . (Center of Own_end <gen>)
Unit - Order Ranger 0001 <gen> to Move To . (Center of Own_end <gen>)
Unit - Order Warden 0045 <gen> to Move To . (Center of Own_end <gen>)
End
Events
Unit - A unit enters End <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Game - Victory Player 7 (Green) ( Skip dialogs, Skip scores)
The boat Spawn
Events
Unit - A unit enters Fade_Kathris <gen>
Conditions
Actions
Unit - Move Ranger 0001 <gen> instantly to (Center of The_boat <gen>)
Unit - Move Pet Dragon 0008 <gen> instantly to (Center of The_boat <gen>)
Unit - Move Messenger 0010 <gen> instantly to (Center of The_boat <gen>)
Mainland remove
Events
Unit - A unit enters Sailing <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from ??? 0033 <gen> named ??? : Play No sound and display Retreat! Were done here! . Modify duration: Add 1.00 seconds and Wait
Unit Group - Pick every unit in (Units in Elve_base <gen>) and do (Kill (Picked unit))
Camera - Lock camera target for Player 1 (Red) to Night Elf Transport Ship 0051 <gen> , offset by ( 0 , 0 ) using Default rotation
Mainland Spawn
Events
Unit - A unit enters Sailing <gen>
Conditions
Actions
Unit - Move Night Elf Transport Ship 0051 <gen> instantly to (Center of Mainland_sea <gen>)
Unit - Move Night Elf Transport Ship 0049 <gen> instantly to (Center of Mainland_sea <gen>)
Unit - Move Pet Dragon 0008 <gen> instantly to (Center of Mainland_sea <gen>)
Dying Grunt
Events
Unit - ??? 0047 <gen> Is attacked
Conditions
Actions
Unit - Kill (Attacked unit)
Bye messenger
Events
Unit - A unit enters Own_end <gen>
Conditions
((Triggering unit) is Able to attack flying units) Equal to True
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