Model validation: Dwarven Thane

Thane.mdx

0 errors 4 severe 17 warnings 22 unused
  • 4 1 Geoset 4
    • Vertex 0: Attached to vertex group 6 which does not exist
    • Vertex 1: Attached to vertex group 3 which does not exist
    • Vertex 2: Attached to vertex group 3 which does not exist
    • Vertex 3: Attached to vertex group 2 which does not exist
    • Number of sequence extents (27) does not match the number of sequences (18)
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 6 - "noDeath"
    • "nodeath" is not a standard name
  • 1 Sequence 11 - "noDissipate"
    • "nodissipate" is not a standard name
  • 1 Geoset 0
    • Number of sequence extents (13) does not match the number of sequences (18)
  • 1 Geoset 1
    • Number of sequence extents (13) does not match the number of sequences (18)
  • 1 Geoset 2
    • Number of sequence extents (13) does not match the number of sequences (18)
  • 1 Geoset 3
    • Number of sequence extents (13) does not match the number of sequences (18)
  • 2 Geoset 5
    • Number of sequence extents (11) does not match the number of sequences (18)
    • 1 Extent
      • Negative extents
  • 2 Geoset 6
    • Number of sequence extents (11) does not match the number of sequences (18)
    • 1 Extent
      • Negative extents
  • 1 Geoset 7
    • Number of sequence extents (27) does not match the number of sequences (18)
  • 1 Bone 14 - "Arthas_Portrait_TeethLower"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "BookLeft"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "BookRight"
    • There are no vertices attached to this bone
  • 1 EventObject 12 - "SNDXFHCL"
    • Track 1 has the same frame 126800 as track 0
  • 1 Bone 4 - "Bone_Chest"
    • 1 Rotation
      • Track 163 at frame 129966 has roughly the same value as tracks 162 and 164
  • 2 Bone 17 - "Bone_Arm2_L"
    • 2 Rotation
      • Track 148 at frame 54433 has exactly the same value as tracks 147 and 149
      • Track 149 at frame 54533 has exactly the same value as tracks 148 and 150
  • 1 Bone 18 - "Bone_Hand_L"
    • 1 Rotation
      • Track 37 at frame 136032 has exactly the same value as tracks 36 and 38
  • 3 Bone 20 - "Bone_Arm2_R"
    • 3 Rotation
      • Track 22 at frame 20233 has exactly the same value as tracks 21 and 23
      • Track 79 at frame 36733 has roughly the same value as tracks 78 and 80
      • Track 231 at frame 74133 has exactly the same value as tracks 230 and 232
  • 1 Bone 21 - "Bone_Hand_R"
    • 1 Rotation
      • Track 224 at frame 136032 has exactly the same value as tracks 223 and 225
  • 3 Bone 22 - "PickAxe"
    • 1 Translation
      • Track 37 at frame 37300 has exactly the same value as tracks 36 and 38
    • 2 Rotation
      • Track 20 at frame 33867 has roughly the same value as tracks 19 and 21
      • Track 39 at frame 37400 has roughly the same value as tracks 38 and 40
  • 2 Bone 31 - "Bone_Leg2_L"
    • 2 Rotation
      • Track 349 at frame 74000 has exactly the same value as tracks 348 and 350
      • Track 350 at frame 74733 has exactly the same value as tracks 349 and 351
  • 4 Bone 34 - "Bone_Leg2_R"
    • 4 Rotation
      • Track 361 at frame 73767 has exactly the same value as tracks 360 and 362
      • Track 362 at frame 74767 has exactly the same value as tracks 361 and 363
      • Track 393 at frame 127100 has roughly the same value as tracks 392 and 394
      • Track 394 at frame 127133 has roughly the same value as tracks 393 and 395
  • 5 Helper 0
    • 5 Rotation
      • Track 122 at frame 47300 has exactly the same value as tracks 121 and 123
      • Track 167 at frame 128199 has exactly the same value as tracks 166 and 168
      • Track 168 at frame 128466 has exactly the same value as tracks 167 and 169
      • Track 173 at frame 129533 has exactly the same value as tracks 172 and 174
      • Track 174 at frame 129699 has exactly the same value as tracks 173 and 175
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