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Triggers
Dungeon Run 1 V1.09.w3x
Variables
INIT
Music
testing
init
Quests l Lore
Hero Rez
Hero Level up
Hero Pick
Pick Warrior
Pick Summoner
Pick Holy Warrior
Pick Priest
Pick Sorcercer
Pick Ranger
Pick Shadow Knight
Pick Druid
Pick Shaman
Grove of the Ancients
Mini Bosses
Move into pat
Tharifis Pat 1 to 2
Tharifis Pat 2 to 3
Tharifis Pat 3 to 4
Tharifis Pat 4 to 1
Tharifis repat to 1
Tharifis death
Septimus
Septimus death
Centrius
Enter Centrius arena reset
Summon Centrius
Treant summon 1
Invuln Centrius
Treant summon 2
Centrius death
Ne'zeal
Open gate Nezeal reset
Engange Nezeal
First Obelisk phase
Obelisk Brilliance aura claimed
Obelisk Command aura claimed
Nezeal Obelisk phase 2
Nezeal death
The Ancients
The ancients initialization
Ancient of wind ability
Ancient of Life tornado ability
Ancient of wind death
Ancient of Lore Death
Ancient of War frenzy
Ancient of War death
Ancient of Life death
Ancients Respawns
War respawn
Lore Respawn
Wind Respawn
Temple of sea and sand
Init
Temple Init
Battle trigger
Anta'sul
Enter antasul arena reset
Summon Antasul
Wave ability
Lightning Pat 1
Lightning Pat 2
Lightning Pat 3
Lightning Pat 4
Adds attack east
Adds attack south
First wave of adds
Second wave of adds
Endless wave of adds
Lightning Sphere
Antasul Death
Eythaenas
Enter Eythraenas arena rest
Activate Unholy Frenzy 1
Activate Unholy Frenzy 2
Eythraenas Teleport trigger 1
Eythraenas Teleport trigger 2
Eythraenas Teleport
Eythraenas Frenzy warning
Summon Fireblls
Unsummon Fireballs
Eythraenas Death
Stand off
Antsul Death First
Eythraenas death first
Antsul Death Second
Eythraenas death second
Tower not charged
Tower half charged
Tower fully charged
Sea Witch Kills
Stand off reset
Turn tower trigger on
uncharged Guardian Tower dead
half charged Guardian Tower dead
Full charged Guardian Tower dead
NW Naga respawn
SW Naga respawn
SE Naga respawn
E Naga respawn
Attack triggers
East attack wave
South East attack wave
South west attack wave
North west attack wave
Waves
Begin
Wave 1
Wave 2
Wave 3
Wave 4
Krakus summoned
Block off
Krakus Frenzy one
Krakus Frenzy two
Krakus Adds
Krakus Death
Ashzen
Enter Ashzen Arena
Summon Ashzen
Adds special effect
Ashzen Adds
Ashzen Spawn Mana
Despawn Mana
Ashzen Death
Silethus
Enter Sileathess Arena
Close gate
Summon Red Fiend
Add wave
Powerful add
Sileathess death
Hydraxxion
Enter Hydraxxions arena
Summon Hydraxxion
Engage Hydraxxion
Hydraxxion Grow
Adds Special Effect
Adds Wave Hydraxxion
Adds Wave 2 hydraxxion
Blizzard
Hydraxxion Death
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Heros_group
group
Yes
Lightning_Damage
lightning
No
Lightning_mana
lightning
No
Lightning_mana_Copy
lightning
No
Music
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Sound - Play Vanguard_04 <gen>
testing
Events
Player - Player 1 (Red) types a chat message containing -spare1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Hero Picker for Player 1 (Red) at (Center of Hero_Pick_Moon_Light_effect <gen>) facing Default building facing degrees
init
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Enter this Circle to Set your Hero to Level 4, do this before entering the Dungeon. If you are higher than Level 4, do not re-enter this area, or its gonna suck. at (Center of Hero_Level_up <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 50.00 % transparency
Floating Text - Create floating text that reads Offensive Classes at (Center of Offense_Floating_text <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 50.00 % transparency
Floating Text - Create floating text that reads Defensive Classes at (Center of Defense_Floating_Text <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 50.00 % transparency
Floating Text - Create floating text that reads Support Classes (Healers) at (Center of Support_Floating_Text <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 50.00 % transparency
Destructible - Make Demonic Gate 0881 <gen> Invulnerable
Destructible - Make Demonic Gate 0882 <gen> Invulnerable
Destructible - Make Ruined Gate 1639 <gen> Invulnerable
Destructible - Make Ruined Gate 1248 <gen> Invulnerable
Destructible - Make Ruined Gate 0801 <gen> Invulnerable
Destructible - Make Ruined Gate 1313 <gen> Invulnerable
Destructible - Make Ruined Gate 2900 <gen> Invulnerable
Destructible - Make Ruined Gate 2902 <gen> Invulnerable
Destructible - Make Ruined Gate 2905 <gen> Invulnerable
Sound - Set music volume to 0.00 %
Quests l Lore
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled The Dominion vs League with the description The Dominion, is an alliance between the mighty Dwarves of the Aukrindun Kingdom, and the Humans of the Ahrkin Empire, and Orcs of the Kez'redin Clan. The Western Kingdoms League, is an alliance of Humans of the Chimaerias Kingdom, the Elves of the Theridin Realm, and the final Race i haven't figure out yet.The War began over a simple hatred between the Chimaeras Kingdom, and the Ahrkin Empire, and also for land. The Theridin Realm, the Aukrindun kingdom, or the Kez'redin Clan were involved. (The others become involved, havent thought of a reason) The Dominion and League was formed, at first both sides thought they can get the upper hand over the other with just pure numbers, but the opposing sides turned out to have mimiced the other, causing an agonizing stalemate, It would normally be up to you do fight for your side, defeat the others, and bring peace to thw world. (by normally i mean that this game doesn't exist...possibly not yet) , using icon path ReplaceableTextures\CommandButtons\BTNOrcBattleStandard.blp
Quest - Create a Optional quest titled Summoners with the description Summoners are strong willed Sorcerers who have mastered the art of Magic, but decided to tap into the magic of the "Under Realm" the realm of the Shadow. though few are capable of controling Shadow Magic and resist it's enveloping grasp, the summoners are strong willed enough to resist, and must constantly resist the Shadow. The downside is outweighed by the upside however, for you can summon minions and bind them to YOUR will, instead of the Shadow's, these creatures can be used in combat, or you can sacrifice them to replenish your mana energy. the Summoners are capable of more than just summoning shadow minions however, they can suck the life out of their opponent, put them through agony, and use Concentrated bursts of shadow energy to utterly destroy them. Though at first the Chimaerias kingdom refused to use shadow magic at the begginings of their war with the Ahrkin Empire, they soon realized how powerful Summons were, for those of the Ahrkin immediatly delved into the magic as soon as it was discovered. Most sorcerers of the Chimaerias agreed that in order to quel dark magic, it must be used, seeing no other option, many took up the arts in the hope that it could turn the tide against the Ahrkin Empire. , using icon path ReplaceableTextures\CommandButtons\BTNBloodMage2.blp
Quest - Create a Optional quest titled Shamans with the description The Shamans of the Orcish clans are among he most spirited of warriors and spell casters. They commune with the natural life force of the world, they use it to bind the spirits of their companions, they can heal the wounded, and even cast deadly spells. The Shaman is one the most purest of spell casters, and mostly use their magic to heal, instead of using it for mayhem. All Orcish clans practice these rituals and customs of the Shamanistic way. Though it does not unite the many Orc clans, its binds all orcs together as one spiritually, which is one of the reasons why most clans never fight among one another. The only Shamans the serve in the Dominion, are part of the Kez'redin Clan, they make Valuable allies to the Dominion. , using icon path ReplaceableTextures\CommandButtons\BTNShaman.blp
Quest - Create a Optional quest titled Priests with the description A Priest is a spell caster, capable of healing, or learning the ways of Divine Fury, Offensive Magic (not available in this map). Priests use their magic for the good of others, mostly the magic comes from their hearts, so pure their hearts are, that they can only cast beneficial healing spells, for the protection of others, but sometimes cast offensive spells, casting vengeful spells as punishment to evil. , using icon path ReplaceableTextures\CommandButtons\BTNPriest.blp
Quest - Create a Optional quest titled Warriors with the description Warriors are the most powerful of melee classes, often trained while young, the warriors are the ultimate in defense and offensive melee combat. Their role on the battle field is either defense or offense, their adept skills are always needed. Warriors fight off of their adreniline for combat and battle. Pumped full of adreniline, that warrior can inflict massive death and destruction upon their enemies. The warrior arts can be taken up by anyone on any side, Leage or Dominion. , using icon path ReplaceableTextures\CommandButtons\BTNHeroMountainKing.blp
Quest - Create a Optional quest titled Holy Warriors with the description Holy Warriors are magical warriors, essentialy using their magic to quell evil, though not as powerful as healers, they make for very useful allies. Holy Warriors are capable of holding there own against many enemies at once, they can take alot of damage before they may finally fall. , using icon path ReplaceableTextures\CommandButtons\BTNHeroPaladin.blp
Quest - Create a Optional quest titled Shadow Magic with the description Shadow magic is the primal power of the "under realm" a realm out of reach physicly of course. "The Shadow" as it is called, is the ancient power of the realm, most who wield it's energy cannot control it; The Shadow will try to envelope those who seek to control its power, practicing shadow magic is dangerous, only ones of the strongest of will can resist the Shadow's grip. , using icon path ReplaceableTextures\CommandButtons\BTNVoidWalker.blp
Quest - Create a Optional quest titled Grove of the Ancients with the description The grove of the ancients was once the home of the Treants, wise, and highly magical, the treants lived only within there forests, sharing their knowledge with those who sought it. They're teachings of peace and unity radiant through out their home.Now the Grove has been taken over by shadow minions, the very treants themselves being twisted to the Shadows will, now under its control, all shadow minions congregate there for reasons unknown. Ne'zeal, once an elven sorcerer, led the minions into the grove, killing him will allow Passage towards the tree of life, the tree of life its self, corrupted, and even now bent towards the shadow's will. The tree of life must be destroyed.There are many others within the grove that must be vanquashed, Tharifis, once the mightiest protector to the grove, has been turned over to the Shadow, Septimus once the ancient of the grove's archivist, Centrius, a forest spirit now under the direct influence of the shadow.Their motives are unclear, but they must be destroyed. , using icon path ReplaceableTextures\CommandButtons\BTNAncientOfTheMoon.blp
Quest - Create a Optional quest titled Goat men (Drough) with the description Droughs, more commonly known as goatmen for their goat-like appearence, are humans that have been manipulated by the shadows. Unable to control their lust for the power that shadow magic offers, the shadow takes an unbreakable grip on its victim, binding them to its will. Drough are humans that can no longer think for them selves, driven by the shadows to hunt, kill, and search for more power. , using icon path ReplaceableTextures\CommandButtons\BTNSatyrTrickster.blp
Quest - Create a Optional quest titled Dark Ones with the description Dark ones are Orcs, mutated and transformed by the very shadow they sought to control. Darks ones were Orcs that attempted to learn the arts of Shadow Magic, other than Shamanism. Most orcs lack the proper magical power to control the shadows, the Dark ones are the orcs that were consumed by the shadow. Influenced by there past teachings of Loyalty and Brotherhood to one another, they often instinctivly congregate, sometimes even organize.Dark Ones live hermitic lives, their minds reduced to animal like inteligence and behaviors. , using icon path ReplaceableTextures\CommandButtons\BTNDarkTroll.blp
Quest - Create a Optional quest titled Griekin with the description Griekin are huminoid aquatic creatures. Griekin live in tribes; for the most part, they live farther out at sea, some make their home on or near coastal areas. These creatures are farily inteligent with animal like instincts, but know how to live off of the sea. Most Griekin forge weaponry off of coral at the bottom of the sea, some even know magic, though not very advanced, the spell casters serve as healers and mentors among the Griekin populace. Griekin have also been known to domesticate sea creatures and tame them as pets. , using icon path ReplaceableTextures\CommandButtons\BTNMurgulBloodGill.blp
Quest - Create a Optional quest titled Naga with the description Though their orgins is unknown, the Naga have been a menace since the beggining, attacking ships at sea, pillaging costal villages, only to retreat at the sign of retaliation. Although Naga have human features, they are not human, nor is there any connection between Naga and humans. The motivations for the Naga is unclear, but it is widly known that they use shadow magic, and they use it very well, Often using it to enslave native Griekin to their will. Not much is known about the Naga, but it is now accepted that the Naga are evil, and all lengths should be taken to stop them where ever they appear. , using icon path ReplaceableTextures\CommandButtons\BTNNagaMyrmidonRoyalGuard.blp
Hero Rez
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Rez <gen>) , Show revival graphics
Unit Group - Remove (Triggering unit) from Heros_group[6] .
Hero Level up
Events
Unit - A unit enters Hero_Level_up <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Hero - Set (Triggering unit) Hero-level to 4 , Show level-up graphics
Pick Warrior
Events
Unit - A unit enters Warrior_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Dwarven Warrior for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Summoner
Events
Unit - A unit enters Summoner_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Summoner for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Holy Warrior
Events
Unit - A unit enters Pally_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Holy Warrior for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Priest
Events
Unit - A unit enters Priest_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Elven Priest for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Sorcercer
Events
Unit - A unit enters Sorcercer_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Sorcerer for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Ranger
Events
Unit - A unit enters Assassin_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Ranger for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Shadow Knight
Events
Unit - A unit enters Shadow_Knight_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Shadow Knight for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Druid
Events
Unit - A unit enters Druid_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Druid for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Pick Shaman
Events
Unit - A unit enters Shaman_Pick <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hero Picker
Actions
Unit - Create 1 . Shaman for (Owner of (Triggering unit)) at (Center of Rez <gen>) facing 105.00 degrees
Unit - Remove (Triggering unit) from the game
Move into pat
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Unit - Order Tharifis 0100 <gen> to Move To . (Center of Tharifis_Pat_1 <gen>)
Trigger - Turn off (This trigger)
Tharifis Pat 1 to 2
Events
Unit - A unit enters Tharifis_Pat_1 <gen>
Conditions
(Triggering unit) Equal to Tharifis 0100 <gen>
Actions
Unit - Order Tharifis 0100 <gen> to Attack-Move To . (Center of Tharifis_Pat_2 <gen>)
Tharifis Pat 2 to 3
Events
Unit - A unit enters Tharifis_Pat_2 <gen>
Conditions
(Triggering unit) Equal to Tharifis 0100 <gen>
Actions
Unit - Order Tharifis 0100 <gen> to Attack-Move To . (Center of Tharifis_Pat_3 <gen>)
Tharifis Pat 3 to 4
Events
Unit - A unit enters Tharifis_Pat_3 <gen>
Conditions
(Triggering unit) Equal to Tharifis 0100 <gen>
Actions
Unit - Order Tharifis 0100 <gen> to Attack-Move To . (Center of Tharifis_Pat_4 <gen>)
Tharifis Pat 4 to 1
Events
Unit - A unit enters Tharifis_Pat_4 <gen>
Conditions
(Triggering unit) Equal to Tharifis 0100 <gen>
Actions
Unit - Order Tharifis 0100 <gen> to Attack-Move To . (Center of Tharifis_Pat_1 <gen>)
Tharifis repat to 1
Events
Unit - A unit enters Tharifis_repat <gen>
Conditions
(Triggering unit) Equal to Tharifis 0100 <gen>
Actions
Unit - Order Tharifis 0100 <gen> to Attack-Move To . (Center of Tharifis_Pat_1 <gen>)
Tharifis death
Events
Unit - Tharifis 0100 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Tharifis_death_waygate_fire <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Trigger - Turn on Enter_Centrius_arena_reset <gen>
Trigger - Turn on Open_gate_Nezeal_reset <gen>
Trigger - Turn off Tharifis_Pat_1_to_2 <gen>
Trigger - Turn off Tharifis_Pat_2_to_3 <gen>
Trigger - Turn off Tharifis_Pat_3_to_4 <gen>
Trigger - Turn off Tharifis_Pat_4_to_1 <gen>
Trigger - Turn off Move_into_pat <gen>
Trigger - Turn off Tharifis_repat_to_1 <gen>
Trigger - Turn off (This trigger)
Septimus
Events
Unit - Septimus 0247 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Add Frenzy to Septimus 0247 <gen>
Trigger - Turn off (This trigger)
Septimus death
Events
Unit - Septimus 0247 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Septimus_death_waygate_fire <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Trigger - Turn off (This trigger)
Enter Centrius arena reset
Events
Unit - A unit enters Open_Gate_to_Centrius <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Quest - Display to (All players) the New Unit Acquired message: You have used the Moon key to open the gate.
Destructible - Open Demonic Gate 0882 <gen>
Unit - Unhide Horn of Cenarius Pedestal 0097 <gen>
Unit - Unhide Circle of Power 0055 <gen>
Unit - Move Centrius 0054 <gen> instantly to (Center of Centrius_Starting_zone <gen>)
Unit - Set life of Centrius 0054 <gen> to 100 %
Trigger - Turn on Summon_Centrius <gen>
Trigger - Turn off (This trigger)
Summon Centrius
Events
Unit - A unit enters Summon_Centrius <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Cinematic - Turn subtitle display override On
Cinematic - Send transmission to (All players) from Centrius 0054 <gen> named Centrius : Play No sound and display Who dares to summon me? ...You are not Master Ne'zeal, you are here to stop our work aren't you! You are all foolish of you to think you had any hope of defeating us. It was even more foolish to think you can destroy me! . Modify duration: Set to 14.00 seconds and Don't wait
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Centrius 0054 <gen> using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Unit - Hide Circle of Power 0055 <gen>
Unit - Move Centrius 0054 <gen> instantly to (Center of Summon_Centrius <gen>)
Wait 14.00 seconds
Unit - Hide Horn of Cenarius Pedestal 0097 <gen>
Destructible - Close Demonic Gate 0882 <gen>
Unit - Change ownership of Centrius 0054 <gen> to Player 11 (Dark Green) and Change color
Trigger - Turn on Treant_summon_1 <gen>
Trigger - Turn on Treant_summon_2 <gen>
Trigger - Turn on Centrius_death <gen>
Trigger - Turn off (This trigger)
Treant summon 1
Events
Unit - Centrius 0054 <gen> 's life becomes Less than or equal to 8000.00
Conditions
Actions
Unit - Add Tranquitlity (Centrius) to Centrius 0054 <gen>
Unit - Add Forces of Nature (Centrius) to Centrius 0054 <gen>
Unit - Order Centrius 0054 <gen> to Orc Far Seer - Feral Spirit .
Wait 1.00 seconds
Unit - Order Centrius 0054 <gen> to Night Elf Keeper Of The Grove - Tranquility .
Trigger - Turn off (This trigger)
Invuln Centrius
Events
Unit - Centrius 0054 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Tranquitlity (Centrius)
Actions
Unit - Add Invulnerable (Neutral) to Centrius 0054 <gen>
Wait 30.00 seconds
Unit - Remove Forces of Nature (Centrius) from Centrius 0054 <gen>
Unit - Remove Tranquitlity (Centrius) from Centrius 0054 <gen>
Unit - Remove Invulnerable (Neutral) from Centrius 0054 <gen>
Trigger - Turn off (This trigger)
Treant summon 2
Events
Unit - Centrius 0054 <gen> 's life becomes Less than or equal to 1000.00
Conditions
Actions
Unit - Add Tranquitlity (Centrius) to Centrius 0054 <gen>
Unit - Order Centrius 0054 <gen> to Orc Far Seer - Feral Spirit .
Wait 1.00 seconds
Unit - Order Centrius 0054 <gen> to Night Elf Keeper Of The Grove - Tranquility .
Trigger - Turn off (This trigger)
Centrius death
Events
Unit - Centrius 0054 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Centrius_death_waygate_fire <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Cinematic - Send transmission to (All players) from Centrius 0054 <gen> named Centrius : Play No sound and display Your efforts are...invain......fools... . Modify duration: Set to 6.00 seconds and Don't wait
Destructible - Destroy Demonic Gate 0882 <gen>
Item - Create Centrius' Sceptor of Magic at (Center of Summon_Centrius <gen>)
Item - Create Centrius' Life Gem at (Center of Summon_Centrius <gen>)
Item - Create Ring of Resiliance at (Center of Summon_Centrius <gen>)
Item - Create Centrius' mangle Claw at (Center of Summon_Centrius <gen>)
Trigger - Turn off Summon_Centrius <gen>
Trigger - Turn off Treant_summon_1 <gen>
Trigger - Turn off Treant_summon_2 <gen>
Trigger - Turn off Invuln_Centrius <gen>
Trigger - Turn off Enter_Centrius_arena_reset <gen>
Trigger - Turn off (This trigger)
Open gate Nezeal reset
Events
Unit - A unit enters Open_gate_to_Summoner_NeZeal <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Remove Obelisk Brilliance arua (For Ne'zeal) from Obelisk 0098 <gen>
Unit - Remove Obelisk Brilliance arua (For Ne'zeal) from Obelisk 0098 <gen>
Unit - Remove Endurance Aura (For Nez'eal) from Obelisk 0099 <gen>
Unit - Remove Endurance Aura (For Player) from Obelisk 0099 <gen>
Unit - Remove Ne'zeal Rain of fire (Dummy Caster) from Dummy Caster 0252 <gen>
Unit - Remove Ne'zeal Rain of fire (Dummy Caster) from Dummy Caster 0250 <gen>
Unit - Move Ne'Zeal 0212 <gen> instantly to (Center of Nezeal_reset_location <gen>)
Quest - Display to (All players) the New Unit Acquired message: You have open the demon gate using the moon key.
Destructible - Open Demonic Gate 0881 <gen>
Lightning - Destroy Lightning_Damage
Lightning - Destroy Lightning_mana
Trigger - Turn on Engange_Nezeal <gen>
Trigger - Turn on First_Obelisk_phase <gen>
Trigger - Turn on Nezeal_Obelisk_phase_2 <gen>
Trigger - Turn off (This trigger)
Engange Nezeal
Events
Unit - Ne'Zeal 0212 <gen> Is attacked
Conditions
Actions
Cinematic - Send transmission to (All players) from Ne'Zeal 0212 <gen> named Ne'zeal : Play No sound and display My influence has already spread through out the Grove, you cannot stop it even if you do defeat me. . Modify duration: Set to 4.00 seconds and Don't wait
Destructible - Close Demonic Gate 0881 <gen>
Trigger - Turn off (This trigger)
First Obelisk phase
Events
Unit - Ne'Zeal 0212 <gen> 's life becomes Less than 12500.00
Conditions
Actions
Unit - Add Obelisk Brilliance arua (For Ne'zeal) to Obelisk 0098 <gen>
Unit - Add Endurance Aura (For Nez'eal) to Obelisk 0099 <gen>
Lightning - Create a Chain Lightning - Primary lightning effect from source (Position of Ne'Zeal 0212 <gen>) to target (Position of Obelisk 0098 <gen>)
Set Variable Set Lightning_mana = (Last created lightning effect)
Lightning - Create a Finger of Death lightning effect from source (Position of Ne'Zeal 0212 <gen>) to target (Position of Obelisk 0099 <gen>)
Set Variable Set Lightning_Damage = (Last created lightning effect)
Trigger - Turn on Obelisk_Brilliance_aura_claimed <gen>
Trigger - Turn on Obelisk_Command_aura_claimed <gen>
Trigger - Turn off (This trigger)
Obelisk Brilliance aura claimed
Events
Unit - A unit enters Nezeal_mana_regen_obelisk <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Change ownership of Obelisk 0098 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Remove Obelisk Brilliance arua (For Ne'zeal) from Obelisk 0098 <gen>
Unit - Add Obelisk Brilliance arua (For Player) to Obelisk 0098 <gen>
Lightning - Destroy Lightning_mana
Wait 15.00 seconds
Unit - Remove Obelisk Brilliance arua (For Player) from Obelisk 0098 <gen>
Unit - Add Ne'zeal Rain of fire (Dummy Caster) to Dummy Caster 0250 <gen>
Unit - Order Dummy Caster 0250 <gen> to Neutral Pit Lord - Rain Of Fire . (Center of Nezeal_mana_regen_obelisk <gen>)
Trigger - Turn off (This trigger)
Obelisk Command aura claimed
Events
Unit - A unit enters Nezeal_Command_Aura_obelisk <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Change ownership of Obelisk 0099 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Remove Endurance Aura (For Nez'eal) from Obelisk 0099 <gen>
Unit - Add Endurance Aura (For Player) to Obelisk 0099 <gen>
Lightning - Destroy Lightning_Damage
Wait 15.00 seconds
Unit - Remove Endurance Aura (For Player) from Obelisk 0099 <gen>
Unit - Add Ne'zeal Rain of fire (Dummy Caster) to Dummy Caster 0252 <gen>
Unit - Order Dummy Caster 0252 <gen> to Neutral Pit Lord - Rain Of Fire . (Center of Nezeal_Command_Aura_obelisk <gen>)
Trigger - Turn off (This trigger)
Nezeal Obelisk phase 2
Events
Unit - Ne'Zeal 0212 <gen> 's life becomes Less than 5500.00
Conditions
Actions
Unit - Add Obelisk Brilliance arua (For Ne'zeal) to Obelisk 0098 <gen>
Unit - Add Endurance Aura (For Nez'eal) to Obelisk 0099 <gen>
Unit - Remove Ne'zeal Rain of fire (Dummy Caster) from Dummy Caster 0252 <gen>
Unit - Remove Ne'zeal Rain of fire (Dummy Caster) from Dummy Caster 0250 <gen>
Lightning - Create a Chain Lightning - Primary lightning effect from source (Position of Ne'Zeal 0212 <gen>) to target (Position of Obelisk 0098 <gen>)
Set Variable Set Lightning_mana = (Last created lightning effect)
Lightning - Create a Finger of Death lightning effect from source (Position of Ne'Zeal 0212 <gen>) to target (Position of Obelisk 0099 <gen>)
Set Variable Set Lightning_Damage = (Last created lightning effect)
Trigger - Turn on Obelisk_Brilliance_aura_claimed <gen>
Trigger - Turn on Obelisk_Command_aura_claimed <gen>
Trigger - Turn off (This trigger)
Nezeal death
Events
Unit - Ne'Zeal 0212 <gen> Dies
Conditions
Actions
Neutral Building - Enable Way Gate 0094 <gen>
Neutral Building - Set Way Gate 0094 <gen> destination to (Random point in Waygate_one_destination <gen>)
Special Effect - Create a special effect at (Center of Nezeal_death_waygate_fire <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Destructible - Destroy Demonic Gate 0881 <gen>
Quest - Display to (All players) the Quest Update message: Ne'zeal has fallen, the watgate has been activated.
Trigger - Turn on The_ancients_initialization <gen>
Trigger - Turn off (This trigger)
The ancients initialization
Events
Unit - A unit enters Waygate_one_destination <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Set life of Ancient of Wind 0243 <gen> to 100 %
Unit - Set life of Ancient of War 0245 <gen> to 100 %
Unit - Set life of Ancient of Lore 0244 <gen> to 100 %
Unit - Set life of Ancient of Life 0246 <gen> to 100 %
Trigger - Turn on Ancient_of_wind_ability <gen>
Trigger - Turn on Ancient_of_wind_death <gen>
Trigger - Turn on Ancient_of_Lore_Death <gen>
Trigger - Turn on Ancient_of_War_death <gen>
Trigger - Turn on Ancient_of_Life_tornado_ability <gen>
Trigger - Turn on Ancient_of_War_frenzy <gen>
Trigger - Turn on Ancient_of_Life_death <gen>
Trigger - Turn off (This trigger)
Ancient of wind ability
Events
Unit - Ancient of Wind 0243 <gen> Is attacked
Conditions
Actions
Unit - Order Ancient of Wind 0243 <gen> to Orc Tauren Chieftain - Shockwave . (Position of (Attacking unit))
Ancient of Life tornado ability
Events
Unit - Ancient of Life 0246 <gen> Is attacked
Conditions
Actions
Unit - Order Ancient of Life 0246 <gen> to Orc Tauren Chieftain - Shockwave . (Position of (Attacking unit))
Ancient of wind death
Events
Unit - Ancient of Wind 0243 <gen> Dies
Conditions
Actions
Unit - Add Tornado Shockwave (Ancient of Wind) to Ancient of Life 0246 <gen>
Unit - Add Forked Lightning (Neutral Hostile) to Ancient of Life 0246 <gen>
Trigger - Turn off Ancient_of_wind_ability <gen>
Trigger - Turn off (This trigger)
Ancient of Lore Death
Events
Unit - Ancient of Lore 0244 <gen> Dies
Conditions
Actions
Unit - Add Mana Drink (ancient of Life) to Ancient of Life 0246 <gen>
Trigger - Turn off (This trigger)
Ancient of War frenzy
Events
Unit - Ancient of War 0245 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Add Frenzy to Ancient of War 0245 <gen>
Trigger - Turn off (This trigger)
Ancient of War death
Events
Unit - Ancient of War 0245 <gen> Dies
Conditions
Actions
Unit - Add Thunder Clap (acnient of War) to Ancient of Life 0246 <gen>
Trigger - Turn off (This trigger)
Trigger - Turn off (This trigger)
Ancient of Life death
Events
Unit - Ancient of Life 0246 <gen> Dies
Conditions
Actions
Neutral Building - Enable Way Gate 0699 <gen>
Neutral Building - Enable Way Gate 0242 <gen>
Neutral Building - Set Way Gate 0242 <gen> destination to (Random point in Temple_warp <gen>)
Neutral Building - Set Way Gate 0699 <gen> destination to (Random point in Temple_warp <gen>)
Trigger - Turn off Ancient_of_War_death <gen>
Trigger - Turn off Ancient_of_wind_death <gen>
Trigger - Turn off Ancient_of_Lore_Death <gen>
Trigger - Turn off Ancient_of_wind_ability <gen>
Trigger - Turn off Ancient_of_War_frenzy <gen>
Trigger - Turn off Ancient_of_Life_tornado_ability <gen>
Trigger - Turn off War_respawn <gen>
Trigger - Turn off Lore_Respawn <gen>
Trigger - Turn off Wind_Respawn <gen>
Trigger - Turn off (This trigger)
War respawn
Events
Unit - A unit enters Waygate_one_destination <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 1 (Unit-type of Ancient of War 0245 <gen>) for Player 11 (Dark Green) at (Center of Ancient_of_War_position <gen>) facing (Center of Waygate_one_destination <gen>)
Trigger - Turn off (This trigger)
Lore Respawn
Events
Unit - A unit enters Waygate_one_destination <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 1 (Unit-type of Ancient of Wind 0243 <gen>) for Player 11 (Dark Green) at (Center of Ancient_of_Wind_Respawn <gen>) facing (Center of Waygate_one_destination <gen>)
Trigger - Turn off (This trigger)
Wind Respawn
Events
Unit - A unit enters Waygate_one_destination <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 1 (Unit-type of Ancient of War 0245 <gen>) for Player 11 (Dark Green) at (Center of Ancient_of_War_position <gen>) facing (Center of Waygate_one_destination <gen>)
Trigger - Turn off (This trigger)
Temple Init
Events
Unit - A unit enters Temple_warp <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move Anta'sul 0096 <gen> instantly to (Center of Antasul_reset <gen>) , facing Default building facing degrees
Unit - Hide Anta'sul 0096 <gen>
Unit - Move Lightning Sphere 0397 <gen> instantly to (Center of Antasul_arena_region <gen>) , facing Default building facing degrees
Unit - Hide Lightning Sphere 0397 <gen>
Unit - Hide Krakus the Devourer 0655 <gen>
Unit - Hide Ancient Guardian Tower 0704 <gen>
Unit - Hide Ancient Guardian Tower 0705 <gen>
Trigger - Turn on Enter_antasul_arena_reset <gen>
Trigger - Turn on Enter_Eythraenas_arena_rest <gen>
Trigger - Turn on Antsul_Death_First <gen>
Trigger - Turn on Eythraenas_death_first <gen>
Trigger - Turn on Tower_not_charged <gen>
Trigger - Turn on Battle_trigger <gen>
Trigger - Turn on Enter_Ashzen_Arena <gen>
Trigger - Turn on Turn_tower_trigger_on <gen>
Trigger - Turn on Begin <gen>
Trigger - Turn on Enter_Sileathess_Arena <gen>
Trigger - Turn on Enter_Hydraxxions_arena <gen>
Trigger - Turn off (This trigger)
Battle trigger
Events
Unit - A unit enters Battle_trigger <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Change ownership of Returned 0382 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Death Revenant 0380 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Returned 0383 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Death Revenant 0381 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Returned 0384 <gen> to Neutral Hostile and Change color
Trigger - Turn off (This trigger)
Enter antasul arena reset
Events
Unit - A unit enters Enter_Antasul_areana <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Open Ruined Gate 1248 <gen>
Unit - Move Anta'sul 0096 <gen> instantly to (Center of Antasul_reset <gen>) , facing Default building facing degrees
Unit - Hide Anta'sul 0096 <gen>
Unit - Move Lightning Sphere 0397 <gen> instantly to (Center of Antasul_arena_region <gen>) , facing Default building facing degrees
Unit - Hide Lightning Sphere 0397 <gen>
Unit - Hide Circle of Power 0395 <gen>
Unit - Unhide Circle of Power 0396 <gen>
Unit - Set life of Anta'sul 0096 <gen> to 100 %
Trigger - Turn on Lightning_Pat_1 <gen>
Trigger - Turn on Lightning_Pat_2 <gen>
Trigger - Turn on Lightning_Pat_3 <gen>
Trigger - Turn on Lightning_Pat_4 <gen>
Trigger - Turn on Adds_attack_east <gen>
Trigger - Turn on Adds_attack_south <gen>
Trigger - Turn on First_wave_of_adds <gen>
Trigger - Turn on Second_wave_of_adds <gen>
Trigger - Turn on Wave_ability <gen>
Trigger - Turn on Lightning_Sphere <gen>
Trigger - Turn on Summon_Antasul <gen>
Trigger - Turn on Antasul_Death <gen>
Trigger - Turn off Endless_wave_of_adds <gen>
Trigger - Turn off (This trigger)
Summon Antasul
Events
Unit - A unit enters Lightning_Sphere_pat_3_summon <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Unhide Anta'sul 0096 <gen>
Unit - Hide Lightning Sphere 0397 <gen>
Unit - Hide Circle of Power 0396 <gen>
Unit - Unhide Circle of Power 0395 <gen>
Special Effect - Create a special effect at (Position of Anta'sul 0096 <gen>) using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Destructible - Close Ruined Gate 1248 <gen>
Trigger - Turn on Enter_antasul_arena_reset <gen>
Trigger - Turn off (This trigger)
Wave ability
Events
Unit - Anta'sul 0096 <gen> Is attacked
Conditions
Actions
Unit - Order Anta'sul 0096 <gen> to Orc Tauren Chieftain - Shockwave . (Position of (Triggering unit))
Lightning Pat 1
Events
Unit - A unit enters Lightning_Sphere_pat_3_summon <gen>
Conditions
(Triggering unit) Equal to Lightning Sphere 0397 <gen>
Actions
Unit - Order Lightning Sphere 0397 <gen> to Move To . (Center of Lightning_Sphere_pat_4 <gen>)
Lightning Pat 2
Events
Unit - A unit enters Lightning_Sphere_pat_4 <gen>
Conditions
(Triggering unit) Equal to Lightning Sphere 0397 <gen>
Actions
Unit - Order Lightning Sphere 0397 <gen> to Move To . (Center of Lightning_sphere_pat_1 <gen>)
Lightning Pat 3
Events
Unit - A unit enters Lightning_sphere_pat_1 <gen>
Conditions
(Triggering unit) Equal to Lightning Sphere 0397 <gen>
Actions
Unit - Order Lightning Sphere 0397 <gen> to Move To . (Center of Lightning_sphere_pat_2 <gen>)
Lightning Pat 4
Events
Unit - A unit enters Lightning_sphere_pat_2 <gen>
Conditions
(Triggering unit) Equal to Lightning Sphere 0397 <gen>
Actions
Unit - Order Lightning Sphere 0397 <gen> to Move To . (Center of Lightning_Sphere_pat_3_summon <gen>)
Adds attack east
Events
Unit - A unit enters Grieken_warrior_spawn_2 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Random point in Antasul_arena_region <gen>)
Adds attack south
Events
Unit - A unit enters Grieken_Warrior_spawn_1 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Random point in Antasul_arena_region <gen>)
First wave of adds
Events
Unit - Anta'sul 0096 <gen> 's life becomes Less than 12000.00
Conditions
Actions
Unit - Create 4 . Griekin Slave for Player 11 (Dark Green) at (Random point in Grieken_warrior_spawn_2 <gen>) facing Default building facing degrees
Unit - Create 4 . Griekin Slave for Player 11 (Dark Green) at (Random point in Grieken_Warrior_spawn_1 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Second wave of adds
Events
Unit - Anta'sul 0096 <gen> 's life becomes Less than 6000.00
Conditions
Actions
Unit - Create 4 . Griekin Slave for Player 11 (Dark Green) at (Random point in Grieken_warrior_spawn_2 <gen>) facing Default building facing degrees
Unit - Create 4 . Griekin Slave for Player 11 (Dark Green) at (Random point in Grieken_Warrior_spawn_1 <gen>) facing Default building facing degrees
Trigger - Turn on Endless_wave_of_adds <gen>
Trigger - Turn off (This trigger)
Endless wave of adds
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Griekin Slave for Player 11 (Dark Green) at (Center of Grieken_warrior_spawn_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Griekin Slave for Player 11 (Dark Green) at (Center of Grieken_Warrior_spawn_1 <gen>) facing Default building facing degrees
Lightning Sphere
Events
Unit - Anta'sul 0096 <gen> 's life becomes Less than 7000.00
Conditions
Actions
Unit - Unhide Lightning Sphere 0397 <gen>
Unit - Move Lightning Sphere 0397 <gen> instantly to (Center of Lightning_Sphere_pat_3_summon <gen>)
Trigger - Turn off (This trigger)
Antasul Death
Events
Unit - Anta'sul 0096 <gen> Dies
Conditions
Actions
Destructible - Destroy Ruined Gate 1248 <gen>
Unit - Remove Lightning Sphere 0397 <gen> from the game
Unit - Remove Circle of Power 0395 <gen> from the game
Trigger - Turn off Lightning_Pat_1 <gen>
Trigger - Turn off Lightning_Pat_2 <gen>
Trigger - Turn off Lightning_Pat_3 <gen>
Trigger - Turn off Lightning_Pat_4 <gen>
Trigger - Turn off Adds_attack_east <gen>
Trigger - Turn off Adds_attack_south <gen>
Trigger - Turn off First_wave_of_adds <gen>
Trigger - Turn off Endless_wave_of_adds <gen>
Trigger - Turn off Wave_ability <gen>
Trigger - Turn off Second_wave_of_adds <gen>
Trigger - Turn off Lightning_Sphere <gen>
Trigger - Turn off (This trigger)
Enter Eythraenas arena rest
Events
Unit - A unit enters Enter_Eythraenas_arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Set life of Lord Eythraenas 0248 <gen> to 100 %
Unit - Hide Circle of Power 0249 <gen>
Destructible - Open Ruined Gate 1639 <gen>
Trigger - Turn on Eythraenas_Teleport_trigger_1 <gen>
Trigger - Turn on Eythraenas_Teleport_trigger_2 <gen>
Trigger - Turn on Eythraenas_Frenzy_warning <gen>
Trigger - Turn on Summon_Fireblls <gen>
Trigger - Turn on Unsummon_Fireballs <gen>
Trigger - Turn on Eythraenas_Death <gen>
Trigger - Turn on Activate_Unholy_Frenzy_1 <gen>
Trigger - Turn on Activate_Unholy_Frenzy_2 <gen>
Trigger - Turn off (This trigger)
Activate Unholy Frenzy 1
Events
Unit - Lord Eythraenas 0248 <gen> 's life becomes Less than 7500.00
Conditions
Actions
Unit - Order Lord Eythraenas 0248 <gen> to Undead Necromancer - Unholy Frenzy . Lord Eythraenas 0248 <gen>
Trigger - Turn off (This trigger)
Activate Unholy Frenzy 2
Events
Unit - Lord Eythraenas 0248 <gen> 's life becomes Less than 2500.00
Conditions
Actions
Unit - Order Lord Eythraenas 0248 <gen> to Undead Necromancer - Unholy Frenzy . Lord Eythraenas 0248 <gen>
Trigger - Turn off (This trigger)
Eythraenas Teleport trigger 1
Events
Unit - Lord Eythraenas 0248 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Trigger - Turn on Eythraenas_Teleport <gen>
Wait 3.50 seconds
Trigger - Turn off Eythraenas_Teleport <gen>
Trigger - Turn off (This trigger)
Eythraenas Teleport trigger 2
Events
Unit - Lord Eythraenas 0248 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Trigger - Turn on Eythraenas_Teleport <gen>
Wait 3.50 seconds
Trigger - Turn off Eythraenas_Teleport <gen>
Trigger - Turn off (This trigger)
Eythraenas Teleport
Events
Unit - Lord Eythraenas 0248 <gen> Is attacked
Conditions
Actions
Unit - Order Lord Eythraenas 0248 <gen> to Night Elf Warden - Blink . (Random point in Eythraenas_warp_region <gen>)
Eythraenas Frenzy warning
Events
Unit - Lord Eythraenas 0248 <gen> Starts the effect of an ability
Conditions
(Ability being cast) Equal to Unholy Frenzy (Eythraenas)
Actions
Quest - Display to (All players) the Warning message: Eythraenas Gains Unholy Frenzy!
Summon Fireblls
Events
Unit - Lord Eythraenas 0248 <gen> Starts the effect of an ability
Conditions
(Ability being cast) Equal to Teleport (Sorcerer)
Actions
Unit - Create 1 . Fire Sphere for Player 11 (Dark Green) at (Position of Lord Eythraenas 0248 <gen>) facing Default building facing degrees
Unsummon Fireballs
Events
Unit - A unit enters Eythraenas_warp_region <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fire Sphere
Actions
Wait 10.00 seconds
Unit - Remove (Triggering unit) from the game
Eythraenas Death
Events
Unit - Lord Eythraenas 0248 <gen> Dies
Conditions
Actions
Destructible - Destroy Ruined Gate 1639 <gen>
Trigger - Turn off Enter_Eythraenas_arena_rest <gen>
Trigger - Turn off Eythraenas_Teleport_trigger_1 <gen>
Trigger - Turn off Eythraenas_Teleport_trigger_2 <gen>
Trigger - Turn off Eythraenas_Teleport <gen>
Trigger - Turn off Eythraenas_Frenzy_warning <gen>
Trigger - Turn off Summon_Fireblls <gen>
Trigger - Turn off Unsummon_Fireballs <gen>
Trigger - Turn off Activate_Unholy_Frenzy_1 <gen>
Trigger - Turn off Activate_Unholy_Frenzy_2 <gen>
Trigger - Turn off (This trigger)
Antsul Death First
Events
Unit - Anta'sul 0096 <gen> Dies
Conditions
Actions
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0686 <gen>) to target (Position of Obelisk 0687 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0687 <gen>) to target (Position of Obelisk 0688 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0688 <gen>) to target (Position of Obelisk 0689 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Center of Guardian_Tower_Posistion <gen>) to target (Position of Obelisk 0689 <gen>)
Unit - Set mana of Ancient Guardian Tower 0694 <gen> to 1000.00
Unit - Move Ancient Guardian Tower 0704 <gen> instantly to (Position of Ancient Guardian Tower 0694 <gen>)
Unit - Remove Ancient Guardian Tower 0694 <gen> from the game
Unit - Unhide Ancient Guardian Tower 0704 <gen>
Trigger - Turn off Eythraenas_death_first <gen>
Trigger - Turn off Tower_not_charged <gen>
Trigger - Turn off uncharged_Guardian_Tower_dead <gen>
Trigger - Turn on Eythraenas_death_second <gen>
Trigger - Turn on Tower_half_charged <gen>
Trigger - Turn off (This trigger)
Eythraenas death first
Events
Unit - Lord Eythraenas 0248 <gen> Dies
Conditions
Actions
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0693 <gen>) to target (Position of Obelisk 0692 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0691 <gen>) to target (Position of Obelisk 0692 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0691 <gen>) to target (Position of Obelisk 0690 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0685 <gen>) to target (Position of Obelisk 0690 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0685 <gen>) to target (Position of Obelisk 0688 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0688 <gen>) to target (Position of Obelisk 0689 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Center of Attack_Move <gen>) to target (Position of Obelisk 0689 <gen>)
Unit - Move Ancient Guardian Tower 0704 <gen> instantly to (Position of Ancient Guardian Tower 0694 <gen>)
Unit - Remove Ancient Guardian Tower 0694 <gen> from the game
Unit - Unhide Ancient Guardian Tower 0704 <gen>
Unit - Set mana of Ancient Guardian Tower 0694 <gen> to 1000.00
Trigger - Turn off uncharged_Guardian_Tower_dead <gen>
Trigger - Turn off Antsul_Death_First <gen>
Trigger - Turn off Tower_not_charged <gen>
Trigger - Turn on Antsul_Death_Second <gen>
Trigger - Turn on Tower_half_charged <gen>
Trigger - Turn off (This trigger)
Antsul Death Second
Events
Unit - Anta'sul 0096 <gen> Dies
Conditions
Actions
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0686 <gen>) to target (Position of Obelisk 0687 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0687 <gen>) to target (Position of Obelisk 0688 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0688 <gen>) to target (Position of Obelisk 0689 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Center of Guardian_Tower_Posistion <gen>) to target (Position of Obelisk 0689 <gen>)
Unit - Move Ancient Guardian Tower 0705 <gen> instantly to (Position of Ancient Guardian Tower 0704 <gen>)
Unit - Remove Ancient Guardian Tower 0704 <gen> from the game
Unit - Unhide Ancient Guardian Tower 0705 <gen>
Unit - Set mana of Ancient Guardian Tower 0694 <gen> to 2000.00
Trigger - Turn off half_charged_Guardian_Tower_dead <gen>
Trigger - Turn off Eythraenas_death_second <gen>
Trigger - Turn off Tower_half_charged <gen>
Trigger - Turn on Tower_fully_charged <gen>
Trigger - Turn off (This trigger)
Eythraenas death second
Events
Unit - Lord Eythraenas 0248 <gen> Dies
Conditions
Actions
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0693 <gen>) to target (Position of Obelisk 0692 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0691 <gen>) to target (Position of Obelisk 0692 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0691 <gen>) to target (Position of Obelisk 0690 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0685 <gen>) to target (Position of Obelisk 0690 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0685 <gen>) to target (Position of Obelisk 0688 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Position of Obelisk 0688 <gen>) to target (Position of Obelisk 0689 <gen>)
Lightning - Create a Drain Mana lightning effect from source (Center of Guardian_Tower_Posistion <gen>) to target (Position of Obelisk 0689 <gen>)
Unit - Set mana of Ancient Guardian Tower 0694 <gen> to 2000.00
Unit - Move Ancient Guardian Tower 0705 <gen> instantly to (Position of Ancient Guardian Tower 0704 <gen>)
Unit - Remove Ancient Guardian Tower 0704 <gen> from the game
Unit - Unhide Ancient Guardian Tower 0705 <gen>
Trigger - Turn off Tower_half_charged <gen>
Trigger - Turn off half_charged_Guardian_Tower_dead <gen>
Trigger - Turn off Antsul_Death_Second <gen>
Trigger - Turn on Tower_fully_charged <gen>
Trigger - Turn off (This trigger)
Tower not charged
Events
Unit - A unit enters Enter_Stand_off_arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Region - Center Stand_Off_Begin <gen> on (Center of Stand_off_Replace <gen>)
Destructible - Open Ruined Gate 1313 <gen>
Destructible - Close Ruined Gate 0801 <gen>
Quest - Display to (All players) the Warning message: The Guardians Tower is not charged! Engaging the Naga forces would be Suicidal!
Unit - Move Ancient Guardian Tower 0694 <gen> instantly to (Center of Guardian_Tower_Posistion <gen>)
Trigger - Turn on Wave_1 <gen>
Trigger - Turn on Begin <gen>
Tower half charged
Events
Unit - A unit enters Enter_Stand_off_arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Region - Center Stand_Off_Begin <gen> on (Center of Stand_off_Replace <gen>)
Quest - Display to (All players) the Warning message: The Guardians Tower is only half charged! Engaging the Naga forces would be risky.
Destructible - Open Ruined Gate 1313 <gen>
Destructible - Close Ruined Gate 0801 <gen>
Unit - Move Ancient Guardian Tower 0704 <gen> instantly to (Center of Guardian_Tower_Posistion <gen>)
Trigger - Turn on Wave_1 <gen>
Trigger - Turn on Begin <gen>
Tower fully charged
Events
Unit - A unit enters Enter_Stand_off_arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Region - Center Stand_Off_Begin <gen> on (Center of Stand_off_Replace <gen>)
Quest - Display to (All players) the Quest Completed message: The Guardians Tower is fully charged up!
Destructible - Open Ruined Gate 1313 <gen>
Destructible - Close Ruined Gate 0801 <gen>
Unit - Move Ancient Guardian Tower 0705 <gen> instantly to (Center of Guardian_Tower_Posistion <gen>)
Trigger - Turn on Wave_1 <gen>
Trigger - Turn on Begin <gen>
Sea Witch Kills
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Sea Witch
Actions
Item - Create Rune of Greater Mana at (Random point in Mana_Rune_Spawn_Area <gen>)
Item - Create Rune of Lesser Healing at (Random point in Mana_Rune_Spawn_Area <gen>)
Turn tower trigger on
Events
Unit - A unit enters Enter_Stand_off_arena <gen>
Conditions
Actions
Trigger - Turn on uncharged_Guardian_Tower_dead <gen>
Trigger - Turn on half_charged_Guardian_Tower_dead <gen>
Trigger - Turn on Full_charged_Guardian_Tower_dead <gen>
Trigger - Turn off (This trigger)
uncharged Guardian Tower dead
Events
Unit - Ancient Guardian Tower 0694 <gen> 's life becomes Less than 201.00
Conditions
Actions
Unit - Change ownership of Ancient Guardian Tower 0694 <gen> to Neutral Passive and Change color
Unit - Set life of Ancient Guardian Tower 0694 <gen> to 100 %
Unit - Set mana of Ancient Guardian Tower 0694 <gen> to 100 %
Unit - Move Naga Destroyer 0713 <gen> instantly to (Center of Stand_off_Spawn_Zone_South_West <gen>)
Unit - Move Naga Destroyer 0712 <gen> instantly to (Center of Stand_off_Spawn_Zone_South_East <gen>)
Unit - Move Naga Destroyer 0711 <gen> instantly to (Center of Stand_off_Spawn_Zone_East <gen>)
Unit - Move Naga Destroyer 0710 <gen> instantly to (Center of Stand_Off_Spawn_Zone_North_West <gen>)
Quest - Display to (All players) the Quest Update message: The Tower has been deactivated
Unit - Move Krakus the Devourer 0655 <gen> instantly to (Center of Krakus_Position <gen>)
Destructible - Close Ruined Gate 0801 <gen>
Destructible - Open Ruined Gate 1313 <gen>
half charged Guardian Tower dead
Events
Unit - Ancient Guardian Tower 0704 <gen> 's life becomes Less than 201.00
Conditions
Actions
Unit - Change ownership of Ancient Guardian Tower 0704 <gen> to Neutral Passive and Change color
Unit - Set life of Ancient Guardian Tower 0704 <gen> to 100 %
Unit - Set mana of Ancient Guardian Tower 0704 <gen> to 100 %
Unit - Move Naga Destroyer 0713 <gen> instantly to (Center of Stand_off_Spawn_Zone_South_West <gen>)
Unit - Move Naga Destroyer 0712 <gen> instantly to (Center of Stand_off_Spawn_Zone_South_East <gen>)
Unit - Move Naga Destroyer 0711 <gen> instantly to (Center of Stand_off_Spawn_Zone_East <gen>)
Unit - Move Naga Destroyer 0710 <gen> instantly to (Center of Stand_Off_Spawn_Zone_North_West <gen>)
Quest - Display to (All players) the Quest Update message: The Tower has been deactivated
Unit - Move Krakus the Devourer 0655 <gen> instantly to (Center of Krakus_Position <gen>)
Destructible - Close Ruined Gate 0801 <gen>
Destructible - Open Ruined Gate 1313 <gen>
Full charged Guardian Tower dead
Events
Unit - Ancient Guardian Tower 0705 <gen> 's life becomes Less than 201.00
Conditions
Actions
Unit - Change ownership of Ancient Guardian Tower 0705 <gen> to Neutral Passive and Change color
Unit - Set life of Ancient Guardian Tower 0705 <gen> to 100 %
Unit - Set mana of Ancient Guardian Tower 0705 <gen> to 100 %
Unit - Move Naga Destroyer 0713 <gen> instantly to (Center of Stand_off_Spawn_Zone_South_West <gen>)
Unit - Move Naga Destroyer 0712 <gen> instantly to (Center of Stand_off_Spawn_Zone_South_East <gen>)
Unit - Move Naga Destroyer 0711 <gen> instantly to (Center of Stand_off_Spawn_Zone_East <gen>)
Unit - Move Naga Destroyer 0710 <gen> instantly to (Center of Stand_Off_Spawn_Zone_North_West <gen>)
Quest - Display to (All players) the Quest Update message: The Tower has been deactivated
Unit - Move Krakus the Devourer 0655 <gen> instantly to (Center of Krakus_Position <gen>)
Destructible - Close Ruined Gate 0801 <gen>
Destructible - Open Ruined Gate 1313 <gen>
NW Naga respawn
Events
Unit - Naga Destroyer 0710 <gen> Dies
Conditions
Actions
Wait 2 seconds
Unit - Create 1 . (Unit-type of Naga Destroyer 0710 <gen>) for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
SW Naga respawn
Events
Unit - Naga Destroyer 0713 <gen> Dies
Conditions
Actions
Wait 2 seconds
Unit - Create 1 . (Unit-type of Naga Destroyer 0713 <gen>) for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
SE Naga respawn
Events
Unit - Naga Destroyer 0712 <gen> Dies
Conditions
Actions
Wait 2 seconds
Unit - Create 1 . (Unit-type of Naga Destroyer 0712 <gen>) for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
E Naga respawn
Events
Unit - Naga Destroyer 0711 <gen> Dies
Conditions
Actions
Wait 2 seconds
Unit - Create 1 . (Unit-type of Naga Destroyer 0711 <gen>) for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
East attack wave
Events
Unit - A unit enters Stand_off_Spawn_Zone_East <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Naga Destroyer
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Attack_Move <gen>)
South East attack wave
Events
Unit - A unit enters Stand_off_Spawn_Zone_South_East <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Naga Destroyer
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Attack_Move <gen>)
South west attack wave
Events
Unit - A unit enters Stand_off_Spawn_Zone_South_West <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Naga Destroyer
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Attack_Move <gen>)
North west attack wave
Events
Unit - A unit enters Stand_Off_Spawn_Zone_North_West <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Naga Destroyer
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Attack_Move <gen>)
Begin
Events
Unit - A unit enters Stand_Off_Begin <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Close Ruined Gate 1313 <gen>
Unit - Change ownership of Ancient Guardian Tower 0694 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Change ownership of Ancient Guardian Tower 0705 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Change ownership of Ancient Guardian Tower 0704 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Hide Circle of Power 0677 <gen>
Quest - Display to (All players) the New Unit Acquired message: The Tower is now in control of the Player who started the Stand Off, Protect the Tower at all costs, plan your defense with care.
Trigger - Turn on East_attack_wave <gen>
Trigger - Turn on South_East_attack_wave <gen>
Trigger - Turn on South_west_attack_wave <gen>
Trigger - Turn on North_west_attack_wave <gen>
Trigger - Turn on Sea_Witch_Kills <gen>
Trigger - Turn on Wave_1 <gen>
Trigger - Turn on Wave_2 <gen>
Trigger - Turn on Wave_3 <gen>
Trigger - Turn on Wave_4 <gen>
Trigger - Turn on Krakus_summoned <gen>
Trigger - Turn on Krakus_Frenzy_one <gen>
Trigger - Turn on Krakus_Frenzy_two <gen>
Trigger - Turn on Krakus_Adds <gen>
Trigger - Turn on Krakus_Death <gen>
Trigger - Turn on Block_off <gen>
Trigger - Turn off (This trigger)
Wave 1
Events
Unit - A unit enters Stand_Off_Begin <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Region - Center Stand_Off_Begin <gen> on (Center of Stand_off_Spawn_Zone_East <gen>)
Unit - Create 4 . Griekin Tide Warrior for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Wait 26.00 seconds
Unit - Create 6 . Griekin Slave for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Unit - Create 3 . Griekin Tide Warrior for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Wait 32.00 seconds
Unit - Create 3 . Griekin Tide Warrior for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Unit - Order Naga Destroyer 0713 <gen> to Attack-Move To . (Center of Attack_Move <gen>)
Unit - Create 1 . Sea Witch for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Wave 2
Events
Unit - Naga Destroyer 0713 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Unit - Create 6 . Griekin Tide Warrior for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Create 2 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Create 1 . Couatl for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Wait 26.00 seconds
Unit - Create 6 . Griekin Slave for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Unit - Create 2 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Unit - Create 1 . Snap Dragon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Wait 30.00 seconds
Unit - Create 8 . Griekin Tide Warrior for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Unit - Order Naga Destroyer 0711 <gen> to Attack-Move To . (Center of Attack_Move <gen>)
Unit - Create 1 . Sea Witch for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Wave 3
Events
Unit - Naga Destroyer 0711 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Unit - Create 6 . Griekin Slave for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Create 1 . Couatl for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Wait 26.00 seconds
Unit - Create 2 . Snap Dragon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Create 1 . Sea Witch for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Wait 30.00 seconds
Unit - Create 8 . Griekin Slave for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Unit - Order Naga Destroyer 0712 <gen> to Attack-Move To . (Center of Attack_Move <gen>)
Unit - Create 1 . Griekin Brute for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Wave 4
Events
Unit - Naga Destroyer 0712 <gen> Dies
Conditions
Actions
Wait 6.00 seconds
Unit - Create 4 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Unit - Create 2 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_Off_Spawn_Zone_North_West <gen>) facing Default building facing degrees
Unit - Create 4 . Griekin Slave for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Wait 26.00 seconds
Unit - Create 2 . Snap Dragon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Unit - Create 1 . Sea Witch for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_East <gen>) facing Default building facing degrees
Wait 30.00 seconds
Unit - Create 8 . Griekin Slave for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Unit - Order Naga Destroyer 0710 <gen> to Attack-Move To . (Center of Attack_Move <gen>)
Unit - Create 2 . Couatl for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Krakus summoned
Events
Unit - Naga Destroyer 0710 <gen> Dies
Conditions
Actions
Wait 6.00 seconds
Destructible - Open Ruined Gate 0801 <gen>
Unit - Unhide Krakus the Devourer 0655 <gen>
Wait 1.00 seconds
Unit - Create 2 . Naga Myrmidon for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_West <gen>) facing Default building facing degrees
Unit - Order Krakus the Devourer 0655 <gen> to Attack-Move To . (Center of Mana_Rune_Spawn_Area <gen>)
Block off
Events
Unit - A unit enters Mana_Rune_Spawn_Area <gen>
Conditions
(Triggering unit) Equal to Krakus the Devourer 0655 <gen>
Actions
Destructible - Close Ruined Gate 0801 <gen>
Krakus Frenzy one
Events
Unit - Krakus the Devourer 0655 <gen> 's life becomes Less than 9000.00
Conditions
Actions
Unit - Add Frenzy (Krakus) to Krakus the Devourer 0655 <gen>
Quest - Display to (All players) the Warning message: Krakus goes into a frenzy
Wait 8.00 seconds
Quest - Display to (All players) the Quest Update message: Krakus Loses Frenzy
Unit - Remove Frenzy (Krakus) from Krakus the Devourer 0655 <gen>
Krakus Frenzy two
Events
Unit - Krakus the Devourer 0655 <gen> 's life becomes Less than 3000.00
Conditions
Actions
Unit - Add Frenzy (Krakus) to Krakus the Devourer 0655 <gen>
Quest - Display to (All players) the Warning message: Krakus goes into a frenzy
Wait 8.00 seconds
Quest - Display to (All players) the Quest Update message: Krakus Loses Frenzy
Unit - Remove Frenzy (Krakus) from Krakus the Devourer 0655 <gen>
Krakus Adds
Events
Unit - Krakus the Devourer 0655 <gen> 's life becomes Less than 6000.00
Conditions
Actions
Unit - Create 15 . Griekin Tide Warrior for Player 11 (Dark Green) at (Center of Stand_off_Spawn_Zone_South_East <gen>) facing Default building facing degrees
Krakus Death
Events
Unit - Krakus the Devourer 0655 <gen> Dies
Conditions
Actions
Destructible - Destroy Ruined Gate 0801 <gen>
Trigger - Turn off Begin <gen>
Trigger - Turn off Wave_1 <gen>
Trigger - Turn off Wave_2 <gen>
Trigger - Turn off Wave_3 <gen>
Trigger - Turn off Wave_4 <gen>
Trigger - Turn off Krakus_Adds <gen>
Trigger - Turn off Krakus_summoned <gen>
Trigger - Turn off Krakus_Frenzy_one <gen>
Trigger - Turn off Krakus_Frenzy_two <gen>
Trigger - Turn off East_attack_wave <gen>
Trigger - Turn off South_East_attack_wave <gen>
Trigger - Turn off South_west_attack_wave <gen>
Trigger - Turn off North_west_attack_wave <gen>
Trigger - Turn off Begin <gen>
Trigger - Turn off (This trigger)
Enter Ashzen Arena
Events
Unit - A unit enters Enter_Ashzen_arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Open Ruined Gate 2902 <gen>
Unit - Set life of Ashzen 0650 <gen> to 100 %
Unit - Hide Circle of Power 0701 <gen>
Unit - Hide Ashzen 0650 <gen>
Unit - Unhide Circle of Power 0725 <gen>
Unit - Move Ashzen 0650 <gen> instantly to (Center of Ashzen_Position <gen>)
Trigger - Turn on Summon_Ashzen <gen>
Trigger - Turn off (This trigger)
Summon Ashzen
Events
Unit - A unit enters Summon_Ashzen <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Cause (Triggering unit) to damage circular area after 0.50 seconds of radius 100.00 at (Center of (Playable map area)) , dealing 100 damage of attack type Chaos and damage type Normal
Quest - Display to (All players) the Quest Update message: You offer some of your own blood to summon Ashzen
Wait 3.00 seconds
Special Effect - Create a special effect at (Center of Ashzen_Position <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Unit - Unhide Ashzen 0650 <gen>
Unit - Unhide Circle of Power 0725 <gen>
Unit - Hide Circle of Power 0725 <gen>
Destructible - Close Ruined Gate 2902 <gen>
Trigger - Turn on Enter_Ashzen_Arena <gen>
Trigger - Turn on Adds_special_effect <gen>
Trigger - Turn on Ashzen_Adds <gen>
Trigger - Turn on Ashzen_Spawn_Mana <gen>
Trigger - Turn on Despawn_Mana <gen>
Trigger - Turn on Ashzen_Death <gen>
Trigger - Turn off (This trigger)
Adds special effect
Events
Unit - A unit enters Ashzen_Arena <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to Energy) or ((Unit-type of (Triggering unit)) Equal to Shadow Minion)
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Ashzen Adds
Events
Unit - Ashzen 0650 <gen> Finishes casting an ability
Conditions
((Ability being cast) Equal to Mana Flare) or ((Ability being cast) Equal to Life Drain (Ashzen))
Actions
Unit - Create 1 . Energy for Player 11 (Dark Green) at (Random point in Ashzen_Arena <gen>) facing Default building facing degrees
Unit - Create 1 . Shadow Minion for Player 11 (Dark Green) at (Random point in Ashzen_Arena <gen>) facing Default building facing degrees
Ashzen Spawn Mana
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Energy
Actions
Unit - Create 1 . Mana Regenerator for Player 1 (Red) at (Position of (Dying unit)) facing Default building facing degrees
Despawn Mana
Events
Unit - A unit enters Ashzen_Arena <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Mana Regenerator
Actions
Unit - Add Mana Flare to Ashzen 0650 <gen>
Wait 6.00 seconds
Unit - Remove (Triggering unit) from the game
Unit - Remove Mana Flare from (Triggering unit)
Ashzen Death
Events
Unit - Ashzen 0650 <gen> Dies
Conditions
Actions
Destructible - Destroy Ruined Gate 2902 <gen>
Trigger - Turn off Enter_Ashzen_Arena <gen>
Trigger - Turn off Summon_Ashzen <gen>
Trigger - Turn off Ashzen_Adds <gen>
Trigger - Turn off Adds_special_effect <gen>
Trigger - Turn off Ashzen_Spawn_Mana <gen>
Trigger - Turn off Despawn_Mana <gen>
Trigger - Turn off (This trigger)
Enter Sileathess Arena
Events
Unit - A unit enters Enter_Silethus_Arena <gen>
Conditions
Actions
Unit - Set life of Sileathess 0649 <gen> to 100 %
Destructible - Open Ruined Gate 2900 <gen>
Trigger - Turn on Summon_Red_Fiend <gen>
Trigger - Turn on Add_wave <gen>
Trigger - Turn on Powerful_add <gen>
Trigger - Turn on Close_gate <gen>
Trigger - Turn on Sileathess_death <gen>
Trigger - Turn off (This trigger)
Close gate
Events
Unit - Sileathess 0649 <gen> Is attacked
Conditions
Actions
Destructible - Close Ruined Gate 2900 <gen>
Trigger - Turn on Enter_Sileathess_Arena <gen>
Trigger - Turn off (This trigger)
Summon Red Fiend
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 1 . Red Fiend for Player 11 (Dark Green) at (Position of (Dying unit)) facing Default building facing degrees
Add wave
Events
Unit - Sileathess 0649 <gen> 's life becomes Less than 8000.00
Conditions
Actions
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Random point in Silethus_Unit_group_region <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Random point in Silethus_Unit_group_region <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Myrmidon for Player 11 (Dark Green) at (Random point in Silethus_Unit_group_region <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Powerful add
Events
Unit - Sileathess 0649 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Add Summon Infernal to Dummy Caster 0709 <gen>
Wait 3.00 seconds
Unit - Remove Summon Infernal from Dummy Caster 0709 <gen>
Trigger - Turn off (This trigger)
Sileathess death
Events
Unit - Sileathess 0649 <gen> Dies
Conditions
Actions
Destructible - Destroy Ruined Gate 2900 <gen>
Trigger - Turn off Enter_Sileathess_Arena <gen>
Trigger - Turn off Close_gate <gen>
Trigger - Turn off Summon_Red_Fiend <gen>
Trigger - Turn off Add_wave <gen>
Trigger - Turn off Powerful_add <gen>
Trigger - Turn off (This trigger)
Enter Hydraxxions arena
Events
Unit - A unit enters Hydraxxion_arena_enter <gen>
Conditions
Actions
Destructible - Open Ruined Gate 2905 <gen>
Unit - Hide Circle of Power 0790 <gen>
Unit - Unhide Circle of Power 0791 <gen>
Unit - Hide Hydraxxion 0660 <gen>
Unit - Set life of Hydraxxion 0660 <gen> to 100 %
Animation - Change Hydraxxion 0660 <gen> 's size to ( 140.00 %, 140.00 %, 140.00 %) of its original size
Unit - Remove Blizzard (Hydraxion) from Dummy Caster 0716 <gen>
Unit - Remove Blizzard (Hydraxion) from Dummy Caster 0717 <gen>
Unit - Remove Blizzard (Hydraxion) from Dummy Caster 0715 <gen>
Unit - Remove Blizzard (Hydraxion) from Dummy Caster 0714 <gen>
Unit - Remove Blizzard (Hydraxion) from Dummy Caster 0652 <gen>
Unit - Remove Grow Level 1 from Hydraxxion 0660 <gen>
Unit - Remove Grow Level 2 from Hydraxxion 0660 <gen>
Unit - Remove Grow Level 3 from Hydraxxion 0660 <gen>
Unit - Remove Grow Level 4 from Hydraxxion 0660 <gen>
Unit - Remove Grow Level 5 from Hydraxxion 0660 <gen>
Unit - Remove Forked Lightning (Hydraxxion) from Hydraxxion 0660 <gen>
Trigger - Turn on Summon_Hydraxxion <gen>
Trigger - Turn on Engage_Hydraxxion <gen>
Trigger - Turn on Hydraxxion_Grow <gen>
Trigger - Turn on Hydraxxion_Death <gen>
Trigger - Turn on Adds_Wave_2_hydraxxion <gen>
Trigger - Turn on Adds_Wave_Hydraxxion <gen>
Trigger - Turn on Adds_special_effect <gen>
Trigger - Turn on Blizzard <gen>
Trigger - Turn off (This trigger)
Summon Hydraxxion
Events
Unit - A unit enters Summon_Hydaxxion <gen>
Conditions
Actions
Quest - Display to (All players) the New Item Received message: You disturb the tanquil waters of the fountain, angering Hydraxxion.
Wait 2 seconds
Unit - Unhide Hydraxxion 0660 <gen>
Unit - Hide Circle of Power 0791 <gen>
Special Effect - Create a special effect at (Position of Hydraxxion 0660 <gen>) using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Trigger - Turn off (This trigger)
Engage Hydraxxion
Events
Unit - Hydraxxion 0660 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Close Ruined Gate 2905 <gen>
Unit - Unhide Circle of Power 0790 <gen>
Unit - Add Blizzard (Hydraxion) to Dummy Caster 0716 <gen>
Wait 3.00 seconds
Unit - Add Blizzard (Hydraxion) to Dummy Caster 0717 <gen>
Wait 3.00 seconds
Unit - Add Blizzard (Hydraxion) to Dummy Caster 0715 <gen>
Wait 3.00 seconds
Unit - Add Blizzard (Hydraxion) to Dummy Caster 0714 <gen>
Wait 3.00 seconds
Unit - Add Blizzard (Hydraxion) to Dummy Caster 0652 <gen>
Hydraxxion Grow
Events
Unit - Hydraxxion 0660 <gen> 's life becomes Less than 14000.00
Conditions
Actions
Quest - Display to (All players) the Warning message: Hydraxxion Begins to Grow!
Wait 25.00 seconds
Animation - Change Hydraxxion 0660 <gen> 's size to ( 150.00 %, 150.00 %, 150.00 %) of its original size
Unit - Add Grow Level 1 to Hydraxxion 0660 <gen>
Quest - Display to (All players) the Warning message: Hydraxxion grows in size and power!
Wait 25.00 seconds
Animation - Change Hydraxxion 0660 <gen> 's size to ( 160.00 %, 160.00 %, 160.00 %) of its original size
Unit - Add Grow Level 2 to Hydraxxion 0660 <gen>
Unit - Remove Grow Level 1 from Hydraxxion 0660 <gen>
Quest - Display to (All players) the Warning message: Hydraxxion grows in size and power!
Wait 25.00 seconds
Animation - Change Hydraxxion 0660 <gen> 's size to ( 170.00 %, 170.00 %, 170.00 %) of its original size
Unit - Add Grow Level 3 to Hydraxxion 0660 <gen>
Unit - Remove Grow Level 2 from Hydraxxion 0660 <gen>
Quest - Display to (All players) the Warning message: Hydraxxion grows in size and power!
Wait 25.00 seconds
Animation - Change Hydraxxion 0660 <gen> 's size to ( 180.00 %, 180.00 %, 180.00 %) of its original size
Unit - Add Grow Level 4 to Hydraxxion 0660 <gen>
Unit - Remove Grow Level 3 from Hydraxxion 0660 <gen>
Quest - Display to (All players) the Warning message: Hydraxxion grows in size and power!
Wait 25.00 seconds
Animation - Change Hydraxxion 0660 <gen> 's size to ( 190.00 %, 190.00 %, 190.00 %) of its original size
Unit - Add Grow Level 5 to Hydraxxion 0660 <gen>
Unit - Remove Grow Level 2 from Hydraxxion 0660 <gen>
Unit - Add Forked Lightning (Hydraxxion) to Hydraxxion 0660 <gen>
Quest - Display to (All players) the Warning message: Hydraxxion obtains full size and power.
Trigger - Turn off (This trigger)
Adds Special Effect
Events
Unit - A unit enters Hydraxxion_arena <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Water Elemental
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Adds Wave Hydraxxion
Events
Unit - Hydraxxion 0660 <gen> 's life becomes Less than 14000.00
Conditions
Actions
Wait 5.00 seconds
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Wait 15.00 seconds
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Adds Wave 2 hydraxxion
Events
Unit - Hydraxxion 0660 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Wait 15.00 seconds
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Unit - Create 1 . Water Elemental for Player 11 (Dark Green) at (Random point in Hydraxxion_arena <gen>) facing Default building facing degrees
Blizzard
Events
Unit - Hydraxxion 0660 <gen> Is attacked
Conditions
Actions
Unit - Order Dummy Caster 0716 <gen> to Human Archmage - Blizzard . (Random point in Hydraxxion_arena <gen>)
Unit - Order Dummy Caster 0717 <gen> to Human Archmage - Blizzard . (Random point in Hydraxxion_arena <gen>)
Unit - Order Dummy Caster 0715 <gen> to Human Archmage - Blizzard . (Random point in Hydraxxion_arena <gen>)
Unit - Order Dummy Caster 0714 <gen> to Human Archmage - Blizzard . (Random point in Hydraxxion_arena <gen>)
Unit - Order Dummy Caster 0652 <gen> to Human Archmage - Blizzard . (Random point in Hydraxxion_arena <gen>)
Hydraxxion Death
Events
Unit - Hydraxxion 0660 <gen> Dies
Conditions
Actions
Destructible - Remove Stone Wall 2908 <gen>
Destructible - Remove Stone Wall 1672 <gen>
Destructible - Destroy Ruined Gate 2905 <gen>
Neutral Building - Enable Way Gate 0399 <gen>
Neutral Building - Set Way Gate 0399 <gen> destination to (Center of End_Game_region <gen>)
Quest - Display to (All players) the Quest Completed message: The Last boss has been Defeated, run completed!
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