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Model validation: Dranai Labourer

Dranai.mdx

0 errors 9 severe 19 warnings 105 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 155501); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 Attachment 2 - "Hand Right Ref"
    • 1 Rotation
      • Missing opening track for sequence "Stand Work Gold 1" at frame 162101 where it is needed
  • 1 Attachment 5 - "Foot Right Ref"
    • 1 Rotation
      • Missing opening track for sequence "Attack 1" at frame 22801 where it is needed
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 47 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "root"
    • There are no vertices attached to this bone
  • 1 Sequence 20 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 21 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 22 - "Cinematic Standard Two"
    • Sequence "Cinematic Standard Two" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 23 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 0 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 15701 has exactly the same value as tracks 53 and 55
  • 5 Bone 1 - "L_tmb_02_bind_jnt"
    • 5 Rotation
      • Track 9 at frame 1400 has roughly the same value as tracks 8 and 10
      • Track 54 at frame 14234 has roughly the same value as tracks 53 and 55
      • Track 123 at frame 161435 has roughly the same value as tracks 122 and 124
      • Track 139 at frame 165001 has roughly the same value as tracks 138 and 140
      • Track 172 at frame 176568 has roughly the same value as tracks 171 and 173
  • 2 Bone 2 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 1367 has roughly the same value as tracks 8 and 10
      • Track 154 at frame 164968 has roughly the same value as tracks 153 and 155
  • 3 Bone 3 - "L_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 1400 has roughly the same value as tracks 8 and 10
      • Track 24 at frame 3267 has roughly the same value as tracks 23 and 25
      • Track 261 at frame 175201 has roughly the same value as tracks 260 and 262
  • 2 Bone 4 - "L_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 1367 has roughly the same value as tracks 8 and 10
      • Track 283 at frame 175201 has roughly the same value as tracks 282 and 284
  • 3 Bone 5 - "L_mid_finger_01_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 1333 has roughly the same value as tracks 8 and 10
      • Track 24 at frame 3267 has roughly the same value as tracks 23 and 25
      • Track 281 at frame 175201 has roughly the same value as tracks 280 and 282
  • 3 Bone 6 - "L_pnk_finger_03_bind_jnt"
    • 3 Rotation
      • Track 24 at frame 3267 has roughly the same value as tracks 23 and 25
      • Track 259 at frame 175201 has roughly the same value as tracks 258 and 260
      • Track 288 at frame 177368 has roughly the same value as tracks 287 and 289
  • 3 Bone 7 - "L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 24 at frame 3267 has roughly the same value as tracks 23 and 25
      • Track 263 at frame 175201 has roughly the same value as tracks 262 and 264
      • Track 292 at frame 177334 has roughly the same value as tracks 291 and 293
  • 4 Bone 8 - "L_pnk_finger_01_bind_jnt"
    • 4 Rotation
      • Track 26 at frame 3267 has roughly the same value as tracks 25 and 27
      • Track 298 at frame 175201 has roughly the same value as tracks 297 and 299
      • Track 308 at frame 175801 has roughly the same value as tracks 307 and 309
      • Track 327 at frame 177334 has roughly the same value as tracks 326 and 328
  • 3 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 74 at frame 15401 has roughly the same value as tracks 73 and 75
      • Track 156 at frame 24501 has roughly the same value as tracks 155 and 157
      • Track 250 at frame 34001 has roughly the same value as tracks 249 and 251
  • 5 Bone 11 - "L_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 97 at frame 14668 has roughly the same value as tracks 96 and 98
      • Track 126 at frame 16468 has roughly the same value as tracks 125 and 127
      • Track 308 at frame 89367 has roughly the same value as tracks 307 and 309
      • Track 382 at frame 169267 has roughly the same value as tracks 381 and 383
      • Track 434 at frame 173168 has roughly the same value as tracks 433 and 435
  • 1 Bone 12 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 234 at frame 20201 has roughly the same value as tracks 233 and 235
  • 4 Bone 14 - "L_shoulder_bind_jnt"
    • 3 Translation
      • Track 136 at frame 23288 has exactly the same value as tracks 135 and 137
      • Track 137 at frame 23344 has exactly the same value as tracks 136 and 138
      • Track 252 at frame 164068 has roughly the same value as tracks 251 and 253
    • 1 Rotation
      • Track 366 at frame 34001 has roughly the same value as tracks 365 and 367
  • 1 Bone 16 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 129 at frame 18501 has roughly the same value as tracks 128 and 130
  • 1 Bone 23 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 101 at frame 17501 has roughly the same value as tracks 100 and 102
  • 1 Bone 24 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 101 at frame 17501 has roughly the same value as tracks 100 and 102
  • 1 Bone 25 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 101 at frame 17501 has roughly the same value as tracks 100 and 102
  • 1 Bone 26 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 101 at frame 17501 has roughly the same value as tracks 100 and 102
  • 4 Bone 49 - "R_tmb_03_bind_jnt"
    • 4 Rotation
      • Track 102 at frame 15868 has roughly the same value as tracks 101 and 103
      • Track 128 at frame 17868 has roughly the same value as tracks 127 and 129
      • Track 160 at frame 22234 has roughly the same value as tracks 159 and 161
      • Track 164 at frame 23288 has exactly the same value as tracks 163 and 165
  • 3 Bone 50 - "R_tmb_02_bind_jnt"
    • 1 Translation
      • Track 37 at frame 162234 has exactly the same value as tracks 36 and 38
    • 2 Rotation
      • Track 69 at frame 17868 has roughly the same value as tracks 68 and 70
      • Track 102 at frame 22234 has roughly the same value as tracks 101 and 103
  • 6 Bone 51 - "R_tmb_01_bind_jnt"
    • 2 Translation
      • Track 25 at frame 15868 has roughly the same value as tracks 24 and 26
      • Track 64 at frame 162234 has exactly the same value as tracks 63 and 65
    • 4 Rotation
      • Track 91 at frame 15868 has roughly the same value as tracks 90 and 92
      • Track 118 at frame 17868 has roughly the same value as tracks 117 and 119
      • Track 269 at frame 161543 has exactly the same value as tracks 268 and 270
      • Track 346 at frame 174701 has roughly the same value as tracks 345 and 347
  • 2 Bone 52 - "R_mid_finger_03_bind_jnt"
    • 2 Rotation
      • Track 103 at frame 17868 has roughly the same value as tracks 102 and 104
      • Track 126 at frame 22234 has roughly the same value as tracks 125 and 127
  • 3 Bone 53 - "R_mid_finger_02_bind_jnt"
    • 3 Rotation
      • Track 102 at frame 17868 has roughly the same value as tracks 101 and 103
      • Track 125 at frame 22234 has roughly the same value as tracks 124 and 126
      • Track 223 at frame 162234 has exactly the same value as tracks 222 and 224
  • 2 Bone 54 - "R_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 113 at frame 17868 has roughly the same value as tracks 112 and 114
      • Track 150 at frame 22234 has roughly the same value as tracks 149 and 151
  • 4 Bone 55 - "R_pnk_finger_03_bind_jnt"
    • 4 Rotation
      • Track 45 at frame 4834 has roughly the same value as tracks 44 and 46
      • Track 113 at frame 17868 has roughly the same value as tracks 112 and 114
      • Track 137 at frame 22234 has roughly the same value as tracks 136 and 138
      • Track 267 at frame 175701 has roughly the same value as tracks 266 and 268
  • 5 Bone 56 - "R_pnk_finger_02_bind_jnt"
    • 1 Translation
      • Track 37 at frame 162234 has exactly the same value as tracks 36 and 38
    • 4 Rotation
      • Track 45 at frame 4834 has roughly the same value as tracks 44 and 46
      • Track 112 at frame 17868 has roughly the same value as tracks 111 and 113
      • Track 136 at frame 22234 has roughly the same value as tracks 135 and 137
      • Track 140 at frame 23288 has exactly the same value as tracks 139 and 141
  • 8 Bone 57 - "R_pnk_finger_01_bind_jnt"
    • 1 Translation
      • Track 37 at frame 162234 has exactly the same value as tracks 36 and 38
    • 7 Rotation
      • Track 63 at frame 4800 has roughly the same value as tracks 62 and 64
      • Track 136 at frame 17868 has roughly the same value as tracks 135 and 137
      • Track 174 at frame 22234 has roughly the same value as tracks 173 and 175
      • Track 178 at frame 23288 has exactly the same value as tracks 177 and 179
      • Track 179 at frame 23344 has exactly the same value as tracks 178 and 180
      • Track 275 at frame 85434 has roughly the same value as tracks 274 and 276
      • Track 325 at frame 175668 has roughly the same value as tracks 324 and 326
  • 2 Bone 59 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Translation
      • Track 37 at frame 162234 has exactly the same value as tracks 36 and 38
    • 1 Rotation
      • Track 120 at frame 18534 has roughly the same value as tracks 119 and 121
  • 8 Bone 60 - "R_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 37 at frame 162234 has exactly the same value as tracks 36 and 38
      • Track 40 at frame 163226 has exactly the same value as tracks 39 and 41
    • 6 Rotation
      • Track 99 at frame 14334 has roughly the same value as tracks 98 and 100
      • Track 332 at frame 30534 has roughly the same value as tracks 331 and 333
      • Track 411 at frame 155868 has roughly the same value as tracks 410 and 412
      • Track 430 at frame 157801 has roughly the same value as tracks 429 and 431
      • Track 554 at frame 172868 has roughly the same value as tracks 553 and 555
      • Track 589 at frame 176368 has roughly the same value as tracks 588 and 590
  • 1 Bone 63 - "bone_chest"
    • 1 Rotation
      • Track 441 at frame 166667 has roughly the same value as tracks 440 and 442
  • 2 Bone 66 - "spine_02_bind_jnt"
    • 2 Rotation
      • Track 193 at frame 32801 has roughly the same value as tracks 192 and 194
      • Track 288 at frame 166601 has roughly the same value as tracks 287 and 289
  • 1 Bone 70 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 123 at frame 180235 has roughly the same value as tracks 122 and 124
  • 3 Bone 72 - "L_leg_02_bind_jnt"
    • 3 Rotation
      • Track 378 at frame 33801 has roughly the same value as tracks 377 and 379
      • Track 527 at frame 170934 has roughly the same value as tracks 526 and 528
      • Track 557 at frame 175934 has roughly the same value as tracks 556 and 558
  • 2 Bone 75 - "R_leg_04_bind_jnt"
    • 2 Rotation
      • Track 149 at frame 161568 has roughly the same value as tracks 148 and 150
      • Track 180 at frame 179735 has roughly the same value as tracks 179 and 181
  • 1 Bone 77 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 614 at frame 175934 has roughly the same value as tracks 613 and 615
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