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Triggers
DOWN WITH DOTA.w3x
Variables
Initialization
Melee Initialization
Untitled Trigger 004
Untitled Trigger 006
Untitled Trigger 005
p
Untitled Trigger 007
Untitled Trigger 007 Copy
Untitled Trigger 007 Copy 2
p Copy
p Copy 2
p Copy 3
hide
Untitled Trigger 013
movies
starting movie
Directing Rooms
WIN
WIN 2
glich
glich eneter
caoght
cheater
cheater Copy
glich win
glich win Copy
direct room
Untitled Trigger 003 Copy
Untitled Trigger 011
rec.
Untitled Trigger 008
Untitled Trigger 009
Untitled Trigger 010
WIN
Untitled Trigger 003
ability
Untitled Trigger 012
Other
Untitled Trigger 014
Untitled Trigger 001
Untitled Trigger 002
Name
Type
is_array
initial_value
group1
force
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in group1 and do (Actions)
Loop - Actions
Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Black mask from (Center of (Playable map area)) to a radius of 1000000000.00 .
Melee Game - Use melee time of day (for all players)
Melee Game - Run melee AI scripts (for computer players)
Player Group - Add Player 1 (Red) to group1
Player Group - Add Player 2 (Blue) to group1
Player Group - Add Player 3 (Teal) to group1
Player Group - Add Player 4 (Purple) to group1
Player Group - Add Player 5 (Yellow) to group1
Player Group - Add Player 6 (Orange) to group1
Player Group - Add Player 7 (Green) to group1
Player Group - Add Player 8 (Pink) to group1
Player Group - Add Player 9 (Gray) to group1
Player Group - Add Player 10 (Light Blue) to group1
Unit - Create a Treant corpse for Player 12 (Brown) at (Random point in Region_001 <gen>)
Unit - Create a Treant corpse for Player 12 (Brown) at (Random point in Region_001 <gen>)
Unit - Create a Druid of the Talon (Night Elf Form) corpse for Player 12 (Brown) at (Random point in Region_001 <gen>)
Unit - Create a Treant corpse for Player 12 (Brown) at (Random point in Region_001 <gen>)
Unit - Create a Treant corpse for Player 12 (Brown) at (Random point in Region_001 <gen>)
Destructible - Hide Lever 2064 <gen>
Untitled Trigger 004
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Treant for Player 12 (Brown) at (Center of Region_015 <gen>) facing Default building facing degrees
Unit - Create 2 . Druid of the Talon (Night Elf Form) for Player 12 (Brown) at (Center of Region_015 <gen>) facing Default building facing degrees
Untitled Trigger 006
Events
Conditions
Actions
Unit - Create 2 . Druid of the Talon (Night Elf Form) for Player 12 (Brown) at (Center of Region_014 <gen>) facing Default building facing degrees
Unit - Create 3 . Treant for Player 12 (Brown) at (Center of Region_014 <gen>) facing Default building facing degrees
Untitled Trigger 005
Events
Unit - Ancient of War 0048 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_004 <gen>
p
Events
Unit - Ancient of War 0049 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_006 <gen>
Untitled Trigger 007
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 12 (Brown) at (Center of Region_011 <gen>) facing Default building facing degrees
Unit - Create 2 . Necromancer for Player 12 (Brown) at (Center of Region_011 <gen>) facing Default building facing degrees
Untitled Trigger 007 Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 12 (Brown) at (Center of Region_012 <gen>) facing Default building facing degrees
Unit - Create 2 . Necromancer for Player 12 (Brown) at (Center of Region_012 <gen>) facing Default building facing degrees
Untitled Trigger 007 Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 12 (Brown) at (Center of Region_013 <gen>) facing Default building facing degrees
Unit - Create 2 . Necromancer for Player 12 (Brown) at (Center of Region_013 <gen>) facing Default building facing degrees
p Copy
Events
Unit - Crypt 0123 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_007 <gen>
p Copy 2
Events
Unit - Crypt 0124 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_007_Copy <gen>
p Copy 3
Events
Unit - Crypt 0125 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_007_Copy_2 <gen>
hide
Events
Map initialization
Conditions
Actions
Unit - Hide Elite Captain 0115 <gen>
Unit - Hide Machine Gunner 0116 <gen>
Unit - Hide Sniper 0117 <gen>
Unit - Hide Medic 0118 <gen>
Unit - Hide Rocket Launcher 0120 <gen>
Untitled Trigger 013
Events
Map initialization
Conditions
Actions
Unit - Make Game Protector 0193 <gen> Vulnerable
starting movie
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_003 for (Picked player) over 0 seconds)
Wait 1.50 seconds
Quest - Display to (All players) the Mission Failed message: Many Years after Allstars...
Wait 5.70 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_001 for (Picked player) over 0 seconds)
Wait 0.60 seconds
Unit - Create 1 . Met. for Neutral Passive at (Center of Region_000 <gen>) facing Default building facing degrees
Wait 0.60 seconds
Unit - Remove (Last created unit) from the game
Player Group - Pick every player in (All players) and do (Shake the camera for (Picked player) with magnitude 7.00)
Wait 2.00 seconds
Player Group - Pick every player in (All players) and do (Stop swaying/shaking the camera for (Picked player).)
Wait 1.60 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_002 for (Picked player) over 1.00 seconds)
Wait 5.00 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Unit - Unhide Elite Captain 0115 <gen>
Unit - Unhide Machine Gunner 0116 <gen>
Unit - Unhide Sniper 0117 <gen>
Unit - Unhide Medic 0118 <gen>
Unit - Unhide Rocket Launcher 0120 <gen>
Camera - Lock camera target for Player 1 (Red) to Elite Captain 0115 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Machine Gunner 0116 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to Sniper 0117 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 4 (Purple) to Medic 0118 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 5 (Yellow) to Rocket Launcher 0120 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set the camera bounds for Player 12 (Brown) to Region_002 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Quest - Display to (All players) the Hint message: Find the glich in DOTA
Directing Rooms
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 1.10 seconds
Cinematic - Send transmission to (All players) from Blademaster 0148 <gen> named DOTA Hero: : Play No sound and display You, this area is restricted for Apical DOTA Makers ONLY! I addvise you to leave, before you get hurt. . Modify duration: Set to 8.50 seconds and Wait
Wait 0.15 seconds
Unit - Order Sniper 0117 <gen> to Attack . Elite Necromancer 0147 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Elite Captain 0115 <gen> named Elite Captain: : Play No sound and display I don't think so. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0148 <gen> named DOTA Hero: : Play No sound and display Attack! . Modify duration: Set to 2.00 seconds and Wait
Unit - Rescue Blademaster 0148 <gen> for Player 12 (Brown) and Retain color
Unit - Rescue Elite Necromancer 0147 <gen> for Player 12 (Brown) and Retain color
Unit - Rescue Elite Necromancer 0146 <gen> for Player 12 (Brown) and Retain color
Cinematic - Turn cinematic mode Off for (All players)
Camera - Lock camera target for Player 1 (Red) to Elite Captain 0115 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Machine Gunner 0116 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to Sniper 0117 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 4 (Purple) to Medic 0118 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 5 (Yellow) to Rocket Launcher 0120 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off (This trigger)
WIN
Events
Unit - DOTA Game 0160 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Shake the camera for (Picked player) with magnitude 90.00
WIN 2
Events
Unit - DOTA Game 0160 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Elite Captain 0115 <gen> named Elite Captain: : Play No sound and display WHATS HAPPENING!? The Earth! It's... . Modify duration: Set to 2.50 seconds and Wait
Unit - Kill Elite Captain 0115 <gen>
Unit - Kill Machine Gunner 0116 <gen>
Unit - Kill Sniper 0117 <gen>
Unit - Kill Medic 0118 <gen>
Unit - Kill Rocket Launcher 0120 <gen>
Wait 0.02 seconds
Camera - Shake the camera for (Picked player) with magnitude 90.00
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Elite Captain 0164 <gen> named Headquarters: : Play No sound and display Squad V, Are you there!? . Modify duration: Set to 4.00 seconds and Wait
Wait 0.20 seconds
Cinematic - Send transmission to (All players) from Elite Captain 0164 <gen> named Headquarters: : Play No sound and display Squad V? . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
glich eneter
Events
Unit - A unit comes within 220.00 of The Glich 0145 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Camera - . Apply . gg_cam_Camera_004 for (Owner of Machine Gunner 0116 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for (Owner of Elite Captain 0115 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for (Owner of Sniper 0117 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for (Owner of Medic 0118 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for (Owner of Rocket Launcher 0120 <gen>) over 0 seconds
Unit - Move Elite Captain 0115 <gen> instantly to (Random point in Region_004 <gen>)
Unit - Move Machine Gunner 0116 <gen> instantly to (Random point in Region_004 <gen>)
Unit - Move Medic 0118 <gen> instantly to (Random point in Region_004 <gen>)
Unit - Move Sniper 0117 <gen> instantly to (Random point in Region_004 <gen>)
Unit - Move Rocket Launcher 0120 <gen> instantly to (Random point in Region_004 <gen>)
Quest - Display to (All players) the Simple Hint message: Follow the wires/grass to the end of the glich.
Camera - Lock camera target for Player 1 (Red) to Elite Captain 0115 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Machine Gunner 0116 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to Sniper 0117 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 4 (Purple) to Medic 0118 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 5 (Yellow) to Rocket Launcher 0120 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn off Untitled_Trigger_004 <gen>
Trigger - Turn off Untitled_Trigger_005 <gen>
Trigger - Turn off Untitled_Trigger_006 <gen>
Trigger - Turn off Untitled_Trigger_007 <gen>
Trigger - Turn off Untitled_Trigger_007_Copy_2 <gen>
Trigger - Turn off Untitled_Trigger_007_Copy <gen>
Trigger - Turn off p <gen>
Trigger - Turn off p_Copy_2 <gen>
Trigger - Turn off p_Copy <gen>
Trigger - Turn off p_Copy_3 <gen>
Quest - Create a Required quest titled The Gliches with the description Follow the green wires to the end of the glich. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
caoght
Events
Unit - A unit comes within 300.00 of Game Protector 0141 <gen>
Unit - A unit comes within 300.00 of Game Protector 0143 <gen>
Unit - A unit comes within 300.00 of Game Protector 0140 <gen>
Unit - A unit comes within 300.00 of Game Protector 0139 <gen>
Unit - A unit comes within 300.00 of Game Protector 0142 <gen>
Unit - A unit comes within 300.00 of Game Protector 0135 <gen>
Unit - A unit comes within 300.00 of Game Protector 0018 <gen>
Unit - A unit comes within 300.00 of Game Protector 0136 <gen>
Unit - A unit comes within 300.00 of Game Protector 0137 <gen>
Unit - A unit comes within 300.00 of Game Protector 0144 <gen>
Unit - A unit comes within 300.00 of Game Protector 0138 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Unit - Move (Triggering unit) instantly to (Random point in Region_004 <gen>)
cheater
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Move (Triggering unit) instantly to (Random point in Region_006 <gen>)
cheater Copy
Events
Unit - A unit enters Region_022 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Move (Triggering unit) instantly to (Random point in Region_006 <gen>)
glich win
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Owner of (Entering unit)) Not equal to Player 12 (Brown)
Actions
Unit - Move Elite Captain 0115 <gen> instantly to (Center of Region_007 <gen>)
Unit - Move Machine Gunner 0116 <gen> instantly to (Center of Region_019 <gen>)
Unit - Move Sniper 0117 <gen> instantly to (Random point in Region_008 <gen>)
Unit - Move Medic 0118 <gen> instantly to (Center of Region_018 <gen>)
Unit - Move Rocket Launcher 0120 <gen> instantly to (Center of Region_017 <gen>)
Wait 0.05 seconds
Unit - Make Elite Captain 0115 <gen> face (Center of Region_009 <gen>) over 0 seconds
Unit - Make Machine Gunner 0116 <gen> face (Center of Region_009 <gen>) over 0 seconds
Unit - Make Sniper 0117 <gen> face (Center of Region_009 <gen>) over 0 seconds
Unit - Make Medic 0118 <gen> face (Center of Region_009 <gen>) over 0 seconds
Unit - Make Rocket Launcher 0120 <gen> face (Center of Region_009 <gen>) over 0 seconds
glich win Copy
Events
Unit - A unit enters Region_021 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Move (Entering unit) instantly to (Random point in Region_006 <gen>)
Untitled Trigger 003 Copy
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 12 (Brown)
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_005 for (Picked player) over 0 seconds
Unit - Make Elite Necromancer 0147 <gen> face (Center of Region_008 <gen>) over 0 seconds
Unit - Make Elite Necromancer 0146 <gen> face (Center of Region_017 <gen>) over 0 seconds
Unit - Make Blademaster 0148 <gen> face (Center of Region_007 <gen>) over 0 seconds
Untitled Trigger 011
Events
Destructible - Lever 2064 <gen> dies
Conditions
Actions
Destructible - Open Gate 2065 <gen>
Untitled Trigger 008
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Equal to Player 12 (Brown)
Actions
Player - Add 1 to (Owner of (Killing unit)) . Current gold
Untitled Trigger 009
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add (Count non-structure units controlled by Player 12 (Brown) (Exclude incomplete units)) to (Picked player).Current lumber)
Untitled Trigger 010
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add -1 to (Picked player).Current lumber)
Untitled Trigger 003
Events
Unit - DOTA Game 0160 <gen> Dies
Conditions
Actions
Wait 18.00 seconds
Player Group - Pick every player in group1 and do (Victory (Picked player) (Show dialogs, Show scores))
Game - Defeat Player 12 (Brown) with the message: HAHA! YOU LOSS, stupid dota player... I'll take it back if you stop playing it.
Quest - Display to (All players) the Quest Update message: To Be Continued...
Untitled Trigger 012
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to I'm the Leader
Actions
Quest - Display to group1 the Quest Requirement message: ((Name of (Owner of (Casting unit))) + : Follow me)
Unit - Make (Casting unit) Vulnerable
Untitled Trigger 014
Events
Unit - Dreded Game Maker 0184 <gen> Dies
Conditions
Actions
Destructible - Show Lever 2064 <gen>
Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing omg this is way to hard (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Kill Beastmaster 0161 <gen>
Untitled Trigger 002
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Not equal to Player 12 (Brown)
Actions
Camera - Reset camera for (Owner of (Dying unit)) to standard game-view over 0 seconds
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