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Model validation: Demon Barracks

DemonBarracks v3_Portrait.mdx

0 errors 7 severe 6 warnings 5 unused
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay" (frame 145800); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 2 GeosetAnimation 13
    • 1 2 Alpha
      • Track 4 at frame 0 is lower than the track before it at 84036
      • Track 3 at frame 84036 has exactly the same value as tracks 2 and 4
      • Track 5 at frame 84039 has exactly the same value as tracks 4 and 6
  • 1 2 GeosetAnimation 14
    • 1 2 Alpha
      • Track 4 at frame 0 is lower than the track before it at 84036
      • Track 3 at frame 84036 has exactly the same value as tracks 2 and 4
      • Track 5 at frame 84039 has exactly the same value as tracks 4 and 6
  • 1 1 GeosetAnimation 17
    • 1 1 Alpha
      • Track 5 at frame 0 is lower than the track before it at 83735
      • Track 4 at frame 83735 has exactly the same value as tracks 3 and 5
  • 1 ParticleEmitter2 1 - "MushroomCap"
    • 1 Translation
      • Missing opening track for sequence "Death" at frame 83333 where it is needed
  • 2 ParticleEmitter2 5 - "BlizParticle01fire05"
    • 1 Speed
      • Missing opening track for sequence "Death" at frame 83333 where it is needed
    • 1 Emission Rate
      • Missing opening track for sequence "Death" at frame 83333 where it is needed
  • 1 Bone 0 - "Flag21"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "Flag24"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "Flag22"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "Flag23"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "Flag25"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "Flag26"
    • There are no vertices attached to this bone
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