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Model validation: Death Ranger-Lieutenant Maricar Valens

MarVal.mdx

0 errors 0 severe 70 warnings 178 unused
  • 10 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 8 8 GeosetAnimation 11
    • 8 8 Alpha
      • Track 15 has the same frame 50664 as track 14
      • Track 17 has the same frame 52297 as track 16
      • Track 19 has the same frame 52597 as track 18
      • Track 21 has the same frame 55263 as track 20
      • Track 23 has the same frame 55563 as track 22
      • Track 25 has the same frame 58563 as track 24
      • Track 27 has the same frame 58863 as track 26
      • Track 29 has the same frame 60496 as track 28
      • Track 15 at frame 50664 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 52297 has exactly the same value as tracks 15 and 17
      • Track 19 at frame 52597 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 55263 has exactly the same value as tracks 19 and 21
      • Track 23 at frame 55563 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 58563 has exactly the same value as tracks 23 and 25
      • Track 27 at frame 58863 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 60496 has exactly the same value as tracks 27 and 29
  • 16 16 GeosetAnimation 15
    • 16 16 Alpha
      • Track 15 has the same frame 50664 as track 14
      • Track 16 has the same frame 50664 as track 15
      • Track 18 has the same frame 52297 as track 17
      • Track 19 has the same frame 52297 as track 18
      • Track 21 has the same frame 52597 as track 20
      • Track 22 has the same frame 52597 as track 21
      • Track 24 has the same frame 55263 as track 23
      • Track 25 has the same frame 55263 as track 24
      • Track 27 has the same frame 55563 as track 26
      • Track 28 has the same frame 55563 as track 27
      • Track 30 has the same frame 58563 as track 29
      • Track 31 has the same frame 58563 as track 30
      • Track 33 has the same frame 58863 as track 32
      • Track 34 has the same frame 58863 as track 33
      • Track 36 has the same frame 60496 as track 35
      • Track 37 has the same frame 60496 as track 36
      • Track 15 at frame 50664 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 50664 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 52297 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 52297 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 52597 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 52597 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 55263 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 55263 has exactly the same value as tracks 23 and 25
      • Track 27 at frame 55563 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 55563 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 58563 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 58563 has exactly the same value as tracks 29 and 31
      • Track 33 at frame 58863 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 58863 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 60496 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 60496 has exactly the same value as tracks 35 and 37
  • 1 Bone 96 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "L_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 98 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 299 at frame 50097 has roughly the same value as tracks 298 and 300
  • 1 Bone 99 - "L_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "L_hair_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 101 - "L_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 260 at frame 18766 has roughly the same value as tracks 259 and 261
  • 1 Bone 102 - "L_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "L_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "R_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 105 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 292 at frame 50131 has roughly the same value as tracks 291 and 293
  • 1 Bone 106 - "R_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "R_hair_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 108 - "R_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 252 at frame 32263 has roughly the same value as tracks 251 and 253
  • 1 Bone 109 - "R_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "R_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 114 - "L_pauldron_feather_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 88 at frame 25498 has roughly the same value as tracks 87 and 89
  • 1 Bone 116 - "R_pauldron_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 140 - "L_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 52 at frame 56529 has roughly the same value as tracks 51 and 53
  • 1 Bone 141 - "M_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "R_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 7 - "Cinematic Agree one"
    • Sequence "Cinematic Agree one" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 8 - "Cinematic Angry One"
    • Sequence "Cinematic Angry One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 9 - "Cinematic Frustrated One"
    • Sequence "Cinematic Frustrated One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 10 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 11 - "Cinematic Headshake One"
    • Sequence "Cinematic Headshake One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Monstrosity one"
    • Sequence "Cinematic Monstrosity one" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic Shrug One"
    • Sequence "Cinematic Shrug One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 16 - "Cinematic Wave One"
    • Sequence "Cinematic Wave One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 17 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 665 at frame 30697 has roughly the same value as tracks 664 and 666
    • 1 Rotation
      • Track 274 at frame 27764 has roughly the same value as tracks 273 and 275
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 239 at frame 41097 has roughly the same value as tracks 238 and 240
  • 3 Bone 2 - "bone_chest"
    • 1 Translation
      • Track 39 at frame 10599 has roughly the same value as tracks 38 and 40
    • 2 Rotation
      • Track 319 at frame 37463 has roughly the same value as tracks 318 and 320
      • Track 342 at frame 41163 has roughly the same value as tracks 341 and 343
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 145 at frame 36263 has roughly the same value as tracks 144 and 146
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 612 at frame 41863 has roughly the same value as tracks 611 and 613
  • 2 Bone 6 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 766 has roughly the same value as tracks 6 and 8
      • Track 516 at frame 56329 has roughly the same value as tracks 515 and 517
  • 2 Bone 7 - "L_upr_arm_bind_jnt"
    • 2 Rotation
      • Track 451 at frame 37163 has roughly the same value as tracks 450 and 452
      • Track 623 at frame 54230 has roughly the same value as tracks 622 and 624
  • 10 Bone 8 - "L_lwr_arm_bind_jnt"
    • 10 Rotation
      • Track 190 at frame 14766 has roughly the same value as tracks 189 and 191
      • Track 226 at frame 18199 has roughly the same value as tracks 225 and 227
      • Track 319 at frame 26431 has roughly the same value as tracks 318 and 320
      • Track 349 at frame 28964 has roughly the same value as tracks 348 and 350
      • Track 359 at frame 30930 has roughly the same value as tracks 358 and 360
      • Track 391 at frame 36563 has roughly the same value as tracks 390 and 392
      • Track 445 at frame 42030 has roughly the same value as tracks 444 and 446
      • Track 478 at frame 45097 has roughly the same value as tracks 477 and 479
      • Track 546 at frame 51631 has roughly the same value as tracks 545 and 547
      • Track 600 at frame 59830 has roughly the same value as tracks 599 and 601
  • 5 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 43 at frame 4167 has roughly the same value as tracks 42 and 44
      • Track 148 at frame 12799 has roughly the same value as tracks 147 and 149
      • Track 233 at frame 45063 has roughly the same value as tracks 232 and 234
      • Track 282 at frame 53330 has roughly the same value as tracks 281 and 283
      • Track 283 at frame 54230 has roughly the same value as tracks 282 and 284
  • 5 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 43 at frame 4167 has roughly the same value as tracks 42 and 44
      • Track 148 at frame 12799 has roughly the same value as tracks 147 and 149
      • Track 233 at frame 45063 has roughly the same value as tracks 232 and 234
      • Track 282 at frame 53330 has roughly the same value as tracks 281 and 283
      • Track 283 at frame 54230 has roughly the same value as tracks 282 and 284
  • 5 Bone 11 - "bone_hand_left"
    • 5 Rotation
      • Track 192 at frame 9966 has roughly the same value as tracks 191 and 193
      • Track 257 at frame 18833 has roughly the same value as tracks 256 and 258
      • Track 304 at frame 35263 has roughly the same value as tracks 303 and 305
      • Track 305 at frame 36029 has roughly the same value as tracks 304 and 306
      • Track 409 at frame 53330 has roughly the same value as tracks 408 and 410
  • 1 Bone 13 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 28 at frame 11865 has roughly the same value as tracks 27 and 29
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 366 at frame 26265 has roughly the same value as tracks 365 and 367
  • 2 Bone 28 - "R_upr_arm_bind_jnt"
    • 2 Rotation
      • Track 105 at frame 4300 has roughly the same value as tracks 104 and 106
      • Track 519 at frame 35096 has roughly the same value as tracks 518 and 520
  • 2 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 383 at frame 25765 has roughly the same value as tracks 382 and 384
      • Track 422 at frame 28531 has roughly the same value as tracks 421 and 423
  • 7 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 7 Rotation
      • Track 175 at frame 9933 has roughly the same value as tracks 174 and 176
      • Track 222 at frame 14699 has roughly the same value as tracks 221 and 223
      • Track 278 at frame 25865 has roughly the same value as tracks 277 and 279
      • Track 307 at frame 31030 has roughly the same value as tracks 306 and 308
      • Track 346 at frame 35629 has roughly the same value as tracks 345 and 347
      • Track 400 at frame 42797 has roughly the same value as tracks 399 and 401
      • Track 449 at frame 47497 has roughly the same value as tracks 448 and 450
  • 7 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 7 Rotation
      • Track 175 at frame 9933 has roughly the same value as tracks 174 and 176
      • Track 222 at frame 14699 has roughly the same value as tracks 221 and 223
      • Track 278 at frame 25865 has roughly the same value as tracks 277 and 279
      • Track 307 at frame 31030 has roughly the same value as tracks 306 and 308
      • Track 346 at frame 35629 has roughly the same value as tracks 345 and 347
      • Track 400 at frame 42797 has roughly the same value as tracks 399 and 401
      • Track 449 at frame 47497 has roughly the same value as tracks 448 and 450
  • 4 Bone 32 - "bone_hand_right"
    • 4 Rotation
      • Track 311 at frame 18266 has roughly the same value as tracks 310 and 312
      • Track 523 at frame 39330 has roughly the same value as tracks 522 and 524
      • Track 526 at frame 39530 has roughly the same value as tracks 525 and 527
      • Track 584 at frame 45263 has roughly the same value as tracks 583 and 585
  • 2 Bone 33 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 291 at frame 57696 has roughly the same value as tracks 290 and 292
      • Track 310 at frame 58496 has roughly the same value as tracks 309 and 311
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 315 at frame 42730 has roughly the same value as tracks 314 and 316
  • 1 Bone 35 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 264 at frame 36429 has roughly the same value as tracks 263 and 265
  • 1 Bone 36 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 137 at frame 14366 has roughly the same value as tracks 136 and 138
  • 1 Bone 39 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 25698 has roughly the same value as tracks 199 and 201
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 369 at frame 42030 has roughly the same value as tracks 368 and 370
  • 1 Bone 42 - "R_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 241 at frame 33663 has roughly the same value as tracks 240 and 242
  • 1 Bone 45 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 269 at frame 36429 has roughly the same value as tracks 268 and 270
  • 2 Bone 48 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 665 at frame 30697 has roughly the same value as tracks 664 and 666
    • 1 Rotation
      • Track 206 at frame 11965 has roughly the same value as tracks 205 and 207
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 405 at frame 35763 has roughly the same value as tracks 404 and 406
  • 1 Bone 51 - "bone_leg_left"
    • 1 Rotation
      • Track 440 at frame 40863 has roughly the same value as tracks 439 and 441
  • 1 Bone 52 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 80 at frame 49931 has exactly the same value as tracks 79 and 81
  • 1 Bone 53 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 386 at frame 37363 has roughly the same value as tracks 385 and 387
  • 2 Bone 57 - "L_breast_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 5299 has roughly the same value as tracks 33 and 35
      • Track 49 at frame 6933 has roughly the same value as tracks 48 and 50
  • 2 Bone 58 - "R_breast_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 5299 has roughly the same value as tracks 33 and 35
      • Track 49 at frame 6933 has roughly the same value as tracks 48 and 50
  • 1 Bone 63 - "R_mid_eyebrow_bind_jnt"
    • 1 Translation
      • Track 9 at frame 2667 has roughly the same value as tracks 8 and 10
  • 3 Bone 65 - "L_upr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 59 at frame 4133 has roughly the same value as tracks 58 and 60
      • Track 105 at frame 8967 has roughly the same value as tracks 104 and 106
      • Track 200 at frame 21366 has roughly the same value as tracks 199 and 201
  • 2 Bone 66 - "L_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 98 at frame 8967 has roughly the same value as tracks 97 and 99
      • Track 193 at frame 21366 has roughly the same value as tracks 192 and 194
  • 2 Bone 67 - "R_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 107 at frame 8967 has roughly the same value as tracks 106 and 108
      • Track 202 at frame 21366 has roughly the same value as tracks 201 and 203
  • 2 Bone 68 - "R_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 98 at frame 8967 has roughly the same value as tracks 97 and 99
      • Track 193 at frame 21366 has roughly the same value as tracks 192 and 194
  • 2 Bone 72 - "R_ear_bind_jnt"
    • 2 Rotation
      • Track 54 at frame 23299 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 24499 has roughly the same value as tracks 54 and 56
  • 1 Bone 86 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 8 at frame 800 has roughly the same value as tracks 7 and 9
  • 2 Bone 115 - "R_pauldron_bind_jnt"
    • 2 Rotation
      • Track 26 at frame 2000 has roughly the same value as tracks 25 and 27
      • Track 182 at frame 35029 has roughly the same value as tracks 181 and 183
  • 2 Bone 117 - "L_cape_A_01_bind_jnt"
    • 1 Translation
      • Track 206 at frame 9733 has roughly the same value as tracks 205 and 207
    • 1 Rotation
      • Track 421 at frame 31263 has roughly the same value as tracks 420 and 422
  • 1 Bone 118 - "L_cape_A_02_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 15566 has roughly the same value as tracks 199 and 201
  • 1 Bone 119 - "L_cape_A_03_bind_jnt"
    • 1 Rotation
      • Track 257 at frame 23732 has roughly the same value as tracks 256 and 258
  • 2 Bone 120 - "L_cape_A_04_bind_jnt"
    • 2 Rotation
      • Track 263 at frame 18199 has roughly the same value as tracks 262 and 264
      • Track 276 at frame 20799 has roughly the same value as tracks 275 and 277
  • 2 Bone 122 - "M_cape_A_02_bind_jnt"
    • 2 Rotation
      • Track 189 at frame 18433 has roughly the same value as tracks 188 and 190
      • Track 275 at frame 38030 has roughly the same value as tracks 274 and 276
  • 3 Bone 123 - "M_cape_A_03_bind_jnt"
    • 3 Rotation
      • Track 216 at frame 17466 has roughly the same value as tracks 215 and 217
      • Track 223 at frame 18366 has roughly the same value as tracks 222 and 224
      • Track 243 at frame 23732 has roughly the same value as tracks 242 and 244
  • 3 Bone 124 - "M_cape_A_04_bind_jnt"
    • 3 Rotation
      • Track 275 at frame 18199 has roughly the same value as tracks 274 and 276
      • Track 279 at frame 19566 has roughly the same value as tracks 278 and 280
      • Track 421 at frame 38896 has roughly the same value as tracks 420 and 422
  • 2 Bone 126 - "R_cape_A_02_bind_jnt"
    • 1 Translation
      • Track 121 at frame 38496 has roughly the same value as tracks 120 and 122
    • 1 Rotation
      • Track 220 at frame 19399 has roughly the same value as tracks 219 and 221
  • 1 Bone 127 - "R_cape_A_03_bind_jnt"
    • 1 Rotation
      • Track 387 at frame 38830 has roughly the same value as tracks 386 and 388
  • 2 Bone 128 - "R_cape_A_04_bind_jnt"
    • 2 Rotation
      • Track 273 at frame 18199 has roughly the same value as tracks 272 and 274
      • Track 437 at frame 38896 has roughly the same value as tracks 436 and 438
  • 1 Bone 129 - "weapon_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 900 has roughly the same value as tracks 8 and 10
  • 2 Bone 133 - "quiver_bind_jnt"
    • 2 Rotation
      • Track 150 at frame 32763 has roughly the same value as tracks 149 and 151
      • Track 155 at frame 33163 has roughly the same value as tracks 154 and 156
  • 1 Bone 135 - "arrow_02_bind_jnt"
    • 1 Rotation
      • Track 94 at frame 49664 has roughly the same value as tracks 93 and 95
  • 5 CollisionShape 0 - "B_KGS_Torso"
    • 1 Translation
      • Track 665 at frame 30697 has roughly the same value as tracks 664 and 666
    • 4 Rotation
      • Track 243 at frame 20633 has roughly the same value as tracks 242 and 244
      • Track 320 at frame 28597 has roughly the same value as tracks 319 and 321
      • Track 365 at frame 38763 has roughly the same value as tracks 364 and 366
      • Track 380 at frame 40997 has roughly the same value as tracks 379 and 381
  • 8 CollisionShape 1 - "B_KGS_Head"
    • 8 Rotation
      • Track 667 at frame 33496 has roughly the same value as tracks 666 and 668
      • Track 677 at frame 33829 has roughly the same value as tracks 676 and 678
      • Track 714 at frame 35063 has roughly the same value as tracks 713 and 715
      • Track 715 at frame 35096 has roughly the same value as tracks 714 and 716
      • Track 716 at frame 35129 has roughly the same value as tracks 715 and 717
      • Track 717 at frame 35163 has roughly the same value as tracks 716 and 718
      • Track 1005 at frame 48997 has roughly the same value as tracks 1004 and 1006
      • Track 1006 at frame 49030 has roughly the same value as tracks 1005 and 1007
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 425 at frame 31030 has roughly the same value as tracks 424 and 426
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 49 at frame 2333 has roughly the same value as tracks 48 and 50
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Translation
      • Track 665 at frame 30697 has roughly the same value as tracks 664 and 666
  • 2 CollisionShape 7 - "B_KGS_Weapon"
    • 2 Rotation
      • Track 9 at frame 900 has roughly the same value as tracks 8 and 10
      • Track 494 at frame 33363 has roughly the same value as tracks 493 and 495
  • 1 CollisionShape 8 - "B_KGS_BoxCol_0"
    • 1 Translation
      • Track 104 at frame 4067 has roughly the same value as tracks 103 and 105
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