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Model validation: Death knight mounted

Death Knight Rider2.mdx

0 errors 0 severe 8 warnings 21 unused
  • 3 1 Model
    • Attachment 14 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 ParticleEmitter2 0 - "BlizPart_RidingDust"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "neck"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "LegL"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 3 - "LegR"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 4 - "butt"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Helper 1
    • 1 Rotation
      • Track 36 at frame 35200 has roughly the same value as tracks 35 and 37
  • 2 Helper 2
    • 2 Translation
      • Track 19 at frame 32633 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 34267 has roughly the same value as tracks 19 and 21
  • 1 Helper 3
    • 1 Rotation
      • Track 46 at frame 35200 has roughly the same value as tracks 45 and 47
  • 3 Helper 6
    • 2 Translation
      • Track 22 at frame 32633 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 34267 has roughly the same value as tracks 22 and 24
    • 1 Rotation
      • Track 42 at frame 35200 has roughly the same value as tracks 41 and 43
  • 1 Helper 10
    • 1 Rotation
      • Track 45 at frame 35200 has roughly the same value as tracks 44 and 46
  • 2 Helper 11
    • 2 Rotation
      • Track 48 at frame 32600 has roughly the same value as tracks 47 and 49
      • Track 49 at frame 35200 has roughly the same value as tracks 48 and 50
  • 1 Helper 12
    • 1 Rotation
      • Track 43 at frame 35200 has roughly the same value as tracks 42 and 44
  • 3 Helper 13
    • 2 Translation
      • Track 25 at frame 32633 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 34267 has roughly the same value as tracks 25 and 27
    • 1 Rotation
      • Track 46 at frame 35200 has roughly the same value as tracks 45 and 47
  • 1 Helper 14
    • 1 Rotation
      • Track 19 at frame 11433 has roughly the same value as tracks 18 and 20
  • 1 Helper 16
    • 1 Rotation
      • Track 46 at frame 35200 has roughly the same value as tracks 45 and 47
  • 3 Helper 17
    • 2 Translation
      • Track 27 at frame 32633 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 34267 has roughly the same value as tracks 27 and 29
    • 1 Rotation
      • Track 42 at frame 35200 has roughly the same value as tracks 41 and 43
  • 1 Helper 19
    • 1 Rotation
      • Track 46 at frame 35200 has roughly the same value as tracks 45 and 47
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