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Model validation: Darcia

Darcia.mdx

0 errors 0 severe 1 warnings 54 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Bone 0 - "Root"
    • 1 Translation
      • Track 74 at frame 26360 has exactly the same value as tracks 73 and 75
    • 1 Rotation
      • Track 12 at frame 26360 has exactly the same value as tracks 11 and 13
  • 1 Bone 2 - "Spine02"
    • 1 Rotation
      • Track 87 at frame 26360 has exactly the same value as tracks 86 and 88
  • 7 Bone 3 - "Pilow"
    • 7 Rotation
      • Track 38 at frame 24179 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 24361 has exactly the same value as tracks 38 and 40
      • Track 42 at frame 25179 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 25361 has exactly the same value as tracks 42 and 44
      • Track 46 at frame 26180 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 26360 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 26446 has exactly the same value as tracks 47 and 49
  • 2 Bone 4 - "Leg_R"
    • 2 Rotation
      • Track 33 at frame 10038 has exactly the same value as tracks 32 and 34
      • Track 71 at frame 26360 has exactly the same value as tracks 70 and 72
  • 1 Bone 5 - "Knee_R"
    • 1 Rotation
      • Track 67 at frame 26360 has exactly the same value as tracks 66 and 68
  • 1 Bone 6 - "Foot_R"
    • 1 Rotation
      • Track 73 at frame 26360 has exactly the same value as tracks 72 and 74
  • 1 Bone 7 - "Leg_L"
    • 1 Rotation
      • Track 32 at frame 10038 has exactly the same value as tracks 31 and 33
  • 1 Bone 10 - "Neck"
    • 1 Rotation
      • Track 24 at frame 12007 has exactly the same value as tracks 23 and 25
  • 6 Bone 11 - "Head"
    • 6 Rotation
      • Track 25 at frame 12007 has exactly the same value as tracks 24 and 26
      • Track 52 at frame 24179 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 24361 has exactly the same value as tracks 52 and 54
      • Track 56 at frame 25179 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 25361 has exactly the same value as tracks 56 and 58
      • Track 61 at frame 26360 has exactly the same value as tracks 60 and 62
  • 1 Bone 13 - "Arm1_R"
    • 1 Rotation
      • Track 60 at frame 26446 has exactly the same value as tracks 59 and 61
  • 3 Bone 14 - "Arm2_R"
    • 3 Rotation
      • Track 57 at frame 26180 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 26360 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 26446 has exactly the same value as tracks 58 and 60
  • 4 Bone 15 - "Hand_R"
    • 4 Rotation
      • Track 22 at frame 12007 has exactly the same value as tracks 21 and 23
      • Track 50 at frame 26180 has exactly the same value as tracks 49 and 51
      • Track 51 at frame 26360 has exactly the same value as tracks 50 and 52
      • Track 52 at frame 26446 has exactly the same value as tracks 51 and 53
  • 3 Bone 16 - "FinR_1"
    • 3 Rotation
      • Track 5 at frame 26180 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 26360 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 26446 has exactly the same value as tracks 6 and 8
  • 3 Bone 17 - "FinR_2"
    • 3 Rotation
      • Track 24 at frame 26180 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 26360 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 26446 has exactly the same value as tracks 25 and 27
  • 3 Bone 18 - "Arm2_L"
    • 3 Rotation
      • Track 63 at frame 26180 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 26360 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 26446 has exactly the same value as tracks 64 and 66
  • 5 Bone 19 - "Hand_L"
    • 5 Rotation
      • Track 49 at frame 24179 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 24361 has exactly the same value as tracks 49 and 51
      • Track 58 at frame 26180 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 26360 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 26446 has exactly the same value as tracks 59 and 61
  • 3 Bone 20 - "FinL_1"
    • 3 Rotation
      • Track 5 at frame 26180 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 26360 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 26446 has exactly the same value as tracks 6 and 8
  • 3 Bone 21 - "FinL_2"
    • 3 Rotation
      • Track 19 at frame 26180 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 26360 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 26446 has exactly the same value as tracks 20 and 22
  • 1 Bone 23 - "Arm1_L"
    • 1 Rotation
      • Track 66 at frame 26446 has exactly the same value as tracks 65 and 67
  • unused Texture 0 - "WhiteWolf.blp"
  • unused Texture 1 - Team color
  • unused Texture 3 - "Clouds8x8Black.blp"
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