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Model validation: Crossbowman
Bandit_CrossbowmanV1.mdx
0errors0severe2warnings6unused
2
Model
Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
6
Bone 3 - "Crossbow String"
6
Rotation
Track 8 at frame 13305 has exactly the same value as tracks 7 and 9
Track 9 at frame 13354 has exactly the same value as tracks 8 and 10
Track 10 at frame 13405 has exactly the same value as tracks 9 and 11
Track 21 at frame 146370 has exactly the same value as tracks 20 and 22
Track 22 at frame 146434 has exactly the same value as tracks 21 and 23
Track 23 at frame 146494 has exactly the same value as tracks 22 and 24
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