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Model validation: Cove Ghoul

UDCoveGhoul.mdx

0 errors 2 severe 34 warnings 122 unused
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 131398); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 131398); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 3 Bone 28 - "R_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 256 at frame 137732 has roughly the same value as tracks 255 and 257
      • Track 304 at frame 140599 has roughly the same value as tracks 303 and 305
      • Track 306 at frame 140932 has roughly the same value as tracks 305 and 307
  • 1 3 Bone 29 - "R_lwr_arm_twist_02_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 256 at frame 137732 has roughly the same value as tracks 255 and 257
      • Track 304 at frame 140599 has roughly the same value as tracks 303 and 305
      • Track 306 at frame 140932 has roughly the same value as tracks 305 and 307
  • 1 4 Bone 31 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 53 at frame 3932 has roughly the same value as tracks 52 and 54
      • Track 446 at frame 142399 has roughly the same value as tracks 445 and 447
      • Track 497 at frame 145765 has roughly the same value as tracks 496 and 498
      • Track 512 at frame 147732 has roughly the same value as tracks 511 and 513
  • 1 3 Bone 33 - "R_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 13 at frame 1233 has roughly the same value as tracks 12 and 14
      • Track 42 at frame 3099 has roughly the same value as tracks 41 and 43
      • Track 351 at frame 140866 has roughly the same value as tracks 350 and 352
  • 1 1 Bone 34 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 75 at frame 136399 has exactly the same value as tracks 74 and 76
  • 1 Bone 35 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "R_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "R_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "R_mid_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 3 Bone 40 - "R_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 423 at frame 142399 has roughly the same value as tracks 422 and 424
      • Track 471 at frame 145765 has roughly the same value as tracks 470 and 472
      • Track 479 at frame 147732 has roughly the same value as tracks 478 and 480
  • 1 1 Bone 41 - "R_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 150 at frame 131998 has roughly the same value as tracks 149 and 151
  • 1 5 Bone 42 - "R_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
    • 5 Rotation
      • Track 49 at frame 3932 has roughly the same value as tracks 48 and 50
      • Track 110 at frame 7665 has roughly the same value as tracks 109 and 111
      • Track 403 at frame 142399 has roughly the same value as tracks 402 and 404
      • Track 453 at frame 145765 has roughly the same value as tracks 452 and 454
      • Track 468 at frame 147732 has roughly the same value as tracks 467 and 469
  • 1 1 Bone 65 - "R_arm_cloth_A_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 241 at frame 10965 has roughly the same value as tracks 240 and 242
  • 1 Bone 66 - "R_arm_cloth_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "R_arm_cloth_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 17 - "Cinematic Stand"
    • Sequence "Cinematic Stand" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 18 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 12 Bone 0 - "bone_turret"
    • 12 Rotation
      • Track 175 at frame 10765 has roughly the same value as tracks 174 and 176
      • Track 176 at frame 10798 has roughly the same value as tracks 175 and 177
      • Track 177 at frame 10831 has roughly the same value as tracks 176 and 178
      • Track 181 at frame 10965 has roughly the same value as tracks 180 and 182
      • Track 182 at frame 10998 has roughly the same value as tracks 181 and 183
      • Track 183 at frame 11031 has roughly the same value as tracks 182 and 184
      • Track 184 at frame 11065 has roughly the same value as tracks 183 and 185
      • Track 185 at frame 11098 has roughly the same value as tracks 184 and 186
      • Track 186 at frame 11131 has roughly the same value as tracks 185 and 187
      • Track 187 at frame 11165 has roughly the same value as tracks 186 and 188
      • Track 200 at frame 132031 has roughly the same value as tracks 199 and 201
      • Track 266 at frame 137632 has roughly the same value as tracks 265 and 267
  • 1 Bone 4 - "neck_bind_jnt"
    • 1 Rotation
      • Track 216 at frame 131998 has roughly the same value as tracks 215 and 217
  • 1 Bone 5 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 296 at frame 39998 has roughly the same value as tracks 295 and 297
  • 2 Bone 6 - "jaw_bind_jnt"
    • 2 Translation
      • Track 18 at frame 5331 has exactly the same value as tracks 17 and 19
      • Track 41 at frame 9199 has exactly the same value as tracks 40 and 42
  • 1 Bone 7 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 9598 has roughly the same value as tracks 199 and 201
  • 1 Bone 8 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 440 at frame 137632 has roughly the same value as tracks 439 and 441
  • 5 Bone 9 - "L_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 268 at frame 132198 has roughly the same value as tracks 267 and 269
      • Track 405 at frame 141533 has roughly the same value as tracks 404 and 406
      • Track 428 at frame 143699 has roughly the same value as tracks 427 and 429
      • Track 481 at frame 147065 has roughly the same value as tracks 480 and 482
      • Track 495 at frame 149032 has roughly the same value as tracks 494 and 496
  • 1 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 119 at frame 6332 has roughly the same value as tracks 118 and 120
  • 1 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 119 at frame 6332 has roughly the same value as tracks 118 and 120
  • 1 Bone 12 - "bone_hand_left"
    • 1 Rotation
      • Track 465 at frame 140599 has roughly the same value as tracks 464 and 466
  • 3 Bone 13 - "L_tmb_01_bind_jnt"
    • 3 Rotation
      • Track 75 at frame 4065 has roughly the same value as tracks 74 and 76
      • Track 224 at frame 43865 has roughly the same value as tracks 223 and 225
      • Track 233 at frame 131865 has roughly the same value as tracks 232 and 234
  • 3 Bone 14 - "L_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 161 at frame 132265 has roughly the same value as tracks 160 and 162
      • Track 189 at frame 135232 has roughly the same value as tracks 188 and 190
      • Track 194 at frame 135532 has roughly the same value as tracks 193 and 195
  • 6 Bone 15 - "L_tmb_03_bind_jnt"
    • 6 Rotation
      • Track 66 at frame 4065 has roughly the same value as tracks 65 and 67
      • Track 208 at frame 131898 has roughly the same value as tracks 207 and 209
      • Track 213 at frame 132298 has roughly the same value as tracks 212 and 214
      • Track 316 at frame 142532 has roughly the same value as tracks 315 and 317
      • Track 359 at frame 145898 has roughly the same value as tracks 358 and 360
      • Track 371 at frame 147865 has roughly the same value as tracks 370 and 372
  • 1 Bone 16 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 76 at frame 3232 has roughly the same value as tracks 75 and 77
  • 2 Bone 18 - "L_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 108 at frame 6398 has roughly the same value as tracks 107 and 109
      • Track 225 at frame 131865 has roughly the same value as tracks 224 and 226
  • 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 206 at frame 132265 has roughly the same value as tracks 205 and 207
  • 3 Bone 21 - "L_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 78 at frame 4132 has roughly the same value as tracks 77 and 79
      • Track 234 at frame 131898 has roughly the same value as tracks 233 and 235
      • Track 239 at frame 132298 has roughly the same value as tracks 238 and 240
  • 4 Bone 22 - "L_pnk_finger_01_bind_jnt"
    • 4 Rotation
      • Track 269 at frame 132265 has roughly the same value as tracks 268 and 270
      • Track 418 at frame 142532 has roughly the same value as tracks 417 and 419
      • Track 470 at frame 145898 has roughly the same value as tracks 469 and 471
      • Track 482 at frame 147865 has roughly the same value as tracks 481 and 483
  • 3 Bone 23 - "L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 65 at frame 3232 has roughly the same value as tracks 64 and 66
      • Track 189 at frame 131898 has roughly the same value as tracks 188 and 190
      • Track 194 at frame 132298 has roughly the same value as tracks 193 and 195
  • 3 Bone 24 - "L_pnk_finger_03_bind_jnt"
    • 3 Rotation
      • Track 75 at frame 3265 has roughly the same value as tracks 74 and 76
      • Track 235 at frame 131898 has roughly the same value as tracks 234 and 236
      • Track 240 at frame 132298 has roughly the same value as tracks 239 and 241
  • 1 Bone 25 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 323 at frame 137632 has roughly the same value as tracks 322 and 324
  • 3 Bone 27 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 189 at frame 10698 has roughly the same value as tracks 188 and 190
      • Track 203 at frame 132131 has roughly the same value as tracks 202 and 204
      • Track 394 at frame 140399 has roughly the same value as tracks 393 and 395
  • 1 Bone 32 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 80 at frame 10665 has roughly the same value as tracks 79 and 81
  • 1 Bone 45 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 242 at frame 133798 has roughly the same value as tracks 241 and 243
  • 1 Bone 48 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 2100 has roughly the same value as tracks 39 and 41
  • 1 Bone 49 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 388 at frame 140666 has roughly the same value as tracks 387 and 389
  • 2 Bone 55 - "B_loincloth_01_bind_jnt"
    • 2 Rotation
      • Track 91 at frame 6798 has roughly the same value as tracks 90 and 92
      • Track 227 at frame 137366 has roughly the same value as tracks 226 and 228
  • 2 Bone 59 - "R_cloth_01_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 5331 has roughly the same value as tracks 15 and 17
      • Track 62 at frame 9199 has exactly the same value as tracks 61 and 63
  • 1 Bone 62 - "L_arm_cloth_A_01_bind_jnt"
    • 1 Translation
      • Track 484 at frame 137232 has roughly the same value as tracks 483 and 485
  • 3 Bone 63 - "L_arm_cloth_A_02_bind_jnt"
    • 3 Rotation
      • Track 497 at frame 143765 has roughly the same value as tracks 496 and 498
      • Track 556 at frame 147131 has roughly the same value as tracks 555 and 557
      • Track 575 at frame 149098 has roughly the same value as tracks 574 and 576
  • 1 Bone 64 - "L_arm_cloth_B_01_bind_jnt"
    • 1 Rotation
      • Track 120 at frame 6332 has roughly the same value as tracks 119 and 121
  • 1 Bone 71 - "tongue_04_bind_jnt"
    • 1 Translation
      • Track 144 at frame 6265 has roughly the same value as tracks 143 and 145
  • 1 Bone 78 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 39998 has roughly the same value as tracks 180 and 182
  • 1 Bone 79 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 39998 has roughly the same value as tracks 180 and 182
  • 1 Bone 80 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 39998 has roughly the same value as tracks 180 and 182
  • 1 Bone 81 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 39998 has roughly the same value as tracks 180 and 182
  • 3 Bone 116 - "L_hair_01_bind_jnt"
    • 1 Translation
      • Track 38 at frame 9199 has exactly the same value as tracks 37 and 39
    • 2 Rotation
      • Track 71 at frame 8999 has roughly the same value as tracks 70 and 72
      • Track 158 at frame 135065 has roughly the same value as tracks 157 and 159
  • 1 Bone 117 - "L_hair_02_bind_jnt"
    • 1 Translation
      • Track 35 at frame 9199 has roughly the same value as tracks 34 and 36
  • 4 Bone 118 - "L_hair_03_bind_jnt"
    • 2 Translation
      • Track 16 at frame 5331 has roughly the same value as tracks 15 and 17
      • Track 37 at frame 9165 has exactly the same value as tracks 36 and 38
    • 2 Rotation
      • Track 66 at frame 8932 has roughly the same value as tracks 65 and 67
      • Track 67 at frame 9199 has exactly the same value as tracks 66 and 68
  • 1 Bone 119 - "R_hair_01_bind_jnt"
    • 1 Translation
      • Track 92 at frame 9199 has roughly the same value as tracks 91 and 93
  • 3 Bone 120 - "R_hair_02_bind_jnt"
    • 2 Translation
      • Track 16 at frame 5331 has roughly the same value as tracks 15 and 17
      • Track 36 at frame 9199 has exactly the same value as tracks 35 and 37
    • 1 Rotation
      • Track 95 at frame 9199 has exactly the same value as tracks 94 and 96
  • 1 Bone 121 - "R_hair_03_bind_jnt"
    • 1 Translation
      • Track 15 at frame 5165 has roughly the same value as tracks 14 and 16
  • 5 CollisionShape 2 - "B_KGS_Arm_R"
    • 5 Rotation
      • Track 205 at frame 10765 has roughly the same value as tracks 204 and 206
      • Track 206 at frame 10798 has roughly the same value as tracks 205 and 207
      • Track 211 at frame 10965 has roughly the same value as tracks 210 and 212
      • Track 212 at frame 10998 has roughly the same value as tracks 211 and 213
      • Track 217 at frame 11165 has roughly the same value as tracks 216 and 218
  • 1 CollisionShape 4 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 161 at frame 10731 has roughly the same value as tracks 160 and 162
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