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Model validation: Conflagrate Missile

ConflagrateMissile.mdx

0 errors 1 severe 8 warnings 46 unused
  • 1 1 Model
    • Missing "Stand" sequence
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 5 Bone 0 - "Base"
    • There are no vertices attached to this bone
    • 5 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
  • 1 Light 0 - "L1"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 70
  • 1 ParticleEmitter2 0 - "P1"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 0 - "R1"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 1 - "R2"
    • 1 Visibility
      • Interpolation type not set to None
  • 10 Bone 1 - "Head"
    • 5 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
    • 5 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
  • 10 Bone 2 - "P1"
    • 5 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
    • 5 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
  • 10 Bone 3 - "P2"
    • 5 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
    • 5 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
  • 10 Bone 4 - "P3"
    • 5 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
    • 5 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 1 at frame 125 is not in any sequence
      • Track 2 at frame 208 is not in any sequence
      • Track 3 at frame 291 is not in any sequence
      • Track 4 at frame 375 is not in any sequence
  • unused Texture 0 - "Shockwave1.blp"
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