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Model validation: Cold Wraith

Cold Wraith.mdx

0 errors 0 severe 50 warnings 44 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 24
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 25
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 27
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 28
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 29
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 30
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 31
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 32
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 33
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 34
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "bone_turret"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "hat_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "R_lwr_arm01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "L_lwr_arm01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "belt_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "bone_head"
    • There are no vertices attached to this bone
  • 9 Material 6
    • 9 Layer 0
      • 9 Emissive Gain
        • Track 7 at frame 6248 is not in any sequence
        • Track 8 at frame 6274 is not in any sequence
        • Track 9 at frame 67433 is not in any sequence
        • Track 10 at frame 67467 is not in any sequence
        • Track 11 at frame 127467 is not in any sequence
        • Track 12 at frame 127500 is not in any sequence
        • Track 13 at frame 128267 is not in any sequence
        • Track 4 at frame 2795 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 3938 has exactly the same value as tracks 4 and 6
  • 9 Material 7
    • 9 Layer 0
      • 9 Emissive Gain
        • Track 7 at frame 6248 is not in any sequence
        • Track 8 at frame 6274 is not in any sequence
        • Track 9 at frame 67433 is not in any sequence
        • Track 10 at frame 67467 is not in any sequence
        • Track 11 at frame 127467 is not in any sequence
        • Track 12 at frame 127500 is not in any sequence
        • Track 13 at frame 128267 is not in any sequence
        • Track 4 at frame 2795 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 3938 has exactly the same value as tracks 4 and 6
  • 1 Bone 0 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 132 at frame 10567 has roughly the same value as tracks 131 and 133
  • 1 Bone 2 - "bone_chest"
    • 1 Rotation
      • Track 73 at frame 5234 has roughly the same value as tracks 72 and 74
  • 1 Bone 7 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 110 at frame 10034 has roughly the same value as tracks 109 and 111
  • 2 Bone 9 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 22 at frame 1633 has roughly the same value as tracks 21 and 23
      • Track 83 at frame 5667 has roughly the same value as tracks 82 and 84
  • 1 Bone 15 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 4567 has roughly the same value as tracks 30 and 32
  • 2 Bone 23 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 567 has roughly the same value as tracks 3 and 5
      • Track 67 at frame 7433 has roughly the same value as tracks 66 and 68
  • 1 Bone 24 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 69 at frame 7433 has roughly the same value as tracks 68 and 70
  • 1 Bone 25 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 67 at frame 7433 has roughly the same value as tracks 66 and 68
  • 1 Bone 26 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 144 at frame 14366 has roughly the same value as tracks 143 and 145
  • 3 Bone 28 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 21 at frame 1367 has roughly the same value as tracks 20 and 22
      • Track 51 at frame 3434 has roughly the same value as tracks 50 and 52
      • Track 76 at frame 5400 has roughly the same value as tracks 75 and 77
  • 2 Bone 34 - "R_rng_finger_02_bind_jnt"
    • 2 Rotation
      • Track 83 at frame 8700 has roughly the same value as tracks 82 and 84
      • Track 172 at frame 14249 has roughly the same value as tracks 171 and 173
  • 1 Bone 35 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 97 at frame 8700 has roughly the same value as tracks 96 and 98
  • 2 Bone 40 - "R_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 115 at frame 8700 has roughly the same value as tracks 114 and 116
      • Track 118 at frame 8900 has roughly the same value as tracks 117 and 119
  • 1 Bone 41 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 1200 has roughly the same value as tracks 10 and 12
  • 1 Bone 42 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 4334 has roughly the same value as tracks 32 and 34
  • 1 Bone 54 - "M_skirt_03_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 533 has roughly the same value as tracks 2 and 4
  • 2 ParticleEmitterPopcorn 4 - "FrostWyrmAttack"
    • 2 Scaling
      • Track 7 at frame 8800 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 9133 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitterPopcorn 5 - "FrostWyrmAttack"
    • 2 Scaling
      • Track 7 at frame 8800 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 9133 has exactly the same value as tracks 7 and 9
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