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Model validation: Clockwerk Goblin
HeroTinkerRobot.mdx
0errors9severe3warnings41unused
1
Bone 3 - "bone_arm_right"
1
Rotation
Track 3 at frame 250 is lower than the track before it at 750
2
2
Bone 6 - "bone_hand_left"
1
1
Translation
Track 6 at frame 5150 is lower than the track before it at 5333
Track 17 at frame 8332 has exactly the same value as tracks 16 and 18
1
1
Rotation
Track 6 at frame 5000 is lower than the track before it at 5150
Track 18 at frame 8332 has exactly the same value as tracks 17 and 19
2
20
Bone 8 - "bone_door"
1
10
Translation
Track 5 at frame 3000 is lower than the track before it at 4000
Track 9 at frame 5334 has exactly the same value as tracks 8 and 10
Track 10 at frame 5498 has exactly the same value as tracks 9 and 11
Track 13 at frame 7332 has exactly the same value as tracks 12 and 14
Track 14 at frame 7561 has exactly the same value as tracks 13 and 15
Track 17 at frame 8332 has exactly the same value as tracks 16 and 18
Track 18 at frame 8333 has exactly the same value as tracks 17 and 19
Track 19 at frame 8509 has exactly the same value as tracks 18 and 20
Track 22 at frame 10122 has exactly the same value as tracks 21 and 23
Track 23 at frame 10333 has exactly the same value as tracks 22 and 24
Track 24 at frame 10588 has exactly the same value as tracks 23 and 25
1
10
Rotation
Track 5 at frame 3000 is lower than the track before it at 4000
Track 9 at frame 5334 has exactly the same value as tracks 8 and 10
Track 10 at frame 5498 has exactly the same value as tracks 9 and 11
Track 13 at frame 7332 has exactly the same value as tracks 12 and 14
Track 14 at frame 7561 has exactly the same value as tracks 13 and 15
Track 17 at frame 8332 has exactly the same value as tracks 16 and 18
Track 18 at frame 8333 has exactly the same value as tracks 17 and 19
Track 19 at frame 8509 has exactly the same value as tracks 18 and 20
Track 22 at frame 10122 has exactly the same value as tracks 21 and 23
Track 23 at frame 10333 has exactly the same value as tracks 22 and 24
Track 24 at frame 10588 has exactly the same value as tracks 23 and 25
2
7
Bone 9 - "bone_arm_support"
1
3
Translation
Track 6 at frame 5150 is lower than the track before it at 5333
Track 17 at frame 8332 has exactly the same value as tracks 16 and 18
Track 23 at frame 10150 has exactly the same value as tracks 22 and 24
Track 24 at frame 10333 has exactly the same value as tracks 23 and 25
1
4
Rotation
Track 6 at frame 5000 is lower than the track before it at 5150
Track 8 at frame 5334 has exactly the same value as tracks 7 and 9
Track 18 at frame 8332 has exactly the same value as tracks 17 and 19
Track 24 at frame 10150 has exactly the same value as tracks 23 and 25
Track 25 at frame 10333 has exactly the same value as tracks 24 and 26
1
2
Helper 0
1
2
Rotation
Track 8 at frame 8000 is lower than the track before it at 9000
Track 5 at frame 8333 has exactly the same value as tracks 4 and 6
Track 18 at frame 10588 has exactly the same value as tracks 17 and 19
1
ParticleEmitter2 0 - "particle_smoke"
Expected time middle to be between 0 and 1, got 10
3
Model
Missing the Origin attachment point
Attachment 6 "overhead ref Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
2
Bone 0 - "bone_root"
1
Translation
Track 1 at frame 98 has exactly the same value as tracks 0 and 2
1
Rotation
Track 5 at frame 8243 is not in global sequence 1
1
Bone 2 - "bone_head"
1
Translation
Track 1 at frame 250 has exactly the same value as tracks 0 and 2
6
Bone 4 - "bone_arm_left"
6
Rotation
Track 13 at frame 5334 has exactly the same value as tracks 12 and 14
Track 18 at frame 7332 has exactly the same value as tracks 17 and 19
Track 23 at frame 8332 has exactly the same value as tracks 22 and 24
Track 24 at frame 8333 has exactly the same value as tracks 23 and 25
Track 29 at frame 10150 has exactly the same value as tracks 28 and 30
Track 30 at frame 10333 has exactly the same value as tracks 29 and 31
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