Name | Type | is_array | initial_value |
AH_ChanceBase | real | No | |
AH_ChanceBonus | real | No | |
AH_ChanceTotal | real | No | |
AH_HealBase | real | No | |
AH_HealBonus | real | No | |
AH_HealTotal | real | No | |
Arcane_Disruption_Base_Mana | real | No | |
Arcane_Disruption_Bonus_Mana | real | No | |
Arcane_Disruption_Caster | unit | No | |
Arcane_Disruption_Damage | real | No | |
Arcane_Disruption_Level | integer | No | |
Arcane_Disruption_Target | unit | No | |
Arcane_Disruption_Total_Mana | real | No | |
Beast_Attack_Ability_Level | integer | No | |
Beast_Attack_Atribute | integer | No | |
Beast_Attack_Atribute_Damage | real | No | |
Beast_Attack_Caster | unit | No | |
Beast_Attack_Damage_Splitter | integer | No | |
Beast_Attack_Life_Damage | real | No | |
Beast_Attack_Location | location | No | |
Beast_Attack_Location2 | location | No | |
Beast_Attack_Max_Life | real | No | |
Beast_Attack_Target | unit | No | |
Beast_Attack_Total_Damage | real | No | |
CatholicsButton | button | Yes | |
Choice | dialog | Yes | |
EG_Angle | real | No | |
EG_Caster | unit | No | |
EG_Caster_Loc | location | No | |
EG_Dummy_AbilityI | abilcode | No | |
EG_Dummy_AbilityII | abilcode | No | |
EG_Dummy_Face | real | No | |
EG_Facing_Angle | real | No | |
EG_Level | integer | No | |
EG_LocI | location | No | |
EG_LocII | location | No | |
EG_LocIII | location | No | |
EG_Owner | player | No | |
EG_Target_Loc | location | No | |
FoV_Ability_Level | integer | No | |
FoV_Base_AoE | real | No | |
FoV_Base_Damage | real | No | |
FoV_Bonus_AoE | real | No | |
FoV_Caster | unit | No | |
FoV_Damage_Group | group | No | |
FoV_Location | location | No | |
FoV_Total_AoE | real | No | |
FoV_Total_Damage | real | No | |
GH_BaseMediumHealth | real | No | |
GH_BonusMediumHeal | real | No | |
GH_Int | real | No | |
GH_Level | real | No | |
GH_MaxHealth | real | No | |
GH_MediumHeal | real | No | |
Impale_Angle | real | No | |
Impale_Caster | unit | No | |
Impale_Caster_Loc | location | No | |
Impale_Dummy_AbilityI | abilcode | No | |
Impale_Dummy_AbilityII | abilcode | No | |
Impale_Dummy_Face | real | No | |
Impale_Facing_Angle | real | No | |
Impale_Level | integer | No | |
Impale_LocI | location | No | |
Impale_LocII | location | No | |
Impale_LocIII | location | No | |
Impale_Owner | player | No | |
Impale_Target_Loc | location | No | |
Knockback_Loc1 | location | No | |
Knockback_Loc2 | location | No | |
Knockback_Target | unit | No | |
KnockbackAngle | real | No | |
KnockbackDistance | real | No | |
KnockbackSpeed | real | No | |
KnockbackTable | hashtable | No | |
KnockbackUnits | group | No | |
Other | button | No | |
p | player | No | |
PlayerColour | player | Yes | |
PlayerNum | integer | Yes | |
PlayerStructure | boolean | Yes | |
Power_Slam_Ability_Level | integer | No | |
Power_Slam_Base_Chance | real | No | |
Power_Slam_Caster | unit | No | |
Power_Slam_Damage | real | No | |
Power_Slam_Damage_Multiplier | real | No | |
Power_Slam_Dummy_Ability | abilcode | No | |
Power_Slam_Location | location | No | |
Power_Slam_Owner | player | No | |
Power_Slam_Strength | integer | No | |
Power_Slam_Target | unit | No | |
Power_Slam_Total_Chance | real | No | |
RA_Chance | real | No | |
RE_Knocktable | hashtable | No | |
Ripple_Purification_Base_AOE | real | No | |
Ripple_Purification_BonusAOE | real | No | |
Ripple_Purification_Caster | unit | No | |
Ripple_Purification_Dmg_Base | real | No | |
Ripple_Purification_Dmg_Bonus | real | No | |
Ripple_Purification_Dmg_Total | real | No | |
Ripple_Purification_Heal_Base | real | No | |
Ripple_Purification_Heal_Bonus | real | No | |
Ripple_Purification_Heal_Total | real | No | |
Ripple_Purification_Level | integer | No | |
Ripple_Purification_Location | location | No | |
Ripple_Purification_Owner | player | No | |
Ripple_Purification_PickedUnit | unit | No | |
Ripple_Purification_TotalAOE | real | No | |
TempChance | real | No | |
TempPoint | location | No | |
Thunder_Rage_Ability_Level | integer | No | |
Thunder_Rage_Area_of_Effect | real | No | |
Thunder_Rage_Base_Mini_Damage | real | No | |
Thunder_Rage_Base_Unit_HP | real | No | |
Thunder_Rage_Caster | unit | No | |
Thunder_Rage_Damage_Factor | real | No | |
Thunder_Rage_Damage_Group | group | No | |
Thunder_Rage_Location | location | No | |
Thunder_Rage_Location2 | location | No | |
Thunder_Rage_Loop_Location | location | No | |
Thunder_Rage_Mini_AoE | real | No | |
Thunder_Rage_Mini_Damage_Group | group | No | |
Thunder_Rage_Owner | player | No | |
Thunder_Rage_Total_Damage | real | No | |
Thunder_Rage_Total_Mini_Damage | real | No | |
Thunder_Rage_Unit_HP | real | No | |
u | unit | No | |
ug | group | No | |
x | integervar | No |
function Trig_Energy_Planar_Death_SFX_Func003001 takes nothing returns boolean
return ( GetUnitTypeId(GetDyingUnit()) == 'e004' )
endfunction
function Trig_Energy_Planar_Death_SFX_Func003002 takes nothing returns boolean
return ( GetUnitTypeId(GetDyingUnit()) == 'e005' )
endfunction
function Trig_Energy_Planar_Death_SFX_Conditions takes nothing returns boolean
if ( not GetBooleanOr( Trig_Energy_Planar_Death_SFX_Func003001(), Trig_Energy_Planar_Death_SFX_Func003002() ) ) then
return false
endif
return true
endfunction
function Trig_Energy_Planar_Death_SFX_Actions takes nothing returns nothing
call AddSpecialEffectTargetUnitBJ( "origin", GetDyingUnit(), "war3mapImported\\PlanarExplode.mdx" )
call DestroyEffectBJ( GetLastCreatedEffectBJ() )
endfunction
//===========================================================================
function InitTrig_Energy_Planar_Death_SFX takes nothing returns nothing
set gg_trg_Energy_Planar_Death_SFX = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_Energy_Planar_Death_SFX, EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Energy_Planar_Death_SFX, Condition( function Trig_Energy_Planar_Death_SFX_Conditions ) )
call TriggerAddAction( gg_trg_Energy_Planar_Death_SFX, function Trig_Energy_Planar_Death_SFX_Actions )
endfunction