Name | Type | is_array | initial_value |
____Accessory | itemtype | No | |
____Amulet | itemtype | No | |
____Armor | itemtype | No | |
____OffHand | itemtype | No | |
____Weapon | itemtype | No | |
AlucardAttack | real | Yes | |
AlucardDmgBonus | real | No | |
AlucardEffect1 | unit | No | |
AlucardEffect2 | unit | No | |
AlucardEffect3 | unit | No | |
AlucardStr | integer | No | |
AlucardSwordEffect | unit | No | |
AlucardType | unitcode | Yes | |
Angel | real | Yes | |
Arrow | unit | Yes | |
ARROWS | group | No | |
Attacker | location | Yes | |
AutoResetIsOn | boolean | Yes | |
BL | integervar | No | |
BL_Angle | real | Yes | |
BL_AoE | real | Yes | |
BL_Collision | real | Yes | |
BL_Distance | real | Yes | |
BL_Dmg | real | Yes | |
BL_Effect1 | effect | Yes | |
BL_Effect2 | effect | Yes | |
BL_Effect3 | effect | Yes | |
BL_Group | group | No | |
BL_Hero | unit | Yes | |
BL_Missile | unit | Yes | |
BL_Off | boolean | Yes | |
BL_Point | location | Yes | |
BL_Scale | real | No | |
BL_Skip | integer | No | |
BL_Speed | real | Yes | |
BL_Times | integer | No | |
Blinker | unit | No | |
Blinker2 | unit | No | |
Blinkerangle | integer | No | |
C | integervar | No | |
C_Angle | real | Yes | |
C_Dmg | real | Yes | |
C_Duration | real | Yes | |
C_Fade | real | Yes | |
C_Hero | unit | Yes | |
C_IntervaCheck | real | Yes | |
C_Interval | real | Yes | |
C_Level | integer | Yes | |
C_Missile | unit | Yes | |
C_Off | boolean | Yes | |
C_Skip | integer | No | |
C_Spawn | integer | Yes | |
C_Target | unit | Yes | |
C_Times | integer | No | |
Camera_AoA | real | Yes | |
Camera_FarZ | real | Yes | |
Camera_FieldOfView | real | Yes | |
Camera_Height | real | Yes | |
Camera_Roll | real | Yes | |
Camera_Rotation | real | Yes | |
Caster | unit | Yes | |
ClockVision1 | fogmodifier | No | |
ClockVision2 | fogmodifier | No | |
CM | integervar | No | |
CM_Angle | real | Yes | |
CM_Distance | real | Yes | |
CM_Dmg | real | Yes | |
CM_Effect | effect | Yes | |
CM_Group | group | Yes | |
CM_Hero | unit | Yes | |
CM_Off | boolean | Yes | |
CM_Point | location | Yes | |
CM_Skip | integer | No | |
CM_Speed | real | Yes | |
CM_Times | integer | No | |
Collision | group | Yes | |
ControlledUnit | unit | No | |
Create_point | location | Yes | |
Creep_Point | location | Yes | |
CrossCastingUnit | unit | No | |
CrossDummy | unit | No | |
CrossTarget | location | No | |
cscache | gamecache | No | |
Cthulu | unit | No | |
Damage_formula | real | Yes | |
Damage_per_fragment | real | Yes | |
DamascusBleed | group | No | |
DefaultAoA | integer | Yes | |
Distance | real | Yes | |
Distance_fragment | real | Yes | |
DoppleDummy | unit | No | |
DoppleVision | fogmodifier | No | |
DracCrushPoint | location | No | |
DracD1 | unit | No | |
DracD2 | unit | No | |
DracD3 | unit | No | |
DracEffectPoint | location | No | |
Dragon | unit | No | |
DragonTarget | unit | No | |
Dummy1 | unit | Yes | UnitNull |
Dummy2 | unit | Yes | UnitNull |
Dummy3 | unit | No | |
Dummy3_2 | unit | No | |
Dummy_Index | integer | No | |
DummyM1 | unit | No | |
DummyM2 | unit | No | |
DummyM3 | unit | No | |
DummyM4 | unit | No | |
EE | unit | No | |
Electricity1 | unit | No | |
Electricity2 | unit | No | |
ElixirVision | fogmodifier | No | |
FB | integervar | No | |
FB_Angle | real | Yes | |
FB_AoE | real | Yes | |
FB_Big | boolean | Yes | |
FB_Colision | real | Yes | |
FB_Damage | real | Yes | |
FB_Distance | real | Yes | |
FB_Effect1 | effect | Yes | |
FB_Effect2 | effect | Yes | |
FB_Fragments | integer | Yes | |
FB_Group | group | Yes | |
FB_Height | real | Yes | |
FB_Hero | unit | Yes | |
FB_MaxDistance | real | Yes | |
FB_Missile | unit | Yes | |
FB_Off | boolean | Yes | |
FB_Parabola | real | Yes | |
FB_Point | location | Yes | |
FB_Scale | real | No | |
FB_Skip | integer | No | |
FB_Speed | real | Yes | |
FB_Times | integer | No | |
ferry_buyer | unit | No | |
FinalGuard | unit | No | |
Fire1 | unit | No | |
Fire2 | unit | No | |
Fire3 | unit | No | |
FlamestrikeSoulSteal | effect | No | |
Fog | unit | No | |
Formula | real | Yes | |
Freezed | group | Yes | |
Frozen | effect | No | |
FrozenArmor | effect | No | |
Gaiban | unitcode | No | u003 |
Gaurdian_Knuck | unit | No | |
GaurdianKnuckLevel | real | Yes | |
HellfireAngle | integer | No | |
Hydrostorm | texttag | No | |
HydroStorm1 | effect | No | |
HydrostormEffect | effect | No | |
ID | integer | No | |
Intelligence | real | No | |
JD_Angle | real | Yes | |
JD_Animations | string | Yes | |
JD_Distances | real | Yes | |
JD_Effect | string | Yes | |
JD_Group | group | No | |
JD_HighSettings | real | Yes | |
JD_Integers | integer | Yes | |
JD_JumpHigh | real | Yes | |
JD_ReachedDistance | real | Yes | |
JD_RealTimer | real | Yes | |
JD_SpeedUnits | real | Yes | |
JD_TempPoint | location | Yes | |
JD_TreesDestroy | boolean | Yes | |
JD_Unit | unit | Yes | |
JDA_Animation | string | No | |
JDA_AnimationSpeed | real | No | |
JDA_Collusion | boolean | No | |
JDA_DestroyTrees_Dash | boolean | No | |
JDA_JumpHigh_Distance | real | No | |
JDA_SpecialEffect | string | No | |
JDA_Speed | real | No | |
JDA_TargetPoint | location | No | |
JDA_Unit | unit | No | |
JKS_CDummy | unitcode | No | |
JKS_Integer | integer | Yes | |
JKS_J_AttachPointEndString1 | string | No | |
JKS_J_AttachPointEndString2 | string | Yes | |
JKS_J_AttachPointString1 | string | No | |
JKS_J_AttachPointString2 | string | No | |
JKS_J_AttachSfx1 | effect | Yes | |
JKS_J_AttachSfx2 | effect | Yes | |
JKS_J_AttachSfxString1 | modelfile | No | |
JKS_J_AttachSfxString2 | modelfile | No | |
JKS_J_AttackType1 | attacktype | No | |
JKS_J_AttackType2 | attacktype | Yes | |
JKS_J_Damage1 | real | No | |
JKS_J_Damage2 | real | Yes | |
JKS_J_DamageRadius1 | real | No | |
JKS_J_DamageRadius2 | real | Yes | |
JKS_J_DamageType1 | damagetype | No | |
JKS_J_DamageType2 | damagetype | Yes | |
JKS_J_distance | real | Yes | |
JKS_J_distancetravelled | real | Yes | |
JKS_J_EndSfxString1 | string | No | |
JKS_J_EndSfxString2 | string | Yes | |
JKS_J_heightchange | real | No | |
JKS_J_Jumper1 | unit | No | |
JKS_J_Jumper2 | unit | Yes | |
JKS_J_JumpSpeed1 | real | No | |
JKS_J_JumpSpeed2 | real | Yes | |
JKS_J_MaxHeightReached1 | real | No | |
JKS_J_MaxHeightReached2 | real | Yes | |
JKS_J_Target1 | unit | No | |
JKS_J_TargetPoint1 | location | No | |
JKS_J_TargetPoint2 | location | Yes | |
JKS_K_angle1 | real | No | |
JKS_K_angle2 | real | Yes | |
JKS_K_CollisionAttackType1 | attacktype | No | |
JKS_K_CollisionAttackType2 | attacktype | Yes | |
JKS_K_CollisionDamage1 | real | No | |
JKS_K_CollisionDamage2 | real | Yes | |
JKS_K_CollisionDamageType1 | damagetype | No | |
JKS_K_CollisionDamageType2 | damagetype | Yes | |
JKS_K_CollisionRadius1 | real | No | |
JKS_K_CollisionRadius2 | real | Yes | |
JKS_K_CollisionSFXAttachPoint1 | string | No | |
JKS_K_CollisionSFXAttachPoint2 | string | Yes | |
JKS_K_CollisionSFXString1 | string | No | |
JKS_K_CollisionSFXString2 | string | Yes | |
JKS_K_source1 | unit | No | |
JKS_K_source2 | unit | Yes | |
JKS_K_speeddecrease1 | real | No | |
JKS_K_speeddecrease2 | real | Yes | |
JKS_K_startspeed1 | real | No | |
JKS_K_startspeed2 | real | Yes | |
JKS_K_target1 | unit | No | |
JKS_K_target2 | unit | Yes | |
JKS_K_TrailSfxString1 | string | No | |
JKS_K_TrailSfxString2 | string | Yes | |
JKS_K_TreeKillRadius1 | real | No | |
JKS_K_TreeKillRadius2 | real | Yes | |
JKS_tempgroup | group | Yes | |
JKS_temppoint | location | Yes | |
JKS_terrainZ | real | No | |
JumpAngle | integer | No | |
JumpDummy2 | unit | No | |
JumpDummy3 | unit | No | |
KarasumaVision | fogmodifier | No | |
KB | integervar | No | |
KB_Angle | real | Yes | |
KB_Distance | real | Yes | |
KB_Off | boolean | Yes | |
KB_Point | location | Yes | |
KB_Skip | integer | No | |
KB_Spam | integer | Yes | |
KB_Speed | real | Yes | |
KB_Target | unit | Yes | |
KB_Times | integer | No | |
Knock | integer | Yes | |
LD_Rand | integer | No | |
LesserDemonVison | fogmodifier | No | |
Levelofalucardspells | integer | No | |
levelupmariaskills | integer | No | |
Lever_Count | integer | No | |
LightningPoint | location | No | |
Lion | unit | No | |
LookingIsOn | boolean | Yes | |
Loop | integervar | No | |
MariaCounterdummy | unit | Yes | |
MariaDmgBonus | real | No | |
Mariajumpdummy | unit | No | |
MariaRevive | unit | No | |
MB_Caster | unit | Yes | |
MB_Center | location | Yes | |
MB_Coutbuff | integer | Yes | |
MB_Damage | real | Yes | |
MB_Distance | real | Yes | |
MB_Eyecandy1 | real | Yes | |
MB_Formula | real | Yes | |
MB_Group | group | Yes | |
MB_HOW | integer | Yes | |
MB_Loop | integervar | No | |
MB_Point | location | Yes | |
MB_Speed | real | Yes | |
MB_Switch | integer | Yes | |
MBLevel | integer | Yes | |
MDummy1 | unit | No | |
MDummy2 | unit | No | |
MDummy3 | unit | No | |
MovingUnit | unit | Yes | |
OnorOff | group | No | |
owner_of_ferrybuyer | player | No | |
Ownerofunit | unit | No | |
Parrycount | integer | No | |
Parrydummy | unit | Yes | |
Phoenix | unit | No | |
Point | location | Yes | |
PointArray | location | Yes | |
PurpleHero | unit | No | |
RandLever | integer | No | |
RandSound | integer | No | |
RandSound2 | integer | No | |
RDummy1 | unit | No | |
RDummy2 | unit | No | |
RDummy3 | unit | No | |
Reached_D | real | Yes | |
RealArray | real | Yes | |
RedHero | unit | No | |
richter | unit | No | |
RichterCounterDummy | unit | No | |
RichterDmgBonus | real | No | |
RichterPosition | location | No | |
RichterVision | fogmodifier | No | |
SB | integervar | No | |
SB_Angle | real | Yes | |
SB_Damage | real | Yes | |
SB_Distance | real | Yes | |
SB_Group | group | Yes | |
SB_Hero | unit | Yes | |
SB_Level | integer | Yes | |
SB_On | boolean | Yes | |
SB_Point | location | Yes | |
SB_Skip | integer | No | |
SB_Spam | integer | Yes | |
SB_Speed | real | Yes | |
SB_Times | integer | No | |
Scylla1 | unit | No | |
Scylla2 | unit | No | |
Scylla3 | unit | No | |
ScyllaVision | fogmodifier | No | |
SecretUnlocked | texttag | No | |
SlabVision | fogmodifier | No | |
Soulsteal | unit | No | |
Spawn_Array | integer | Yes | |
Special_effect1 | string | Yes | |
Special_effect2 | string | Yes | |
Special_effect3 | string | Yes | |
SpecialArray | effect | Yes | |
Speed | real | Yes | |
SpeedBlast | group | Yes | |
strDebugMSG | string | No | |
Strength | real | Yes | |
Targeted | unit | Yes | |
TARGETED | group | No | |
temp_bHasUnitBeenStored | boolean | Yes | |
temp_CreepSpawnLoc | location | No | |
temp_CustomizedTime | integer | Yes | |
Temp_Integer | integer | No | |
temp_MaxCustomizedArray | integer | No | |
temp_RevivingCreeps | group | No | |
temp_SecondsPerLevel | integer | No | |
temp_TimeFrequencyMAX | integer | Yes | |
temp_TimeLeft | integer | Yes | |
temp_UnitGroup | group | No | |
temp_UnitTypes | unitcode | Yes | |
temp_UnitTypes_ForTime | unitcode | Yes | |
temppoint | location | Yes | |
TextMaria | texttag | No | |
Throw_Cross_richter | unit | No | |
Throwing_Cross | unit | No | |
Times | integer | Yes | |
Times2 | integer | No | |
Times3 | integer | No | |
TS | integervar | No | |
TS_Angle | real | Yes | |
TS_Damage | real | Yes | |
TS_Distance | real | Yes | |
TS_Group | group | Yes | |
TS_Height | real | Yes | |
TS_Hero | unit | Yes | |
TS_MaxDistance | real | Yes | |
TS_Off | boolean | Yes | |
TS_Parabola | real | Yes | |
TS_Point | location | Yes | |
TS_Radius | real | Yes | |
TS_Skip | integer | No | |
TS_Slams | integer | Yes | |
TS_Speed | real | Yes | |
TS_Target | unit | Yes | |
TS_Times | integer | No | |
TurningSpeed | real | Yes | |
Turtle | unit | No | |
TyrfingAttack | integer | No | |
UCVision | fogmodifier | No | |
UnitArray | unit | Yes | |
UWEffect | effect | Yes | |
Vision | fogmodifier | No | |
Vision2 | integer | No | |
VisionHippo | fogmodifier | No | |
WalkingModeActive | boolean | Yes | |
WB | group | No | |
WB_angel | real | Yes | |
WB_Damage | real | Yes | |
WB_Distance | real | Yes | |
WB_Group | group | Yes | |
WB_Hero | unit | Yes | |
WB_Loop | integervar | No | |
WB_Point | location | Yes | |
WB_Speed | real | Yes | |
WB_X | location | Yes | |
X | real | Yes | |
XWB | location | Yes | |
Y | real | Yes | |
zz_bDisableRanges | boolean | No | |
zz_bDisableSameTime | boolean | No | |
zz_bGlove | boolean | Yes | |
zz_bHelmet | boolean | Yes | |
zz_bIsThereHero | boolean | No | |
zz_bRing | boolean | Yes | |
zz_bStaff | boolean | Yes | |
zz_bSword | boolean | Yes | |
ZZ_DOWN_Pressed | boolean | Yes | |
zz_Hero | group | No | |
zz_HeroAllies | group | No | |
zz_HeroKillerLoc | location | No | |
zz_IntegerItemClassCheck | integer | No | |
zz_Item | itemcode | Yes | |
zz_ItemPool | itemcode | Yes | |
ZZ_LEFT_Pressed | boolean | Yes | |
ZZ_RIGHT_Pressed | boolean | Yes | |
ZZ_UP_Pressed | boolean | Yes | |
zzStr_ExperienceTag | string | No |