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Triggers
Castle Map (Beta).w3x
Variables
COPY these Triggers
Elevator
Quest
Quest Part 2
Elevator Down
Altar
Elevator Item
README
SandBreath Area Damage
Decay Trigger
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Elevator
Events
Unit - A unit enters Elevator <gen>
Conditions
Actions
Destructible - Set height of Elevator 4306 <gen> to 3
Quest
Events
Unit - A unit comes within 256 of Villager 0550 <gen>
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: That asshole killed his wife. Take his life as well!
Quest - Create a Optional quest titled Bastard Murderer with the description The bastard killed his own wife! Slay him and take his life! , using icon path ReplaceableTextures\CommandButtons\BTNDemonTower.blp
Quest Part 2
Events
Unit - Villager 0550 <gen> 's life becomes Equal to 0.00
Conditions
Actions
Quest - Mark (Last created quest) as Completed
Elevator Down
Events
Unit - A unit leaves Elevator <gen>
Conditions
Actions
Destructible - Set height of Elevator 4306 <gen> to 2
Altar
Events
Unit - A unit enters Altar <gen>
Conditions
Actions
Sound - Play panther_roar2 <gen>
Unit - Create 2 . Raptor for Player 1 (Red) at (Center of Altar <gen>) facing Default building facing degrees
Elevator Item
Events
Unit - A unit enters Elevator2 <gen>
Conditions
Actions
Item - Create Tome of Knowledge at (Center of Item_Region <gen>)
Destructible - Set height of Elevator 5026 <gen> to 3
-----------------------------SANDWORM MODEL V1.2----------------------------------
BY: Daniel Manion
aka Sephiroth_VII
aka Newbwc3
Do NOT modify or redistribute with out my permission!
Contact:
PM Sephiroth_VII at www.hiveworkshop.com
PM Newbwc3 at www.thehelper.net
OR you can email me at [email protected]
When Giving credit in your map I perfer that you say "SandWorm model by: Sephiroth_VII"
This is the test map so to import it into your map copy and paste all the custom units,
custom abilities, and triggers, look at the import manager to see the paths.
It may take some work to import it right into your map, but its worth it! ;D
This thing can burrow underground!
COPY this trigger
SandBreath Area Damage
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to SandBreath (Neutral Hostile)
Actions
Wait 0.40 seconds
Set Variable Set TargetLOC = (Target point of ability being cast)
Set Variable Set TargetG = (Units within 500.00 of TargetLOC matching (((Triggering unit) is A structure) Equal to False).)
Unit Group - Pick every unit in TargetG and do (Cause (Casting unit) to damage (Picked unit), dealing 300.00 damage of attack type Chaos and damage type Fire)
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