Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Captain Mira of the bundle Captain Mira. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Captain Mira.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Captain_Mira.mdx
Now Click the "Import File" Button:
Next select 'Captain_Mira.mdx' in the folder which you extracted from the zip archive:
Captain Mira
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
Done, you have imported the file Captain_Mira.mdx.
Importing 7th_Legion_1hSword.blp
Now Click the "Import File" Button:
Next select '7th_Legion_1hSword.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
war3mapimported/7th_Legion_1hSword.blp
Double-click the file 7th_Legion_1hSword.blp:
7th_Legion_1hSword.blp
Image / Texture
320
war3mapimported/7th_Legion_1hSword.blp
Tick the box "Use Custom Path" and type in the correct path:
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
Done, you have imported the file 7th_Legion_1hSword.blp.
Importing 7th_Legion_Buckle_Plate2.blp
Now Click the "Import File" Button:
Next select '7th_Legion_Buckle_Plate2.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
war3mapimported/7th_Legion_Buckle_Plate2.blp
Double-click the file 7th_Legion_Buckle_Plate2.blp:
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
war3mapimported/7th_Legion_Buckle_Plate2.blp
Tick the box "Use Custom Path" and type in the correct path:
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
Done, you have imported the file 7th_Legion_Buckle_Plate2.blp.
Importing 7th_Legion_Cape.blp
Now Click the "Import File" Button:
Next select '7th_Legion_Cape.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
war3mapimported/7th_Legion_Cape.blp
Double-click the file 7th_Legion_Cape.blp:
7th_Legion_Cape.blp
Image / Texture
46
war3mapimported/7th_Legion_Cape.blp
Tick the box "Use Custom Path" and type in the correct path:
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
Done, you have imported the file 7th_Legion_Cape.blp.
Importing 7th_Legion_Shield.blp
Now Click the "Import File" Button:
Next select '7th_Legion_Shield.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
war3mapimported/7th_Legion_Shield.blp
Double-click the file 7th_Legion_Shield.blp:
7th_Legion_Shield.blp
Image / Texture
214
war3mapimported/7th_Legion_Shield.blp
Tick the box "Use Custom Path" and type in the correct path:
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
Done, you have imported the file 7th_Legion_Shield.blp.
Importing 7th_Legion_Shoulders_Plate2.blp
Now Click the "Import File" Button:
Next select '7th_Legion_Shoulders_Plate2.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
war3mapimported/7th_Legion_Shoulders_Plate2.blp
Double-click the file 7th_Legion_Shoulders_Plate2.blp:
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
war3mapimported/7th_Legion_Shoulders_Plate2.blp
Tick the box "Use Custom Path" and type in the correct path:
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Done, you have imported the file 7th_Legion_Shoulders_Plate2.blp.
Importing Captain_Mira_Body.blp
Now Click the "Import File" Button:
Next select 'Captain_Mira_Body.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
war3mapimported/Captain_Mira_Body.blp
Double-click the file Captain_Mira_Body.blp:
Captain_Mira_Body.blp
Image / Texture
315
war3mapimported/Captain_Mira_Body.blp
Tick the box "Use Custom Path" and type in the correct path:
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Done, you have imported the file Captain_Mira_Body.blp.
Importing Draenei_Eyes_Blue.blp
Now Click the "Import File" Button:
Next select 'Draenei_Eyes_Blue.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Image / Texture
15
war3mapimported/Draenei_Eyes_Blue.blp
Double-click the file Draenei_Eyes_Blue.blp:
Draenei_Eyes_Blue.blp
Image / Texture
15
war3mapimported/Draenei_Eyes_Blue.blp
Tick the box "Use Custom Path" and type in the correct path:
Draenei_Eyes_Blue.blp
Image / Texture
15
Draenei_Eyes_Blue.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Image / Texture
15
Draenei_Eyes_Blue.blp
Done, you have imported the file Draenei_Eyes_Blue.blp.
Importing Draenei_Female_Hair_White.blp
Now Click the "Import File" Button:
Next select 'Draenei_Female_Hair_White.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Image / Texture
15
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Image / Texture
100
war3mapimported/Draenei_Female_Hair_White.blp
Double-click the file Draenei_Female_Hair_White.blp:
Draenei_Female_Hair_White.blp
Image / Texture
100
war3mapimported/Draenei_Female_Hair_White.blp
Tick the box "Use Custom Path" and type in the correct path:
Draenei_Female_Hair_White.blp
Image / Texture
100
Draenei_Female_Hair_White.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Image / Texture
15
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Image / Texture
100
Draenei_Female_Hair_White.blp
Done, you have imported the file Draenei_Female_Hair_White.blp.
Importing Draenei_Female_Jewerly_Bronze_Blue.blp
Now Click the "Import File" Button:
Next select 'Draenei_Female_Jewerly_Bronze_Blue.blp' in the folder which you extracted from the zip archive:
Captain Mira
Captain_Mira.mdx
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Image / Texture
15
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Image / Texture
100
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
Image / Texture
183
war3mapimported/Draenei_Female_Jewerly_Bronze_Blue.blp
Double-click the file Draenei_Female_Jewerly_Bronze_Blue.blp:
Draenei_Female_Jewerly_Bronze_Blue.blp
Image / Texture
183
war3mapimported/Draenei_Female_Jewerly_Bronze_Blue.blp
Tick the box "Use Custom Path" and type in the correct path:
Draenei_Female_Jewerly_Bronze_Blue.blp
Image / Texture
183
Draenei_Female_Jewerly_Bronze_Blue.blp
The file has been properly added to the map archive:
Captain_Mira.mdx
Model
2,922
war3mapimported/Captain_Mira.mdx
7th_Legion_1hSword.blp
Image / Texture
320
7th_Legion_1hSword.blp
7th_Legion_Buckle_Plate2.blp
Image / Texture
138
7th_Legion_Buckle_Plate2.blp
7th_Legion_Cape.blp
Image / Texture
46
7th_Legion_Cape.blp
7th_Legion_Shield.blp
Image / Texture
214
7th_Legion_Shield.blp
7th_Legion_Shoulders_Plate2.blp
Image / Texture
173
7th_Legion_Shoulders_Plate2.blp
Captain_Mira_Body.blp
Image / Texture
315
Captain_Mira_Body.blp
Draenei_Eyes_Blue.blp
Image / Texture
15
Draenei_Eyes_Blue.blp
Draenei_Female_Hair_White.blp
Image / Texture
100
Draenei_Female_Hair_White.blp
Draenei_Female_Jewerly_Bronze_Blue.blp
Image / Texture
183
Draenei_Female_Jewerly_Bronze_Blue.blp
Done, you have imported the file Draenei_Female_Jewerly_Bronze_Blue.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.