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Model validation: Bullet Bill

Bullet Bill.mdx

0 errors 0 severe 5 warnings 11 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (3)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (3)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (3)
  • 11 Bone 0 - "joint1"
    • 11 Rotation
      • Track 1 at frame 83 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 708 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 750 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 791 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 1125 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1166 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1208 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1291 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1333 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1375 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 1416 has exactly the same value as tracks 14 and 16
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