//TESH.scrollpos=0
//TESH.alwaysfold=0
Name | Type | is_array | initial_value |
A_Belt_Item_Ability_1 | abilcode | Yes | |
A_Belt_Item_Ability_2 | abilcode | Yes | |
A_Belt_Item_Ability_3 | abilcode | Yes | |
A_Belt_Item_Ability_4 | abilcode | Yes | |
A_Belt_Item_Ability_5 | abilcode | Yes | |
A_Belt_Item_Ability_6 | abilcode | Yes | |
A_Belt_Item_Icon | destructablecode | Yes | |
A_Belt_Item_Level_1 | integer | Yes | |
A_Belt_Item_Level_2 | integer | Yes | |
A_Belt_Item_Level_3 | integer | Yes | |
A_Belt_Item_Level_4 | integer | Yes | |
A_Belt_Item_Level_5 | integer | Yes | |
A_Belt_Item_Level_6 | integer | Yes | |
A_Belt_Item_Type | itemcode | Yes | |
A_Boots_Item_Ability_1 | abilcode | Yes | |
A_Boots_Item_Ability_2 | abilcode | Yes | |
A_Boots_Item_Ability_3 | abilcode | Yes | |
A_Boots_Item_Ability_4 | abilcode | Yes | |
A_Boots_Item_Ability_5 | abilcode | Yes | |
A_Boots_Item_Ability_6 | abilcode | Yes | |
A_Boots_Item_Icon | destructablecode | Yes | |
A_Boots_Item_Level_1 | integer | Yes | |
A_Boots_Item_Level_2 | integer | Yes | |
A_Boots_Item_Level_3 | integer | Yes | |
A_Boots_Item_Level_4 | integer | Yes | |
A_Boots_Item_Level_5 | integer | Yes | |
A_Boots_Item_Level_6 | integer | Yes | |
A_Boots_Item_Type | itemcode | Yes | |
A_Chest_Item_Ability_1 | abilcode | Yes | |
A_Chest_Item_Ability_2 | abilcode | Yes | |
A_Chest_Item_Ability_3 | abilcode | Yes | |
A_Chest_Item_Ability_4 | abilcode | Yes | |
A_Chest_Item_Ability_5 | abilcode | Yes | |
A_Chest_Item_Ability_6 | abilcode | Yes | |
A_Chest_Item_Icon | destructablecode | Yes | |
A_Chest_Item_Level_1 | integer | Yes | |
A_Chest_Item_Level_2 | integer | Yes | |
A_Chest_Item_Level_3 | integer | Yes | |
A_Chest_Item_Level_4 | integer | Yes | |
A_Chest_Item_Level_5 | integer | Yes | |
A_Chest_Item_Level_6 | integer | Yes | |
A_Chest_Item_Type | itemcode | Yes | |
A_Gloves_Item_Ability_1 | abilcode | Yes | |
A_Gloves_Item_Ability_2 | abilcode | Yes | |
A_Gloves_Item_Ability_3 | abilcode | Yes | |
A_Gloves_Item_Ability_4 | abilcode | Yes | |
A_Gloves_Item_Ability_5 | abilcode | Yes | |
A_Gloves_Item_Ability_6 | abilcode | Yes | |
A_Gloves_Item_Icon | destructablecode | Yes | |
A_Gloves_Item_Level_1 | integer | Yes | |
A_Gloves_Item_Level_2 | integer | Yes | |
A_Gloves_Item_Level_3 | integer | Yes | |
A_Gloves_Item_Level_4 | integer | Yes | |
A_Gloves_Item_Level_5 | integer | Yes | |
A_Gloves_Item_Level_6 | integer | Yes | |
A_Gloves_Item_Type | itemcode | Yes | |
A_Helmet_Item_Ability_1 | abilcode | Yes | |
A_Helmet_Item_Ability_2 | abilcode | Yes | |
A_Helmet_Item_Ability_3 | abilcode | Yes | |
A_Helmet_Item_Ability_4 | abilcode | Yes | |
A_Helmet_Item_Ability_5 | abilcode | Yes | |
A_Helmet_Item_Ability_6 | abilcode | Yes | |
A_Helmet_Item_Icon | destructablecode | Yes | |
A_Helmet_Item_Level_1 | integer | Yes | |
A_Helmet_Item_Level_2 | integer | Yes | |
A_Helmet_Item_Level_3 | integer | Yes | |
A_Helmet_Item_Level_4 | integer | Yes | |
A_Helmet_Item_Level_5 | integer | Yes | |
A_Helmet_Item_Level_6 | integer | Yes | |
A_Helmet_Item_Type | itemcode | Yes | |
A_Inventory_FirstEmpty_Player1 | integer | No | |
A_Inventory_FirstEmpty_Player2 | integer | No | |
A_Inventory_FirstEmpty_Player3 | integer | No | |
A_Inventory_FirstEmpty_Player4 | integer | No | |
A_Inventory_FirstEmpty_Player5 | integer | No | |
A_Inventory_FirstEmpty_Player6 | integer | No | |
A_Inventory_Item_ID_Player1 | integer | Yes | |
A_Inventory_Item_ID_Player2 | integer | Yes | |
A_Inventory_Item_ID_Player3 | integer | Yes | |
A_Inventory_Item_ID_Player4 | integer | Yes | |
A_Inventory_Item_ID_Player5 | integer | Yes | |
A_Inventory_Item_ID_Player6 | integer | Yes | |
A_Item_Ability_1_1 | abilcode | Yes | |
A_Item_Ability_1_2 | abilcode | Yes | |
A_Item_Ability_1_3 | abilcode | Yes | |
A_Item_Ability_1_4 | abilcode | Yes | |
A_Item_Ability_1_5 | abilcode | Yes | |
A_Item_Ability_2_1 | abilcode | Yes | |
A_Item_Ability_2_2 | abilcode | Yes | |
A_Item_Ability_2_3 | abilcode | Yes | |
A_Item_Ability_2_4 | abilcode | Yes | |
A_Item_Ability_2_5 | abilcode | Yes | |
A_Item_Ability_3_1 | abilcode | Yes | |
A_Item_Ability_3_2 | abilcode | Yes | |
A_Item_Ability_3_3 | abilcode | Yes | |
A_Item_Ability_3_4 | abilcode | Yes | |
A_Item_Ability_3_5 | abilcode | Yes | |
A_Item_Ability_4_1 | abilcode | Yes | |
A_Item_Ability_4_2 | abilcode | Yes | |
A_Item_Ability_4_3 | abilcode | Yes | |
A_Item_Ability_4_4 | abilcode | Yes | |
A_Item_Ability_4_5 | abilcode | Yes | |
A_Item_Ability_5_1 | abilcode | Yes | |
A_Item_Ability_5_2 | abilcode | Yes | |
A_Item_Ability_5_3 | abilcode | Yes | |
A_Item_Ability_5_4 | abilcode | Yes | |
A_Item_Ability_5_5 | abilcode | Yes | |
A_Item_Ability_6_1 | abilcode | Yes | |
A_Item_Ability_6_2 | abilcode | Yes | |
A_Item_Ability_6_3 | abilcode | Yes | |
A_Item_Ability_6_4 | abilcode | Yes | |
A_Item_Ability_6_5 | abilcode | Yes | |
A_Item_Class_1 | itemtype | Yes | |
A_Item_Class_2 | itemtype | Yes | |
A_Item_Class_3 | itemtype | Yes | |
A_Item_Class_4 | itemtype | Yes | |
A_Item_Class_5 | itemtype | Yes | |
A_Item_Class_6 | itemtype | Yes | |
A_Item_Type_1 | itemcode | Yes | |
A_Item_Type_2 | itemcode | Yes | |
A_Item_Type_3 | itemcode | Yes | |
A_Item_Type_4 | itemcode | Yes | |
A_Item_Type_5 | itemcode | Yes | |
A_Item_Type_6 | itemcode | Yes | |
A_Multiboard_Belt | multiboard | Yes | |
A_Multiboard_Boots | multiboard | Yes | |
A_Multiboard_Chest | multiboard | Yes | |
A_Multiboard_Gloves | multiboard | Yes | |
A_Multiboard_Helmet | multiboard | Yes | |
A_Multiboard_Neckless | multiboard | Yes | |
A_Multiboard_Pants | multiboard | Yes | |
A_Multiboard_Potions | multiboard | Yes | |
A_Multiboard_Ress | multiboard | Yes | |
A_Multiboard_Ring | multiboard | Yes | |
A_Multiboard_Shoulders | multiboard | Yes | |
A_Multiboard_Weapons | multiboard | Yes | |
A_Neckless_Item_Ability_1 | abilcode | Yes | |
A_Neckless_Item_Ability_2 | abilcode | Yes | |
A_Neckless_Item_Ability_3 | abilcode | Yes | |
A_Neckless_Item_Ability_4 | abilcode | Yes | |
A_Neckless_Item_Ability_5 | abilcode | Yes | |
A_Neckless_Item_Ability_6 | abilcode | Yes | |
A_Neckless_Item_Icon | destructablecode | Yes | |
A_Neckless_Item_Level_1 | integer | Yes | |
A_Neckless_Item_Level_2 | integer | Yes | |
A_Neckless_Item_Level_3 | integer | Yes | |
A_Neckless_Item_Level_4 | integer | Yes | |
A_Neckless_Item_Level_5 | integer | Yes | |
A_Neckless_Item_Level_6 | integer | Yes | |
A_Neckless_Item_Type | itemcode | Yes | |
A_Pants_Item_Ability_1 | abilcode | Yes | |
A_Pants_Item_Ability_2 | abilcode | Yes | |
A_Pants_Item_Ability_3 | abilcode | Yes | |
A_Pants_Item_Ability_4 | abilcode | Yes | |
A_Pants_Item_Ability_5 | abilcode | Yes | |
A_Pants_Item_Ability_6 | abilcode | Yes | |
A_Pants_Item_Icon | destructablecode | Yes | |
A_Pants_Item_Level_1 | integer | Yes | |
A_Pants_Item_Level_2 | integer | Yes | |
A_Pants_Item_Level_3 | integer | Yes | |
A_Pants_Item_Level_4 | integer | Yes | |
A_Pants_Item_Level_5 | integer | Yes | |
A_Pants_Item_Level_6 | integer | Yes | |
A_Pants_Item_Type | itemcode | Yes | |
A_Potion_Item_Icon | destructablecode | Yes | |
A_Potion_Item_Level_1 | integer | Yes | |
A_Potion_Item_Level_2 | integer | Yes | |
A_Potion_Item_Level_3 | integer | Yes | |
A_Potion_Item_Level_4 | integer | Yes | |
A_Potion_Item_Level_5 | integer | Yes | |
A_Potion_Item_Level_6 | integer | Yes | |
A_Potion_Item_Type_Pickup | itemcode | Yes | |
A_Potion_Item_Type_Usable | itemcode | Yes | |
A_Ress_Item_Ability | abilcode | Yes | |
A_Ress_Item_Ability_1 | abilcode | Yes | |
A_Ress_Item_Ability_2 | abilcode | Yes | |
A_Ress_Item_Ability_3 | abilcode | Yes | |
A_Ress_Item_Ability_4 | abilcode | Yes | |
A_Ress_Item_Ability_5 | abilcode | Yes | |
A_Ress_Item_Icon | destructablecode | Yes | |
A_Ress_Item_Level_1 | integer | Yes | |
A_Ress_Item_Level_2 | integer | Yes | |
A_Ress_Item_Level_3 | integer | Yes | |
A_Ress_Item_Level_4 | integer | Yes | |
A_Ress_Item_Level_5 | integer | Yes | |
A_Ress_Item_Level_6 | integer | Yes | |
A_Ress_Item_Type | itemcode | Yes | |
A_Ring_Item_Ability_1 | abilcode | Yes | |
A_Ring_Item_Ability_2 | abilcode | Yes | |
A_Ring_Item_Ability_3 | abilcode | Yes | |
A_Ring_Item_Ability_4 | abilcode | Yes | |
A_Ring_Item_Ability_5 | abilcode | Yes | |
A_Ring_Item_Ability_6 | abilcode | Yes | |
A_Ring_Item_Icon | destructablecode | Yes | |
A_Ring_Item_Level_1 | integer | Yes | |
A_Ring_Item_Level_2 | integer | Yes | |
A_Ring_Item_Level_3 | integer | Yes | |
A_Ring_Item_Level_4 | integer | Yes | |
A_Ring_Item_Level_5 | integer | Yes | |
A_Ring_Item_Level_6 | integer | Yes | |
A_Ring_Item_Type | itemcode | Yes | |
A_Shield_Item_Type | itemcode | Yes | |
A_Shoulders_Item_Ability_1 | abilcode | Yes | |
A_Shoulders_Item_Ability_2 | abilcode | Yes | |
A_Shoulders_Item_Ability_3 | abilcode | Yes | |
A_Shoulders_Item_Ability_4 | abilcode | Yes | |
A_Shoulders_Item_Ability_5 | abilcode | Yes | |
A_Shoulders_Item_Ability_6 | abilcode | Yes | |
A_Shoulders_Item_Icon | destructablecode | Yes | |
A_Shoulders_Item_Level_1 | integer | Yes | |
A_Shoulders_Item_Level_2 | integer | Yes | |
A_Shoulders_Item_Level_3 | integer | Yes | |
A_Shoulders_Item_Level_4 | integer | Yes | |
A_Shoulders_Item_Level_5 | integer | Yes | |
A_Shoulders_Item_Level_6 | integer | Yes | |
A_Shoulders_Item_Type | itemcode | Yes | |
A_Weapon_Item_Ability_1 | abilcode | Yes | |
A_Weapon_Item_Ability_2 | abilcode | Yes | |
A_Weapon_Item_Ability_3 | abilcode | Yes | |
A_Weapon_Item_Ability_4 | abilcode | Yes | |
A_Weapon_Item_Ability_5 | abilcode | Yes | |
A_Weapon_Item_Ability_6 | abilcode | Yes | |
A_Weapon_Item_Icon | destructablecode | Yes | |
A_Weapon_Item_Level_1 | integer | Yes | |
A_Weapon_Item_Level_2 | integer | Yes | |
A_Weapon_Item_Level_3 | integer | Yes | |
A_Weapon_Item_Level_4 | integer | Yes | |
A_Weapon_Item_Level_5 | integer | Yes | |
A_Weapon_Item_Level_6 | integer | Yes | |
A_Weapon_Item_Type | itemcode | Yes | |
Arch_SFX | effect | Yes | |
BallanceLevel | trigger | Yes | |
Barb_Rage | integer | No | |
Barbarian_Mana | real | Yes | |
BarbarianRageDrainTimr | integer | Yes | 0 |
blood_sfx | string | Yes | |
blood_sfx_counter | integer | No | |
BlueHeroSelect | boolean | Yes | |
BoostedUnitTypes | unitcode | Yes | |
Boss_HP | real | No | |
BossDamageGroup | group | Yes | |
Cain | unit | No | |
Camera_Distance | real | No | |
Cleave_Level | integer | Yes | |
Colour | string | Yes | |
Cultist_summon | real | No | |
Cultist_Units | unit | Yes | |
CurrentIndex | integer | No | |
Damage | real | Yes | |
DeathCam_CurrentHero | integer | Yes | |
DeathCam_PlayerView | unit | Yes | |
DeathLocations | location | Yes | |
DisableRepick | boolean | Yes | |
DisablingDueCinematic | boolean | Yes | |
Dispatch | effect | Yes | |
Dispatch_Level | real | No | |
DummyUnit | unitcode | No | |
Exploding_Palm_SFX | effect | Yes | |
Final_Boss | unit | No | |
FireBomb | effect | Yes | |
FireBomb_Level | integer | No | |
FireBomb_Unit | unit | Yes | |
FireRegion | rect | No | |
FistSFX | effect | Yes | |
FlameStrike_Lvl | integer | Yes | |
Fury | effect | Yes | |
Fury_Integer | integer | No | |
GameHandicap | real | No | 100.00 |
Globe_Effect | effect | No | |
Heroes | unit | Yes | |
Heroes_History | unit | Yes | |
HeroIsRevivable | boolean | Yes | |
Inventory_Camera | camerasetup | Yes | |
Inventory_Camera_Test | timer | No | |
Inventory_Dummy | unit | Yes | |
Inventory_Empty_Player1 | boolean | Yes | |
Inventory_Empty_Player2 | boolean | Yes | |
Inventory_Empty_Player3 | boolean | Yes | |
Inventory_Empty_Player4 | boolean | Yes | |
Inventory_Empty_Player5 | boolean | Yes | |
Inventory_Empty_Player6 | boolean | Yes | |
Inventory_Found_Slot | boolean | No | |
Inventory_Item_Player1 | destructable | Yes | |
Inventory_Item_Player2 | destructable | Yes | |
Inventory_Item_Player3 | destructable | Yes | |
Inventory_Item_Player4 | destructable | Yes | |
Inventory_Item_Player5 | destructable | Yes | |
Inventory_Item_Player6 | destructable | Yes | |
Inventory_Multiboard_Items | multiboard | Yes | |
Inventory_Player_Is_Viewing | boolean | Yes | |
Inventory_Potions_Player1 | item | Yes | |
Inventory_Potions_Player2 | item | Yes | |
Inventory_Potions_Player3 | item | Yes | |
Inventory_Potions_Player4 | item | Yes | |
Inventory_Potions_Player5 | item | Yes | |
Inventory_Potions_Player6 | item | Yes | |
Inventory_Ress_Removed | boolean | Yes | |
Inventory_Revive_Count | integer | Yes | |
Inventory_Revive_Dummy | unit | Yes | |
Inventory_Revive_Stone | destructable | Yes | |
Inventory_Selected_Is_True | boolean | Yes | |
Inventory_Selected_Slot | integer | Yes | |
Inventory_Selected_True_False | integer | Yes | |
Inventory_Unit_ID1 | unit | Yes | |
Inventory_Unit_ID2 | unit | Yes | |
Inventory_Unit_ID3 | unit | Yes | |
Inventory_Unit_ID4 | unit | Yes | |
Inventory_Unit_ID5 | unit | Yes | |
Inventory_Unit_ID6 | unit | Yes | |
Inventory_Visibility_Over_Invt | rect | Yes | |
Item_Drops | integer | No | |
ItemCharges | integer | No | |
JD_Angle | real | Yes | |
JD_Counter | real | Yes | |
JD_Distances | real | Yes | |
JD_Effect | string | Yes | |
JD_Group | group | No | |
JD_Integers | integer | Yes | |
JD_LevelOfAbility | integer | Yes | |
JD_PickGroup | group | No | |
JD_ReachedDistance | real | Yes | |
JD_SpeedUnits | real | Yes | |
JD_TempPoint | location | Yes | |
JD_TreesDestroy | boolean | Yes | |
JD_Unit | unit | Yes | |
JDA_DestroyTrees_Dash | boolean | No | |
JDA_LevelOfAbility | integer | No | |
JDA_SpecialEffect | string | No | |
JDA_Speed | real | No | |
JDA_TargetPoint | location | No | |
JDA_Unit | unit | No | |
KB_Angle | real | Yes | |
KB_Casters | unit | Yes | |
KB_CountBuffs | integer | No | |
KB_DestroyTrees | boolean | Yes | |
KB_EffectCounter | integer | Yes | |
KB_EffectCounter2 | integer | Yes | |
KB_Effects_1 | string | Yes | |
KB_Effects_2 | string | Yes | |
KB_GeneralIntegers | integervar | Yes | |
KB_KnockbackedUnits | group | No | |
KB_Levels | integer | Yes | |
KB_MaxDistance | real | Yes | |
KB_ReachedDistance | real | Yes | |
KB_ReducedReal | real | No | |
KB_ReduceSpeedReal | real | Yes | |
KB_SpecificSpeed | real | Yes | |
KB_StartPositions | location | Yes | |
KB_TempPoint | location | Yes | |
KB_TempReal | real | No | |
KB_TotalKnockUnits | integer | No | |
KB_Units | unit | Yes | |
KBA_Caster | unit | No | |
KBA_DestroyTrees | boolean | No | |
KBA_DistancePerLevel | real | No | |
KBA_Level | integer | No | |
KBA_SpecialEffects | string | Yes | |
KBA_Speed | real | No | |
KBA_StartingPosition | location | No | |
KBA_TargetUnit | unit | No | |
levelsound | sound | No | |
loc | location | No | |
LocustTarget_Group | group | No | |
LS_Abillity | abilcode | No | |
LS_Buff | buffcode | No | |
LS_BuffPo | buffcode | No | |
LS_DummyNE | abilcode | No | |
LS_DummyPO | abilcode | No | |
MM_AvailableIndexes | integer | Yes | |
MM_Caster | unit | Yes | |
MM_DummyUnit | unit | Yes | |
MM_FreeIndex | integer | No | |
MM_Instances | integer | Yes | |
MM_MaxIndex | integer | No | |
MM_MaxInstance | integer | No | |
MM_SpellLevel | real | Yes | |
MM_TempPoint | location | No | |
MM_TempPoint2 | location | No | |
MM_TempPoint3 | location | No | |
MM_Timer | timer | No | |
No_of_players | integer | No | |
NumberOfPlayers | integer | No | |
OrangeHeroSelect | boolean | Yes | |
Pet_Move_Points | location | Yes | |
PickItemTrigger | trigger | Yes | |
Player | force | No | |
Player_inventory | player | No | |
player_item | player | No | |
PlayerNames | string | Yes | |
PlayerSelectsUnit | boolean | Yes | |
PlayerViewing | integer | Yes | |
Portal_Units | unit | Yes | |
PurpleHeroSelect | boolean | Yes | |
RainOfFire | effect | No | |
RainOfFire_No | integer | No | |
Random_Chance | real | No | |
Random_Item_Drop | integer | No | |
rect | location | No | |
RedHeroSelect | boolean | Yes | |
Revive | boolean | Yes | |
Revive_Check | integer | No | |
ReviveAlreadyInUse | boolean | Yes | |
rock_slide | effect | No | |
Sample_Group | group | No | |
Sample_Point | location | No | |
Selection_Circle | destructable | Yes | |
Seven_Strike | unit | Yes | |
SevenStrike_01 | unit | Yes | |
SevenStrike_02 | unit | Yes | |
SevenStrike_03 | unit | Yes | |
SevenStrike_04 | unit | Yes | |
SevenStrike_05 | unit | Yes | |
SevenStrike_06 | unit | Yes | |
SevenStrike_07 | unit | Yes | |
SFX_Variables | effect | Yes | |
SH_Area | real | No | |
SH_Area_Increasement | real | No | |
SH_Damage | real | No | |
SH_Damage_Increasement | real | No | |
SH_Group | group | No | |
SH_HealthBoost | real | No | |
SH_HealthBoost_Increasement | real | No | |
SH_loc | location | Yes | |
SH_ManaBoost | real | No | |
SH_ManaBoost_Increasement | real | No | |
Shockwave | effect | Yes | |
Shockwave_Angle | real | No | |
Shockwave_Group | group | Yes | |
Shockwave_Point | location | Yes | |
SK_Death_Anim | effect | Yes | |
SK_Inferno | effect | Yes | |
SK_Summon | effect | Yes | |
SK_Wrath | unit | Yes | |
SK_Wrath_SFX | effect | Yes | |
SlowAura | effect | Yes | |
slowNo | integer | Yes | |
TealHeroSelect | boolean | Yes | |
Temp_Group | group | Yes | |
Temp_Item_Array | item | Yes | |
TempBoolean | boolean | No | |
TempInt | integer | No | |
TempUnitArray | unit | Yes | |
TempUnitGroup | group | No | |
Time_Shield_Level | integer | Yes | |
TimeShield | unit | Yes | |
TimeShield_Lvl | integer | Yes | |
TP_Falling_Rocks | integer | No | |
TP_Rock_Location | rect | No | |
Tree_Deaths | integer | No | |
Trees | unit | Yes | |
TurnCameraOff | boolean | No | |
Tyrael_Spells | effect | Yes | |
XPHandicap | real | No | 100.00 |
YellowHeroSelect | boolean | Yes | |
z | real | No | |
Zombie_Size | integer | No |