Name | Type | is_array | initial_value |
Angle | real | Yes | |
Area_of_Effect | real | Yes | |
B_Angle | real | Yes | |
B_BackSFX | string | No | |
B_BooSlide | real | Yes | |
B_Caster | unit | Yes | |
B_CollisionSFX | string | No | |
B_Damage | real | Yes | |
B_Damaged | group | Yes | |
B_DetonateDestructibles | boolean | Yes | |
B_Distance | real | Yes | |
B_Dummy | unit | Yes | |
B_Float | boolean | Yes | |
B_Go_And_DONT_Back | boolean | Yes | |
B_Group | group | Yes | |
B_MaxDamage | real | Yes | |
B_Point | location | No | |
B_PosCaster | location | No | |
B_PosDummy | location | No | |
B_Position | location | No | |
B_Target | location | No | |
Caster | unit | Yes | |
Damage | real | Yes | |
DestroyDestructibles | boolean | Yes | |
Distance | real | Yes | |
DownSpeed | real | Yes | |
Dummy | unit | Yes | |
Group | group | Yes | |
Height | real | Yes | |
HeightMax | real | Yes | |
ImpactSFX | string | No | |
Index | integer | Yes | |
index | integer | Yes | 0 |
Indexes | integervar | Yes | |
MissileCollision | real | No | |
MissileSize | real | No | |
MissileSpeed | real | No | |
MMaxHeight | real | Yes | |
Point1 | location | No | |
Point2 | location | No | |
SFX | location | No | |
SlideOn | boolean | Yes | |
StunnedEffect | effect | Yes | |
StunSFX | string | No | |
Target | unit | Yes | |
UpDown | boolean | Yes | |
UpSFX | string | No |