Model validation: BleedingHollow Veteran Grunt

BleedingHollowVeteranGrunt.mdx

0 errors 0 severe 14 warnings 0 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (12) does not match the number of sequences (17)
  • 1 Geoset 1
    • Number of sequence extents (12) does not match the number of sequences (17)
  • 1 Geoset 2
    • Number of sequence extents (12) does not match the number of sequences (17)
  • 1 Geoset 3
    • Number of sequence extents (12) does not match the number of sequences (17)
  • 1 Geoset 4
    • Number of sequence extents (12) does not match the number of sequences (17)
  • 1 Geoset 11
    • Number of sequence extents (20) does not match the number of sequences (17)
  • 1 Geoset 12
    • Number of sequence extents (20) does not match the number of sequences (17)
  • 1 Geoset 13
    • Number of sequence extents (0) does not match the number of sequences (17)
  • 1 Geoset 14
    • Number of sequence extents (0) does not match the number of sequences (17)
  • 1 Geoset 15
    • Number of sequence extents (0) does not match the number of sequences (17)
  • 1 Geoset 16
    • Number of sequence extents (0) does not match the number of sequences (17)
  • 1 Bone 31 - "Portrait_EyesLids"
    • There are no vertices attached to this bone
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