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Model validation: Better armored Raider

Raider.mdx

0 errors 11 severe 56 warnings 267 unused
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 24
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 25
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 28
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 30
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 31
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 33
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 36
    • Alpha is 1.000 at end of "Decay Bone" (frame 142434); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 11 Model
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 27
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 29
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 32
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 34
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 35
    • This geoset has both skin/weights and vertex groups
  • 1 1 Bone 57 - "L_skull_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 243 at frame 80134 has roughly the same value as tracks 242 and 244
  • 1 Bone 58 - "L_skull_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 59 - "R_skull_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 279 at frame 144667 has roughly the same value as tracks 278 and 280
  • 1 Bone 60 - "R_skull_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "mount_bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 148 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 12 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 8 Material 6
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
        • Track 12 at frame 15767 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 16834 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 19834 has exactly the same value as tracks 14 and 16
        • Track 20 at frame 83834 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 86667 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 86701 has roughly the same value as tracks 21 and 23
  • 8 Material 7
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
        • Track 12 at frame 15767 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 16834 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 19834 has exactly the same value as tracks 14 and 16
        • Track 20 at frame 83834 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 86667 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 86701 has roughly the same value as tracks 21 and 23
  • 8 Material 8
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
        • Track 12 at frame 15767 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 16834 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 19834 has exactly the same value as tracks 14 and 16
        • Track 20 at frame 83834 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 86667 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 86701 has roughly the same value as tracks 21 and 23
  • 8 Material 9
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
        • Track 12 at frame 15767 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 16834 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 19834 has exactly the same value as tracks 14 and 16
        • Track 20 at frame 83834 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 86667 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 86701 has roughly the same value as tracks 21 and 23
  • 8 Material 10
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
        • Track 12 at frame 15767 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 16834 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 19834 has exactly the same value as tracks 14 and 16
        • Track 20 at frame 83834 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 86667 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 86701 has roughly the same value as tracks 21 and 23
  • 8 Material 11
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
        • Track 12 at frame 15767 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 16834 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 16867 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 19834 has exactly the same value as tracks 14 and 16
        • Track 20 at frame 83834 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 86667 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 86701 has roughly the same value as tracks 21 and 23
  • 5 Material 26
    • 5 Layer 0
      • 5 Alpha
        • Track 3 at frame 3467 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 5367 has exactly the same value as tracks 3 and 5
        • Track 11 at frame 13600 has exactly the same value as tracks 10 and 12
        • Track 12 at frame 14667 has exactly the same value as tracks 11 and 13
        • Track 21 at frame 83467 has roughly the same value as tracks 20 and 22
  • 11 Material 27
    • 11 Layer 0
      • 11 Alpha
        • Track 3 at frame 7100 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 8233 has exactly the same value as tracks 3 and 5
        • Track 13 at frame 16333 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 17733 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 17767 has exactly the same value as tracks 14 and 16
        • Track 16 at frame 20867 has exactly the same value as tracks 15 and 17
        • Track 17 at frame 20900 has roughly the same value as tracks 16 and 18
        • Track 37 at frame 26267 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 26300 has exactly the same value as tracks 37 and 39
        • Track 41 at frame 31100 has exactly the same value as tracks 40 and 42
        • Track 42 at frame 31133 has exactly the same value as tracks 41 and 43
  • 5 Material 28
    • 5 Layer 0
      • 5 Alpha
        • Track 5 at frame 10267 has exactly the same value as tracks 4 and 6
        • Track 6 at frame 11267 has exactly the same value as tracks 5 and 7
        • Track 36 at frame 16033 has exactly the same value as tracks 35 and 37
        • Track 37 at frame 18367 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 18400 has exactly the same value as tracks 37 and 39
  • 9 Material 29
    • 9 Layer 0
      • 9 Alpha
        • Track 3 at frame 4900 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 5400 has exactly the same value as tracks 3 and 5
        • Track 9 at frame 10000 has exactly the same value as tracks 8 and 10
        • Track 10 at frame 11133 has exactly the same value as tracks 9 and 11
        • Track 13 at frame 73100 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 74100 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 74133 has exactly the same value as tracks 14 and 16
        • Track 16 at frame 75133 has exactly the same value as tracks 15 and 17
        • Track 49 at frame 140233 has exactly the same value as tracks 48 and 50
  • 6 Material 30
    • 6 Layer 0
      • 6 Alpha
        • Track 3 at frame 3733 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 4700 has exactly the same value as tracks 3 and 5
        • Track 33 at frame 67333 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 67367 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 70567 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 70600 has exactly the same value as tracks 35 and 37
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 255 at frame 147534 has roughly the same value as tracks 254 and 256
  • 3 Bone 2 - "bone_chest"
    • 2 Translation
      • Track 559 at frame 154233 has roughly the same value as tracks 558 and 560
      • Track 572 at frame 155233 has roughly the same value as tracks 571 and 573
    • 1 Rotation
      • Track 425 at frame 147601 has roughly the same value as tracks 424 and 426
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 4 Bone 8 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 6 at frame 1000 has roughly the same value as tracks 5 and 7
      • Track 399 at frame 89134 has roughly the same value as tracks 398 and 400
      • Track 553 at frame 154333 has roughly the same value as tracks 552 and 554
      • Track 558 at frame 155200 has roughly the same value as tracks 557 and 559
  • 4 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 13 at frame 3034 has roughly the same value as tracks 12 and 14
      • Track 119 at frame 10101 has roughly the same value as tracks 118 and 120
      • Track 220 at frame 14501 has roughly the same value as tracks 219 and 221
      • Track 404 at frame 149901 has roughly the same value as tracks 403 and 405
  • 4 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 13 at frame 3034 has roughly the same value as tracks 12 and 14
      • Track 119 at frame 10101 has roughly the same value as tracks 118 and 120
      • Track 220 at frame 14501 has roughly the same value as tracks 219 and 221
      • Track 404 at frame 149901 has roughly the same value as tracks 403 and 405
  • 1 Bone 12 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 157 at frame 77234 has exactly the same value as tracks 156 and 158
  • 1 Bone 13 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 191 at frame 144667 has roughly the same value as tracks 190 and 192
  • 1 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 18 at frame 7168 has roughly the same value as tracks 17 and 19
  • 2 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 1 Translation
      • Track 11 at frame 6968 has roughly the same value as tracks 10 and 12
    • 1 Rotation
      • Track 177 at frame 77201 has exactly the same value as tracks 176 and 178
  • 1 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 183 at frame 77201 has exactly the same value as tracks 182 and 184
  • 1 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 6968 has roughly the same value as tracks 10 and 12
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 1467 has roughly the same value as tracks 5 and 7
  • 2 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 66 at frame 7168 has roughly the same value as tracks 65 and 67
      • Track 324 at frame 144434 has roughly the same value as tracks 323 and 325
  • 5 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 31 at frame 4934 has roughly the same value as tracks 30 and 32
      • Track 108 at frame 10201 has roughly the same value as tracks 107 and 109
      • Track 200 at frame 14501 has roughly the same value as tracks 199 and 201
      • Track 241 at frame 79100 has roughly the same value as tracks 240 and 242
      • Track 276 at frame 144867 has roughly the same value as tracks 275 and 277
  • 25 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 10 Translation
      • Track 29 at frame 147134 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 148401 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 149301 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 149734 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 151834 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 152134 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 152301 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 152801 has exactly the same value as tracks 35 and 37
      • Track 39 at frame 154467 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 155167 has exactly the same value as tracks 39 and 41
    • 15 Rotation
      • Track 31 at frame 4934 has roughly the same value as tracks 30 and 32
      • Track 108 at frame 10201 has roughly the same value as tracks 107 and 109
      • Track 200 at frame 14501 has roughly the same value as tracks 199 and 201
      • Track 241 at frame 79100 has roughly the same value as tracks 240 and 242
      • Track 276 at frame 144867 has roughly the same value as tracks 275 and 277
      • Track 300 at frame 147134 has exactly the same value as tracks 299 and 301
      • Track 301 at frame 148401 has exactly the same value as tracks 300 and 302
      • Track 302 at frame 149301 has exactly the same value as tracks 301 and 303
      • Track 303 at frame 149734 has exactly the same value as tracks 302 and 304
      • Track 304 at frame 151834 has exactly the same value as tracks 303 and 305
      • Track 305 at frame 152134 has exactly the same value as tracks 304 and 306
      • Track 306 at frame 152301 has exactly the same value as tracks 305 and 307
      • Track 307 at frame 152801 has exactly the same value as tracks 306 and 308
      • Track 310 at frame 154467 has exactly the same value as tracks 309 and 311
      • Track 311 at frame 155167 has exactly the same value as tracks 310 and 312
  • 19 Bone 32 - "bone_hand_right"
    • 9 Translation
      • Track 29 at frame 148401 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 149301 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 149734 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 151834 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 152134 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 152301 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 152801 has exactly the same value as tracks 34 and 36
      • Track 38 at frame 154467 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 155167 has exactly the same value as tracks 38 and 40
    • 10 Rotation
      • Track 429 at frame 147134 has exactly the same value as tracks 428 and 430
      • Track 430 at frame 148401 has exactly the same value as tracks 429 and 431
      • Track 431 at frame 149301 has exactly the same value as tracks 430 and 432
      • Track 432 at frame 149734 has exactly the same value as tracks 431 and 433
      • Track 433 at frame 151834 has exactly the same value as tracks 432 and 434
      • Track 434 at frame 152134 has exactly the same value as tracks 433 and 435
      • Track 435 at frame 152301 has exactly the same value as tracks 434 and 436
      • Track 436 at frame 152801 has exactly the same value as tracks 435 and 437
      • Track 439 at frame 154467 has exactly the same value as tracks 438 and 440
      • Track 440 at frame 155167 has exactly the same value as tracks 439 and 441
  • 1 Bone 33 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 14568 has roughly the same value as tracks 37 and 39
  • 4 Bone 50 - "L_leg_02_bind_jnt"
    • 4 Rotation
      • Track 7 at frame 1733 has roughly the same value as tracks 6 and 8
      • Track 14 at frame 2767 has roughly the same value as tracks 13 and 15
      • Track 83 at frame 7368 has roughly the same value as tracks 82 and 84
      • Track 380 at frame 154067 has roughly the same value as tracks 379 and 381
  • 5 Bone 51 - "bone_leg_left"
    • 5 Rotation
      • Track 6 at frame 1900 has roughly the same value as tracks 5 and 7
      • Track 19 at frame 3667 has roughly the same value as tracks 18 and 20
      • Track 27 at frame 4267 has roughly the same value as tracks 26 and 28
      • Track 313 at frame 145167 has roughly the same value as tracks 312 and 314
      • Track 316 at frame 145367 has roughly the same value as tracks 315 and 317
  • 4 Bone 54 - "R_leg_02_bind_jnt"
    • 4 Rotation
      • Track 7 at frame 1567 has roughly the same value as tracks 6 and 8
      • Track 19 at frame 3267 has roughly the same value as tracks 18 and 20
      • Track 40 at frame 4400 has roughly the same value as tracks 39 and 41
      • Track 46 at frame 4767 has roughly the same value as tracks 45 and 47
  • 3 Bone 55 - "bone_leg_right"
    • 3 Rotation
      • Track 7 at frame 1767 has roughly the same value as tracks 6 and 8
      • Track 12 at frame 2634 has roughly the same value as tracks 11 and 13
      • Track 20 at frame 3400 has roughly the same value as tracks 19 and 21
  • 1 Bone 65 - "R_inr_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 78634 has roughly the same value as tracks 37 and 39
  • 1 Bone 66 - "R_mid_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 78634 has roughly the same value as tracks 37 and 39
  • 1 Bone 67 - "R_otr_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 78634 has roughly the same value as tracks 37 and 39
  • 5 Bone 81 - "tongue_01_bind_jnt"
    • 4 Translation
      • Track 14 at frame 1367 has roughly the same value as tracks 13 and 15
      • Track 64 at frame 4667 has roughly the same value as tracks 63 and 65
      • Track 386 at frame 144667 has roughly the same value as tracks 385 and 387
      • Track 407 at frame 154633 has roughly the same value as tracks 406 and 408
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 2 Bone 82 - "tongue_02_bind_jnt"
    • 1 Translation
      • Track 14 at frame 1367 has roughly the same value as tracks 13 and 15
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 3 Bone 83 - "lwr_teeth_bind_jnt"
    • 2 Translation
      • Track 461 at frame 144667 has roughly the same value as tracks 460 and 462
      • Track 490 at frame 154633 has roughly the same value as tracks 489 and 491
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 3 Bone 90 - "L_lip_corner_bind_jnt"
    • 2 Translation
      • Track 430 at frame 144667 has roughly the same value as tracks 429 and 431
      • Track 453 at frame 154633 has roughly the same value as tracks 452 and 454
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 4 Bone 91 - "L_lwr_lip_01_bind_jnt"
    • 3 Translation
      • Track 382 at frame 80900 has roughly the same value as tracks 381 and 383
      • Track 460 at frame 144667 has roughly the same value as tracks 459 and 461
      • Track 488 at frame 154633 has roughly the same value as tracks 487 and 489
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 4 Bone 92 - "L_lwr_lip_02_bind_jnt"
    • 3 Translation
      • Track 386 at frame 80900 has roughly the same value as tracks 385 and 387
      • Track 466 at frame 144667 has roughly the same value as tracks 465 and 467
      • Track 495 at frame 154633 has roughly the same value as tracks 494 and 496
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 3 Bone 93 - "M_lwr_lip_bind_jnt"
    • 2 Translation
      • Track 471 at frame 144667 has roughly the same value as tracks 470 and 472
      • Track 500 at frame 154633 has roughly the same value as tracks 499 and 501
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 3 Bone 94 - "R_lwr_lip_02_bind_jnt"
    • 2 Translation
      • Track 469 at frame 144667 has roughly the same value as tracks 468 and 470
      • Track 498 at frame 154633 has roughly the same value as tracks 497 and 499
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 3 Bone 95 - "R_lwr_lip_01_bind_jnt"
    • 2 Translation
      • Track 465 at frame 144667 has roughly the same value as tracks 464 and 466
      • Track 493 at frame 154633 has roughly the same value as tracks 492 and 494
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 4 Bone 96 - "R_lip_corner_bind_jnt"
    • 3 Translation
      • Track 368 at frame 80900 has roughly the same value as tracks 367 and 369
      • Track 437 at frame 144667 has roughly the same value as tracks 436 and 438
      • Track 460 at frame 154633 has roughly the same value as tracks 459 and 461
    • 1 Rotation
      • Track 250 at frame 144667 has roughly the same value as tracks 249 and 251
  • 1 Bone 98 - "hair_01_bind_jnt"
    • 1 Rotation
      • Track 410 at frame 109667 has roughly the same value as tracks 409 and 411
  • 2 Bone 101 - "beard_bind_jnt"
    • 2 Translation
      • Track 528 at frame 111401 has roughly the same value as tracks 527 and 529
      • Track 577 at frame 146200 has roughly the same value as tracks 576 and 578
  • 1 Bone 106 - "mount_neck_bind_jnt"
    • 1 Rotation
      • Track 128 at frame 10168 has roughly the same value as tracks 127 and 129
  • 1 Bone 108 - "mount_jaw_bind_jnt"
    • 1 Rotation
      • Track 365 at frame 143634 has roughly the same value as tracks 364 and 366
  • 2 Bone 109 - "mount_L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 248 at frame 146801 has roughly the same value as tracks 247 and 249
      • Track 267 at frame 153700 has roughly the same value as tracks 266 and 268
  • 1 Bone 110 - "mount_L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 473 at frame 144267 has roughly the same value as tracks 472 and 474
  • 1 Bone 112 - "mount_L_hand_bind_jnt"
    • 1 Rotation
      • Track 296 at frame 14368 has roughly the same value as tracks 295 and 297
  • 1 Bone 114 - "mount_R_shoulder_bind_jnt"
    • 1 Translation
      • Track 110 at frame 12268 has roughly the same value as tracks 109 and 111
  • 1 Bone 115 - "mount_R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 303 at frame 14434 has roughly the same value as tracks 302 and 304
  • 1 Bone 118 - "mount_bone_hand_right"
    • 1 Rotation
      • Track 6 at frame 1533 has roughly the same value as tracks 5 and 7
  • 1 Bone 121 - "mount_L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 249 at frame 14334 has roughly the same value as tracks 248 and 250
  • 1 Bone 123 - "mount_bone_leg_left"
    • 1 Rotation
      • Track 104 at frame 7734 has roughly the same value as tracks 103 and 105
  • 1 Bone 126 - "mount_R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 398 at frame 144467 has roughly the same value as tracks 397 and 399
  • 1 Bone 136 - "mount_L_ear_bind_jnt"
    • 1 Rotation
      • Track 324 at frame 79134 has roughly the same value as tracks 323 and 325
  • 1 Bone 137 - "mount_R_ear_bind_jnt"
    • 1 Rotation
      • Track 333 at frame 79134 has roughly the same value as tracks 332 and 334
  • 2 Bone 142 - "mount_tongue_01_bind_jnt"
    • 1 Translation
      • Track 732 at frame 154133 has roughly the same value as tracks 731 and 733
    • 1 Rotation
      • Track 368 at frame 143634 has roughly the same value as tracks 367 and 369
  • 1 Bone 143 - "mount_tongue_02_bind_jnt"
    • 1 Rotation
      • Track 372 at frame 143634 has roughly the same value as tracks 371 and 373
  • 1 Bone 146 - "mount_saddle_armor_01_bind_jnt"
    • 1 Translation
      • Track 314 at frame 104401 has roughly the same value as tracks 313 and 315
  • 20 Bone 147 - "weapon_bind_jnt"
    • 20 Rotation
      • Track 277 at frame 14268 has exactly the same value as tracks 276 and 278
      • Track 278 at frame 14301 has exactly the same value as tracks 277 and 279
      • Track 279 at frame 14334 has exactly the same value as tracks 278 and 280
      • Track 280 at frame 14368 has exactly the same value as tracks 279 and 281
      • Track 281 at frame 14401 has exactly the same value as tracks 280 and 282
      • Track 282 at frame 14434 has exactly the same value as tracks 281 and 283
      • Track 283 at frame 14468 has exactly the same value as tracks 282 and 284
      • Track 284 at frame 14501 has exactly the same value as tracks 283 and 285
      • Track 285 at frame 14534 has exactly the same value as tracks 284 and 286
      • Track 286 at frame 14568 has exactly the same value as tracks 285 and 287
      • Track 287 at frame 14601 has exactly the same value as tracks 286 and 288
      • Track 288 at frame 14634 has exactly the same value as tracks 287 and 289
      • Track 289 at frame 14668 has exactly the same value as tracks 288 and 290
      • Track 290 at frame 14701 has exactly the same value as tracks 289 and 291
      • Track 291 at frame 14734 has exactly the same value as tracks 290 and 292
      • Track 292 at frame 14768 has exactly the same value as tracks 291 and 293
      • Track 293 at frame 14801 has exactly the same value as tracks 292 and 294
      • Track 294 at frame 14834 has exactly the same value as tracks 293 and 295
      • Track 295 at frame 14868 has exactly the same value as tracks 294 and 296
      • Track 296 at frame 14901 has exactly the same value as tracks 295 and 297
  • 1 CollisionShape 5 - "B_KGS_Head"
    • 1 Translation
      • Track 426 at frame 55534 has roughly the same value as tracks 425 and 427
  • 3 CollisionShape 7 - "B_KGS_Arm_R"
    • 2 Translation
      • Track 427 at frame 55534 has roughly the same value as tracks 426 and 428
      • Track 613 at frame 88867 has roughly the same value as tracks 612 and 614
    • 1 Rotation
      • Track 289 at frame 47134 has roughly the same value as tracks 288 and 290
  • 1 CollisionShape 8 - "B_KGS_Leg_L"
    • 1 Rotation
      • Track 89 at frame 8835 has roughly the same value as tracks 88 and 90
  • 1 CollisionShape 9 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 28 at frame 4334 has roughly the same value as tracks 27 and 29
  • 1 CollisionShape 10 - "B_KGS_Weapon"
    • 1 Rotation
      • Track 395 at frame 104367 has roughly the same value as tracks 394 and 396
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