Name | Type | is_array | initial_value |
bag_integer | integer | No | |
bag_items_stored | integer | Yes | |
bag_not_compatible | itemcode | Yes | |
bag_number_of_not_compatible | integer | No | |
bag_slot | integer | No | |
bag_store_point | location | No | |
bag_table | hashtable | No | |
bag_tempPoint | location | No | |
CP_HiddenItems | item | Yes | |
CP_HiddenItemsIndex | integer | No | |
CP_Item | item | No | |
CP_Point | location | No | |
CP_PointIsWalkable | boolean | No | |
CP_Rect | rect | No | |
Crafting_Item_Result | itemcode | No | |
Crafting_Item_Source | itemcode | Yes | |
Dialog__Buttons | button | Yes | |
Dialog__Table | dialog | Yes | |
EasyItem__SPLIT | boolean | No | |
EasyItem__SPLITDROP | boolean | No | |
EasyItem__SPLITSIZE | integer | No | |
EasyItem__SPLITSTACK | boolean | No | |
EasyItem__SPLITSTACKDELAY | real | No | |
EasyItem__USEITEMLEVEL | boolean | No | |
EasyItem_integer | integervar | Yes | |
EasyItem_item | item | No | |
EasyItem_items | item | Yes | |
EasyItem_point | location | Yes | |
EasyItem_sound | sound | No | |
EasyItem_string | string | Yes | |
EasyItem_timer | timer | No | |
EasyItem_unit | unit | No | |
EasyItem_units | unit | Yes | |
Generator_Destructible | destructablecode | No | |
Generator_EditPoint | location | No | |
Generator_Integer | integer | No | |
Generator_Item | itemcode | No | |
Generator_Location | location | No | |
Generator_Player | player | No | |
Generator_Player_Group | force | No | |
Generator_Quests | quest | Yes | |
Generator_String | string | No | |
Generator_Tipp | string | Yes | |
Generator_Tipp_Core | string | No | |
Generator_Unit | unit | No | |
Generator_Unit_Group | group | No | |
Generator_Unit_Type | unitcode | No | |
Generator_Weather | weathereffect | Yes | |
Generator_X | real | No | |
Generator_Y | real | No | |
Last_selected_unit_for_Player | unit | Yes | |
Mov_Angle_For_Player | real | Yes | 340.00 |
Mov_Distance_For_Player | real | Yes | 600.00 |
MovAngle | real | Yes | |
MovAnimationOfPlayer | integer | Yes | |
MovBack | boolean | Yes | |
MovBackSpeed | real | Yes | |
Movement | boolean | Yes | true |
MovForward | boolean | Yes | |
MovForwardSpeed | real | Yes | |
MovInt | integer | No | |
MovInt2 | integer | No | |
MovLeft | boolean | Yes | |
MovPoint | location | No | |
MovPoint2 | location | No | |
MovReal | real | No | |
MovRight | boolean | Yes | |
MovTurnSpeed | real | Yes | |
MovUnit | unit | No | |
MovUnitOfPlayer | unit | Yes | |
Number_of_Days | integer | No | 1 |
Player_Alive | boolean | Yes | |
Temp_Region | rect | No | |
Tribe | force | Yes | |
Tribe_Spawnpoints | location | Yes | |
Tribe_Status | integer | Yes | 2 |
Unit_type_Heroes | unitcode | Yes | |
Victory_Food | integer | Yes |
function Trig_Tipps_Actions takes nothing returns nothing
set udg_Generator_Tipp[1] = "Tip: Cooked food will increase your heat too."
set udg_Generator_Tipp[2] = "Tip: Mammoths will attack you if you scare the little animals near them."
set udg_Generator_Tipp[3] = "Tip: Build leather tents to be safe from your enemies, put your food into reserves and revive your caveman. If you rest near a tent, your stamina will be restored much faster!"
set udg_Generator_Tipp[4] = "Tip: The Weather affects your body heat: the rain and snow decreases your body heat."
set udg_Generator_Tipp[5] = "Tip: There are 3 unique weapons on the map, find them to gain advantage over your enemies."
set udg_Generator_Tipp[6] = "Tip: Do not rest on stone, mud or snowy ground, it will reduce your heat."
set udg_Generator_Tipp[7] = "Tip: You can use stone as throwing weapon, but its recommended to make slingshot, throwing spear or bow."
set udg_Generator_Tipp[8] = "Tip: Use your 'Forage' ability to search for materials in bushes or trees."
set udg_Generator_Tipp[9] = "Tip: With your 'Glean' ability, you can find useful items in your area."
set udg_Generator_Tipp[10] = "Tip: Use hunting tactics, traps and envenomed spears to hunt large animals."
set udg_Generator_Tipp[11] = "Tip: If you run, you lose stamina but you don't lose heat at night."
set udg_Generator_Tipp[12] = "Tip: You can make advanced items at Crafting, Weapon Crafting and Tannery tables."
set udg_Generator_Tipp[13] = "Tip: If your heat reaches 0, you have chance to get ill.You can even infect your tribe members! You can be cured by drinking healing tea (for fever) or Plague Cure (for Plague)"
set udg_Generator_Tipp[14] = "Tip: Use your 'Horn of Dread' ability to escape from dangerous situations."
set udg_Generator_Tipp[15] = "Tip: Watch your campfire and put lumber on it, if it's low on fuel(Health)"
set udg_Generator_Tipp[16] = "Tip: Prepare Barley, Foxglove, Spurge Laurel and Tetterwort with mortar, so you can use them to make food and potions."
set udg_Generator_Tipp[17] = "Tip: Prepare raw leather and fur at the Tannery Table to use them for advanced crafting."
set udg_Generator_Tipp[18] = "Tip: Every weapon type has an advantage, find out which is the best for your playing style!"
set udg_Generator_Tipp[19] = "Tip: Do not attack carnivores without weapon! They are dangerous even if you are in a group."
set udg_Generator_Tipp[20] = "Tip: There is a group of Cannibals living in the north-east. It's better to avoid them, but if manage to destroy their main building, you can take their food reserves for yourself!"
set udg_Generator_Tipp[21] = "Tip: Bears, Sabertooths and Terrorbirds are sleeping at night! "
set udg_Generator_Tipp[22] = "Tip: The wolves are hunting in packs, if you attack a lonely wolf in the forest, there might be more of them.Be careful!"
set udg_Generator_Tipp[23] = "Tip: You can disassemble your unnecessary items in the crafting table to get some materials back."
set udg_Generator_Tipp[24] = "Tip: There are two neutral cavemen on the map. Find them and they might give you useful items in exchange for a part of your food reserves!"
set udg_Generator_Tipp[25] = "Tip: The obsidian is the best weapon material, make a pickaxe to get some."
set udg_Generator_Tipp[26] = "Tip: Make a sack or bag to store your unused items in your inventory.( left click on the bag, then on the item you want to store)"
endfunction
//===========================================================================
function InitTrig_Tipps takes nothing returns nothing
set gg_trg_Tipps = CreateTrigger( )
call TriggerAddAction( gg_trg_Tipps, function Trig_Tipps_Actions )
endfunction