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Model validation: Arthas Child
ArthasKid09.mdx
0errors3severe3warnings4unused
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Bone 4 - "Bone_Foot_R01"
1
Rotation
Track 2 at frame 900 is lower than the track before it at 12700
1
1
Bone 7 - "Bone_Leg1_L01"
1
1
Rotation
Track 2 at frame 800 is lower than the track before it at 12700
Track 32 at frame 14167 has exactly the same value as tracks 31 and 33
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 4
Number of sequence extents (2) does not match the number of sequences (8)
2
Helper 0
1
Translation
Track 36 at frame 14167 has exactly the same value as tracks 35 and 37
1
Rotation
Track 18 at frame 14167 has exactly the same value as tracks 17 and 19
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