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Triggers
The People of Arhok 1.54b.w3x
Variables
Initialization
Melee Initialization
Money
Untitled Trigger 001
Untitled Trigger 002
Reward for pay the king
hat
hat Copy
hat Copy 2
hat Copy 3
hat Copy 4
hat Copy 5
hat Copy 6
hat Copy 7
Pay win
Timer
Win Red
Blue win
Win orange
Win yellow
Pay Message
Win Red Copy
Blue win Copy
Win orange Copy
Win yellow Copy
FISH
Spawning
Victory/defeat
Red Win
Blue Win
Yellow Win
Orange Win
Victory/defeat
Red Loose
Blue Loose
Yellow Loose
Orange Loose
Item Restrict
Permanent Restrict
red ext
Permanent Restrict Copy
blue ext
Permanent Restrict Copy 2
purple ext
Permanent Restrict Copy 3
orange ext
Permanent Restrict Copy 4
yellow ext
Permanent Restrict Copy 5
green ext
Permanent Restrict Copy 6
DG ext
Permanent Restrict Copy 7
Brown ext
Sub Restrict 1
Permanent Restrict Copy 8
red ext Copy
Permanent Restrict Copy Copy
blue ext Copy
Permanent Restrict Copy 2 Copy
purple ext Copy
Permanent Restrict Copy 3 Copy
orange ext Copy
Permanent Restrict Copy 4 Copy
yellow ext Copy
Permanent Restrict Copy 5 Copy
green ext Copy
Permanent Restrict Copy 6 Copy
DG ext Copy
Permanent Restrict Copy 7 Copy
Brown ext Copy
Sub Restrict 2
Permanent Restrict Copy 8 Copy
red ext Copy Copy
Permanent Restrict Copy Copy Copy
blue ext Copy Copy
Permanent Restrict Copy 2 Copy Copy
purple ext Copy Copy
Permanent Restrict Copy 3 Copy Copy
orange ext Copy Copy
Permanent Restrict Copy 4 Copy Copy
yellow ext Copy Copy
Permanent Restrict Copy 5 Copy Copy
green ext Copy Copy
Permanent Restrict Copy 6 Copy Copy
DG ext Copy Copy
Permanent Restrict Copy 7 Copy Copy
Brown ext Copy Copy
Sprinting
Sprint mana Drain
Sprint remove
Sprint remove Copy
Sprint remove Copy 2
Sprint remove Copy 3
Sprint remove Copy 4
Sprint remove Copy 5
Sprint remove Copy 6
Sprint remove Copy 7
Restore Fatigue
Fatigue
Fatigue Copy
Fatigue Copy 2
Fatigue Copy 3
Fatigue Copy 4
Fatigue Copy 5
Fatigue Copy 6
Fatigue Copy 7
Restore
Restore Copy
Restore Copy 2
Restore Copy 3
Restore Copy 4
Restore Copy 5
Restore Copy 6
Restore Copy 7
Help Red
Basics
farming
fishing
hunting
Help Blu
hunting Copy
fishing Copy
farming Copy
Basics Copy
Help Purp
hunting Copy 2
fishing Copy 2
farming Copy 2
Basics Copy 2
Help OJ
hunting Copy 3
fishing Copy 3
farming Copy 3
Basics Copy 3
Help Yellow
hunting Copy 4
fishing Copy 4
farming Copy 4
Basics Copy 4
Help Green
hunting Copy 5
fishing Copy 5
farming Copy 5
Basics Copy 5
Help Brown
hunting Copy 6
fishing Copy 6
farming Copy 6
Basics Copy 6
Help DG
hunting Copy 7
fishing Copy 7
farming Copy 7
Basics Copy 7
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Allunit
unitcode
No
Hpal
One
integer
No
1
Permanent
itemtype
No
ItemTypePermanent
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Run melee AI scripts (for computer players)
Game - Display to (All players) the text: Initialization in progress
Money
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Hero - Create Gold Coins and give it to Villager of Arhok 0057 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0058 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0059 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0060 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0061 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0062 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0063 <gen>
Hero - Create Gold Coins and give it to Villager of Arhok 0064 <gen>
Untitled Trigger 001
Events
Time - Elapsed game time is 7.00 seconds
Conditions
Actions
Game - Display to (All players) the text: Giving starting gold...
Untitled Trigger 002
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: Welcome to Arhok! For help type "-help"
hat
Events
Player - Player 1 (Red) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0059 <gen>)
hat Copy
Events
Player - Player 2 (Blue) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0063 <gen>)
hat Copy 2
Events
Player - Player 4 (Purple) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0062 <gen>)
hat Copy 3
Events
Player - Player 5 (Yellow) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0057 <gen>)
hat Copy 4
Events
Player - Player 6 (Orange) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0061 <gen>)
hat Copy 5
Events
Player - Player 7 (Green) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0064 <gen>)
hat Copy 6
Events
Player - Player 11 (Dark Green) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0060 <gen>)
hat Copy 7
Events
Player - Player 12 (Brown) types a chat message containing -betahat (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Beta Testers Hat at (Position of Villager of Arhok 0058 <gen>)
Timer
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Tribute with the description The king demands wealth from the land he owns. Give him the most wealth as a tribute and he will make sure you are protected. , using icon path ReplaceableTextures\CommandButtons\BTNGarithos.blp
Sound - Play PeasantPissed1 <gen>
Game - Display to (All players) the text: NEW QUEST: TributePay the king first to be victorious, or stop all others from paying him before you!
Quest - Mark (Last created quest) as Discovered
Quest - Create a quest requirement for (Last created quest) with the description Retrive the most wealth for the tribute.
Quest - Create a defeat condition with the description Hand in the most tribute or lose!
Quest - Flash the quest dialog button
Win Red
Events
Unit - A unit owned by Player 1 (Red) . Finishes research
Unit - A unit owned by Player 11 (Dark Green) . Finishes research
Conditions
((Researching unit) belongs to an ally of Player 1 (Red).) Equal to True
((Researching unit) belongs to an ally of Player 11 (Dark Green).) Equal to True
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Blue win
Events
Unit - A unit owned by Player 2 (Blue) . Finishes research
Unit - A unit owned by Player 7 (Green) . Finishes research
Conditions
((Researching unit) belongs to an ally of Player 2 (Blue).) Equal to True
((Researching unit) belongs to an ally of Player 7 (Green).) Equal to True
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Win orange
Events
Unit - A unit owned by Player 6 (Orange) . Finishes research
Unit - A unit owned by Player 4 (Purple) . Finishes research
Conditions
((Researching unit) belongs to an ally of Player 6 (Orange).) Equal to True
((Researching unit) belongs to an ally of Player 4 (Purple).) Equal to True
Actions
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Win yellow
Events
Unit - A unit owned by Player 5 (Yellow) . Finishes research
Unit - A unit owned by Player 12 (Brown) . Finishes research
Conditions
((Researching unit) belongs to an ally of Player 5 (Yellow).) Equal to True
((Researching unit) belongs to an ally of Player 12 (Brown).) Equal to True
Actions
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Win Red Copy
Events
Unit - A unit owned by Player 1 (Red) . Begins research
Unit - A unit owned by Player 11 (Dark Green) . Begins research
Conditions
((Researching unit) belongs to an ally of Player 1 (Red).) Equal to True
((Researching unit) belongs to an ally of Player 11 (Dark Green).) Equal to True
Actions
Game - Display to (All players) for 30 seconds the text: North East Town has paid the tribute!
Blue win Copy
Events
Unit - A unit owned by Player 2 (Blue) . Begins research
Unit - A unit owned by Player 7 (Green) . Begins research
Conditions
((Researching unit) belongs to an ally of Player 2 (Blue).) Equal to True
((Researching unit) belongs to an ally of Player 7 (Green).) Equal to True
Actions
Game - Display to (All players) for 30 seconds the text: South West Town has paid the tribute!
Win orange Copy
Events
Unit - A unit owned by Player 6 (Orange) . Begins research
Unit - A unit owned by Player 4 (Purple) . Begins research
Conditions
((Researching unit) belongs to an ally of Player 6 (Orange).) Equal to True
((Researching unit) belongs to an ally of Player 4 (Purple).) Equal to True
Actions
Game - Display to (All players) for 30 seconds the text: North West Town has paid the tribute!
Win yellow Copy
Events
Unit - A unit owned by Player 5 (Yellow) . Begins research
Unit - A unit owned by Player 12 (Brown) . Begins research
Conditions
((Researching unit) belongs to an ally of Player 5 (Yellow).) Equal to True
((Researching unit) belongs to an ally of Player 12 (Brown).) Equal to True
Actions
Game - Display to (All players) for 30 seconds the text: South East Town has paid the tribute!
Spawning
Events
Map initialization
Conditions
Actions
Unit - Create 3 Fish for Neutral Hostile at (Position of Rest effect 8280 <gen>) facing (Center of (Playable map area))
Unit - Create 3 Fish for Neutral Hostile at (Position of Rest effect 8282 <gen>) facing (Center of (Playable map area))
Unit - Create 3 Fish for Neutral Hostile at (Position of Rest effect 8281 <gen>) facing (Center of (Playable map area))
Unit - Create 3 Fish for Neutral Hostile at (Position of Rest effect 8279 <gen>) facing (Center of (Playable map area))
Unit - Create 3 Fish for Neutral Hostile at (Position of Rest effect 8278 <gen>) facing (Center of (Playable map area))
Unit - Create 3 Fish for Neutral Hostile at (Position of Rest effect 8277 <gen>) facing (Center of (Playable map area))
Red Win
Events
Unit - Villager of Arhok 0057 <gen> Dies
Unit - Villager of Arhok 0058 <gen> Dies
Unit - Villager of Arhok 0063 <gen> Dies
Unit - Villager of Arhok 0064 <gen> Dies
Unit - Villager of Arhok 0062 <gen> Dies
Unit - Villager of Arhok 0061 <gen> Dies
Conditions
(Villager of Arhok 0057 <gen> is dead) Equal to True
(Villager of Arhok 0058 <gen> is dead) Equal to True
(Villager of Arhok 0061 <gen> is dead) Equal to True
(Villager of Arhok 0062 <gen> is dead) Equal to True
(Villager of Arhok 0063 <gen> is dead) Equal to True
(Villager of Arhok 0064 <gen> is dead) Equal to True
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Blue Win
Events
Unit - Villager of Arhok 0057 <gen> Dies
Unit - Villager of Arhok 0058 <gen> Dies
Unit - Villager of Arhok 0060 <gen> Dies
Unit - Villager of Arhok 0062 <gen> Dies
Unit - Villager of Arhok 0059 <gen> Dies
Unit - Villager of Arhok 0061 <gen> Dies
Conditions
(Villager of Arhok 0057 <gen> is dead) Equal to True
(Villager of Arhok 0059 <gen> is dead) Equal to True
(Villager of Arhok 0060 <gen> is dead) Equal to True
(Villager of Arhok 0058 <gen> is dead) Equal to True
(Villager of Arhok 0061 <gen> is dead) Equal to True
(Villager of Arhok 0062 <gen> is dead) Equal to True
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Yellow Win
Events
Unit - Villager of Arhok 0063 <gen> Dies
Unit - Villager of Arhok 0060 <gen> Dies
Unit - Villager of Arhok 0064 <gen> Dies
Unit - Villager of Arhok 0062 <gen> Dies
Unit - Villager of Arhok 0059 <gen> Dies
Unit - Villager of Arhok 0061 <gen> Dies
Conditions
(Villager of Arhok 0059 <gen> is dead) Equal to True
(Villager of Arhok 0060 <gen> is dead) Equal to True
(Villager of Arhok 0061 <gen> is dead) Equal to True
(Villager of Arhok 0062 <gen> is dead) Equal to True
(Villager of Arhok 0063 <gen> is dead) Equal to True
(Villager of Arhok 0064 <gen> is dead) Equal to True
Actions
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Orange Win
Events
Unit - Villager of Arhok 0057 <gen> Dies
Unit - Villager of Arhok 0058 <gen> Dies
Unit - Villager of Arhok 0063 <gen> Dies
Unit - Villager of Arhok 0060 <gen> Dies
Unit - Villager of Arhok 0064 <gen> Dies
Unit - Villager of Arhok 0059 <gen> Dies
Conditions
(Villager of Arhok 0057 <gen> is dead) Equal to True
(Villager of Arhok 0059 <gen> is dead) Equal to True
(Villager of Arhok 0060 <gen> is dead) Equal to True
(Villager of Arhok 0058 <gen> is dead) Equal to True
(Villager of Arhok 0063 <gen> is dead) Equal to True
(Villager of Arhok 0064 <gen> is dead) Equal to True
Actions
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Red Loose
Events
Unit - Villager of Arhok 0059 <gen> Dies
Unit - Villager of Arhok 0060 <gen> Dies
Conditions
(Villager of Arhok 0059 <gen> is dead) Equal to True
(Villager of Arhok 0060 <gen> is dead) Equal to True
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Game - Display to (All players) the text: The North East team has died!
Sound - Play HeroArchMagePissed1 <gen>
Blue Loose
Events
Unit - Villager of Arhok 0063 <gen> Dies
Unit - Villager of Arhok 0064 <gen> Dies
Conditions
(Villager of Arhok 0063 <gen> is dead) Equal to True
(Villager of Arhok 0064 <gen> is dead) Equal to True
Actions
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Display to (All players) the text: The South West team has died!
Sound - Play HeroArchMagePissed1 <gen>
Yellow Loose
Events
Unit - Villager of Arhok 0057 <gen> Dies
Unit - Villager of Arhok 0058 <gen> Dies
Conditions
(Villager of Arhok 0057 <gen> is dead) Equal to True
(Villager of Arhok 0058 <gen> is dead) Equal to True
Actions
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Defeat Player 12 (Brown) with the message: Defeat!
Game - Display to (All players) the text: The South East team has died!
Sound - Play HeroArchMagePissed1 <gen>
Orange Loose
Events
Unit - Villager of Arhok 0061 <gen> Dies
Unit - Villager of Arhok 0062 <gen> Dies
Conditions
(Villager of Arhok 0061 <gen> is dead) Equal to True
(Villager of Arhok 0062 <gen> is dead) Equal to True
Actions
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Display to (All players) the text: The North West team has died!
Sound - Play HeroArchMagePissed1 <gen>
Permanent Restrict
Events
Unit - Villager of Arhok 0059 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0059 <gen> in slot 2)
red ext
Events
Unit - Villager of Arhok 0059 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0059 <gen> in slot 3)
Permanent Restrict Copy
Events
Unit - Villager of Arhok 0063 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0063 <gen> in slot 2)
blue ext
Events
Unit - Villager of Arhok 0063 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0063 <gen> in slot 3)
Permanent Restrict Copy 2
Events
Unit - Villager of Arhok 0062 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0062 <gen> in slot 2)
purple ext
Events
Unit - Villager of Arhok 0062 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0062 <gen> in slot 3)
Permanent Restrict Copy 3
Events
Unit - Villager of Arhok 0061 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0061 <gen> in slot 2)
orange ext
Events
Unit - Villager of Arhok 0061 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0061 <gen> in slot 3)
Permanent Restrict Copy 4
Events
Unit - Villager of Arhok 0057 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0057 <gen> in slot 2)
yellow ext
Events
Unit - Villager of Arhok 0057 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0057 <gen> in slot 3)
Permanent Restrict Copy 5
Events
Unit - Villager of Arhok 0064 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0064 <gen> in slot 2)
green ext
Events
Unit - Villager of Arhok 0064 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0064 <gen> in slot 3)
Permanent Restrict Copy 6
Events
Unit - Villager of Arhok 0060 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0060 <gen> in slot 2)
DG ext
Events
Unit - Villager of Arhok 0060 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0060 <gen> in slot 3)
Permanent Restrict Copy 7
Events
Unit - Villager of Arhok 0058 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 2)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0058 <gen> in slot 2)
Brown ext
Events
Unit - Villager of Arhok 0058 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 3)) Equal to Permanent
And - All (Conditions) are true
Conditions
(Permanent Equal to (Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 1)) Equal to Permanent)
Actions
Item - Remove (Item carried by Villager of Arhok 0058 <gen> in slot 3)
Permanent Restrict Copy 8
Events
Unit - Villager of Arhok 0059 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0059 <gen> in slot 2)
red ext Copy
Events
Unit - Villager of Arhok 0059 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0059 <gen> in slot 3)
Permanent Restrict Copy Copy
Events
Unit - Villager of Arhok 0063 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0063 <gen> in slot 2)
blue ext Copy
Events
Unit - Villager of Arhok 0063 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0063 <gen> in slot 3)
Permanent Restrict Copy 2 Copy
Events
Unit - Villager of Arhok 0062 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0062 <gen> in slot 2)
purple ext Copy
Events
Unit - Villager of Arhok 0062 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0062 <gen> in slot 3)
Permanent Restrict Copy 3 Copy
Events
Unit - Villager of Arhok 0061 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0061 <gen> in slot 2)
orange ext Copy
Events
Unit - Villager of Arhok 0061 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0061 <gen> in slot 3)
Permanent Restrict Copy 4 Copy
Events
Unit - Villager of Arhok 0057 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0057 <gen> in slot 2)
yellow ext Copy
Events
Unit - Villager of Arhok 0057 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0057 <gen> in slot 3)
Permanent Restrict Copy 5 Copy
Events
Unit - Villager of Arhok 0064 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0064 <gen> in slot 2)
green ext Copy
Events
Unit - Villager of Arhok 0064 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0064 <gen> in slot 3)
Permanent Restrict Copy 6 Copy
Events
Unit - Villager of Arhok 0060 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0060 <gen> in slot 2)
DG ext Copy
Events
Unit - Villager of Arhok 0060 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0060 <gen> in slot 3)
Permanent Restrict Copy 7 Copy
Events
Unit - Villager of Arhok 0058 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 2)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0058 <gen> in slot 2)
Brown ext Copy
Events
Unit - Villager of Arhok 0058 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 3)) Equal to Miscellaneous
And - All (Conditions) are true
Conditions
(Miscellaneous Equal to (Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 1)) Equal to Miscellaneous)
Actions
Item - Remove (Item carried by Villager of Arhok 0058 <gen> in slot 3)
Permanent Restrict Copy 8 Copy
Events
Unit - Villager of Arhok 0059 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0059 <gen> in slot 2)
red ext Copy Copy
Events
Unit - Villager of Arhok 0059 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0059 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0059 <gen> in slot 3)
Permanent Restrict Copy Copy Copy
Events
Unit - Villager of Arhok 0063 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0063 <gen> in slot 2)
blue ext Copy Copy
Events
Unit - Villager of Arhok 0063 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0063 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0063 <gen> in slot 3)
Permanent Restrict Copy 2 Copy Copy
Events
Unit - Villager of Arhok 0062 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0062 <gen> in slot 2)
purple ext Copy Copy
Events
Unit - Villager of Arhok 0062 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0062 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0062 <gen> in slot 3)
Permanent Restrict Copy 3 Copy Copy
Events
Unit - Villager of Arhok 0061 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0061 <gen> in slot 2)
orange ext Copy Copy
Events
Unit - Villager of Arhok 0061 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0061 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0061 <gen> in slot 3)
Permanent Restrict Copy 4 Copy Copy
Events
Unit - Villager of Arhok 0057 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0057 <gen> in slot 2)
yellow ext Copy Copy
Events
Unit - Villager of Arhok 0057 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0057 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0057 <gen> in slot 3)
Permanent Restrict Copy 5 Copy Copy
Events
Unit - Villager of Arhok 0064 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0064 <gen> in slot 2)
green ext Copy Copy
Events
Unit - Villager of Arhok 0064 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0064 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0064 <gen> in slot 3)
Permanent Restrict Copy 6 Copy Copy
Events
Unit - Villager of Arhok 0060 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0060 <gen> in slot 2)
DG ext Copy Copy
Events
Unit - Villager of Arhok 0060 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0060 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0060 <gen> in slot 3)
Permanent Restrict Copy 7 Copy Copy
Events
Unit - Villager of Arhok 0058 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 2)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 3))) or ((Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0058 <gen> in slot 2)
Brown ext Copy Copy
Events
Unit - Villager of Arhok 0058 <gen> Acquires an item
Conditions
(Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 3)) Equal to Artifact
And - All (Conditions) are true
Conditions
(Artifact Equal to (Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 2))) or ((Item-class of (Item carried by Villager of Arhok 0058 <gen> in slot 1)) Equal to Artifact)
Actions
Item - Remove (Item carried by Villager of Arhok 0058 <gen> in slot 3)
Sprint mana Drain
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to (S)print
Actions
Unit - Add Running (Neutral Hostile) to (Casting unit)
Sprint remove
Events
Unit - Villager of Arhok 0057 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0057 <gen>
Sprint remove Copy
Events
Unit - Villager of Arhok 0058 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0058 <gen>
Sprint remove Copy 2
Events
Unit - Villager of Arhok 0059 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0059 <gen>
Sprint remove Copy 3
Events
Unit - Villager of Arhok 0060 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0060 <gen>
Sprint remove Copy 4
Events
Unit - Villager of Arhok 0061 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0061 <gen>
Sprint remove Copy 5
Events
Unit - Villager of Arhok 0062 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0062 <gen>
Sprint remove Copy 6
Events
Unit - Villager of Arhok 0063 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0063 <gen>
Sprint remove Copy 7
Events
Unit - Villager of Arhok 0057 <gen> 's mana becomes Less than or equal to 10.00
Conditions
Actions
Unit - Remove Running (Neutral Hostile) from Villager of Arhok 0057 <gen>
Fatigue
Events
Unit - Villager of Arhok 0057 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0057 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0057 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0057 <gen> : Subtract 2 .
Game - Display to Player Group - Player 5 (Yellow) the text: You have become Fatigued.
Fatigue Copy
Events
Unit - Villager of Arhok 0058 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0058 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0058 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0058 <gen> : Subtract 2 .
Game - Display to Player Group - Player 12 (Brown) the text: You have become Fatigued.
Fatigue Copy 2
Events
Unit - Villager of Arhok 0059 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0059 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0059 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0059 <gen> : Subtract 2 .
Game - Display to Player Group - Player 1 (Red) the text: You have become Fatigued.
Fatigue Copy 3
Events
Unit - Villager of Arhok 0060 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0060 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0060 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0060 <gen> : Subtract 2 .
Game - Display to Player Group - Player 11 (Dark Green) the text: You have become Fatigued.
Fatigue Copy 4
Events
Unit - Villager of Arhok 0061 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0061 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0061 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0061 <gen> : Subtract 2 .
Game - Display to Player Group - Player 6 (Orange) the text: You have become Fatigued.
Fatigue Copy 5
Events
Unit - Villager of Arhok 0062 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0062 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0062 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0062 <gen> : Subtract 2 .
Game - Display to Player Group - Player 4 (Purple) the text: You have become Fatigued.
Fatigue Copy 6
Events
Unit - Villager of Arhok 0063 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0063 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0063 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0063 <gen> : Subtract 2 .
Game - Display to Player Group - Player 2 (Blue) the text: You have become Fatigued.
Fatigue Copy 7
Events
Unit - Villager of Arhok 0064 <gen> 's mana becomes Less than 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0064 <gen> movement speed to 100.00
Hero - Modify Strength of Villager of Arhok 0064 <gen> : Subtract 2 .
Hero - Modify Agility of Villager of Arhok 0064 <gen> : Subtract 2 .
Game - Display to Player Group - Player 7 (Green) the text: You have become Fatigued.
Restore
Events
Unit - Villager of Arhok 0057 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0057 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0057 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0057 <gen> : Add 2 .
Restore Copy
Events
Unit - Villager of Arhok 0058 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0058 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0058 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0058 <gen> : Add 2 .
Restore Copy 2
Events
Unit - Villager of Arhok 0059 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0059 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0059 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0059 <gen> : Add 2 .
Restore Copy 3
Events
Unit - Villager of Arhok 0060 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0060 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0060 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0060 <gen> : Add 2 .
Restore Copy 4
Events
Unit - Villager of Arhok 0061 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0061 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0061 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0061 <gen> : Add 2 .
Restore Copy 5
Events
Unit - Villager of Arhok 0062 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0062 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0062 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0062 <gen> : Add 2 .
Restore Copy 6
Events
Unit - Villager of Arhok 0063 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0063 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0063 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0063 <gen> : Add 2 .
Restore Copy 7
Events
Unit - Villager of Arhok 0064 <gen> 's mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Set Villager of Arhok 0064 <gen> movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of Villager of Arhok 0064 <gen> : Add 2 .
Hero - Modify Agility of Villager of Arhok 0064 <gen> : Add 2 .
Basics
Events
Player - Player 1 (Red) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
farming
Events
Player - Player 1 (Red) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
fishing
Events
Player - Player 1 (Red) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
hunting
Events
Player - Player 1 (Red) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
hunting Copy
Events
Player - Player 2 (Blue) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy
Events
Player - Player 2 (Blue) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy
Events
Player - Player 2 (Blue) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy
Events
Player - Player 2 (Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
hunting Copy 2
Events
Player - Player 4 (Purple) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy 2
Events
Player - Player 4 (Purple) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy 2
Events
Player - Player 4 (Purple) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy 2
Events
Player - Player 4 (Purple) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
hunting Copy 3
Events
Player - Player 6 (Orange) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy 3
Events
Player - Player 6 (Orange) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy 3
Events
Player - Player 6 (Orange) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy 3
Events
Player - Player 6 (Orange) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
hunting Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
hunting Copy 5
Events
Player - Player 7 (Green) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy 5
Events
Player - Player 7 (Green) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy 5
Events
Player - Player 7 (Green) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy 5
Events
Player - Player 7 (Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
hunting Copy 6
Events
Player - Player 12 (Brown) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 12 (Brown) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy 6
Events
Player - Player 12 (Brown) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 12 (Brown) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy 6
Events
Player - Player 12 (Brown) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 12 (Brown) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy 6
Events
Player - Player 12 (Brown) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 12 (Brown) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
hunting Copy 7
Events
Player - Player 11 (Dark Green) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 11 (Dark Green) for 30 seconds the text: Hunting:Hunting is the most difficult of all the occupations, becasue there is a high chance of your death. Most likely you would be over powered by creatures like moose and wolves; this is why most hunters use nets to trap thier prey and shoot them full of arrows.
fishing Copy 7
Events
Player - Player 11 (Dark Green) types a chat message containing -fish (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 11 (Dark Green) for 30 seconds the text: Fishing:Fishing is one of the best ways to gain exp, mainly because it's safer than traveling in the woods where a bear might be lurking. The money you make is completly based on the size of fish you catch, some times it's large, sometimes it's small, but you almost always make a profit. Fishing is tiring though, so make sure you have a bed.
farming Copy 7
Events
Player - Player 11 (Dark Green) types a chat message containing -farm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 11 (Dark Green) for 30 seconds the text: Farming:Farming is a long term opperation; starting to farm is always slow at the start of the growing season, but you will start to reap the rewards once your crops are fully grown and your fields are large.
Basics Copy 7
Events
Player - Player 11 (Dark Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 11 (Dark Green) for 30 seconds the text: Objective:The main goal is to either kill all the other players so they can't pay the king, or pay the king yourself and bring home the victory.To do this you must gain wealth, you can do so by farming, hunting or fishing. To learn more type -fish, -farm, or -hunt.
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