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Triggers
Arcuz 2.w3x
Variables
Initialization
Initialization
Map Initialization
Others
End Cinematic
Arcuz sleeping
Villager Death
Allies
Work
Hide
Face Inn owner
Face bed
Leave
Hold Position
Striked
Variables Leak
Cinematic
Intro
Part 1
Part 2
Part 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Arcuz
unit
No
Arcuzhideleakfix
unit
No
InnOwnerHideLeakFix
unit
No
Map Initialization
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Environment - Set sky to Fogged Sky
Game - Turn the day/night cycle Off
Wait 2.00 seconds
Trigger - Run Intro <gen> (checking conditions)
End Cinematic
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Display to (All players) for 5.00 seconds the text: Thanks for watching!
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Arcuz sleeping
Events
Map initialization
Conditions
Actions
Animation - Play Paladin 0001 <gen> 's death animation
Villager Death
Events
Map initialization
Conditions
Actions
Animation - Play Villager 0133 <gen> 's death animation
Allies
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Ally
Player - Make Player 1 (Red) treat Player 12 (Brown) as an Ally
Player - Make Player 10 (Light Blue) treat Player 12 (Brown) as an Ally
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally
Player - Make Player 12 (Brown) treat Player 1 (Red) as an Ally
Player - Make Player 12 (Brown) treat Player 10 (Light Blue) as an Ally
Work
Events
Time - Every 1.26 seconds of game time
Conditions
Actions
Animation - Play Villager 0039 <gen> 's work animation
Animation - Play Peasant 0040 <gen> 's work animation
Animation - Play Villager 0038 <gen> 's work animation
Hide
Events
Map initialization
Conditions
Actions
Set Variable Set Arcuzhideleakfix = Paladin 0157 <gen>
Set Variable Set InnOwnerHideLeakFix = Villager 0158 <gen>
Unit - Hide Assassin 0154 <gen>
Unit - Hide Arcuzhideleakfix
Unit - Hide InnOwnerHideLeakFix
Unit - Hide Villager 0037 <gen>
Unit - Hide Paladin 0033 <gen>
Unit - Hide Wagon 0049 <gen>
Unit - Hide Wagon 0048 <gen>
Unit - Hide High Elf 0051 <gen>
Unit - Hide High Elf 0050 <gen>
Unit - Hide High Elf 0052 <gen>
Unit - Hide High Elf 0053 <gen>
Unit - Hide Assassin 0174 <gen>
Unit - Hide Assassin 0175 <gen>
Unit - Hide Assassin 0176 <gen>
Unit - Hide Assassin 0177 <gen>
Unit - Hide Assassin 0178 <gen>
Unit - Hide Paladin 0208 <gen>
Unit - Hide Footman 0198 <gen>
Unit - Hide Footman 0195 <gen>
Unit - Hide Footman 0189 <gen>
Unit - Hide Footman 0188 <gen>
Unit - Hide Footman 0187 <gen>
Unit - Hide Footman 0199 <gen>
Unit - Hide Footman 0190 <gen>
Unit - Hide Footman 0186 <gen>
Unit - Hide Footman 0191 <gen>
Unit - Hide Footman 0204 <gen>
Unit - Hide Foot Archer 0194 <gen>
Unit - Hide Foot Archer 0201 <gen>
Unit - Hide Foot Archer 0192 <gen>
Unit - Hide Foot Archer 0196 <gen>
Unit - Hide Foot Archer 0200 <gen>
Unit - Hide Foot Archer 0197 <gen>
Unit - Hide Foot Archer 0193 <gen>
Unit - Hide Footman 0202 <gen>
Unit - Hide Footman 0207 <gen>
Unit - Hide Footman 0205 <gen>
Unit - Hide Footman 0206 <gen>
Unit - Hide Footman 0203 <gen>
Face Inn owner
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Entering unit) Equal to Villager 0037 <gen>
Actions
Unit - Make Villager 0037 <gen> face Villager 0009 <gen> over 0 seconds
Unit - Make Villager 0009 <gen> face Villager 0037 <gen> over 0 seconds
Face bed
Events
Unit - A unit enters Region_013 <gen>
Conditions
(Entering unit) Equal to Paladin 0056 <gen>
Actions
Unit - Make Paladin 0056 <gen> face (Center of Region_014 <gen>) over 0 seconds
Leave
Events
Unit - A unit enters Region_019 <gen>
Conditions
(Entering unit) Equal to Villager 0134 <gen>
Actions
Unit - Hide Villager 0134 <gen>
Sound - Play Lever <gen>
Hold Position
Events
Map initialization
Conditions
Actions
Unit - Order Enforcer 0145 <gen> to Hold Position .
Unit - Order Paladin 0146 <gen> to Hold Position .
Striked
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit - Move Paladin 0171 <gen> instantly to ((Position of Paladin 0171 <gen>) offset by 4.00 towards 225.00 degrees.)
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Paladin 0171 <gen> using Abilities\Spells\Orc\MirrorImage\MirrorImageDeathCaster.mdl
Variables Leak
Events
Map initialization
Conditions
Actions
Set Variable Set Arcuz = Paladin 0127 <gen>
Intro
Events
Conditions
Actions
Sound - Play 08___Forbidden_Friendship2 <gen>
Game - Set the time of day to 0.00
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Environment - Set fog to style Linear , z-start 0.00 , z-end 6000.00 , density 0.50 and color ( 50.00 %, 50.00 %, 100 %)
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Set the time of day to 9.00
Environment - Set fog to style Linear , z-start 0.00 , z-end 7500.00 , density 0.50 and color ( 50.00 %, 50.00 %, 100 %)
Unit - Order Paladin 0002 <gen> to Move To . (Center of Region_000 <gen>)
Animation - Change Paladin 0002 <gen> 's animation speed to 33.00 % of its original speed
Unit - Set Paladin 0002 <gen> movement speed to 250.00
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Set the time of day to 12.00
Environment - Set fog to style Linear , z-start 0.00 , z-end 9000.00 , density 0.50 and color ( 50.00 %, 50.00 %, 100 %)
Unit - Order Paladin 0004 <gen> to Move To . (Center of Region_001 <gen>)
Animation - Change Paladin 0004 <gen> 's animation speed to 33.00 % of its original speed
Unit - Set Paladin 0004 <gen> movement speed to 250.00
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Set the time of day to 15.00
Environment - Set fog to style Linear , z-start 0.00 , z-end 8000.00 , density 0.50 and color ( 50.00 %, 50.00 %, 100 %)
Unit - Order Paladin 0005 <gen> to Move To . (Center of Region_002 <gen>)
Animation - Change Paladin 0005 <gen> 's animation speed to 33.00 % of its original speed
Unit - Set Paladin 0005 <gen> movement speed to 250.00
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Unit - Order Paladin 0005 <gen> to Move To . (Center of Region_002 <gen>)
Animation - Change Paladin 0003 <gen> 's animation speed to 33.00 % of its original speed
Unit - Set Paladin 0003 <gen> movement speed to 250.00
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Cinematic - Fade out over 5.00 seconds using texture LoadingScreen.blp (Unexpected type: 'cinefiltertexture') and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 10.00 seconds
Cinematic - Fade in over 5.00 seconds using texture LoadingScreen.blp (Unexpected type: 'cinefiltertexture') and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Trigger - Run Part_1 <gen> (checking conditions)
Part 1
Events
Conditions
Actions
Sound - Play Where_s_Hiccup <gen>
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 15.00 seconds
Game - Set the time of day to 12.00
Environment - Set fog to style Linear , z-start 0.00 , z-end 7500.00 , density 0.50 and color ( 83.13 %, 36.86 %, 9.80 %)
Unit - Order Paladin 0006 <gen> to Move To . (Center of Region_004 <gen>)
Wait 5.00 seconds
Unit - Order Archer 0008 <gen> to Attack . Sky-Fury Tower 0007 <gen>
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 8.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from No unit named Post Sign : Play No sound and display The Town of Sit'norWest to MarketplaceNorth to ExitEast to ArenaSouth to Entrance . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 13.00 seconds
Unit - Order Paladin 0006 <gen> to Move To . (Center of Region_006 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0006 <gen> named Arcuz : Play No sound and display I have to find an inn. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 13.00 seconds
Sound - Play Ambient_Tavern <gen>
Sound - Set volume of Ambient_Tavern <gen> to 50.00 %
Sound - Play New_Tail <gen>
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Order Paladin 0047 <gen> to Move To . (Center of Region_007 <gen>)
Wait 7.50 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 23.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0047 <gen> named Arcuz : Play No sound and display Give me a cooked meat, a cheese, an apple and a wine. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Inn Owner : Play No sound and display Is that all, sir? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0047 <gen> named Arcuz : Play No sound and display No, I need room for this night, do you have any? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Inn Owner : Play No sound and display Yes, sir. room number 4. This is the key. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0047 <gen> named Arcuz : Play No sound and display Thank you. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Unit - Hide Paladin 0047 <gen>
Unit - Unhide Paladin 0033 <gen>
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Sound - Play Lever <gen>
Unit - Unhide Villager 0037 <gen>
Unit - Order Villager 0037 <gen> to Move To . (Center of Region_007 <gen>)
Wait 7.50 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 18.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Mysterious Woman : Play No sound and display Do have any table? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Inn Owner : Play No sound and display Sorry, Tracy, We don't have. We don't expect too much guest but we had. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display It's okay. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display Who's that guy? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Inn Owner : Play No sound and display I don't know. Maybe a stranger. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Order Villager 0037 <gen> to Move To . (Center of Region_008 <gen>)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 13.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display Uh, Hello? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Hi, do I know you? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display No, but maybe we can talk? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 15.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Ah! So, what's your name? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display My name is Tracy. What about yours? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display I'm Arcuz from Castelia City. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 21.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display What a nice name. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display That city was too far here. What thing makes you to come here? . Modify duration: Set to 9.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display When I was born and get on this age, I live there so I think it's better to leave and go to travel. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display You get bored on Castelia city? Are you sure? . Modify duration: Set to 7.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 21.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Your too smart. You know. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Well, I wanted to be a general like my father so I go travel to train. This is the first place I visit. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display I see. Your new here? Do you know anything about this town? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display No. Can you tell me? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 20.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display Sure. . Modify duration: Set to 1.50 seconds and Don't wait
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display Well, as you see. Kandingon and Sagin people is living in this town. The reason why is because this was the trading center before the war. . Modify duration: Set to 9.00 seconds and Don't wait
Sound - Play Ambient_Tavern <gen>
Sound - Set volume of Ambient_Tavern <gen> to 50.00 %
Wait 9.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 0.50 seconds
Unit - Unhide High Elf 0050 <gen>
Unit - Unhide High Elf 0051 <gen>
Unit - Unhide High Elf 0053 <gen>
Unit - Unhide High Elf 0052 <gen>
Unit - Unhide Wagon 0049 <gen>
Unit - Unhide Wagon 0048 <gen>
Unit - Set High Elf 0050 <gen> movement speed to 150.00
Unit - Set High Elf 0051 <gen> movement speed to 150.00
Unit - Set High Elf 0052 <gen> movement speed to 150.00
Unit - Set High Elf 0053 <gen> movement speed to 150.00
Unit - Set Wagon 0049 <gen> movement speed to 150.00
Unit - Set Wagon 0048 <gen> movement speed to 150.00
Unit - Order High Elf 0050 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order High Elf 0051 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order High Elf 0052 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order High Elf 0053 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order Wagon 0049 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order Wagon 0048 <gen> to Move To . (Center of Region_009 <gen>)
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 10.00 seconds
Sound - Stop Ambient_Tavern <gen> After fading
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display This was the peaceful place in the world even this day. There's a war but the people here live peacefully. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Environment - Set fog to style Linear , z-start 0.00 , z-end 800.00 , density 0.50 and color ( 0.00 %, 0.00 %, 0.00 %)
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display But there's an assasin. Nobody knows who is behind of her cloak. She makes the people here scared and leave this town. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Sound - Play Ambient_Tavern <gen>
Sound - Set volume of Ambient_Tavern <gen> to 50.00 %
Sound - Play New_Tail <gen>
Environment - Set fog to style Linear , z-start 0.00 , z-end 8000.00 , density 0.50 and color ( 83.13 %, 36.86 %, 9.80 %)
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 21.00 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Nice story. But a female assasin? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display Yes. Many people seen her. And they say that she's a girl. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Do you know anything about her? How can I see her? . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display I don't know anything. If you walk along the street at night, you can be able to see her. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 13.00 seconds
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Inn Owner : Play No sound and display Hey, Tracy . Modify duration: Set to 2.00 seconds and Don't wait
Unit - Make Villager 0009 <gen> face Villager 0037 <gen> over 0 seconds
Unit - Make Villager 0037 <gen> face Villager 0009 <gen> over 1.00 seconds
Wait 2.00 seconds
Unit - Order Villager 0037 <gen> to Move To . (Center of Region_010 <gen>)
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Wait! . Modify duration: Set to 1.00 seconds and Wait
Unit - Order Villager 0037 <gen> to Stop .
Unit - Make Villager 0037 <gen> face Paladin 0033 <gen> over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0033 <gen> named Arcuz : Play No sound and display Thank you. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Villager 0037 <gen> named Tracy : Play No sound and display Your welcome. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop Ambient_Tavern <gen> After fading
Sound - Stop music After fading
Unit - Order Villager 0037 <gen> to Move To . (Center of Region_007 <gen>)
Wait 5.00 seconds
Environment - Set fog to style Linear , z-start 0.00 , z-end 800.00 , density 0.50 and color ( 0.00 %, 0.00 %, 0.00 %)
Game - Set the time of day to 0.00
Animation - Change Paladin 0055 <gen> 's animation speed to 25.00 % of its original speed
Sound - Play Where_s_Hiccup <gen>
Camera - . Apply . gg_cam_Camera_047 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 1 (Red) over 10.00 seconds
Unit - Order Paladin 0055 <gen> to Move To . (Center of Region_011 <gen>)
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 6.00 seconds
Unit - Make Paladin 0055 <gen> face (Center of Region_012 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 5.00 seconds
Wait 2 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 15.00 seconds
Unit - Order Paladin 0056 <gen> to Move To . (Center of Region_013 <gen>)
Wait 2.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 10.00 seconds
Game - Set the time of day to 12.00
Sound - Play DaybreakRooster <gen>
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 0.00 , z-end 8000 , density 0 and color ( 100.00 %, 50.00 %, 50.00 %)
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 7.00 seconds
Unit - Hide High Elf 0051 <gen>
Unit - Hide High Elf 0050 <gen>
Unit - Hide High Elf 0053 <gen>
Unit - Hide High Elf 0052 <gen>
Unit - Hide Wagon 0049 <gen>
Unit - Hide Wagon 0048 <gen>
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Sound - Play PigWhat2 <gen>
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Set the time of day to 12.00
Unit - Order Arcuz to Move To . (Center of Region_015 <gen>)
Sound - Play 08___Forbidden_Friendship2 <gen>
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 11.00 seconds
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 11.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display Is that you, Tracy? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Make Villager 0102 <gen> face Paladin 0127 <gen> over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display Oh, Arcuz. I didn't notice you're here. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_060 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_061 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display What happened here? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Unit - Make Villager 0102 <gen> face Villager 0128 <gen> over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display The people say that the assassin kill the family and friends of those two. And I agree with them. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_062 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 17.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display I will investigate. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display WE will investigate. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display You will come with me? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display Yes, why not? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display Because you're a girl. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display I'm a tough girl. I can handle it. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display Alright, alright. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Order Paladin 0127 <gen> to Move To . (Center of Region_016 <gen>)
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_065 for Player 1 (Red) over 10.00 seconds
Unit - Make Villager 0102 <gen> face Footman 0211 <gen> over 2.00 seconds
Wait 2.00 seconds
Unit - Make Paladin 0127 <gen> face Footman 0211 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display Excuse me, sir. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Unit - Make Footman 0211 <gen> face Paladin 0127 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Footman 0211 <gen> named Guard : Play No sound and display What do you want? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_067 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_066 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display Can you tell me where is the crime scene? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_068 for Player 1 (Red) over 3.00 seconds
Unit - Make Footman 0211 <gen> face High Elf 0113 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Footman 0211 <gen> named Guard : Play No sound and display It's on that big house but no one is permitted to enter until the investigators come. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_069 for Player 1 (Red) over 18.00 seconds
Wait 4.00 seconds
Unit - Make Footman 0211 <gen> face Paladin 0127 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display What if I investigate? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_070 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_071 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display Come on. Include me. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Footman 0211 <gen> named Guard : Play No sound and display You can surely do it. But that girl beside you, she can't come with you. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_072 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_073 for Player 1 (Red) over 10.00 seconds
Unit - Make Paladin 0127 <gen> face Villager 0102 <gen> over 0 seconds
Unit - Make Villager 0102 <gen> face Paladin 0127 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Paladin 0127 <gen> named Arcuz : Play No sound and display Look like i'll be the only one who can investigate, right? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Villager 0102 <gen> named Tracy : Play No sound and display Damn! . Modify duration: Set to 1.00 seconds and Don't wait
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Unit - Hide Paladin 0136 <gen>
Unit - Order Paladin 0132 <gen> to Move To . (Center of Region_017 <gen>)
Camera - . Apply . gg_cam_Camera_074 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_075 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 6.00 seconds
Unit - Make Paladin 0132 <gen> face Footman 0031 <gen> over 1.00 seconds
Camera - . Apply . gg_cam_Camera_076 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_077 for Player 1 (Red) over 12.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display This place is so clear. Can you tell me why? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Footman 0031 <gen> named Guard : Play No sound and display We investigate a little. We are sure that an assassin did this. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_076 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_077 for Player 1 (Red) over 19.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display How could you be so sure? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Footman 0031 <gen> named Guard : Play No sound and display All of the rooms here is too clear. But in here, I don't know. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Villager (Female) named Tracy at (Center of No region) : Play No sound and display Help! HELP! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display What's that? Look likes somebody entered in this house. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display A fresh dead body. That assassin is still killing. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Villager 0134 <gen> named Tracy : Play No sound and display I can't take this. I must leave. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Unit - Order Paladin 0135 <gen> to Move To . (Center of Region_018 <gen>)
Unit - Order Villager 0134 <gen> to Move To . (Center of Region_019 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display She's still here, and who will be next? . Modify duration: Set to 4.00 seconds and Don't wait
Animation - Play Footman 0031 <gen> 's death animation
Animation - Play Captain 0131 <gen> 's death animation
Wait 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_084 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_085 for Player 1 (Red) over 10.00 seconds
Unit - Hide Paladin 0132 <gen>
Unit - Unhide Paladin 0136 <gen>
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display Damn! The guards is dead. I must get out of this house quickly. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Unit - Order Paladin 0136 <gen> to Move To . (Center of Region_020 <gen>)
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_087 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_086 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play New_Tail <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_088 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_089 for Player 1 (Red) over 20.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0145 <gen> named Mercenary : Play No sound and display You want me to patrol on the streets just for that assassin? Hahaha! I don't believe in that assassin actually but if you will pay me, i'll do it for you. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0132 <gen> named Arcuz : Play No sound and display If you seen the assassin, please report it to me. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Unhide Assassin 0147 <gen>
Unit - Order Assassin 0147 <gen> to Hold Position .
Camera - . Apply . gg_cam_Camera_091 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_092 for Player 1 (Red) over 10.00 seconds
Wait 2.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_093 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_094 for Player 1 (Red) over 10.00 seconds
Environment - Set fog to style Linear , z-start 0.00 , z-end 3000.00 , density 0.50 and color ( 0.00 %, 0.00 %, 0.00 %)
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Apprentice Wizard 0148 <gen> named Wilson : Play No sound and display Arcuz wants you dead. A group of mercenaries is going to patrol to find you. . Modify duration: Set to 7.00 seconds and Don't wait
Sound - Play 08___Forbidden_Friendship2 <gen>
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from No unit named ??? : Play No sound and display Thank you. I must take care of those mercenaries . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_096 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_095 for Player 1 (Red) over 21.00 seconds
Unit - Hide Paladin 0006 <gen>
Unit - Unhide Assassin 0149 <gen>
Unit - Unhide Enforcer 0151 <gen>
Unit - Unhide Enforcer 0150 <gen>
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0149 <gen> named Mercenary : Play No sound and display Do you find anything? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0151 <gen> named Mercenary : Play No sound and display No, but we need to keep patrolling. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0150 <gen> named Mercenary : Play No sound and display Do you really believe in that assassin? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0151 <gen> named Mercenary : Play No sound and display No but if we don't keep this, and Arcuz notice that we're not doing our job, he won't pay us. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0149 <gen> named Mercenary : Play No sound and display I think he's right. Let's go. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Sound - Play IllidansTheme <gen>
Camera - . Apply . gg_cam_Camera_097 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_098 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Enforcer 0152 <gen> to Move To . (Center of Region_021 <gen>)
Unit - Order Assassin 0153 <gen> to Move To . (Center of Region_022 <gen>)
Unit - Set Enforcer 0152 <gen> movement speed to 200.00
Unit - Set Assassin 0153 <gen> movement speed to 200.00
Wait 2.00 seconds
Unit - Order Assassin 0153 <gen> to Stop .
Unit - Order Enforcer 0152 <gen> to Stop .
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_099 for Player 1 (Red) over 0 seconds
Unit - Make Enforcer 0152 <gen> face Assassin 0153 <gen> over 0 seconds
Unit - Hide Assassin 0153 <gen>
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_024 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Unhide Assassin 0154 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from No unit named ??? : Play No sound and display Stop patrolling or prepare to die! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0152 <gen> named Mercenary : Play No sound and display Okay! Okay! I'll do just don't kill me please! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Special Effect - Create a special effect at (Center of Region_024 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Hide Assassin 0154 <gen>
Wait 1.00 seconds
Unit - Make Enforcer 0152 <gen> face (Center of Region_024 <gen>) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Trigger - Run Part_2 <gen> (checking conditions)
Part 2
Events
Conditions
Actions
Game - Set the time of day to 0.00
Unit - Hide Paladin 0056 <gen>
Camera - . Apply . gg_cam_Camera_100 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_101 for Player 1 (Red) over 13.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0.00 %, 0 %, 0 %) with 0 % transparency
Sound - Play Where_s_Hiccup <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Enforcer 0156 <gen> named Mercenary : Play No sound and display Sorry, I was not able to do my job. She almost killed me. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0155 <gen> named Arcuz : Play No sound and display But then, I will pay you. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_102 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_103 for Player 1 (Red) over 15.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0156 <gen> named Mercenary : Play No sound and display Even I was not able to done my job well? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0155 <gen> named Arcuz : Play No sound and display Come on. You did your job. It's just a survival instinct of a human. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Enforcer 0156 <gen> named Mercenary : Play No sound and display Thank you. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Unit - Unhide Villager 0158 <gen>
Unit - Unhide Paladin 0157 <gen>
Camera - . Apply . gg_cam_Camera_105 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_104 for Player 1 (Red) over 20.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Paladin 0157 <gen> named Arcuz : Play No sound and display Have you notice something strange about Tracy? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Villager 0158 <gen> named Inn Owner : Play No sound and display Sometimes. When she had a night here. I didn't notice that she entered already. It's like she entered through the window. . Modify duration: Set to 9.00 seconds and Don't wait
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_106 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_107 for Player 1 (Red) over 11.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0157 <gen> named Arcuz : Play No sound and display Like an assassin? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0158 <gen> named Inn Owner : Play No sound and display Yeah. . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0157 <gen> named Arcuz : Play No sound and display Thank you for the information. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0157 <gen> named Arcuz : Play No sound and display Can I ask something more? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_109 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_108 for Player 1 (Red) over 26.00 seconds
Cinematic - Send transmission to (All players) from Villager 0158 <gen> named Inn Owner : Play No sound and display You're already asking. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0157 <gen> named Arcuz : Play No sound and display Do you know anyone who knows a lot about Tracy? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0158 <gen> named Inn Owner : Play No sound and display Yes. His name is Wilson. His a wizard lives near here. But now, I think he's on the library. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0157 <gen> named Arcuz : Play No sound and display Thank you, again. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Game - Set the time of day to 12.00
Sound - Play 08___Forbidden_Friendship2 <gen>
Camera - . Apply . gg_cam_Camera_110 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_111 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_112 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_113 for Player 1 (Red) over 15.00 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_114 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_115 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display Are you Wilson? . Modify duration: Set to 3.00 seconds and Wait
Unit - Make Chaplain 0166 <gen> face Paladin 0167 <gen> over 1.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Chaplain 0166 <gen> named Wilson : Play No sound and display Yes, I am. What do you want? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_116 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_117 for Player 1 (Red) over 5.00 seconds
Unit - Order Paladin 0167 <gen> to Move To . (Center of Region_025 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_119 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_118 for Player 1 (Red) over 21.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display I am Arcuz. I am investigating about the case yesterday. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display Somebody said to me that you know many thing about Tracy. Is that information is wrong? . Modify duration: Set to 9.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Chaplain 0166 <gen> named Wilson : Play No sound and display Yes. What do you want? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display I want to ask a few things about Tracy. Do you have a time? . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Chaplain 0166 <gen> named Wilson : Play No sound and display What if we have a deal? You pay me 50 gold for every question I answered. . Modify duration: Set to 6.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_121 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_120 for Player 1 (Red) over 20.00 seconds
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display If that what you want, I'll do it. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display My first question is.... Is Tracy is an assassin? . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_125 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_124 for Player 1 (Red) over 27.00 seconds
Cinematic - Send transmission to (All players) from Chaplain 0166 <gen> named Wilson : Play No sound and display No. I know her for a year or more. She doesn't act like that. . Modify duration: Set to 7.00 seconds and Wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display Do you know who is the one that done the slaughtering in this town? . Modify duration: Set to 9.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Chaplain 0166 <gen> named Wilson : Play No sound and display No. And that is a question. It means another 50 gold right? . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_126 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_127 for Player 1 (Red) over 13.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0167 <gen> named Arcuz : Play No sound and display Thank you for the information. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Chaplain 0166 <gen> named Wilson : Play No sound and display Thank you too for the gold. . Modify duration: Set to 4.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Unit - Hide Paladin 0171 <gen>
Unit - Hide Assassin 0173 <gen>
Game - Set the time of day to 0.00
Environment - Set fog to style Linear , z-start 0.00 , z-end 5000.00 , density 0.50 and color ( 0.00 %, 0.00 %, 50.00 %)
Camera - . Apply . gg_cam_Camera_128 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_129 for Player 1 (Red) over 13.00 seconds
Sound - Play IllidansTheme <gen>
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Unit - Hide Paladin 0170 <gen>
Unit - Unhide Paladin 0171 <gen>
Game - Display to (All players) for 5.00 seconds the text: After a while of waiting....
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_130 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_131 for Player 1 (Red) over 13.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display My suspicious is correct but why? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0172 <gen> named Tracy : Play No sound and display I won't tell you the reason. You must die before I tell you. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Unit - Hide Assassin 0172 <gen>
Special Effect - Create a special effect at (Center of Region_026 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Camera - . Apply . gg_cam_Camera_132 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_134 for Player 1 (Red) over 7.00 seconds
Wait 1.00 seconds
Unit - Make Paladin 0171 <gen> face (Center of Region_027 <gen>) over 0 seconds
Wait 0.50 seconds
Unit - Make Paladin 0171 <gen> face (Center of Region_028 <gen>) over 0 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display Where is she? . Modify duration: Set to 2.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_133 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_135 for Player 1 (Red) over 5.00 seconds
Wait 2.00 seconds
Unit - Unhide Assassin 0173 <gen>
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_136 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Assassin 0172 <gen> named Tracy : Play No sound and display I'm here, fool. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Unit - Make Paladin 0171 <gen> face Assassin 0173 <gen> over 0 seconds
Wait 0.20 seconds
Camera - . Apply . gg_cam_Camera_137 for Player 1 (Red) over 0 seconds
Animation - Play Assassin 0173 <gen> 's attack animation
Animation - Play Paladin 0171 <gen> 's attack animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Hide Assassin 0173 <gen>
Trigger - Turn on Striked <gen>
Wait 1.20 seconds
Camera - . Apply . gg_cam_Camera_139 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_140 for Player 1 (Red) over 8.00 seconds
Trigger - Turn off Striked <gen>
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display You can't defeat me if you're hiding! . Modify duration: Set to 5.00 seconds and Don't wait
Unit - Make Paladin 0171 <gen> face (Center of Region_027 <gen>) over 0 seconds
Wait 0.50 seconds
Unit - Make Paladin 0171 <gen> face (Center of Region_028 <gen>) over 0 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_141 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_142 for Player 1 (Red) over 5.00 seconds
Special Effect - Create a special effect at (Center of Region_030 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Unhide Assassin 0174 <gen>
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_031 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Unhide Assassin 0177 <gen>
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_143 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_144 for Player 1 (Red) over 7.00 seconds
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Unhide Assassin 0175 <gen>
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_032 <gen>) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
Unit - Unhide Assassin 0176 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display You like hiding, huh? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Make Paladin 0171 <gen> face (Center of Region_034 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_145 for Player 1 (Red) over 0 seconds
Animation - Play Paladin 0171 <gen> 's attack 2 animation, using only Common animations
Wait 1.16 seconds
Special Effect - Create a special effect at (Center of Region_034 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_031 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_030 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_032 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_032 <gen>) using Abilities\Spells\Orc\MirrorImage\MirrorImageDeathCaster.mdl
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Abilities\Spells\Orc\MirrorImage\MirrorImageDeathCaster.mdl
Special Effect - Create a special effect at (Center of Region_031 <gen>) using Abilities\Spells\Orc\MirrorImage\MirrorImageDeathCaster.mdl
Special Effect - Create a special effect at (Center of Region_030 <gen>) using Abilities\Spells\Orc\MirrorImage\MirrorImageDeathCaster.mdl
Camera - . Apply . gg_cam_Camera_146 for Player 1 (Red) over 0 seconds
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_148 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display You can't dodge this one. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Animation - Play Paladin 0171 <gen> 's attack 2 animation, using only Common animations
Camera - . Apply . gg_cam_Camera_147 for Player 1 (Red) over 0 seconds
Wait 1.16 seconds
Special Effect - Create a special effect at (Center of Region_035 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_4 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_3 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_9 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_21 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_18 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_15 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_12 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_035_Copy <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_5 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_7 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_10 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_22 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_19 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_16 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_13 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_035_Copy_6 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_2 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_14 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_17 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_20 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_22 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_23 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_21 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_11 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of Region_035_Copy_8 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.50 seconds
Animation - Play Assassin 0178 <gen> 's death animation
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_149 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Assassin 0175 <gen> named Tracy : Play No sound and display Please! Give me mercy! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_154 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_155 for Player 1 (Red) over 7.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display Did you gave mercy to the people you killed? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_150 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_151 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0175 <gen> named Tracy : Play No sound and display No, but I will do anything! Just don't kill me! Please! . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_154 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_155 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0171 <gen> named Arcuz : Play No sound and display I don't like killing so I will give you mercy. But you promised me that you won't do that thing anymore. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_150 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_151 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0175 <gen> named Tracy : Play No sound and display I promise it now to myself and to you. Thank you. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_156 for Player 1 (Red) over 0 seconds
Unit - Order Paladin 0171 <gen> to Move To . (Center of Region_059 <gen>)
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Sound - Play BloodElfTheme <gen>
Game - Display to (All players) for 5.00 seconds the text: Admiral Douglas' Battleship.
Camera - . Apply . gg_cam_Camera_157 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_158 for Player 1 (Red) over 5.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Trigger - Run Part_3 <gen> (checking conditions)
Part 3
Events
Conditions
Actions
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_159 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_160 for Player 1 (Red) over 18.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0185 <gen> named Admiral Douglas. : Play No sound and display Where are the others? . Modify duration: Set to 3.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Footman 0179 <gen> named Footman : Play No sound and display They are resting inside, sir! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0185 <gen> named Admiral Douglas. : Play No sound and display Call them! I have something to discuss. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Unit - Hide Paladin 0185 <gen>
Unit - Hide Footman 0179 <gen>
Unit - Hide Footman 0180 <gen>
Unit - Hide Footman 0181 <gen>
Unit - Hide Footman 0182 <gen>
Unit - Hide Footman 0183 <gen>
Unit - Hide Footman 0184 <gen>
Unit - Unhide Paladin 0208 <gen>
Unit - Unhide Footman 0195 <gen>
Unit - Unhide Footman 0189 <gen>
Unit - Unhide Footman 0188 <gen>
Unit - Unhide Footman 0198 <gen>
Unit - Unhide Footman 0187 <gen>
Unit - Unhide Footman 0190 <gen>
Unit - Unhide Footman 0199 <gen>
Unit - Unhide Footman 0186 <gen>
Unit - Unhide Footman 0191 <gen>
Unit - Unhide Foot Archer 0194 <gen>
Unit - Unhide Foot Archer 0201 <gen>
Unit - Unhide Foot Archer 0192 <gen>
Unit - Unhide Foot Archer 0196 <gen>
Unit - Unhide Foot Archer 0200 <gen>
Unit - Unhide Foot Archer 0197 <gen>
Unit - Unhide Foot Archer 0193 <gen>
Unit - Unhide Footman 0207 <gen>
Unit - Unhide Footman 0202 <gen>
Unit - Unhide Footman 0203 <gen>
Unit - Unhide Footman 0205 <gen>
Unit - Unhide Footman 0206 <gen>
Camera - . Apply . gg_cam_Camera_161 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_162 for Player 1 (Red) over 12.00 seconds
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0208 <gen> named Admiral Douglas : Play No sound and display To all people here. I'm here to say something. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0208 <gen> named Admiral Douglas : Play No sound and display Tomorrow morning, will get to land. So, get ready, alright? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from No unit named Units : Play No sound and display Sir, yes sir! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_163 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_164 for Player 1 (Red) over 15.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0208 <gen> named Admiral Douglas : Play No sound and display We will get to land together with the other ships. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0208 <gen> named Admiral Douglas : Play No sound and display So get ready, take a deep rest. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from No unit named Units : Play No sound and display Sir, yes sir! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_165 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_166 for Player 1 (Red) over 15.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0208 <gen> named Admiral Douglas : Play No sound and display And remember that we're not just fighting to kill. We're fighting for our freedom, for our family and for our land! . Modify duration: Set to 9.00 seconds and Don't wait
Wait 7.00 seconds
Animation - Play Paladin 0208 <gen> 's stand victory animation
Wait 2.00 seconds
Animation - Play Footman 0195 <gen> 's stand victory animation
Animation - Play Footman 0188 <gen> 's stand victory animation
Animation - Play Footman 0189 <gen> 's stand victory animation
Animation - Play Footman 0198 <gen> 's stand victory animation
Animation - Play Footman 0187 <gen> 's stand victory animation
Animation - Play Footman 0190 <gen> 's stand victory animation
Animation - Play Footman 0199 <gen> 's stand victory animation
Animation - Play Footman 0186 <gen> 's stand victory animation
Animation - Play Footman 0191 <gen> 's stand victory animation
Animation - Play Footman 0204 <gen> 's stand victory animation
Animation - Play Foot Archer 0194 <gen> 's stand victory animation
Animation - Play Foot Archer 0201 <gen> 's stand victory animation
Animation - Play Foot Archer 0192 <gen> 's stand victory animation
Animation - Play Foot Archer 0196 <gen> 's stand victory animation
Animation - Play Foot Archer 0200 <gen> 's stand victory animation
Animation - Play Foot Archer 0197 <gen> 's stand victory animation
Animation - Play Foot Archer 0193 <gen> 's stand victory animation
Animation - Play Footman 0207 <gen> 's stand victory animation
Animation - Play Footman 0202 <gen> 's stand victory animation
Animation - Play Footman 0203 <gen> 's stand victory animation
Animation - Play Footman 0206 <gen> 's stand victory animation
Animation - Play Footman 0205 <gen> 's stand victory animation
Wait 2.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_167 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_168 for Player 1 (Red) over 5.00 seconds
Sound - Play Where_s_Hiccup <gen>
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0209 <gen> named Arcuz : Play No sound and display What did you do all of that madness? . Modify duration: Set to 4.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_169 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_170 for Player 1 (Red) over 12.00 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0210 <gen> named Tracy : Play No sound and display I won't tell the reason. I don't know you so much. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_171 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_172 for Player 1 (Red) over 11.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0209 <gen> named Arcuz : Play No sound and display So, what will you do now? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0210 <gen> named Tracy : Play No sound and display You looks cool. I think I will come with you. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_171 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_172 for Player 1 (Red) over 9.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0209 <gen> named Arcuz : Play No sound and display If that is what you want. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Sound - Stop music After fading
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Sound - Play 08___Forbidden_Friendship2 <gen>
Game - Set the time of day to 12
Environment - Set fog to style Linear , z-start 0.00 , z-end 8000.00 , density 0.50 and color ( 100.00 %, 50.00 %, 50.00 %)
Camera - . Apply . gg_cam_Camera_175 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_176 for Player 1 (Red) over 10.00 seconds
Game - Display to (All players) for 7.00 seconds the text: Credits:Created by: Firelord001
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_177 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_178 for Player 1 (Red) over 10.00 seconds
Game - Display to (All players) for 7.00 seconds the text: Models by:Ultimate Terraining Map AuthorsShadow_killerWandering SoulBuster
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Unit - Hide Paladin 0171 <gen>
Camera - . Apply . gg_cam_Camera_179 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_180 for Player 1 (Red) over 10.00 seconds
Game - Display to (All players) for 7.00 seconds the text: Musics by:Warcraft III MusicsHow to train your dragon Soundtrack
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Display to (All players) for 5.00 seconds the text: Thanks for watching!
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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