Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model ArcanePhoenix_Egg_Portrait of the bundle ArcanePhoenix_Egg_Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Highborne - Arcane Phoenix Summon.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Now Click the "Import File" Button:
Next select 'Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Done, you have imported the file Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx.
Importing Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Now Click the "Import File" Button:
Next select 'Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
war3mapimported/Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Double-click the file Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds:
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
war3mapimported/Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Done, you have imported the file Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds.
Importing Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Now Click the "Import File" Button:
Next select 'Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
war3mapimported/Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Double-click the file Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds:
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
war3mapimported/Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Done, you have imported the file Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds.
Importing Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Now Click the "Import File" Button:
Next select 'Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
war3mapimported/Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Double-click the file Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds:
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
war3mapimported/Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Done, you have imported the file Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds.
Importing Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Now Click the "Import File" Button:
Next select 'Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
war3mapimported/Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Double-click the file Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds:
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
war3mapimported/Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Done, you have imported the file Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds.
Importing Wildone_Textures_Flame4.dds
Now Click the "Import File" Button:
Next select 'Wildone_Textures_Flame4.dds' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Image / Texture
5
war3mapimported/Wildone_Textures_Flame4.dds
Double-click the file Wildone_Textures_Flame4.dds:
Wildone_Textures_Flame4.dds
Image / Texture
5
war3mapimported/Wildone_Textures_Flame4.dds
Tick the box "Use Custom Path" and type in the correct path:
Wildone_Textures_Flame4.dds
Image / Texture
5
Wildone_Textures_FLame4.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Image / Texture
5
Wildone_Textures_FLame4.dds
Done, you have imported the file Wildone_Textures_Flame4.dds.
Importing Wildone_Textures_Yellow_Glow3.dds
Now Click the "Import File" Button:
Next select 'Wildone_Textures_Yellow_Glow3.dds' in the folder which you extracted from the zip archive:
ArcanePhoenix_Egg_Portrait
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Wildone_Textures_Yellow_Glow3.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Image / Texture
5
Wildone_Textures_FLame4.dds
Wildone_Textures_Yellow_Glow3.dds
Image / Texture
1
war3mapimported/Wildone_Textures_Yellow_Glow3.dds
Double-click the file Wildone_Textures_Yellow_Glow3.dds:
Wildone_Textures_Yellow_Glow3.dds
Image / Texture
1
war3mapimported/Wildone_Textures_Yellow_Glow3.dds
Tick the box "Use Custom Path" and type in the correct path:
Wildone_Textures_Yellow_Glow3.dds
Image / Texture
1
Wildone_Textures_Yellow_Glow3.dds
The file has been properly added to the map archive:
Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Model
266
war3mapimported/Wildone_Highborne_Summon_ArcanePhoenixEgg_Portrait.mdx
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Diffuse.dds
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Image / Texture
2,731
Wildone_Highborne_Summon_Phoenix_Main_Emissive.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Diffuse.dds
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Image / Texture
341
Wildone_Highborne_Summon_PhoenixEgg_Main_Emissive.dds
Wildone_Textures_Flame4.dds
Image / Texture
5
Wildone_Textures_FLame4.dds
Wildone_Textures_Yellow_Glow3.dds
Image / Texture
1
Wildone_Textures_Yellow_Glow3.dds
Done, you have imported the file Wildone_Textures_Yellow_Glow3.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.