• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Anub'arak Carrion Beetle

CarrionBeetle.mdx

0 errors 0 severe 1 warnings 20 unused
  • 1 1 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 2 Bone 0 - "Bone_Root"
    • 1 Translation
      • Track 120 at frame 11774 has exactly the same value as tracks 119 and 121
    • 1 Rotation
      • Track 131 at frame 11774 has roughly the same value as tracks 130 and 132
  • 1 Bone 2 - "Bone_Foot_L"
    • 1 Rotation
      • Track 42 at frame 3927 has exactly the same value as tracks 41 and 43
  • 1 Bone 4 - "Bone_Foot_Center_L"
    • 1 Rotation
      • Track 41 at frame 3927 has exactly the same value as tracks 40 and 42
  • 1 Bone 5 - "Bone_Leg1_Back_L"
    • 1 Rotation
      • Track 152 at frame 12007 has roughly the same value as tracks 151 and 153
  • 1 Bone 6 - "Bone_Foot_Back_L"
    • 1 Rotation
      • Track 45 at frame 3927 has exactly the same value as tracks 44 and 46
  • 1 Bone 7 - "Bone_Leg1_Center_R"
    • 1 Translation
      • Track 3 at frame 6194 has roughly the same value as tracks 2 and 4
  • 1 Bone 8 - "Bone_Foot_Center_R"
    • 1 Rotation
      • Track 42 at frame 3927 has roughly the same value as tracks 41 and 43
  • 1 Bone 9 - "Bone_Leg1_R"
    • 1 Rotation
      • Track 144 at frame 11774 has roughly the same value as tracks 143 and 145
  • 1 Bone 10 - "Bone_Foot_R"
    • 1 Rotation
      • Track 44 at frame 3927 has roughly the same value as tracks 43 and 45
  • 1 Bone 12 - "Bone_Foot_Back_R"
    • 1 Rotation
      • Track 43 at frame 3927 has exactly the same value as tracks 42 and 44
  • 1 Bone 13 - "Bone_Wing_R"
    • 1 Rotation
      • Track 40 at frame 6194 has exactly the same value as tracks 39 and 41
  • 3 Bone 14 - "Bone_Wing_L"
    • 3 Rotation
      • Track 11 at frame 1707 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1867 has exactly the same value as tracks 11 and 13
      • Track 40 at frame 6194 has exactly the same value as tracks 39 and 41
  • 1 Bone 15 - "Bone_Neck"
    • 1 Rotation
      • Track 25 at frame 3927 has exactly the same value as tracks 24 and 26
  • 1 Bone 16 - "Bone_Head"
    • 1 Rotation
      • Track 25 at frame 3927 has exactly the same value as tracks 24 and 26
  • 1 Bone 17 - "Bone_Mandible_R"
    • 1 Rotation
      • Track 20 at frame 3927 has exactly the same value as tracks 19 and 21
  • 1 Bone 18 - "Bone_Mandible_L"
    • 1 Rotation
      • Track 24 at frame 3927 has roughly the same value as tracks 23 and 25
Back
Top