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Model validation: Anti-TankGun
0
errors
0
severe
10
warnings
24
unused
4
Model
Collision shape "Shape 2" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "Shape 3" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (7) does not match the number of sequences (6)
1
Geoset 1
Number of sequence extents (7) does not match the number of sequences (6)
1
Geoset 2
Number of sequence extents (7) does not match the number of sequences (6)
1
Geoset 3
Number of sequence extents (7) does not match the number of sequences (6)
1
Geoset 4
Number of sequence extents (7) does not match the number of sequences (6)
1
Bone 3 - "bone_effect"
There are no vertices attached to this bone
1
Material 0
1
Layer 0
1
Alpha
Track 7 at frame 11000 is not in any sequence
2
Material 3
2
Layer 0
2
Alpha
Track 3 at frame 2000 is not in any sequence
Track 12 at frame 11000 is not in any sequence
2
GeosetAnimation 0
2
Color
Track 2 at frame 2000 is not in any sequence
Track 8 at frame 11000 is not in any sequence
2
GeosetAnimation 1
2
Color
Track 2 at frame 2000 is not in any sequence
Track 8 at frame 11000 is not in any sequence
2
GeosetAnimation 2
2
Color
Track 3 at frame 2000 is not in any sequence
Track 9 at frame 11000 is not in any sequence
6
Bone 0 - "bone_all"
2
Translation
Track 12 at frame 11000 is not in any sequence
Track 13 at frame 30000 is not in any sequence
4
Rotation
Track 0 at frame 2000 is not in any sequence
Track 22 at frame 11000 is not in any sequence
Track 23 at frame 30000 is not in any sequence
Track 7 at frame 3871 has roughly the same value as tracks 6 and 8
1
Bone 1 - "bone_gume"
1
Rotation
Track 0 at frame 2000 is not in any sequence
1
ParticleEmitter2 0 - "CloudsAttack"
1
Visibility
Track 9 at frame 11000 is not in any sequence
1
ParticleEmitter2 1 - "FlareAttack"
1
Visibility
Track 9 at frame 11000 is not in any sequence
1
ParticleEmitter2 2 - "FlameAttack"
1
Visibility
Track 9 at frame 11000 is not in any sequence
1
ParticleEmitter2 3 - "Cloud2Attack"
1
Visibility
Track 9 at frame 11000 is not in any sequence
1
ParticleEmitter2 4 - "FireDeath"
1
Visibility
Track 3 at frame 2000 is not in any sequence
1
ParticleEmitter2 5 - "CloudDeath"
1
Visibility
Track 3 at frame 2000 is not in any sequence
1
ParticleEmitter2 6 - "FlareDeath"
1
Visibility
Track 3 at frame 2000 is not in any sequence
unused
Texture 0 - Team color