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Model validation: AdvancedFirePit
0
errors
12
severe
15
warnings
0
unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 4
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 6
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 7
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 8
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 9
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 10
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
1
Geoset 11
Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (14)
1
Model
Missing the Origin attachment point
1
Geoset 12
Number of sequence extents (6) does not match the number of sequences (14)
1
Geoset 13
Number of sequence extents (6) does not match the number of sequences (14)