Model validation: AdvancedFirePit

AdvancedFirePit.mdx

0 errors 12 severe 15 warnings 0 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay" (frame 17567); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (14)
  • 1 Model
    • Missing the Origin attachment point
  • 1 Geoset 12
    • Number of sequence extents (6) does not match the number of sequences (14)
  • 1 Geoset 13
    • Number of sequence extents (6) does not match the number of sequences (14)
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