Name | Type | is_array | initial_value |
p_allydamage | real | No | |
p_attacktype | attacktype | No | |
p_bounceally | real | No | |
p_bouncebuilding | real | No | |
p_bouncedead | real | No | |
p_bouncedestructibles | real | No | |
p_bounceterrain | real | No | |
p_bounceterraintype | terraintype | No | |
p_bounceunits | real | No | |
p_createpointoffset | real | No | |
p_damage | real | No | |
p_functiongroup | group | No | |
p_Group | group | No | |
p_Hashtable | hashtable | No | |
p_hitally | real | No | |
p_hitbuilding | real | No | |
p_hitdead | real | No | |
p_hitdestructibles | real | No | |
p_hiteffect | string | No | |
p_hitnremove | real | No | |
p_hitterrainremove | real | No | |
p_hitunits | real | No | |
p_livetime | real | No | |
p_PickedUnit | unit | No | |
p_Point | location | No | |
p_Point2 | location | No | |
p_Point3 | location | No | |
p_preciseleak | real | No | |
p_Real | real | No | |
p_removedead | real | No | |
p_size | real | No | |
p_speed | real | No | |
p_TriggerUnit | unit | No | |
p_Unit | unit | No | |
p_Unit2 | unit | No |