Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
The corrupted of Stormrage v.1.0D.w3x
Variables
Initialization
Melee Initialization
Special effect area
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Game - Set time of day speed to 0.00 % of the default speed
Animation - Play Shimmering Portal 0866 <gen> 's death animation
Animation - Play Shimmering Portal 0867 <gen> 's death animation
Cinematic - Fade out over 0.01 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Quest - Display to (All players) the Secret message: Credits: Night elf Warlock model by Sellenisko and illidan skin by darkholme. Special thx to Vengancekael
Animation - Change The corrupted 0001 <gen> 's animation speed to 0.00 % of its original speed
Sound - Play IllidansTheme <gen>
Animation - Change The corrupted 0001 <gen> 's vertex coloring to ( 50.00 %, 50.00 %, 50.00 %) with 50.00 % transparency
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Environment - Set sky to Felwood Sky
Wait 3.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_001 <gen>)
Wait 2 seconds
Animation - Queue Warden 0003 <gen> 's stand animation
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Warden 0003 <gen> to Move To . (Center of Region_005 <gen>)
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 5.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan Stormrage : Play No sound and display Damned Log . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 4.00 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_006 <gen>)
Wait 2.50 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_007 <gen>)
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 3.00 seconds
Wait 4.00 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_013 <gen>)
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Wait 5.00 seconds
Unit - Make Demon Hunter 0002 <gen> face (Center of Region_014 <gen>) over 1.00 seconds
Wait 1.00 seconds
Unit - Order Warden 0003 <gen> to Night Elf Warden - Blink . (Center of Region_014 <gen>)
Wait 1.00 seconds
Unit - Make Warden 0003 <gen> face (Position of Demon Hunter 0002 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan stormrage : Play No sound and display Maiev... Always a pleasure... . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0003 <gen> named Maiev shadowsong : Play No sound and display Illidan, your crimes are ending here! . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan stormrage : Play No sound and display MWHAHAHA! You see this mushroom ring? . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0003 <gen> named Maiev shadowsong : Play No sound and display ... . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan stormrage : Play No sound and display Well, if someone like me, a demon, enters this ring... A ancient lord of fel magic will be unleashed and bring his wrath on his enemies. . Modify duration: Set to 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0003 <gen> named Maiev shadowsong : Play No sound and display Mumbo Jumbo . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan stormrage : Play No sound and display Belive what you will you son of a ***** . Modify duration: Add 5.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_012 <gen>)
Unit - Order Warden 0003 <gen> to Move To . (Center of Region_025 <gen>)
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 1.00 seconds
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of Region_026 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_025 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_024 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_022 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_021 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_020 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_019 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_018 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_017 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_012 <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Camera - Shake the camera for Player 1 (Red) with magnitude 6.00
Animation - Play the death animation for all doodads of type D004 (Unexpected type: 'doodadcode') within Region_012 <gen> .
Unit - Order Shade 0007 <gen> to Undead Crypt Lord - Locust Swarm .
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 3.00 seconds
Wait 5.00 seconds
Animation - Change The corrupted 0001 <gen> 's vertex coloring to ( 75.00 %, 75.00 %, 75.00 %) with 25.00 % transparency
Wait 2.50 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Animation - Change The corrupted 0001 <gen> 's vertex coloring to ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Animation - Change The corrupted 0001 <gen> 's animation speed to 100.00 % of its original speed
Animation - Queue The corrupted 0001 <gen> 's stand animation
Cinematic - Send transmission to (All players) from The corrupted 0001 <gen> named Xivin the Corrupted : Play No sound and display Ahh, i can breath at last. And you... . Modify duration: Set to 5.00 seconds and Wait
Unit - Make Demon Hunter 0002 <gen> face The corrupted 0001 <gen> over 3.00 seconds
Unit - Make Warden 0003 <gen> face The corrupted 0001 <gen> over 3.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Unit - Order Shade 0010 <gen> to Undead Dreadlord - Inferno . (Center of Region_020 <gen>)
Unit - Order Shade 0011 <gen> to Undead Dreadlord - Inferno . (Center of Region_016 <gen>)
Unit - Order Shade 0012 <gen> to Undead Dreadlord - Inferno . (Center of Region_017 <gen>)
Unit - Order Shade 0013 <gen> to Undead Dreadlord - Inferno . (Center of Region_018 <gen>)
Unit - Order Shade 0008 <gen> to Undead Dreadlord - Inferno . (Center of Region_024 <gen>)
Unit - Order Shade 0009 <gen> to Undead Dreadlord - Inferno . (Center of Region_023 <gen>)
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan Stormrage : Play No sound and display Xivin?! Are you the fel spirit?! . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0003 <gen> named Maiev Shadowsong : Play No sound and display Xivin? The second in the Stormrage family? . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from The corrupted 0001 <gen> named Xivin Stormrage the Corrupted : Play No sound and display Say good bye to your free will friends! . Modify duration: Set to 5.00 seconds and Wait
Trigger - Turn on Special_effect_area <gen>
Wait 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Animation - Add the alternate animation tag to Demon Hunter 0002 <gen>
Unit - Replace Warden 0003 <gen> with a Avatar of Vengeance using The old unit's relative life and mana
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from The corrupted 0001 <gen> named Xivin Stormrage the Corrupted : Play No sound and display Now, my minions. Understand... That you shall do whatever i ask you, . Modify duration: Set to 5.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Unit - Move The corrupted 0001 <gen> instantly to (Center of Region_038 <gen>)
Unit - Move (Last replaced unit) instantly to (Center of Region_036 <gen>)
Unit - Move Demon Hunter 0002 <gen> instantly to (Center of Region_037 <gen>)
Unit - Make The corrupted 0001 <gen> face (Target of gg_cam_Camera_023) over 0 seconds
Game - Set the time of day to 15.00
Unit - Make Demon Hunter 0002 <gen> face The corrupted 0001 <gen> over 0 seconds
Unit - Make (Last replaced unit) face The corrupted 0001 <gen> over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from The corrupted 0001 <gen> named Xivin Stormrage the Corrupted : Play No sound and display Well , Seems that you have to Leave... Our lord in outland are waiting... . Modify duration: Set to 6.00 seconds and Wait
Animation - Play The corrupted 0001 <gen> 's spell animation
Wait 1.17 seconds
Animation - Reset The corrupted 0001 <gen> 's animation
Animation - Play the alternate animation for all doodads of type AOks (Unexpected type: 'doodadcode') within Region_033 <gen> .
Animation - Play the alternate animation for all doodads of type AOgs (Unexpected type: 'doodadcode') within Region_033 <gen> .
Animation - Play Shimmering Portal 0866 <gen> 's birth animation
Animation - Play Shimmering Portal 0867 <gen> 's birth animation
Wait 7.00 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_035 <gen>)
Unit - Order (Last replaced unit) to Move To . (Center of Region_034 <gen>)
Sound - Play IllidanMorphedWhat2 <gen> at 100.00 % volume, attached to Demon Hunter 0002 <gen>
Sound - Play MiniSpiritReady1 <gen> at 100.00 % volume, attached to (Last replaced unit)
Wait 6.00 seconds
Cinematic - Fade out over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Special effect area
Events
Time - Every 0.25 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in Region_029 <gen>) using Units\NightElf\Wisp\WispExplode.mdl
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.