function SaveLoad_InitialSetup takes nothing returns nothing
local integer i = 0
local integer j = 0
loop
set udg_SaveLoad_Compress[i + 48] = j
set udg_SaveLoad_Uncompress[i] = i + 48
set j = j + 1
set i = i + 1
exitwhen i >= 10
endloop
set i = 0
loop
set udg_SaveLoad_Compress[i + 97] = j
set udg_SaveLoad_Compress[i + 65] = j + 26
set udg_SaveLoad_Uncompress[i + 10] = i + 97
set udg_SaveLoad_Uncompress[i + 26 + 10] = i + 65
set j = j + 1
set i = i + 1
exitwhen i >= 26
endloop
endfunction
function SaveLoad_Id2CId takes integer n returns integer
local integer i = n / (256 * 256 * 256)
local integer r
set n = n - i * (256 * 256 * 256)
set r = udg_SaveLoad_Compress[i]
set i = n / (256 * 256)
set n = n - i * (256 * 256)
set r = r * 64 + udg_SaveLoad_Compress[i]
set i = n / 256
set r = r * 64 + udg_SaveLoad_Compress[i]
return r * 64 + udg_SaveLoad_Compress[n - i * 256]
endfunction
function SaveLoad_CId2Id takes integer n returns integer
local integer i = n / (64 * 64 * 64)
local integer r
set n = n - i * (64 * 64 * 64)
set r = udg_SaveLoad_Uncompress[i]
set i = n / (64 * 64)
set n = n - i * (64 * 64)
set r = r * 256 + udg_SaveLoad_Uncompress[i]
set i = n / 64
set r = r * 256 + udg_SaveLoad_Uncompress[i]
return r * 256 + udg_SaveLoad_Uncompress[n - i * 64]
endfunction
function SaveLoad_Unit2Integer takes unit u returns integer
local integer i = 0
local integer n = GetUnitTypeId(u)
if udg_SaveLoad_Initialized == false then
set udg_SaveLoad_Initialized = true
call SaveLoad_InitialSetup()
endif
loop
set i = i + 1
exitwhen i > udg_SaveLoad_Heroes_LastIndex
if udg_SaveLoad_Heroes[i] == n then
return i
endif
endloop
return SaveLoad_Id2CId(n)
endfunction
function SaveLoad_Integer2Unit takes integer i returns integer
if udg_SaveLoad_Initialized == false then
set udg_SaveLoad_Initialized = true
call SaveLoad_InitialSetup()
endif
if i <= udg_SaveLoad_Heroes_LastIndex then
return udg_SaveLoad_Heroes[i]
endif
return SaveLoad_CId2Id(i)
endfunction
function SaveLoad_Item2Integer takes item t returns integer
local integer i = 0
local integer n = GetItemTypeId(t)
if udg_SaveLoad_Initialized == false then
set udg_SaveLoad_Initialized = true
call SaveLoad_InitialSetup()
endif
loop
set i = i + 1
exitwhen i > udg_SaveLoad_Items_LastIndex
if udg_SaveLoad_Items[i] == n then
return i
endif
endloop
return SaveLoad_Id2CId(n)
endfunction
function SaveLoad_Integer2Item takes integer i returns integer
if udg_SaveLoad_Initialized == false then
set udg_SaveLoad_Initialized = true
call SaveLoad_InitialSetup()
endif
if i <= udg_SaveLoad_Items_LastIndex then
return udg_SaveLoad_Items[i]
endif
return SaveLoad_CId2Id(i)
endfunction
function SaveLoad_Ability2Integer takes integer a returns integer
local integer i = 0
if udg_SaveLoad_Initialized == false then
set udg_SaveLoad_Initialized = true
call SaveLoad_InitialSetup()
endif
loop
set i = i + 1
exitwhen i > udg_SaveLoad_Abilities_LastIndex
if udg_SaveLoad_Abilities[i] == a then
return i
endif
endloop
return SaveLoad_Id2CId(a)
endfunction
function SaveLoad_Integer2Ability takes integer i returns integer
if udg_SaveLoad_Initialized == false then
set udg_SaveLoad_Initialized = true
call SaveLoad_InitialSetup()
endif
if i <= udg_SaveLoad_Abilities_LastIndex then
return udg_SaveLoad_Abilities[i]
endif
return SaveLoad_CId2Id(i)
endfunction
function SaveLoad_Color takes string s returns string
local integer i = StringLength(s)
local string c
local string r = ""
loop
set i = i - 1
set c = SubString(s,i,i + 1)
if c == "0" or c == "1" or c == "2" or c == "3" or c == "4" or c == "5" or c == "6" or c == "7" or c == "8" or c == "9" then
set r = "|cffff9999" + c + "|r" + r
elseif c == "-" then
set r = "|cffdddddd-|r" + r
elseif c == "a" or c == "b" or c == "c" or c == "d" or c == "e" or c == "f" or c == "g" or c == "h" or c == "i" or c == "j" or c == "k" or c == "l" or c == "m" or c == "n" or c == "o" or c == "p" or c == "q" or c == "r" or c == "s" or c == "t" or c == "u" or c == "v" or c == "w" or c == "x" or c == "y" or c == "z" then
set r = "|cff99ff99" + c + "|r" + r
elseif c == "A" or c == "B" or c == "C" or c == "D" or c == "E" or c == "F" or c == "G" or c == "H" or c == "I" or c == "J" or c == "K" or c == "L" or c == "M" or c == "N" or c == "O" or c == "P" or c == "Q" or c == "R" or c == "S" or c == "T" or c == "U" or c == "V" or c == "W" or c == "X" or c == "Y" or c == "Z" then
set r = "|cff9999ff" + c + "|r" + r
else
set r = c + r
endif
exitwhen i <= 0
endloop
return r
endfunction
function SaveLoad_EncodeChar takes string n returns integer
local integer i = 0
local string s1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
local string s2 = "abcdefghijklmnopqrstuvwxyz"
local string s3 = "0123456789"
loop
if SubString(s1,i,i + 1) == n then
return i
endif
if SubString(s2,i,i + 1) == n then
return i
endif
set i = i + 1
exitwhen i >= 26
endloop
set i = 0
loop
if SubString(s3,i,i + 1) == n then
return i
endif
set i = i + 1
exitwhen i >= 10
endloop
return 0
endfunction
function SaveLoad_EncodeVerify takes string buffer returns integer
local integer i = 0
local integer j = 0
local string name = GetPlayerName(GetTriggerPlayer())
if udg_SaveLoad_UsePlayername == true then
loop
set j = j + SaveLoad_EncodeChar(SubString(name,i,i + 1))
set i = i + 1
exitwhen i >= StringLength(name)
endloop
endif
set i = 0
loop
set j = j + SaveLoad_EncodeChar(SubString(buffer,i,i + 1))
set i = i + 1
exitwhen i >= StringLength(buffer)
endloop
return j
endfunction
function SaveLoad_EncodeValues takes nothing returns string
local integer i
local integer j
local integer k
local integer l
local integer m
local integer CodeLength = StringLength(udg_SaveLoad_Alphabet)
local integer array a
local string buffer = ""
local string c = ""
local integer skip = 0
local integer CONST = 1000000
local string abc = "0123456789"
set i = 0
loop
set i = i + 1
exitwhen i > udg_SaveCount
set buffer = buffer + I2S(udg_Save[i]) + "-"
endloop
set buffer = buffer + I2S(SaveLoad_EncodeVerify(buffer))
if udg_Save[1] == 0 then
set buffer = "-" + buffer
endif
set i = 0
loop
set a[i] = 0
set i = i + 1
exitwhen i >= 100
endloop
set m = 0
set i = 0
loop
set j = 0
loop
set a[j] = a[j] * 11
set j = j + 1
exitwhen j > m
endloop
set l = 0
set c = SubString(buffer,i,i + 1)
loop
exitwhen SubString(abc,l,l + 1) == c
set l = l + 1
exitwhen l > 9
endloop
set a[0] = a[0] + l
set j = 0
loop
set k = a[j] / CONST
set a[j] = a[j] - k * CONST
set a[j + 1] = a[j + 1] + k
set j = j + 1
exitwhen j > m
endloop
if k > 0 then
set m = m + 1
endif
set i = i + 1
exitwhen i >= StringLength(buffer)
endloop
set buffer = ""
loop
exitwhen m < 0
set j = m
loop
exitwhen j <= 0
set k = a[j] / CodeLength
set a[j - 1] = a[j - 1] + (a[j] - k * CodeLength) * CONST
set a[j] = k
set j = j - 1
endloop
set k = a[j] / CodeLength
set i = a[j] - k * CodeLength
set buffer = buffer + SubString(udg_SaveLoad_Alphabet,i,i + 1)
set a[j] = k
if a[m] == 0 then
set m = m - 1
endif
endloop
set i = StringLength(buffer)
set skip = 0
set c = ""
loop
set i = i - 1
set c = c + SubString(buffer,i,i + 1)
set skip = skip + 1
if skip == 4 and i > 0 then
set c = c + "-"
set skip = 0
endif
exitwhen i <= 0
endloop
return c
endfunction
function SaveLoad_DecodeValues takes string s returns boolean
local integer i
local integer j
local integer k
local integer l
local integer SaveCode = 0
local integer m
local integer array a
local string buffer = ""
local integer CodeLength = StringLength(udg_SaveLoad_Alphabet)
local integer skip = -1
local integer CONST = 1000000
local string abc = "0123456789-"
local string c
set i = 0
loop
set a[i] = 0
set i = i + 1
exitwhen i >= 100
endloop
set m = 0
set i = 0
loop
set j = 0
loop
set a[j] = a[j] * CodeLength
set j = j + 1
exitwhen j > m
endloop
set skip = skip + 1
if skip == 4 then
set skip = 0
set i = i + 1
endif
set l = CodeLength
set c = SubString(s,i,i + 1)
loop
set l = l - 1
exitwhen l < 1
exitwhen SubString(udg_SaveLoad_Alphabet,l,l + 1) == c
endloop
set a[0] = a[0] + l
set j = 0
loop
set k = a[j] / CONST
set a[j] = a[j] - k * CONST
set a[j + 1] = a[j + 1] + k
set j = j + 1
exitwhen j > m
endloop
if k > 0 then
set m = m + 1
endif
set i = i + 1
exitwhen i >= StringLength(s)
endloop
loop
exitwhen m < 0
set j = m
loop
exitwhen j <= 0
set k = a[j] / 11
set a[j - 1] = a[j - 1] + (a[j] - k * 11) * CONST
set a[j] = k
set j = j - 1
endloop
set k = a[j] / 11
set i = a[j] - k * 11
set buffer = SubString(abc,i,i + 1) + buffer
set a[j] = k
if a[m] == 0 then
set m = m - 1
endif
endloop
set i = 0
set j = 0
loop
loop
exitwhen i >= StringLength(buffer)
exitwhen i > 0 and SubString(buffer,i,i + 1) == "-" and SubString(buffer,i - 1,i) != "-"
set i = i + 1
endloop
if i < StringLength(buffer) then
set k = i
endif
set SaveCode = SaveCode + 1
set udg_Save[SaveCode] = S2I(SubString(buffer,j,i))
set j = i + 1
set i = i + 1
exitwhen i >= StringLength(buffer)
endloop
set j = SaveLoad_EncodeVerify(SubString(buffer,0,k))
set udg_SaveCount = SaveCode - 1
if j == udg_Save[SaveCode] then
return true
endif
return false
endfunction
function SaveLoad_Encode takes nothing returns string
if udg_SaveLoad_CaseSensitive == false then
set udg_SaveLoad_Alphabet = StringCase(udg_SaveLoad_Alphabet,true)
endif
return SaveLoad_Color(SaveLoad_EncodeValues())
endfunction
function SaveLoad_Decode takes string s returns boolean
if udg_SaveLoad_CaseSensitive == false then
set udg_SaveLoad_Alphabet = StringCase(udg_SaveLoad_Alphabet,true)
set s = StringCase(s,true)
endif
if SaveLoad_DecodeValues(s) then
return true
endif
return false
endfunction
Name | Type | is_array | initial_value |
AllLevels | boolean | No | |
AmuletsOfRecall | integer | No | 0 |
Arthas | unit | No | |
ArthasDefeatActive | boolean | No | |
ArthasIntellect | integer | No | |
ArthasIsEvil | boolean | No | |
ArthasStrenght | integer | No | |
BaseCleared | boolean | Yes | |
Blizzard | weathereffect | No | |
BlizzardPolymorphGroup | group | No | |
BlizzardPolymorphOverload | rect | No | |
BonusesFound | integer | No | |
BonusesTotal | integer | No | |
BuildingDefeatActive | boolean | No | |
CampaignScore | integer | No | |
Captain | unit | No | |
Cinematic | boolean | No | true |
Code | string | No | |
Code2 | string | No | |
DiasVisA1 | fogmodifier | No | |
DiasVisA2 | fogmodifier | No | |
EffectArthasAfterFM | effect | No | |
EffectArthasIntro | effect | No | |
EffectKnight1Intro | effect | No | |
EffectKnight2Intro | effect | No | |
EffectMuradinIntro | effect | No | |
EffectRiflemanIntro1 | effect | No | |
EffectRiflemanIntro2 | effect | No | |
EffectRiflemanIntro3 | effect | No | |
Endgame | boolean | No | |
EnoughPlayers | boolean | No | |
EvilArthas | unit | No | |
ExchangeFail1 | boolean | No | |
ExchangeFail2 | boolean | No | |
ExchangeFail3 | boolean | No | |
ExchangeSelection1 | group | No | |
ExchangeSelection2 | group | No | |
ExchangeSuccess | boolean | No | |
Exchanging1 | boolean | No | |
Exchanging2 | boolean | No | |
ExitCinematicEscape | boolean | No | |
ExitCinematicRunning | boolean | No | |
Extra | integer | No | |
ExtraTotal | integer | No | |
FinalInventory | string | Yes | |
FinalRank | string | No | |
FrostmourneCinematicEscape | boolean | No | |
FrostmourneCinematicRunning | boolean | No | |
GAMEOVER | boolean | No | |
GameOver | boolean | No | false |
GameSelection | boolean | No | true |
GhostA | unit | No | |
GhostB | unit | No | |
GhostMaterialize | real | No | 100.00 |
GradeComment | string | No | |
GreenDefeated | boolean | No | false |
Guardian | unit | No | |
GuardianArcherA | unit | No | |
GuardianArcherB | unit | No | |
GuardianLackeyA | unit | No | |
GuardianLackeyB | unit | No | |
GuardianVisibility1 | fogmodifier | No | |
GuardianVisibility2 | fogmodifier | No | |
HeroDefeatPossible | boolean | No | true |
HintGryphonTimer | timer | No | |
HP_Active | boolean | Yes | |
HP_Caster | unit | Yes | |
HP_Corner_Points | location | Yes | |
HP_Demon_Time_Amount | real | Yes | |
HP_Demon_Timer | real | Yes | |
HP_Demon_Unit | unit | Yes | |
HP_DPS_Amount | real | Yes | |
HP_DPS_Timer | real | Yes | |
HP_Dummy_Angle | real | No | |
HP_Dummy_Height_Point | location | Yes | |
HP_Dummy_Number_1 | integervar | No | |
HP_Dummy_Number_2 | integer | No | |
HP_Dummy_Point | location | Yes | |
HP_Height | real | Yes | |
HP_Height_Point | location | Yes | |
HP_Height_Unit | unit | Yes | |
HP_MUI | integer | No | |
HP_MUI_Current | integervar | No | |
HP_MUI_Total | integer | No | |
HP_Portal | unit | Yes | |
HP_Portal_AoE | real | Yes | |
HP_Portal_Dummy_Angle | real | No | |
HP_Portal_Offset_Dist | real | No | |
HP_Portal_Point | location | Yes | |
HP_Portal_Timer | real | Yes | |
HP_SFX_Lightning_Ring | lightning | Yes | |
HP_SFX_Lightning_Ring1 | lightning | Yes | |
HP_SFX_Lightning_Star | lightning | Yes | |
HP_SFX_Lightning_Star1 | lightning | Yes | |
HP_SFX_Lightning_Star2 | lightning | Yes | |
HP_SFX_Portal | effect | Yes | |
HP_SFX_Summon_Demon_Ring | effect | Yes | |
HP_Target_Group | group | Yes | |
HP_Time_Amount | real | Yes | |
INSANEMODE | boolean | No | |
IntroCancelView1 | fogmodifier | No | |
IntroCancelView2 | fogmodifier | No | |
IntroCinematicEscape | boolean | No | false |
IntroCinematicRunning | boolean | No | false |
IntroMalganis | unit | No | |
IntroNortheastGroup | group | No | |
IntroNorthGroup | group | No | |
ItemMuradin01 | item | No | |
ItemMuradin02 | item | No | |
ItemMuradin03 | item | No | |
ItemMuradin04 | item | No | |
ItemMuradin05 | item | No | |
ItemMuradin06 | item | No | |
LevelOfAbility | integer | Yes | |
Malganis | unit | No | |
MalganisConversions | real | No | |
MissionNumber | integer | No | |
Muradin | unit | No | |
NewVote1 | boolean | No | |
NewVote2 | boolean | No | |
OverallGrade | string | No | |
OverallGradeInt | integer | No | |
Page | integer | No | 1 |
PlayerMalganis | player | No | Player06 |
PlayerUndeadProtector | player | No | Player03 |
PointGuardianPosition | location | No | |
PurpleDefeated | boolean | No | false |
QuestFrostmourne | quest | No | |
QuestMalganis | quest | No | |
QuestReqArthasDie | questitem | No | |
QuestReqFrostmourne | questitem | No | |
QuestReqMalganis | questitem | No | |
QuestReqMuradinDie | questitem | No | |
RankInteger | integer | No | |
RealGuardianFacing | real | No | |
Requirement_Region | rect | No | |
RequirementTech | boolean | Yes | |
RequirementUnitP1 | unit | Yes | |
RequirementUnitP2 | unit | Yes | |
RequirementUnitType | unitcode | Yes | |
ResearchEnabledT2 | boolean | Yes | |
ResearchEnabledT3 | boolean | Yes | |
ResearchGroupCommunion | force | No | |
ResearchPlayerArcaneOverload | force | No | |
ResearchPlayerViolentThaw | force | No | |
ResearchStringT1 | string | Yes | |
ResearchStringT2 | string | Yes | |
ResearchStringT3 | string | Yes | |
ResearchType | techcode | Yes | |
ResourceDropBuildings | group | No | |
ResourceDropHashtable | hashtable | No | |
Save | integer | Yes | |
SaveCount | integer | No | |
SaveLoad_Abilities | abilcode | Yes | |
SaveLoad_Abilities_LastIndex | integer | No | |
SaveLoad_Alphabet | string | No | |
SaveLoad_CaseSensitive | boolean | No | |
SaveLoad_Compress | integer | Yes | |
SaveLoad_Heroes | unitcode | Yes | |
SaveLoad_Heroes_LastIndex | integer | No | |
SaveLoad_Initialized | boolean | No | |
SaveLoad_Items | itemcode | Yes | |
SaveLoad_Items_LastIndex | integer | No | |
SaveLoad_TotalGrades | integer | Yes | |
SaveLoad_TotalTime | integer | No | |
SaveLoad_Uncompress | integer | Yes | |
SaveLoad_UsePlayername | boolean | No | |
ScoreBonuses | integer | No | |
ScoreExtra | integer | No | |
ScoreLimit | integer | Yes | |
ScoreMax | integer | No | |
ScoreSubquests | integer | No | |
ScoreTime | integer | No | |
ScrollsOfTownPortal | integer | No | 0 |
SelectionGroup1 | group | No | |
SelectionGroup2 | group | No | |
Skeleton01 | unit | No | |
Skeleton02 | unit | No | |
Skeleton03 | unit | No | |
Skeleton04 | unit | No | |
Skeleton05 | unit | No | |
Skeleton06 | unit | No | |
SkillDevotionAura | integer | No | 0 |
SkillDivineShield | integer | No | 0 |
SkillHolyLight | integer | No | 0 |
SkillResurrection | integer | No | 0 |
SkipVote1 | boolean | No | |
SkipVote2 | boolean | No | |
SubquestsComplete | integer | No | |
SubquestsTotal | integer | No | |
SumRank | integer | No | |
temp_unit | unit | No | |
TempBoolean | boolean | No | |
tempGroup | group | No | |
TempInteger | integer | No | |
TempItem | item | No | |
TempItemType | itemcode | No | |
TempPGroup | force | No | |
TempPGroup2 | force | No | |
TempPlayer | player | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
tempRegion | rect | No | |
TempUGroup | group | No | |
TempUnit | unit | No | |
TempUnitType | unitcode | No | |
TimeHours | integer | No | |
TimeMax | real | No | |
TimeMin | real | No | |
TimeMins | integer | No | |
TimeRange | real | No | |
TimerInitialAttack | timer | No | |
TimeSeconds | integer | No | |
TimeSecondsTotal | integer | No | |
TimeTakenString | string | No | |
TimmyFound | string | No | No |
TotalTimeTakenString | string | No | |
UnitGroup | group | No | |
UnitGroupSelection | group | No | |
Validate | boolean | No | |
ValleyGroup | group | No | |
ValleyVisA1 | fogmodifier | No | |
ValleyVisA2 | fogmodifier | No | |
ValleyVisB1 | fogmodifier | No | |
ValleyVisB2 | fogmodifier | No | |
ValleyVisC1 | fogmodifier | No | |
ValleyVisC2 | fogmodifier | No | |
VisibilityAltar | fogmodifier | No | |
WeatherSnow | weathereffect | No | |
x | real | No | |
y | real | No |