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Trigger Viewer

Dark Land.w3x
Variables
Initialization
Melee Initialization

		
Name Type Is Array Initial Value
BagSys_Item item Yes
BagSys_Multiboard multiboard Yes
HQ_Counter integer No
i integervar No
i2 integervar No
item item No
loc location No
P2PG force Yes
Player_Kills integer Yes
s string No
s2 string No
u unit No
Default melee game initialization for all players
Melee Initialization
  Events
    Map initialization
  Conditions
  Actions
    Melee Game - Use melee time of day (for all players)
    Melee Game - Limit Heroes to 1 per Hero-type (for all players)
    Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
    Melee Game - Set starting resources (for all players)
    Melee Game - Remove creeps and critters from used start locations (for all players)
    Melee Game - Create starting units (for all players)
    Melee Game - Run melee AI scripts (for computer players)
    Melee Game - Enforce victory/defeat conditions (for all players)