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Triggers
00 Prologue.w3x
Variables
Initialization
Movie
Pivot
Remove from Game
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
The longest fucking cutscene every made by myself EVER
Trivia
Number of times pissed off, 8
Number of times I said "Fucking goddmanit!" - 12
Number of times I said "Son of a bitch goddamnit." - 7
Number of times I said "Fuck this shit." - more than 20
Number of times I sighed in dissatisfaction - more than 80
Movie
Events
Map initialization
Conditions
Actions
Unit - Order Captain 0288 <gen> to Move To . (Center of Guards_Walk_Here <gen>)
Unit - Order Captain 0410 <gen> to Move To . (Center of Guards_Walk_Here <gen>)
Unit - Order Sniper 0412 <gen> to Attack . Scout Tower 0406 <gen>
Unit - Order Sniper 0413 <gen> to Attack . Scout Tower 0407 <gen>
Unit - Order Sniper 0261 <gen> to Attack . Scout Tower 0408 <gen>
Unit - Order Sniper 0262 <gen> to Attack . Scout Tower 0409 <gen>
Unit - Order Swordsman 0281 <gen> to Attack . Swordsman 0411 <gen>
Unit - Order Swordsman 0411 <gen> to Attack . Swordsman 0281 <gen>
Unit - Order Captain 0285 <gen> to Attack . Swordsman 0287 <gen>
Unit - Order Swordsman 0287 <gen> to Attack . Captain 0285 <gen>
Unit - Order Engineer 0388 <gen> to Human Peasant - Repair . Ballista 0280 <gen>
Sound - Use the Dalaran nighttime ambient theme
Game - Turn the day/night cycle Off
Sound - Stop the currently playing music theme
Sound - Stop music Immediately
Sound - Play Desolation <gen>
Animation - Play Burning Archer 0210 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0211 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0255 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0257 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0256 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0212 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0403 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0415 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0417 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0416 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0414 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0418 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0214 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0216 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0419 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0420 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0421 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0423 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0221 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0422 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0223 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0222 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0256 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0257 <gen> 's Stand Channel animation
Animation - Play Burning Archer 0255 <gen> 's Stand Channel animation
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Visibility - Disable fog of war
Visibility - Disable black mask
Cinematic - Disable user control for (All players) .
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Clear the screen of text messages for (All players) .
Camera - . Apply . gg_cam_Start for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Canibalize for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Pan_1 for Player 1 (Red) over 10.00 seconds
Wait 9.00 seconds
Camera - . Apply . gg_cam_Pan_2 for Player 1 (Red) over 8.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Pan_3 for Player 1 (Red) over 6.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Pan_4 for Player 1 (Red) over 3.00 seconds
Wait 2.00 seconds
Cinematic - Fade out and back in over 3.50 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Camera - . Apply . gg_cam_Waiting_Attack for Player 1 (Red) over 1.50 seconds
Wait 1.00 seconds
Animation - Play Swordsman 0012 <gen> 's Stand Victory animation
Wait 2 seconds
Animation - Play Swordsman 0015 <gen> 's Stand Victory animation
Wait 2 seconds
Camera - . Apply . gg_cam_Ready for Player 1 (Red) over 2.00 seconds
Wait 1.50 seconds
Unit - Order Swordsman 0010 <gen> to Human Footman - Defend .
Unit - Order Swordsman 0014 <gen> to Human Footman - Defend .
Unit - Order Swordsman 0011 <gen> to Human Footman - Defend .
Unit - Order Swordsman 0015 <gen> to Human Footman - Defend .
Unit - Order Swordsman 0012 <gen> to Human Footman - Defend .
Unit - Order Swordsman 0016 <gen> to Human Footman - Defend .
Unit - Order Swordsman 0013 <gen> to Human Footman - Defend .
Wait 2 seconds
Cinematic - Fade out and back in over 3.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 100.00 % transparency
Camera - . Apply . gg_cam_Zooooombies for Player 1 (Red) over 2.00 seconds
Unit - Order Burning Archer 0234 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Burning Archer 0237 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Burning Archer 0231 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0243 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0238 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0245 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0239 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0242 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Burning Archer 0232 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0250 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0167 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Burning Archer 0235 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0240 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Burning Archer 0236 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Burning Archer 0233 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0167 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0249 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0246 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0241 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Giant Skeleton Warrior 0244 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0249 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0247 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Unit - Order Skeleton Archer 0248 <gen> to Attack-Move To . (Center of Hold_Position <gen>)
Wait 2.50 seconds
Camera - . Apply . gg_cam_FIght for Player 1 (Red) over 1.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Fight_Zoom_out_1 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Fight_Zoom_out_2 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Fight_Zoom_Out_3 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Fade out and back in over 2.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Camera - . Apply . gg_cam_Puuuuuuuuun_To_Vind for Player 1 (Red) over 1.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Make_haste for Player 1 (Red) over 5.50 seconds
Wait 5.50 seconds
Cinematic - Send transmission to (All players) from Exarch 0286 <gen> named Thealla : Play No sound and display We must make haste, time is of the essence. . Modify duration: Set to 4.00 seconds and Wait
Wait 4.10 seconds
Camera - . Apply . gg_cam_Draenei_Com_in for Player 1 (Red) over 0.00 seconds
Wait 2.00 seconds
Unit - Order Elekk Rider 0283 <gen> to Move To . (Center of Region_012 <gen>)
Unit - Order Elekk Rider 0282 <gen> to Move To . (Center of Region_011 <gen>)
Unit - Order Exarch 0286 <gen> to Move To . (Center of Region_010 <gen>)
Camera - . Apply . gg_cam_Draenei_Com_in_2 for Player 1 (Red) over 0.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Continue_Walking for Player 1 (Red) over 0.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Continue_Walking_again for Player 1 (Red) over 0.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Silvermoon for Player 1 (Red) over 3.00 seconds
Wait 5.00 seconds
Unit - Make Elekk Rider 0282 <gen> face 30.00 over 0.00 seconds
Unit - Make Elekk Rider 0283 <gen> face 30.00 over 0.00 seconds
Unit - Make Exarch 0286 <gen> face 30.00 over 0.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0140 <gen> named Thealla : Play No sound and display Here we are, Silvermoon City. . Modify duration: Set to 3.00 seconds and Wait
Unit - Order Elekk Rider 0283 <gen> to Move To . (Center of Region_018 <gen>)
Unit - Order Elekk Rider 0282 <gen> to Move To . (Center of Region_019 <gen>)
Unit - Order Exarch 0286 <gen> to Move To . (Center of Region_017 <gen>)
Camera - . Apply . gg_cam_Walk_up_to_here for Player 1 (Red) over 15.00 seconds
Wait 15.50 seconds
Camera - . Apply . gg_cam_Stand_Down for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Animation - Play Spellbreaker 0024 <gen> 's Stand Defend animation
Animation - Play Spellbreaker 0026 <gen> 's Stand Defend animation
Animation - Play Captain 0260 <gen> 's Stand Defend animation
Animation - Play Spellbreaker 0027 <gen> 's Stand Defend animation
Animation - Play Spellbreaker 0025 <gen> 's Stand Defend animation
Cinematic - Send transmission to (All players) from Captain 0260 <gen> named Lieutenant : Play No sound and display Anaria shola Draenei! . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0286 <gen> named Thealla : Play No sound and display Do not bear arms, we come in peace. I am an emmisary from Shattrah city, I bear dire news that must be transported to the Regent Lord, immdediately! . Modify duration: Set to 6.00 seconds and Wait
Camera - . Apply . gg_cam_Your_niiga for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Captain 0260 <gen> named Lieutenant : Play No sound and display Your kind isn't welcome, all you will find here are the shattered ghosts of what used to be the Quel'dorei! Can you not just leave us in peace!? . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Not_even_that for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0286 <gen> named Thealla : Play No sound and display Fool. Not even ghosts can hide from the impending doom. Your whole race will be brought to an end if your leader does not take my counsel! . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Blarg for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Captain 0260 <gen> named Lieutenant : Play No sound and display I . . . follow me. Stand down. . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Animation - Play Spellbreaker 0024 <gen> 's Stand animation
Animation - Play Spellbreaker 0026 <gen> 's Stand animation
Animation - Play Captain 0260 <gen> 's Stand animation
Animation - Play Spellbreaker 0027 <gen> 's Stand animation
Animation - Play Spellbreaker 0025 <gen> 's Stand animation
Wait 1.00 seconds
Cinematic - Fade out and back in over 5.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 2.50 seconds
Camera - . Apply . gg_cam_Walking for Player 1 (Red) over 0.00 seconds
Unit - Set Exarch 0140 <gen> movement speed to 270.00
Unit - Set Captain 0135 <gen> movement speed to 270.00
Unit - Order Exarch 0140 <gen> to Move To . (Center of Thealla_runs_through_here <gen>)
Unit - Order Captain 0135 <gen> to Move To . (Center of Guards_runs_through_here_1 <gen>)
Wait 3.00 seconds
Cinematic - Fade out and back in over 4.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 2 seconds
Unit - Order Captain 0294 <gen> to Move To . (Center of LT_Run_to_Building <gen>)
Unit - Order Exarch 0291 <gen> to Move To . (Center of Exarch_run_to_building <gen>)
Unit - Order Demonologist 0395 <gen> to Move To . (Random point in GO_here <gen>)
Unit - Order Demonologist 0394 <gen> to Move To . (Random point in GO_here <gen>)
Camera - . Apply . gg_cam_I_cant_think_of_anymore_camera_names for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_lorthremar_Theron for Player 1 (Red) over 23.00 seconds
Wait 14.00 seconds
Unit - Order Sorceress 0401 <gen> to Move To . (Center of (Playable map area))
Unit - Order Sorceress 0402 <gen> to Move To . (Center of (Playable map area))
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Blood Knight 0293 <gen> named Aurren Bloodhand : Play No sound and display Milord, the Scourge assault Silvermoons gate every waking hour of the day! Our "allies" have not even began to sent relief forces to help us! How are we to survive? How can we call these, these, savages our friends!? . Modify duration: Set to 11.00 seconds and Wait
Camera - . Apply . gg_cam_Do_you_question_my_judgement for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display Do not question my judgment young one. We have yet to earn the Hordes trust, is all. The Horde will redeem our fallen nation to its former glory! . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Knight 0293 <gen> named Aurren Bloodhand : Play No sound and display Milord, I apoligize in advance if I may offend you, but my comrades are dying out in the Dead Scar, and yet you are still oblivious to what this nation needs! Why have we abandoned our former allies? . Modify duration: Set to 8.00 seconds and Wait
Unit - Make Blood Mage 0292 <gen> face Wizard 0259 <gen> over 0.00 seconds
Camera - . Apply . gg_cam_Dwarves for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wizard 0259 <gen> named Daralynn Dawnbreaker : Play No sound and display If I may interrupt your anger Blood Knight, but since when have the dwarves aided us in our time of need? What of the gnomes? Or the cursed kaldorei? . Modify duration: Set to 5.00 seconds and Wait
Unit - Make Blood Mage 0292 <gen> face Blood Knight 0293 <gen> over 0.00 seconds
Camera - . Apply . gg_cam_That_isnt_the_point for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Blood Knight 0293 <gen> named Aurren Bloodhand : Play No sound and display The humans! Remember the good they have done to help us? The Troll wars, the- . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Remember_the_Sunwell for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wizard 0259 <gen> named Daralynn Dawnbreaker : Play No sound and display Remember Arthas! Their very own prince marched his vile undead through our gates and slaughtered everyone! Remember the men, women and children that perished that day. Rembember the Sunwell!!! . Modify duration: Set to 8.00 seconds and Wait
Camera - . Apply . gg_cam_Do_you_question_my_judgement for Player 1 (Red) over 1.00 seconds
Unit - Make Blood Mage 0292 <gen> face 270.00 over 0.00 seconds
Unit - Make Blood Knight 0293 <gen> face 270.00 over 0 seconds
Unit - Make Wizard 0259 <gen> face 270.00 over 0 seconds
Wait 1.00 seconds
Animation - Play Blood Mage 0292 <gen> 's stand - 4 animation
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display Silence! I know what I must do for the well being of the Sin'dorei! And I will tell you both once more, we must stay under this Horde until we rebuild! Can you not see that our lands are reduced to a blighted ghost of what it once was? We cannot continue living like this! . Modify duration: Set to 12.00 seconds and Wait
Animation - Play Blood Mage 0292 <gen> 's stand - 1 animation
Wait 1.50 seconds
Unit - Order Captain 0294 <gen> to Move To . (Center of Captain_Walks_back_here <gen>)
Unit - Order Exarch 0291 <gen> to Move To . (Center of Theallas_Guards_Stay_here_2 <gen>)
Camera - . Apply . gg_cam_Visitors for Player 1 (Red) over 3.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display I . . . I dont remember scheduling a meeting with-a draenei? What is this? . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Urgency for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Captain 0294 <gen> named Lieutenant : Play No sound and display Milord, I have brought forth an emissary from Shattrah City. She would like to speak with you. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Lieutenant : Play No sound and display My name is Thealla, my message is of high importance. You must accept my counsel! . Modify duration: Set to 4.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_Hello_Thealla for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display Why would a Draenei help us? We enslaved one of your naaru, and bended it to our own will. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Lieutenant : Play No sound and display I will let you know Regent Lord, that it was not the Draenei who sent me here, but the Scyrers that I work with. It is of your King, Kael'thas. . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Why_should_we_interfere for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display Ah, the traitors sent you here. I intend on listening to this. All guards, leave the sanctum! . Modify duration: Set to 5.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_Leaving for Player 1 (Red) over 1.00 seconds
Unit Group - Order (Units in Leave <gen>) to Move To . (Center of Sanctum_Exit <gen>)
Unit Group - Order (Units in Leave_2 <gen>) to Move To . (Center of Sanctum_Exit <gen>)
Unit Group - Order (Units in Leave_too_as_well <gen>) to Move To . (Center of Sanctum_Exit <gen>)
Unit - Order Captain 0294 <gen> to Move To . (Center of GO_here <gen>)
Unit - Order Exarch 0291 <gen> to Move To . (Center of Thealla_Walks_up_here <gen>)
Wait 5.00 seconds
Unit - Make Blood Mage 0292 <gen> face 270.00 over 0 seconds
Unit - Make Blood Knight 0293 <gen> face 270.00 over 0 seconds
Unit - Make Wizard 0259 <gen> face 270.00 over 0 seconds
Camera - . Apply . gg_cam_His_lust_for_power_will_consume_him for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Lieutenant : Play No sound and display Your heir to the throne, Kael'thas Sunstrider was, and still is looking for ways to better Blood Elven relations. With the Burning Legion of course. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display Are you certain?! . Modify duration: Set to 2.00 seconds and Wait
Camera - . Apply . gg_cam_Dont_be_Naiv for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display Indeed, his hunger for power and the advancement of the blood elves will consume him. He will do anything to do so, even in summoning the wretched eredard Kil'jaeden the Deciever. The demon lord produced lies, that have blinded your former lord. He will bring doom to the Blood Elven race as a whole, not advance it! . Modify duration: Set to 13.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Everything_youve_worked_for for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display That son of a bitch! Has he lost is damned mind!? . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Fade out and back in over 3.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.50 seconds
Camera - . Apply . gg_cam_It_wont_just_be_him for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order Dragonhawk Rider 0290 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Order Engineer 0388 <gen> to Human Peasant - Repair . Ballista 0280 <gen>
Animation - Play Swordsman 0284 <gen> 's Stand Victory animation
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display It is pitiful, he actually believes he is helping your race, when in fact he is inciting doom upon it. Everything you have done to rebuild will be reduced to nothing if the Deciever returns. . Modify duration: Set to 7.00 seconds and Wait
Unit - Order Marksman 0405 <gen> to Move To . (Center of Archers_Run_here <gen>)
Unit - Order Marksman 0404 <gen> to Move To . (Center of Archers_Run_here <gen>)
Wait 2 seconds
Cinematic - Fade out and back in over 3.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.50 seconds
Camera - . Apply . gg_cam_You_must_listen for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display Regent Lord, take heed of my warning, for it may be the last you may see of this world and beyond. If Kil'jaeden returns, everything the Alliance and the Horde fought for against Archimonde will have been in vain. . Modify duration: Set to 8.00 seconds and Wait
Camera - . Apply . gg_cam_I_cannot_let_this_happen for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display I . . . I cannot let this happen. What of Kael'thas? What must we do to stop him? . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display He is blinded. Take my word for it, Kael'thas is no longer who you believe he is. . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_We_need_to_stop_him for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Unit - Make Blood Knight 0293 <gen> face Blood Mage 0292 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Blood Knight 0293 <gen> named Aurren Bloodhand : Play No sound and display Kael must be stopped! He will bring doom to us all! . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_If_you_give_me_enough_time for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wizard 0259 <gen> named Daralynn Dawnbreaker : Play No sound and display If you give me enough time, I may be able to reopen a portal to Outland. We need not travel to the Dark Portal, my Demonologists are more then capable of doing so. . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_We_should_commence_the_assault_immediately for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Blood Knight 0293 <gen> named Aurren Bloodhand : Play No sound and display We should commence the incursion immediately! . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_I_must_warn_you for Player 1 (Red) over 0 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display Young blood elf, do not be quick to jump to conclusions. . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Fade out and back in over 3.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.50 seconds
Camera - . Apply . gg_cam_His_fanatics_are_legion for Player 1 (Red) over 2.00 seconds
Unit Group - Pick every unit in (Units in BALLS <gen>) and do (Actions)
Loop - Actions
Unit Group - Order (Units in Region_006 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_007 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_008 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_009 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_013 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_015 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_016 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_020 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_021 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_022 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_023 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_024 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_025 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_047 <gen>) to Move To . (Center of Random_here <gen>)
Unit Group - Order (Units in Region_049 <gen>) to Move To . (Center of Random_here <gen>)
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display His fanatics are legion, they have assaulted Shattrah City twice, and nearly crushed our stronghold. . Modify duration: Set to 4.00 seconds and Wait
Wait 3.00 seconds
Unit - Make Ranger 0298 <gen> face 270.00 over 1.00 seconds
Wait 0.50 seconds
Animation - Play Ranger 0298 <gen> 's Spell Channel animation
Wait 4.00 seconds
Animation - Play Ranger 0298 <gen> 's Spell animation
Wait 0.50 seconds
Sound - Play HCancelBuilding <gen>
Wait 1.00 seconds
Cinematic - Fade out and back in over 3.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.50 seconds
Camera - . Apply . gg_cam_We_will_cope_with_the_losses for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0292 <gen> named Lor'themar Theron : Play No sound and display It must be done. For the sake of Azeroth itself. We will cope with the losses, I will make sure every elven life lost will not have been lost in vain. . Modify duration: Set to 10.00 seconds and Wait
Camera - . Apply . gg_cam_I_will_begin_immediately for Player 1 (Red) over 1.00 seconds
Unit - Make Wizard 0259 <gen> face Blood Mage 0292 <gen> over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Wizard 0259 <gen> named Daralynn Dawnbreaker : Play No sound and display I will begin summoning the portal immediately, Anar'alah belore! . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Im_glas for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Exarch 0291 <gen> named Thealla : Play No sound and display Im glad you have taken my advice. I must return to Shattrah city immediately. Light be with you. . Modify duration: Set to 6.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_End for Player 1 (Red) over 3.00 seconds
Unit - Order Exarch 0291 <gen> to Move To . (Center of GO_here <gen>)
Cinematic - Fade out over 10.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 10.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
8==============D > > > > > > > >>
Pivot
Events
Unit - A unit enters Thealla_Walks_up_here <gen>
Conditions
(Triggering unit) Equal to Exarch 0291 <gen>
Actions
Unit - Make Exarch 0291 <gen> face 90.00 over 0.00 seconds
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