Name | Type | is_array | initial_value |
a | integer | No | |
Army_Left_Hum | location | No | |
Army_Left_Orc | location | No | |
Army_Left_Turn | location | No | |
Army_Right_Hum | location | No | |
Army_Right_Orc | location | No | |
Army_Right_Turn | location | No | |
Board_PlayerDeath | integer | Yes | |
Board_PlayerKill | integer | Yes | |
Board_PlayerRowIndex | integer | Yes | |
Creep_Groups | group | Yes | |
Creep_SpawnPoints | location | Yes | |
DeathCharm_Target | unit | No | |
Fear_Caster | unit | No | |
IsSinglePlayer | boolean | No | |
Jump_Angle | real | No | |
Jump_Caster | unit | No | |
Jump_dDist | real | No | |
Jump_Index | real | No | |
KnockBack_Angle | real | No | |
KnockBack_Index | integer | No | |
KnockBack_Target | unit | No | |
LocalPlayer | player | No | |
P1 | location | No | |
P2 | location | No | |
P3 | location | No | |
play | unit | No | |
Revive_Timer | timer | Yes | |
setpoint | location | No | |
TempPoint | location | No | |
TempString | string | No | |
x | real | No |